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How to Create a Beauty-Inspired Illustration in Adobe Illustrator

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Final product image
What You'll Be Creating

What can be more fun than helping Frenchy learn hair and makeup skills? In this tutorial we'll create icon assets and a cute portrait bust illustration perfect for a spa and makeup mobile app inspired by one of the cutest characters from Grease!

We'll build each asset with the help of a provided sketch and learn to render colorful designs quickly in Adobe Illustrator CC. Then, we'll create the final portrait and bring the design together in a completed illustration. As always, you can punch up your design with additional vector assets from Envato Market to make something unique. If you'd like to speed your process up, you can purchase makeup icons or a portrait base from the market while following this tutorial.

1. Make Some Cute Hair Accessories

Step 1

Let's start by preparing our document. Create a New Document in Adobe Illustrator CC and import the sketch seen below, which you can download to the right of this tutorial. My final design size was around 8 inches by 10 inches, though you are welcome to work with whatever size suits your design needs.

Additionally, you're welcome to sketch out your own design and use this tutorial as a technique guide. Lock the sketch object in your Layers panel and let's get creating!

Import your sketch into your document

Step 2

Starting with the cute purple comb icon, draw two overlapping rectangles with the Rectangle Tool (M). I've set the fill color to purple and the stroke color to null. Then, I selected each corner of the rectangles with the Direct Selection Tool (A) and pulled their Live Corners toward the center to round the corners out to my liking. You can see that result below!

Built the comb with rounded rectangles

Step 3

Unite the two rounded rectangles in the Pathfinder panel. Draw seven identical rectangles with the Rectangle Tool and overlap the comb with them. Unite the seven rectangles and hit Back Minus Front in the Pathfinder panel. Then, select the comb with the Direct Selection Tool and manipulate the Live Corners so the comb has rounded edges like the one shown below.

Delete rectangles from the comb shape and round out its corners

Step 4

Add a thick stroke in a dark color to your comb object. I chose brown. Dark purples or magentas look fantastic as well. Apply simple linear gradients to overlapping rectangles. My gradient goes from purple at 100% to 0% Opacity. Adjust the Opacity of a gradient in the Gradient panel.

Use the Shape Builder Tool(Shift-M) to delete overlapping shapes from each other. Select the gradient rectangle and the comb, then select the non-overlapping shape with the Shape Builder Tool. Finally, deselect and delete the extraneous shape. It's a simple technique I use often for rendering objects like this. Group (Control-G) all of your comb components together.

Render the comb with simple gradients

Step 5

To create that adorable heart on the comb (and several hearts throughout this tutorial), let's use the following technique:

  1. Draw a circle with the Ellipse Tool (L).
  2. Hold down Alt and drag the circle to Duplicate it. Place them side by side, slightly overlapping.
  3. Unite the circles in the Pathfinder panel.
  4. Delete the three bottom anchor points with the Delete Anchor Point Tool (-).
  5. Add a new anchor point to the center of the bottom edge and pull it downward with the Direct Selection Tool.
  6. Convert the bottom anchor point to a sharp point and adjust the handles of the side anchor points so the heart's sides are nice and rounded.

Now that you've made a fantastically perfect heart you can Copy (Control-C) and Paste (Control-V) it every time you need a heart within this design!

Create a heart from a couple circles

Step 6

The final hair accessory is the bobby pin! I've used my sketch as a guide to draw a wiggly pin shape with the Pencil Tool (N). Set the Caps and Corners to Rounded in the Stroke panel. With the Width Tool (Shift-W), adjust the width of the top edge of the bobby pin so it has a larger, bulbous end.

Convert the stroke to an object by going to Object > Expand, and give the bobby pin a stroke matching its fill color of 1-2 pt with Rounded Caps and Corners.

Alternatively you can draw the bobby pin with the Blob Brush Tool (Shift-B) with pressure enabled to get the variation seen below.

Use the width tool to create variation in your path

2. Create a Cute Makeup Set, Part One

Step 1

There's a lot of makeup in this design, so let's get going on the first half of the full set! To start, we have the cute little eyeshadow applicator:

  1. Draw a long, thin rectangle. Overlap it with a short and thick rectangle.
  2. Round out the corners of both shapes by manipulating their Live Corners.
  3. Apply a Radial Gradient to the applicator tip that goes from light pink to white to show that it's been used to apply makeup. Adjust the gradient's placement with the Gradient Tool (G).

Add a thick outline outside of the object by Copying and Pasting the applicator design, Uniting it in the Pathfinder panel, and Aligning it behind the original applicator. Group your applicator components together.

Draw a simple and cute sponge applicator with two rounded rectangles

Step 2

Next we have the eyeshadow compact!

  1. Draw two rectangles: one white and one blue.
  2. Optionally, you can draw a smaller rectangle within the blue one to show an indentation on the lid.
  3. Round out the outer corners of the rectangles and draw two small rectangles between them to create a hinge for the compact.
Rectangles make a perfect makeup compact

Step 3

Now it's time to fill up the compact! Draw rounded rectangles for each eyeshadow pan and add a color-coordinated heart, drawn earlier, to each. For the reflections on the compact lid, draw three diagonal rectangles with the Pen Tool (P) and apply a linear gradient to each going from white at 100% to 0% Opacity.

