
Since the dawn of time, humans have had a burning fear of the unknown, which led their imagination to give birth to mythical creatures that have haunted them for centuries.
Today, we’re going to access that struggle against the supernatural and create our very own vampire hunting kit, using some rudimentary shapes and tools in Adobe Illustrator.
That being said, put
your hands on that silver coffee cup and hold on tight since things are about
to get interesting.
Oh, and don’t forget you can always expand the project by heading over
to GraphicRiver where you can find tons of awesome vampire themed icon packs
waiting to be grabbed.
1. How to Set Up a New Document
Since I’m sure that you already have Illustrator up and running in the background, bring it up and let’s set up a New Document (File > New or Control-N) using the following settings:
- Number of Artboards: 1
- Width:800 px
- Height:600 px
- Units:Pixels
And from the Advanced tab:
- Color Mode: RGB
- Raster Effects: Screen (72ppi)
- Preview Mode: Default

Quick tip: some of you might have noticed that the Align New Objects to Pixel Grid option is missing, which is because I’m running the new CC 2017 version of the software, where great changes have been made to the way Illustrator handles the way shapes snap to the underlying Pixel Grid.
2. How to Set Up a Custom Grid
Since we’re going to be creating the icons using a pixel-perfect workflow, you’ll want to set up a nice little Grid so that we can have full control over our shapes—that is if you’re running the older version of the software.
Step 1
Go to the Edit > Preferences > Guides & Grid submenu, and adjust the following settings:
- Gridline every: 1 px
- Subdivisions: 1

Quick tip: you can learn more about grids by reading this in-depth piece on how Illustrator’s Grid System works.
Step 2
Once we’ve set up our custom grid, all we need to do in order to make sure our shapes look crisp is enable the Snap to Grid option found under the View menu, which will transform into Snap to Pixel each time you enter Pixel Preview mode.
Now, if you’re new to
the whole “pixel-perfect workflow”, I strongly recommend you go through my how
to create pixel-perfect artwork tutorial, which will help you widen your
technical skills in no time.
3. How to Set Up the Layers
With the new document created, it would be a good idea to structure our project using a couple of layers, since this way we can maintain a steady workflow by focusing on one icon at a time.
That being said, bring up the Layers panel, and create a total of four layers, which we will rename as follows:
- layer 1: reference grids
- layer 2: bible
- layer 3: garlic
- layer 4: weapons

4. How to Create the Reference Grids
The Reference Grids (or Base Grids) are a set of precisely delimited reference surfaces, which allow us to build our icons by focusing on size and consistency.
Usually, the size of the grids determines the size of the actual icons, and they should always be the first decision you make on you start a new project, since you’ll always want to start from the smallest possible size and build on that.
Now, in our case, we’re going to be creating the icon pack using just one size, more exactly 128 x 128 px, which is a fairly large one.
Step 1
Start by locking all
but the reference grid layer, and then grab the Rectangle Tool (M) and create a 128 x 128 px orange (#F15A24
) square, which will help define the
overall size of our icons.

Step 2
Add another smaller 120 x 120 px one (#FFFFFF
) which will
act as our active drawing area, thus giving us an all-around 4 px padding.

Step 3
Group the two squares composing the reference grid using the Control-G keyboard shortcut, and then create two copies at a distance of 40 px from one another, making sure to align them to the center of the Artboard.
Once you’re done, lock the current layer and move on to the next one where we’ll start working on our first icon.

5. How to Create the Bible
We’re going to kick off the project by creating the little stylized Bible, so make sure you’re on the right layer (that would be the second one) and then zoom in on the first reference grid so that we can get started.
Step 1
Create the main shape for the Bible’s body, using an 84 x 116 px rectangle which we will
color using #895C4D
, and then center align to the underlying active drawing
area.

Step 2
Add the cover’s darker section using a 6 x 116 px rectangle, which we will color using #70473C
, and then
center align to the left edge of the previously created shape.

Step 3
Add the outline to the cover using the Stroke method, by creating a copy (Control-C) of the larger body and pasting it in front (Control-F). With the copy in place, flip
its fill color with its stroke (Shift-X) and then adjust it by changing it to #332E2E
and setting its Weight to 4 px and its Corner to Round Join from
within the Stroke panel.

Step 4
Using the Pen Tool (P), draw
the vertical outline for the cover’s darker section, using the same 4 px thick Stroke (#332E2E
), making sure that its Anchor Points overlap the path of the larger outline, by going over
the right edge of the underlying rectangle.

