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How to Create a Trendy Marble and Rose Gold Text Effect in Adobe Photoshop

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Final product image
What You'll Be Creating

The marble/rose gold combination is one of the popular minimalist trends, and it is almost everywhere from home decor to stationery, cookware, etc. This tutorial will show you how to use Photoshop's shapes, along with 3D tools and material and light settings, to create a marble and rose gold text effect. Let's get started!

This text effect was inspired by the many Layer Styles available on GraphicRiver.

Tutorial Assets

The following assets were used during the production of this tutorial:

1. Create the Background and the Text Shape

Step 1

Create a new 1000 x 750 px document.

Click the Create new fill or adjustment layer icon at the bottom of the Layers panel, choose Solid Color, and use the Color#e8e4e1.

Solid Color

Step 2

Create the text using the font Kaiju, and set the Size to 250 pt.

Create the Text

Step 3

Right-click the text layer, and choose Convert to Shape.

Convert to Shape

2. How to Create the Subtract Shape Layers

Step 1

Rename the text shape layer you have to Marble, duplicate it, and rename the copy to Rose Gold.

Duplicate and Rename the Layers

Step 2

Pick the Pen Tool, set the Foreground Color to Red, and choose the Shape option in the Options bar.

Then, draw a shape that covers the part of the text you want to be rose gold.

Press-hold the Option key to add each new shape to the same shape layer when you create it.

Create the Top Shapes

Step 3

Duplicate the red shape layer, and place the original on top of the Marble layer and the copy on top of the Rose Gold layer.

Then, hide both the Marble and the original red shape layers by clicking the eye icons next to their layer tabs.

Duplicate and Hide Layers

3. How to Move a Shape's Anchor Points

Step 1

With the copy red shape layer selected, pick the Direct Selection Tool.

What you need to do next is make the red shapes cover the other part of the text.

To do so, Shift-click the anchor points on the outer part of the shape, which means the ones that are not on the axis you want to flip the shape on.

Select the Anchor Points

Step 2

Click-drag one of the selected anchor points to the opposite side, to cover the other part of the text shape.

Drag the Anchor Points

Step 3

You can then click-drag individual anchor points to adjust the resulting shape.

Adjust the Shape

Step 4

Repeat that for the rest of the letters you have.

Repeat for the Remaining Letters

4. How to Subtract Shapes

Step 1

Make all the shape layers visible, and select the Rose Gold and the red shape layer on top of it.

Select Layers

Step 2

Go to Layer > Combine Shapes > Subtract Front Shape, and rename the resulting layer to Rose Gold.

Subtract Front Shape

Step 3

With the Direct Selection Tool active, click the Path operations icon in the Options bar, and choose Merge Shape Components.

Merge Shape Components

Step 4

Repeat that for the Marble layer and its red shape layer.

Repeat for the Marble Layer

5. How to Create 3D Layers

Step 1

For each of the shape layers you have, select it and go to 3D > New 3D Extrusion from Selected Path.

New 3D Extrusion from Selected Path

Step 2

Select both 3D layers and go to 3D > Merge 3D Layers.

Merge 3D Layers

6. How to Work With the 3D Scene

Step 1

To access the 3D mesh settings and properties, you’ll need to open two panels: the 3D panel and the Properties panel (both found under the Window menu).

The 3D panel has all the components of the 3D scene, and when you click the name of any of those, you’ll be able to access its settings in the Properties panel. So make sure to always select the tab of the element you want to modify in the 3D panel before you change its settings in the Properties panel.

3D and Properties Panels

Step 2

If you select the Move Tool, you’ll find a set of 3D Modes for it to the right of the Options bar. When you choose one of those, you can then click and drag to perform changes (on the selected element in the 3D panel).

Use those modes to change the Current View into an angle you like.

Move Tool 3D Modes

7. How to Modify 3D Mesh Settings

Step 1

Select both 3D mesh tabs in the 3D panel, and change the Extrusion Depth in the Properties panel to 50 px.

Extrusion Depth

Step 2

Select the Marble mesh tab, and click the Cap icon at the top of the Properties panel. Change the Sides to Front and Back, the Bevel Width to 2%, and the Contour to Half Round.

Mesh Cap Settings

8. How to Create a Marble Material

Step 1

Select all the Marble Material tabs, and use these settings:

The color values used in RGB are:

  • Specular: 217, 217, 217
  • Shine: 30%
  • Reflection: 10%
  • Bump: 10%
Marble Material Settings

Step 2

Select the Marble Front Inflation Material tab, and click its Diffuse texture icon and choose Replace Texture to open the marble image.