Use the Shape Builder Tool to delete the extraneous portion of the shapes from the rounded rectangle lid. Select and Group all of your eyeshadow components together to complete the icon.

Complete the eyeshadow compact

Step 4

We'll need some blush with that eyeshadow! 

  1. Draw two golden yellow circles with the Ellipse Tool.
  2. Offset the circles' paths by going to Object > Path > Offset Path. I've entered in -0.1389 inches in order to get two perfect inner circles. Your offset amount will vary depending on the size of your original circles. Hit Preview to help you decide what size to make your circles, and hit OK when satisfied.
  3. Draw a small rectangle overlapping the circles to create the hinge.
Circles and a small rectangle make a perfect blush compact

Step 5

Now let's complete the compact:

  1. Set the fill colors of the inner circles to blue and pink. Add a cute heart in the center of the pink circle.
  2. Draw darker yellow rectangles on either side of the hinge shape to add a small shadow. The highlights on the mirror are made the same way as the highlights on the eyeshadow compact lid.
  3. For the shiny metallic bits of the compact, draw several orange and yellow diagonal rectangles and delete them from the compact circles using the Shape Builder Tool. Place them under the smaller circles in the Layers panel.
  4. Draw highlights on the hinge that match the colors from the rest of the golden compact. Group everything together to complete the compact. 
Fill the compact with blush and make it shiny

Step 6

Next, let's create a mascara wand:

  1. Draw a small ellipse to form the bottom of the mascara wand.
  2. Draw a rectangle that matches the ellipse's width.
  3. Unite the rectangle and the ellipse in the Pathfinder panel. Draw a long rectangle to form the length of the wand itself.
  4. Place the long rectangle behind the purple object. Apply a Linear Gradient that goes from dark purple to light purple and back to dark purple to keep the wand cap from looking flat. Draw a bubbly, fluffy object with the Pencil Tool to form the mascara wand's spoolie-like end.
Creating the mascara wand with simple shapes

Step 7

To round out the first part of our makeup icon creation section, we'll create a fluffy powder puff:

  1. Draw two identical ellipses.
  2. Draw a rectangle between the two ellipses.
  3. Copy and Paste the top ellipse to create the top edge. Unite the other three shapes to create a disc object.
  4. Draw a half circle whose bottom edge is slightly flattened out with the Pen ToolCopyPaste and Scale the shape down and delete it from the half circle to create a handle.
  5. Place the handle shape beneath the disc object in the Layer panel.
Draw the powder puff holder

Step 8

Now we need the powder puff itself:

  1. Draw a fluffy cloud shape with the Pencil Tool and set the fill color to a light cream.
  2. Use the Pencil Tool to draw some scallop shapes within the cloud puff to further accentuate how fluffy it is. Add a thicker outline to the entire object by CopyingPasting and uniting the copy in the Pathfinder panel. Set the stroke weight to 2-4 pt, or so, and Align it behind the main powder-puff object.
  3. Draw hearts, stars, dots, and sparkles on the puff.
  4. Add a Linear Gradient to the puff base that varies between dark, medium, and light blues.
Create a more detailed powder puff design

3. Create a Cute Makeup Set, Part Two

Step 1

To start our second makeup section, we'll work on creating a cute lipstick.

  1. Draw a rectangle and fill it with a Linear Gradient much like the mascara wand has.
  2. Draw a smaller, horizontal rectangle to overlap the first.
  3. Draw an ellipse that matches the width of the bottom rectangle and Unite the two shapes in the Pathfinder panel. This rounds out the lipstick's container and makes it look less flat.
  4. Draw another ellipse at the top of the lipstick container. Group these components together.
Rectangles and ellipses form the lipstick container

Step 2

Let's create the lipstick itself:

  1. Draw a small ellipse in the top of the lipstick base.
  2. Draw a rectangle that matches the ellipse's width. Draw a second ellipse and Rotate it so it cuts across the top of the ellipse on the diagonal.
  3. Unite the bottom ellipse and the rectangle in the Pathfinder panel. Use the Shape Builder Tool to delete the upper left corner of the rectangle by selecting the diagonal ellipse and the rectangle, selecting the corner, deselecting, and then deleting the extraneous corner shape.
  4. Select the top right corner with the Direct Selection Tool and pull the Live Corner toward to center to round off and complete the lipstick.
  5. Set the top ellipse to a darker pink than the lipstick itself.
Create the lipstick itself with rectangles and ellipses

Step 3

Before we complete the lipstick, let's create a fun sparkling design behind it! Draw a bright yellow circle with the Ellipse Tool. Go to Effects > Distort & Transform > Zip & Zag and enter in either the following attributes or similar ones:

  • Size: 0.08 inches
  • Absolute
  • Ridges per Segment: 5
  • Points: Corner
Draw a fun sparkle shape with the zig and zag effect

Step 4

Place the Zig & Zagged circle behind the lipstick and add an outline with the thickness of your choice. Additionally, you can draw a highlight shape in the center of the lipstick if you wish.

To complete the lipstick, draw a series of white circles along the base to create cute little pearls on the lipstick container. Group everything together once you're satisfied with your design.

Complete your lipstick design with some fun details

Step 5

Our final icon design is the little container of face cream.