Step 5
Add two 8
px thick horizontal divider lines (#332E2E
), positioning one on each side
of the cover, at a distance of 8 px from the outer edge of the larger outline, selecting and grouping (Control-G) all the cover’s composing shapes afterwards.

Step 6
Using the Rectangle Tool (M), create
a 68 x 106 px shape (#332E2E
) which
we will turn into a 2 px thick
outline and then position over the cover, aligning it to the center of its lighter
section.

Step 7
Create a smaller 50 x 88 px
rectangle, which we will color using #70473C
and then align to the center of
the decorative line that we created in the previous step.

Step 8
Adjust the shape from the previous step, positioning a 20 x 20 px circle (highlighted with orange) over each of its corners, and then cutting them out using Pathfinder’s Minus Front Shape Mode.

Step 9
Give the resulting shape a nicethick
outline using a copy (Control-C >
Control-F) of itself, which we will adjust by flipping its fill with its
stroke (Shift-X) and then setting
its color to #332E2E
and its Weight to4 px.

Step 10
The next part is
going to require you to get a little bit more creative, since you will have to draw
in the little vertical detail lines using the Pen Tool (P). That being said, set your Stroke’s Weight to 2 px, your Cap to Round Join, and
using #332E2E
as your main color, gradually add the lines, grouping (Control-G) them together once you’re
done.
Then, before you move on to the next step, make sure that you select the cover’s darker section along with its outline and detail lines, and group (Control-G) those as well.

Step 11
Create the little golden cross, using an 8 x 48 px vertical rectangle on top of which we will add a 24 x 8 px horizontal one, which we will
unite and then color using #E0AA75
, positioning the resulting shape over the
cover’s center darker section, at a distance of 18 px from the top side of its outline.

Step 12
Give the cross a 4 px thick outline using #332E2E
as your Stroke color, selecting and grouping
the two shapes together afterwards using the Control-G keyboard shortcut.
Then, select both the cross and the underlying darker section and group (Control-G) those as well.

Step 13
Start working on the lower golden corner, by creating a 20 x 20 px rectangle (#E0AA75
) which we
will adjust by cutting out a 28 x 28 px circle
from its top-left corner. Give the resulting shape a 4 px thick outline (#332E2E
) with a Miter Join, and then align the two to the bottom-right corner of
the Bible’s main body.

Step 14
Add a 6 x 6 px rectangle (#332E2E
)
to the corner that we’ve just created, which we will then adjust by flipping
its fillwith a 2 px thick stroke(Shift-X) and setting the Corner to Miter Join. Select and group (Control-G) all three shapes together afterwards.

Step 15
Finish off the icon by creating the upper golden corner, using a copy of the one that we’ve just made (Control-C > Control-F) and then positioning it at the top, making sure to flip it horizontally by right clicking > Transform > Reflect> Horizontal.
Then, once you’re done, don’t forget to select and group all of the Bible’s composing shapes using the Control-Gkeyboard shortcut.

6. How to Create the Garlic
Assuming you’ve already locked the previous layer and moved on up to the third one, zoom in on the second reference grid so that we can start working on our second icon.
Step 1
Create the main shape for the garlic’s body using a 100 x 76 px ellipse, which we will color using #AF9591
and then
position in the center of the underlying active drawing area, at a distance of 8 px from its bottom edge.

Step 2
Grab the Rectangle Tool (M) and
create a 12 x 2 px shape, which we
will color using #AF9591
and then center align to the circle from the previous
step, at a distance of 32 px from
its top anchor point.

Step 3
Using the Direct Selection Tool (A), select the rectangle’s bottom anchor pointsand the ellipse’s top one, and then remove them using the Delete key. Unite the two resulting paths by pressing Control-J twice.

Step 4
Adjust the new shape by smoothening out its side sections. Curve their anchor pointsusing the Convert selected anchor points to smooth button and then play with their handles using the reference image as a guide.
The best way to do this is by turning on Pixel Preview mode (Alt-Control-Y) and then dragging and positioning the ends of the handles at 42 px for the top anchor and 28 px for the bottom one.

Step 5
Give the resulting shape a 4 px thick
outline (#332E2E
) with a Miter Join,and then select and group the two
shapes together using the Control-G keyboard
shortcut.

Step 6
Create the garlic’s center section using the same process, only
this time use a smaller 88 x 76 px ellipse
for the base, coloring the resulting shape using #BFA9A5
, and grouping (Control-G) both it and its outline (#332E2E
)
together.