Replace Texture

Step 3

To see things more clearly, click the Infinite Light 1 tab in the 3D panel and change its Intensity to 35% and its Shadow Softness to 30%. Then use the Move Tool to click-drag the light and move it around until you can see the texture.

Infinite Light Settings

Step 4

Click the Diffuse texture icon again, and choose Edit UV Properties.

Edit UV Properties

Step 5

Change the Tile values until you like how the texture looks.

Change the Tile Values

9. How to Reapply a Material Texture

Step 1

Select the remaining Marble Material tabs, click the Diffuse texture icon, and choose the marble texture name from the list.

Reapply the Marble Texture

Step 2

Select the Marble mesh tab, and change its Texture Mapping to Tile.

Texture Mapping

Step 3

After that, you can modify the UV Properties for each material separately to get a result you like.

Edit UV Properties

10. How to Create a Rose Gold Material

Step 1

Select all the Rose Gold Material tabs, click the Diffuse texture icon, and choose Remove Texture.

Remove Texture

Step 2

Use these material settings:

The color values used in RGB are:

  • Diffuse: 238, 107, 77
  • Specular: 217, 157, 143
  • Shine: 70%
  • Reflection: 35%
  • Bump: 1%
Rose Gold Material Settings

Step 3

Select the Rose Gold mesh tab, and change its Texture Mapping to Tile.

Texture Mapping

Step 4

Select the Rose Gold Extrusion Material tab, click the Bump folder icon, and choose Load Texture to open the Seamless Gold Texture image.

Load Texture

Step 5

You can temporarily increase the Bump value to see the texture more clearly. Edit the UV Properties of the Bump texture to get a result you like.

Edit UV Properties

11. How to Edit a Bump Texture

Step 1

Click the Bump texture icon and choose Edit Texture.

Edit Texture

Step 2

This will open the texture file.

Add a Black White adjustment layer and use these settings:

  • Reds: 40
  • Yellows: 60
  • Greens: 40
  • Cyans: 60
  • Blues: 20
  • Magentas: 80
Black White Settings

Step 3

Add a Brightness/Contrast adjustment layer, check the Use Legacy box, and change the Contrast to -50.

Save and close the file.

Brightness Contrast Settings

Step 4

Change the Bump value back to 1%.

Bump Value

12. How to Adjust a 3D Scene's Lighting

Step 1

Select the Infinite Light 1 tab, and move it to the front of the 3D meshes. You can click the Coordinates icon at the top of the Properties panel to use numerical values as well.

Coordinates Values

Step 2

Click the Add New Light to Scene icon at the bottom of the 3D panel, and choose New Point Light.

New Point Light

Step 3

Change the Point Light's Intensity and Shadow Softness values to 30%, check the Light Falloff box, and change the Inner value to 350 and the Outer to 500.

Point Light Settings

Step 4

Place the Point Light on top of the text, and move it a bit to the right.

Move the Point

Step 5

Select the Environment tab, click the IBL texture icon, and choose Replace Texture to open the Home Design Interior image.

Replace Texture

Step 6

Change the Intensity to 35% and the Ground Plane Shadows Opacity to 30%.

Environment Settings

Step 7

Choose the final camera view, and use the Move Tool to click-drag the Environment texture around.

This is an important step that determines how the final result will look in terms of the reflections and overall lighting.

Move the Environment Texture

13. How to Render and Adjust a Rendered 3D Scene

Step 1

Go to 3D > Render 3D Layer. The rendering might take a while, but you can stop it any time by pressing the Escape key.

Render 3D Layer

Step 2

Add a Levels adjustment layer, clip it to the 3D layer, and change the Shadows value to 5, the Gamma to 1.10, and the Highlights to 237.

Levels Settings

14. How to Add a Plant Image

Step 1

Go to File > Place Linked to open the NaturePlants0086 image and resize it as needed.

Rename the layer to Plant, and move the image to the right side of the document so that only a part of the leaves is showing.

Add the Plant Image

Step 2

Go to Filter > Blur > Gaussian Blur, and change the Radius to 5.

Gaussian Blur

Congratulations! You're Done

In this tutorial, we created a couple of shape layers that separate the text into two parts. Then, we converted the shape layers into 3D meshes and adjusted their settings. After that, we created the marble and rose gold materials and adjusted the lighting of the scene. Finally, we rendered the final result and added a simple plant image to finish off the effect.

Please feel free to leave your comments, suggestions, and outcomes below.

Final Result

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