  1. Draw two identical ellipses, just like we did for the powder puff base.
  2. Also like we did for the powder puff base, Copy and Paste the top ellipse and then Unite the other three shapes in order to create the full cap shape. Begin the container shape with a small cream-colored ellipse.
  3. Using the Pen Tool, draw one half of the container design. Note how three sides are straight lines and the left side is curved.
  4. CopyPaste, and Reflect the left half of the container and Align it to the horizontal center of the left to create the right side. 
  5. Unite all three cream-colored objects together in the Pathfinder panel.
Create the face cream container

Step 6

Next we'll need to draw a rose. I used the Blob Brush Tool without pressure settings, but you are welcome to use whatever drawing tool you enjoy most.

Start with a rounded triangle and build petals around each side. Continue adding petals, rounded and pointy ones, between the last ring of Petals in order to draw a larger and larger flower. Note how the larger petals have points, dips, and curves in them. In total I drew six rounds of petals.

Group everything together and let's complete the face cream container.

Draw a rose in a series of six steps

Step 7

Draw a large pink shape beneath the rose group to fill it in. You can add tiny red and light pink shapes around the rose to shade and highlight it too. Place the rose in the center of the face-cream container.

Add shadow and highlight shapes to the face cream itself. I also added a thicker outline to the larger shape group to complete it and then Grouped everything together.

Complete the face cream design with cute details

4. Draw the Portrait Base

Step 1

We're going to take a break from working with the cute makeup icons to create the portrait of Frenchy, the cutest character from Grease. Create a New Layer in the Layers panel so your document is organized and you can focus on creating a portrait. Let's start with the head:

  • Draw a circle.
  • Pull the lower anchor point downward to create a head-like shape.
  • Add two anchor points on either side of the jar and adjust the chin so it's more like the head shape below!
Create a head shape from a simple circle

Step 2

Beneath your head shape, use the Pen Tool to start drawing the left half of the neck, shoulders, and bust. CopyPaste, and Reflect the left half of the body to form the right side. You may need to adjust the center anchor points so the two objects overlap a bit more. Once satisfied with their placement, Unite the two objects in the Pathfinder panel.

Draw the neck shoulders and bust

5. Create a Lovely Face

Step 1

It's time to refer to the sketch again. Really, you may want to do so during the entirety of this tutorial, but that's up to you.

  1. Use the Pen Tool to trace the right eye. Draw a couple paths for the eyelid.
  2. I like to use the Pencil Tool to draw layers of eyelashes. Since this design is intended for a makeup and beauty themed poster or game, I think her lashes should be huge and quite full.
  3. Add a Linear Gradient to the eye itself going from brown to white and back to brown. Use the Gradient Tool to adjust the color placement. You want darker colors at the corners of the eyes.
  4. Draw additional transparent brown shapes over the corners and edges of the eyes to add more depth. Adjust the Opacity of objects in either the Appearance or the Transparency panels.

Group all of these elements together to keep your Layers panel organized.

Draw the right eye

Step 2

Copied and Pasted the right eye and Reflected it over a vertical axis to create the left eye. The nostrils of the nose are two little teardrops, just like the original sketch design.

The mouth was traced from the sketch using the Pen Tool. The teeth are the same gradient as the eyes, with little teardrops creating the corners of the mouth. The lips are like curving half circles that have Radial Gradients applied to them going from the base skin tone to a sweet, bright pink.

Fill in the facial features according to the sketch

Step 3

I added a couple of dark brown circles to begin the eyes. Then, I drew shadow shapes similar to those drawn in the eyes to define the sides and bottom of the nose and the bottom of the mouth.

Add shadow details to the face to help define the features

Step 4

For now, I hid the head and body in the Layers panel so I could trace the eyebrows and place the eyeshadow in the same spot as I did in the sketch. The eyeshadow is a rounded shape, drawn with the Pen Tool, set behind the eyes, with a Linear Gradient applied that goes from blue at 100% to 0% Opacity toward the outer edges.

I also added some sparkle shapes to the lips. I'll be adding a lot of sparkles to the final design as well.

Add makeup to the face in colors similar to the makeup icons created earlier

Step 5

Set the fill color of the eyes to brown and the stroke color to dark brown. Place the circles beneath some of the eyelash objects in the Layers panel. It'll be easier to see in the final design, but I added light peach shapes to the corners of the mouth and chin to create simple highlights on the face.

Add color to the eyes and highlights to the face

Step 6

For the detail in the eyes, I drew a couple of small dark brown circles for the pupils and added some more transparent dark brown shadow shapes to the eyes to create more depth. Additionally, I drew some highlight shapes on the nose and in the corners of the eyes and added larger blush shapes on either cheek that match the gradient used on the lips but are a bit more transparent and lighter.

Add some blush and more depth to the eyes

Step 7

Finally, I drew a couple of lighter-brown curved shapes on the bottoms of the irises and added sparkles to the eyeshadow. Group together all of your face components and Unhide the head and body so you can check out how cute the face you just created really is!

Final sparkle details added to the face

6. Draw Frenchy's Pink Hair

Step 1

Once again I've hidden the face and body. This is so we can focus fully on the hair and recreating it from the sketch.

  1. Draw the hair in sections using the Pen Tool, starting with the middle of the bangs or fringe.
  2. Work up sections on the left side focusing on the front portion of the hair.
  3. Once the left half of the front is complete, start drawing those cute flippy bits of the back of the hair.
  4. CopyPaste, and Reflect the left half to create the right half as we've done countless times throughout this tutorial in order to speed up our design process.
Draw the hair in sections

Step 2

Place the non-bang or fringe sections of hair behind the head in the Layers panel. Now she no longer has pink facial hair!