Step 7
Create the front section of the garlic, following the same process only
this time using an even smaller 64 x 76 pxellipse (#E5D8D3
) for the base. Give the resulting shape a 4 px thick outline (#332E2E
) and then
group (Control-G) and position the
two shapes onto the other sections, center aligning them.

Step 8
Using the Pen Tool (P), draw
two vertical detail lines onto the top section of the garlic’s body, using a 2 px thick Stroke with the color set to #332E2E
and the Cap to Round. Once you’re
done, select and group (Control-G)
the two together, doing the same for the rest of the icon’s composing shapes
afterwards.

Step 9
Create the garlic’s bottom section using a 28 x 8 px rectangle (#BC895B
) which we will adjust by individually
selecting its bottom anchor pointsand
pushing them to the inside by 2 px (right click > Transform > Move > +
/ - 2 px depending on which anchor you start with). Give the resulting shape
a 4 px thick outline (#332E2E
) with aRound Join, and then center align
the two to the bottom edge of the underlying active drawing area.

Step 10
Add a couple of
vertical detail lines using a 2 px thickStroke (#332E2E
) with a Round Cap and then group (Control-G) both them and the main
shapes of the garlic’s bottom section together, sending them to the back of the
larger body (right click > Arrange> Send to Back).
Also, since we’re done working on the garlic itself, you can select and group (Control-G) all its composing shapes as well.

Step 11
Start working on the rosary by creating eight 12 x 12 px circular beads (#BF8B6F
) with a 4 px thick outline (#332E2E
) which we will position next to one
another in a row, so that their outlines end up overlapping.

Step 12
Change the color of some of the beads to #AF7054
,
starting with the first one, until you have four of the darker color, and
another four of the lighter color.

Step 13
Adjust the position of some of the beads by selecting two of a pair, and then pushing them to the top using 2 px and 4 px increments until you get a nice downward facing arch.
Once you’re done, don’t forget to select and group (Control-G) all eight of them together.

Step 14
Since we want to give the impression that the rosary stretches all along the circumference of the garlic, we’ll need to add two more beads to the back of its body, pushing them slightly towards the top, making sure to keep the coloring in line with the rest of its elements.

Step 15
Start working on the little cross hanging from the rosary, by creating a
6 x 24 px vertical rectangle on top
of which we will add an 18 x 6 px horizontal
one, which we will then join together using Pathfinder’s Unite Shape
Mode. Color the resulting shape using #CCCCCC
, and give it a 4 px thick outline #332E2E
, grouping (Control-G) and positioning the two
underneath the center beads, at a distance of 2 px.

Step 16
Finish off the rosary by drawing the little piece of string (#332E2E
) using the Pen Tool (P) with the Weightset to 4 px, grouping (Control-G) it to the beads and cross
afterwards.
Also, since we’re done with the icon itself, you can select and group (Control-G) all its composing shapes as well.

7. How to Create the Weapons
We’re now down to our third and last icon, so assuming you already know the drill, zoom on in on its reference grid so that we can get started.
Step 1
Create the main shape of the wooden mallet using a 14 x 116 px rectangle (#AF7054
), which we will adjust by setting theRadius of its top corners to 2 px and its bottom ones to 4 px, aligning the resulting shape to
the center of the underlying active drawing area.

Step 2
Switch over to Pixel Preview mode (Alt-Control-Y), and then grab the Add Anchor Point Tool (+) and add a pair of anchor pointsat a distance of 42 px from the shape's top edge, and another pair 34 px from its bottom edge. Then, simply individually select and move the top middle ones to the inside by 2 px using the Move Tool (right click > Transform > Move > + / - 2 px depending on which anchor you start with).

Step 3
Give the resulting shape a 4 px thick
outline (#332E2E
), grouping the two shapes together afterwards using the Control-G keyboard shortcut.

Step 4
Create the handle section using a 14
x 23 px rectangle (#BF8B6F
) with a 4
px outline (#332E2E
) on top of which we will add a group of six 2 px thick horizontal detail lines (#332E2E
),
stacked vertically 1 px from one
another. Once you’re done, group (Control-G)
all the section’s composing elements, and then center align them to the
underlying shape, at a distance of 4 px from
its outline.

Step 5
Add the little cross using a 2
x 10 px vertical rectangle, adding a 6
x 2 px horizontal one at a distance of 2 px from its top edge, joining the two together using Pathfinder’s Unite Shape
Mode. Color the resulting shape using #332E2E
and then center align it to
the handle that we created in the previous step, at a distance of 6 px from its outline.

Step 6
Using the Pen Tool (P), draw in the little
vertical detail lines using a 2 px thickStroke (#332E2E
) with a Round Cap, grouping (Control-G) them together afterwards.
You can also select and group (Control-G) the handle’s composing shapes since we’re pretty much done working on this section.

Step 7
Create the mallet’s head using a 64
x 34 px rounded rectangle (#BF8B6F
) with a 4 px Corner Radius,and
a 4 px outline (#332E2E
) which we
will group (Control-G) and then
center align to the underlying handle, at a distance of 6 px from the active drawing area’s top edge.

Step 8
It’s time to get a
little creative again and draw in the little horizontal detail lines onto the
mallet’s head, using the Pen Tool (P) with
the Stroke’s Weight set to 2 px with
a Round Cap, using #332E2E
as your
color.
Take your time, and once you’re done group (Control-G) all the lines together, and then do the same to the head and the entire mallet.

Step 9
Create the main shape of the wooden stake using a 12 x 64 px rectangle, which we will color using #BF8B6F
and then
position onto the left side of the mallet, at a distance of 10 px from the outline of its head.

Step 10
Adjust the shape by adding a new anchor pointin the center of its bottom edge, and then selecting and moving its side ones towards the top by 14 px (right click > Transform > Move > Vertical > -14 px).

Step 11
Create and position a slightly shorter 12 x 40 px rectangle (#AF7054
) on top of the one that we’ve just
adjusted, and then add the 4 px thick
outline (#332E2E
), setting the Corner toRound Join.

Step 12
Using the Pen Tool (P), draw
the horizontal divider line (#332E2E
) over the bottom edge of the stake’s darker section,
making sure to use the same 4 px thickness
for the Stroke’s Weight.

Step 13
With the Pen Tool (P) still
selected, draw in the little vertical detail lines using a 2 px thick Stroke (#332E2E
)
with a Round Cap, selecting and
grouping (Control-C) all the stake’s
composing shapes afterwards.

Step 14
Start working on the little vial’s body by creating a 16 x 44 px rounded rectangle (#332E2E
)
with a 4 px Corner Radius, which we
will position onto the right side of the mallet, at a distance of 30 px from its head’s outline.

Step 15
Add a smaller 8 x 2 px rectangle (#332E2E
) above the shape that we’ve just
created, making sure to center align the two at a distance of 2 px from one another.

Step 16
Using the Direct
Selection Tool (A), select the rectangle’s bottom anchors and the rounded
rectangle’s top ones, and remove them by pressing Delete, uniting the two paths by double pressing Control-J. Then, using a similar
process to that used for the garlic’s body, adjust the curvature of the
transition, flipping the resulting shape’s fill with a 4 px thick Stroke (#332E2E
).

Step 17
Create the fill section of the vial using a 16 x 38 px rectangle (#CCCCCC
), which we
will adjust by setting the Radius of
its bottom corners to 4 px and then
position underneath its main outline (right
click > Arrange > Send to Back).

Step 18
With the fill shape in place, draw the horizontal
divider line, following the line of its top edge using a 4 px thick Stroke with
the color set to #332E2E
.

Step 19
Add the little horizontal detail lines, using
a 2 px thick Stroke (#332E2E
) with a Round
Cap, grouping (Control-G) both them
and the vial’s composing shapes afterwards.

Step 20
Start working on the lower section of the cork
by creating an 8 x 6 px rectangle (#895C4D
)
with a 4 px outline (#332E2E
), which
we will group (Control-G) and then
position over the top section of the vial’s outline.

Step 21
Finish off the vial, and with it the icon itself, by creating the cork’s upper
section using a 12 x 8 px rectangle
(#AF7054
) with a 4 px thick outline
(#332E2E
), on top of which we will add a 2
px thick horizontal divider line (#332E2E
), grouping (Control-G) and positioning the shapes above the section that we
created in the previous step.
Once you’re done, don’t forget to group (Control-G) the vial’s composing shapes, doing the same for the entire icon afterwards.

It’s a Wrap!
There you have it: your very own vampire hunting icon pack, ready to help you slay any creature that dares to cross your path. I hope you’ve managed to keep up with the steps and most importantly learned something new and useful along the way.