I drew a shape in the top center of the hair and added a Radial Gradient that goes from dark pink to medium pink to start showing some depth in her hair.

Use gradients to show depth in the hair

Step 3

I've hidden the back of her hair so we can focus on the front section first.

  1. Each section of her bangs/fringe has a Linear Gradient added to it in order to add a subtle sense of depth and shape to a relatively flat design.
  2. I added an outline to the entire front section of hair in the same manner we've done previously.
  3. Draw dark pink shadow shapes with transparent Linear Gradients to help define each section of hair. Try to focus these shadow shapes between sections or where parts of the hair indent.
  4. Create shadow shapes on both sides and Group your hair components together.
Render the front half of the hair

Step 4

Repeat the previous step's process on the back section of hair. Define sections, some strands, and even some highlights in the hair with a lighter pink. Because I love glitter and glamour I've added sparkles to her hair, but may not keep them within the final design.

Render the back of the hair

7. Create Some Cute Clothes

Step 1

Using the sketch as a guide, trace the shirt in two halves, as we did with the shoulders and bust. Unite the shapes in the Pathfinder panel.

  1. Set the fill color to pink and the outline color can be brown or pink, depending on what you're using for outlines within the rest of the design.
  2. I also used triangles for the collar shapes, which was drawn with the Pen Tool and follows the sketch itself.
  3. Render the shirt in the same manner you did the hair: dark pink gradients for shadow shapes and light pink gradients for highlight shapes. Consider cast shadows from the collar and shadows to help define the puffy little sleeves of the shirt. Repeat for the other side.
Draw the shirt and render it like you did the hair

Step 2

I changed the outline color to brown to match the rest of my design.

  1. Draw a few white circles with brown strokes for her necklace.
  2. I also added a bunch of sparkles to the design, but this is entirely optional. It's possible you're not as into sparkles and glitter as I am, and that's quite alright.
Add details to the shirt

Step 3

Here's a quick look at the design so far. We need to create the banner and background, and bring it all together with the icons created earlier in order to complete the design. Group the entire bust portrait design together, and let's finish this up!

Get ready to complete the final design

8. Complete the Design

Step 1

The banner has quite a simple design process. Draw a rectangle and Arc it by going to Effect > Warp > Arc. I've applied a Horizontal bend of -46% to my rectangle. How curved your shape will be is entirely up to you. Go to Object > Expand Appearance to expand the boundaries of the warp effect.

Bend a rectangle to create a banner shape

Step 2

For the fold and tails of the banner, draw a small rectangle the same height as the rectangle you drew in the previous step. Add an anchor point to the center of the rectangle's left side and move it inward with the Direct Selection Tool.

For the banner's fold, draw a triangle that connects to the inner top corner of the little flag shape and the outer top corner of the banner.

Repeat for the right side so you have a cute banner like the one seen below. Note that the triangle and flag shape are behind the curving banner shape in the Layers panel.

Complete the banner with folds and indented tails

Step 3

Use the Type Tool (T) to write out a fun phrase or title for your design to be placed on the banner in a script font of some sort. Check out Fabulous, Zaila, or Melancolie from Envato Market.

Apply the same Arc to the type as you did to the banner's original rectangle and Expand its Appearance under Object.

Complete the banner with a sweet script font

Step 4

Draw a large light blue rectangle behind the design, over the Artboard in order to create the background for the design. Move, Rotate, and Scale your makeup and accessory icons around the portrait and banner to help fill up the space within the Artboard.

Fill in the artboard with icons created earlier

Great Job, You're Done!

At long last, we're ready to go back to high school! Or rather complete our design of this Beauty School cutie. I added a Radial Gradient to the background rectangle and moved the various icons outward from the portrait to give Frenchy lots of space within the design. Finally, I added a lot of sparkles and some additional details to the hair and face.

Share your completed design in the comment section below! What other cute characters can you create from Grease? Let's imagine a whole series of beauty and spa games featuring the movie's full cast of fun characters!

If you'd like to use other icons for your design, you can purchase them as stock assets from Envato Market:

Complete your illustration with sparkles

How to Create a Vintage Event Poster in Adobe InDesign

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Final product image
What You'll Be Creating

If you’re a fan of Grease, you simply can’t forget the iconic dance scene, where Sandy and Danny attend a televised dance-off at their high school. 

In this tutorial we’re going to recreate the magic of the film and create a fun poster with vintage appeal. You’ll learn how to recreate the retro look using typography, texture and color, and how to edit a full-color photo to give it that 1950s poster look. 

final poster yellow

For this tutorial, which is suitable for beginner-to-intermediate levels, you’ll need access to Adobe InDesign, Adobe Photoshop and Adobe Illustrator.

To discover more cool templates for event posters and flyers, head on over to Envato Market

Ready to rock-n-roll? Swell! Let’s get started...

1. Draft the Poster Layout in InDesign

We’ll be using three Adobe programs to create our dance-off poster—InDesign, Photoshop and Illustrator

We’ll lay out the poster itself in InDesign, using the Layers panel to organize the design, and use the other programs to edit some graphic elements for use on the poster.

Step 1

Open up Adobe InDesign and go to File > New > Document.

Set the Intent to Print. Keep the Number of Pages at 1 and deselect Facing Pages. 

Under Width, type in 18 in, and for the Height type in 24 in. Don’t worry if this converts to millimeters—this is just dependent on your InDesign preferences.

18 x 24 inches is a standard US poster size.

new document

Step 2

Moving down the New Document window, set the Margins on all sides to 20 mm and add a Bleed of 5 mm around the page too.

margins and bleed

Click OK to create your new poster document.

new document

Step 3

It’s time to get layered up! Expand the Layers panel (Window > Layers) and double-click on the default Layer 1 name to open the Layer Options window. 

Rename the layer Background and click OK.

layers panel

Go to the panel’s drop-down menu and choose New Layer. Create five more layers in the following order and with the following names: Color, Graphics, Photo, Stars, Typography.

typography layer

Lock all layers except the Background layer, and click on the layer’s name to activate it.

locked layers

Step 4

Select the Rectangle Frame Tool (F) and drag across the whole page, to create a frame that extends up to the edge of the bleed on all sides of the page. 

Go to File > Place and select a papery background like this vintage paper image from PhotoDune. Click Open.

Arrange the image in the frame so that none of the paper edges are visible.

paper background

Take the Rectangle Tool (M) and drag across the page to create a rectangle at the same size as the image frame below it. 

Expand the Swatches panel (Window > Color > Swatches), and choose New Color Swatch from the panel’s drop-down menu. Set the CMYK values to C=7 M=13 Y=29 K=0, and rename the swatch as Beige.

beige swatch

Set the Fill Color of the rectangle to Beige.

With the rectangle selected, go to Object > Effects > Transparency and reduce the Opacity to 65%.

transparency effects
completed effect

Step 5

Return to the Layers panel and Lock the Background layer. Unlock the next layer up, Color. Zoom into the top section of the page and take the Pen Tool (P). 

Click in the top left corner, close to the margin, then click straight down and click again across onto the other side of the page. 

pen tool

Click around until you have created a rough, narrow rectangle. Don’t worry about making it perfectly straight—a bit of imperfection will add to the vintage look of the poster.

From the Swatches panel, create a new CMYK swatch, with the values C=83 M=73 Y=64 K=93, and rename the swatch as Vintage Black.

vintage black swatch

Set the Fill of your new rectangle shape to Vintage Black.

rectangle shape

Repeat the same process for a new shape at the bottom of the page. Make this rectangle a little chunkier, and set the Fill again to Vintage Black.

repeated rectangle

Step 6

Return to the Swatches panel and create a new CMYK swatch. Set the values to C=17 M=98 Y=100 K=8, and rename the swatch as Vintage Red.

swatches panel vintage red

Take the Pen Tool (P) again, and fill the center of the page with a new square shape. Allow a little gap between the edges of the top and bottom black shapes, and don’t expand the dimensions of the new shape past the margin edges.

Set the Fill of the new shape to Vintage Red.

red shape

Go to Object > Effects > Transparency and reduce the Opacity of the shape to 80%. Click OK.

effects window
completed effect

Step 7

Take the Line Tool (\) and drag from the bottom of the top black shape to the top of the bottom black shape. Don’t worry about making it perfectly vertical—a little bit of variation will look more authentically retro.

Set the Stroke Color to Beige and the Stroke Weight (from the Stroke panel [Window > Stroke]) to 2 pt. Position the line on the left side of the page, as shown. 

line tool

Copy and Paste the line over and over to create a series of parallel lines across the red section of the page. 

Select all the lines and Right-Click (Windows) or Control-Click (Mac) > Group

repeated lines

Then select the grouped lines and the red shape behind them, and Right-Click (Windows) or Control-Click (Mac) > Arrange > Send to Back.

send to back
completed lines

Step 8

Return to the Layers panel and lock the Color layer. Unlock the next layer up, Graphics.

Take the Pen Tool (P) and click onto the red part of the page repeatedly, creating a rough spiked circle, as shown. Continue to click round until you can link the paths up into a whole shape.

pen tool star

Select the shape and go to File > Place. Choose a paper texture image, with a paler hue than the one you chose earlier. Try out this paper photo from PhotoDune.

Click Open. Fill the whole shape with the paper image.

filled star
position on page

Select the shape and Edit > Copy, Edit > Paste in Place. Directly select the paper image inside the pasted frame and delete it.

Set the Fill of the pasted shape to Beige.

beige fill

From Object > Effects > Transparency, set the Mode to Multiply and Opacity to 55%. 

multiply transparency

Select both of the spiked shapes, and Right-Click (Windows) or Control-Click (Mac) > Group.

grouped shapes
completed effect

2. Give a Photo a Vintage Vibe

Now that you have your poster layout ready in InDesign, we can take a look at preparing some of the graphics that will help to bring the poster to life. 

Our first task will be to take a full-color photo and edit it in Photoshop to give an authentic vintage look.

original photo
photo with vintage effect

Step 1

Download this photo of rock ‘n’ roll dancers from PhotoDune.

original photo in color

Let’s open up this photo in Adobe Photoshop.

First up, go to Layer > New Adjustment Layer > Levels and increase the amount of black in the image by sliding the Black arrow to 8.

adjustment layer

Then duplicate the background layer to create a copy of the original image.

duplicate layer

Step 2

With the duplicated background layer selected, go to Filter > Other > High Pass. Apply a Radius of 14 and set the layer’s Blending Mode to Overlay.

high pass

Then, go to Layer > New Adjustment Layer > Brightness/Contrast, and reduce the contrast to about -20.

brightness and contrast

Step 3

Create a New Adjustment Layer from the bottom of the Layers panel and select Curves. Using the Channel dropdown menu, play about with the curves of each color channel (creating a rough S-bend shape for each) to create more contrast within the image.

channels adjustment layer red
channels adjustment layer blue

Step 4

Create a new layer above the Levels Adjustment Layer and fill it with an RGB magenta (R=255 G=0 B=255)

Change the Blending Mode of this layer to Screen and reduce the Opacity to about 5%.

levels adjustment layer

Create a new Hue/Saturation Adjustment Layer, and reduce the Saturation to -20.

hue and saturation

Step 5

Duplicate the background layer again and go to Filter > Noise > Add Noise.

Deselect Monochromatic at the bottom of the Add Noise window, and select Uniform for the Distribution. Set the Amount to 2.45%.

filter noise

Step 6

Select the duplicated background layer which has the noise filter applied to it; then go to Filter > Lens Correction

Under the Custom tab, reduce the amount to -100 and increase the Midpoint to +40.

lens correction

Step 7

To give your photo a final, truly vintage look, apply a Black & White Adjustment Layer, and move this layer to the top of the pile of layers.

Tick the Tint checkbox, and double-click on the color swatch next to the tint to adjust the shade. Choose a very pale yellow tint, like R=253 G=253 B=224. Click OK.

black and white
final photo with effects

Step 8

To use the photo on our poster layout, we’ll also need to remove the background of the photo. Save the edited photo and export it to a JPEG format. 

Open this JPEG image in a new window in Photoshop. Duplicate the background layer to keep a copy of the original image. You can turn off the visibility of the original background layer.

Next, take the Lasso Tool (L) and click around the top half of the image. Don’t worry about tracing the edge of the dancers perfectly, because we can tidy it up in a moment. 

lasso tool

Continue across the top half of the image, and then unite the lasso so that the whole top half of the background is selected. 

Click on the Refine Edge button in the control panel at the top of the workspace. In the Refine Edge window, check the box next to Smart Radius and increase the Radius to about 20 px. 

Increase Smooth to 4, Feather to 0.3 and adjust the Shift Edge slider until you are happy with the accuracy of the line. 

refine edge

Click OK, and then delete the background that’s selected.

Step 9

Repeat the process detailed in the previous step for the remainder of the photo’s background, using the Lasso Tool (L) to trace the edge, refining the edge and deleting the selection.

lasso tool
refine edge

Save the photo as a new Photoshop file, and name it ‘Edited Photo Without Background.psd’.

3. Create Authentic Retro Graphics

The difference between genuine vintage poster designs and modern attempts at vintage styles are usually found in the minute details. Lines that are too perfectly straight, blemish-free photos and a lack of texture in the design usually betray a vintage wannabe and can make it look too modern.

I’m going to show you a trick for making your photos look even more retro in style, by creating a pale shadow of the image set behind the photo. This imitates the process of pasting images directly onto posters in hand-drawn drafts, which gives vintage posters that hand-done, imperfect style that looks so good.

completed photo effect

Step 1

For this part of the tutorial you’ll need to use Adobe Illustrator. Open it up and create a New Document.

File > Place the PSD file of the ‘Edited Photo Without Background.psd’. 

Expand the Layers panel (Window > Layers) and create a new layer. Fill with a bright, contrasting color and set this layer behind the photo. Lock both this layer and the photo layer.

Create a second new layer, above the colored layer and behind the photo layer, sandwiched between the two. This is the layer we’ll work on.

Take the Pen Tool (P) and set the Stroke and Fill Color to a white swatch. Click around the edges of the dancers, tracing the image very casually and unevenly. Make sure the tracing is done slightly outside of the edge of the photo, so it’s visible. 

pen tool

Continue to trace the Pen Tool around the whole edge of the image, until you have a complete white border, as shown.

completed border

Step 2

Take the Smooth Tool (under the Pencil Tool’s drop-down menu) and drag over any jagged or overly sharp edges of the white border. The Smooth Tool will even these out nicely.

smooth tool

From the Brush Definition drop-down menu at the top of the workspace, choose the Brush Libraries Menu button and select Artistic > Artistic_Paintbrush

From the selection of brushes that opens choose Dry Brush 9 and apply this to the Stroke of the white shape you’ve just created. Set the Stroke Width to 1 pt.

brush definition

Step 3

Select the white shape and Edit > Copy. You can now Edit > Paste the shape directly into your InDesign document, into the Graphics layer. 

Resize the pasted graphic, using Shift to maintain the proportions, and center it on the page, on top of the spikey circle, as shown.

pasted shape

Lock the Graphics layer and unlock the next layer up, Photo. Take the Rectangle Frame Tool (F) and drag to create an image frame on the center of the page. File > Place and choose your ‘Edited Photo Without Background.psd’. Resize until it matches the size of the white shape (with the white border still visible around the edges).

placed photo
position on page

4. Use 1950s Type Styles

Typography is going to give your poster the biggest nod to the 1950s era. First up, download and install the following free fonts:

Step 1

Return to your InDesign document, and lock the Photo layer. Unlock the layer at the top of the pile, Typography.

Create a text frame using the Type Tool (T) and type in ‘ROCK’. Set the Font to KiloGram, Size 230 pt, and Color to Vintage Black.

Rotate the frame slightly so that the text sits on a jaunty angle, as shown below. Position to the top-right of the photo.

rock text frame

Step 2

Return to the Swatches panel and create a new CMYK swatch with the values C=23 M=0 Y=12 K=0. Rename it Baby Blue.

baby blue swatch

Select the ‘ROCK’ text frame and Edit > Copy, Edit > Paste. Adjust the Font Color of the pasted text frame to Baby Blue.

With the pasted frame selected, go to Type > Create Outlines, to convert the text into an adjustable vector shape. 

create outlines

Right-Click (Windows) or Control-Click (Mac) > Arrange > Send to Back.

send to back

Set the blue text behind the black text and stretch the blue text a little, to make it match the size less perfectly.

adjusted vector

Repeat the same steps, first typing ‘ROLL’ set in Vintage Black text, and then creating a vector version in Baby Blue behind. Position below the photo, as shown.

repeated effect

Step 3

Create a new text frame and type ‘ ‘N’ ’ into the frame, setting the type in Risque, 250 pt, and a [Paper] Font Color. Rotate the frame to match the angle of the other text frames, and position to the bottom-left corner of the photo.

character panel

Step 4

Add two other rotated text frames to the top-left corner of the red background, typing ‘our’ into one, and ‘ “swell” ’ into the other. 

Set the Font to Grand Hotel, 130 pt and Font Color to Beige, Tint 70%.

text frames

Step 5

Add two text frames to the black rectangle at the top of the page. 

Rotate one on the left side, and type in ‘Don’t miss out!’, in Grand Hotel, Size 65 pt, and Font Color Beige, Tint 70%.

Type ‘Come Along To’ in the right-hand text frame, set in KiloGram, 99 pt, All Caps and Font Color Beige, Tint 70%.

text at top of poster

Step 6

Move down to the bottom of the page and create a new, small text frame, positioning it on the far-left side of the black rectangle.

Type in‘D’ and set the Font to Cartwheel, Size 160 pt, Vintage Red with a Tint of 85%.

text frame at bottom of poster

Copy and Paste the text frame repeatedly, adjusting the letter in the frame as you go, and shifting the frames up and down a little to make the text appear more jaunty, until you have the full phrase ‘DANCE-OFF!’

Set the exclamation mark at a smaller size and in Beige, Tint 70%.

dance-off text

As a final step in editing the poster’s typography, set a couple of extra details about the event (e.g. ‘Live Televised Event!’ and ‘Saturday 8th June 1957’) in separate text frames, and in the fonts Risque and Grand Hotel.

completed lower text
poster as it stands

Step 7

To give your poster that final special touch, unlock the Stars layer in the Layers panel.

Take the Pen Tool (P) and, on the pasteboard next to the page, draw a rough star shape like the one pictured. Set the Fill to Beige, Tint 50%.

pen tool star

Copy and Paste the star shape repeatedly, and scatter over the emptier areas of the red background on the poster, varying the size, rotation and angle to give a bit of variation.

pasted stars

Your Finished Poster!

Great work! Your vintage-inspired poster is finished, and it’s looking fantastic—very retro! 

final poster in red

Why not try mixing up the background color of the poster to create different effects? It will look great in a retro yellow, for example (try C=3 M=19 Y=78 K=0).

final poster in yellow

All that’s left for you to do now is export the poster for print. 

Go to File > Export and save the poster as a Press Quality, Adobe PDF (Print) file. Be sure to include the Bleed on exporting if you’re going to send your poster to be professionally printed.

You’ve picked up some handy skills for recreating vintage-style posters in this tutorial. You now know how to:

  • Build up papery textures and vintage-inspired colors in InDesign to recreate an aged look in your designs
  • Edit full-color, modern photos to make them appear more vintage in style
  • Create vector graphics in Illustrator that help to enhance vintage-style photos on poster layouts
  • Work with retro-appropriate typefaces and give your typography an authentic 1950s look

Great work. Feel free to share your poster results in the Comments below!

Looking for more inspiration? Check out some awesome templates for event posters and flyers over on GraphicRiver

How to Create a 50s Fashion Illustration in Adobe Illustrator

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Final product image
What You'll Be Creating

In this tutorial you’ll learn to create a vintage-style fashion illustration. The “Grease” movie with gorgeous costumes, wonderful music and a 50s atmosphere will serve as an inspiration for us. Let's fantasize together about how an ideal dress for a dance should look.

1. Make a Sketch

Step 1

Create a New document, 600 x 900 px, RGB. Change the first layer name to “sketch”.

Step 2

At the beginning, let's draw a schematic sketch using a silhouette and some attributes inherent to this period. If you need more inspiration before you start sketching, you can get lots of ideas from looking at 50s dresses on Envato Market!

I create my sketch directly in Adobe Illustrator using my graphics tablet. For the sketch, any brush from the default Brushes panel will be suitable. I chose the Oval Calligraphic Brush with 2 pt diameter, 20% Opacity.

a sketch of the character

2. Create a Brush for the Contour

Step 1

Create a New Layer for the lines. We’ll draw all the lines in this layer, because the color of all the lines will be the same.

Step 2

First open the Paintbrush Tool Options by double-clicking on the Paintbrush Tool (B) icon. Use the settings below and press OK.

paintbrush tool options

Step 3

Now we need to create a New Calligraphic Brush. Press the icon New Brush on the Brushes panel and choose the Calligraphic Brush type. Then press OK, and the window with brush options will appear. Use the settings shown below.

creation of a new calligraphic brush

Step 4

Choose our new brush, and make a few trial lines. The thickness of the line depends on the pressing force of the stylus. Try to sense the lines.

testing the brush

Step 5

It's time to apply our skills in practice. Let’s begin to create our line art.

Start drawing the face. Draw lines as smoothly as you like. Don’t worry about crooked lines, because you can always fix them using the Direct Selection Tool (A). Our mission is to draw “live” lines and imitate ink. 

contour of the face

Step 6

Now draw the hairstyle. First make just the main lines, and then add the details. 

contour of the hairstyle

At once use our brush to add some volume and deep contrast shadows to the hairstyle. 

deep shadows of the hairstyle

Step 7

Now draw the dress. Let’s start with the bodice. Draw this way, making the lines thicker on the shadowy area. The fabric on the sleeves will be transparent, so make the lines of the folds thinner.

contour of the bodice

Step 8

Next let’s draw the hands and legs. Make the lines of the body smoother. Decorate the shoes with straps.

contour of the hands
contour of the legs

Step 9

We still have to finish the underside of the dress. The skirt consists of two parts: petticoat and upper transparent skirt. We’ll draw the lower part with thinner lines to make them almost imperceptible. 

contour of the skirt

Step 10

Make the “sketch” layer invisible. Add some deep contrast shadows and admire the result. 

line art of the character

3. Create the Main Shapes

Step 1

First let’s color the contours of our character. Select all lines and go to Object >Expand Appearance. Open the Pathfinder panel and click Unite holding the Alt button. Then press OK to create one solid object.

making one solid object

Now fill the line art with Bordeaux color.

coloring of the line art

Step 2

We need to create the swatch of the main colors. I chose blue for the dress and pink for the accessories. 

swatch of the main shapes

Step 3

Add a New Layer for the background. Create a 570 x 870 px rectangle using the Rounded Rectangle Tool, and fill it with color from your swatch.

creation of the background shape

Open the Align panel and choose Align to Artboard, and then Align Objects: Horizontal and Vertical.

alignment of the background

Step 4

Now it’s time to begin painting. Choose the colors from your swatch. You can use the Pencil Tool (N) or the Pen Tool (P), whichever you prefer. The Blob Brush Tool (Shift-B) can be convenient for the main shapes.

skin coloring

Step 5

Use white for the petticoat, and the main blue with 50% Opacity for the upper skirt. 

skirt coloring

For a convenient work process, we’ll create separate layers for each part of the character. Organize the layers as shown in the screenshot below.

organization of the layers

Step 6

And here’s what we’ve got at this stage.

character in the main colors

4. Add Shadows and Highlights

Step 1

It’s time to draw the beautiful face of our character. We’ll work on the “body” layer.

Let’s draw the blush first. Create two shapes: a smaller pink shape on top, and a bigger shape in the main skin color. Then go to Object > Blend > Blend Options, and choose Specified Steps: 50. And now go to Object > Blend > Make. We’ve got too bright a shade of the blush, so reduce the Opacity to 75% on the Transparency panel.

creation of the blush

This way, add some blushes to the second cheek, nose, neck and elbow. So add some blushes to the legs on the “body_back” layer too.

adding the blushes to the skin

Step 2

Let’s add some shadows to the skin. Choose the color of the contour, and reduce the Opacity to 8%. We’ll draw basic shapes on the shadowy area, using the Pencil Tool (N) or the Pen Tool (P).

adding the shadows to the skin
adding the shadows to the legs

Step 3

Now draw deeper shadows on the eyes and neck, and under the nose and lips. Change the Opacity to20%.

adding the deep shadows to the skin

This way, add some shapes of the shadows to the hands and legs.

adding the deep shadows to the hands
adding the deep shadows to the legs

Step 4

Let’s add the falling shadows. Choose the same color from the contour, and reduce the Opacity to 50%. Draw shadows under the eyes and hair growth line, on the neck, hands and legs, and under the folds of her dress. 

adding the falling shadows to the skin
adding the falling shadows to the hands
adding the falling shadows to the legs

Step 5

Next let’s add some highlights. Select a lighter tint starting from the base skin color, and reduce the Opacity to 20%. We’ll draw basic shapes on the lightened area. 

adding the highlights to the skin
adding the highlights to the legs

Step 6

Change the Opacity to 60%, and add some bright highlights and twinkles to the outer edge of the lightened area. 

adding the bright highlights to the skin

Step 7

Now choose blue color with 60% Opacity, and draw highlights on the left side of the character.

adding blue highlights to the skin
adding blue highlights to the legs

Step 8

Now we’ll get work on the eyes and lips on the “face” layer. Draw eyeshadow using a blue color with 20% Opacity, and then add some bright twinkles with cyan color.

The left side of the face is in the shadow, so draw some Bordeaux shapes with 8-20% Opacity on the white part of the left eye.

Now add the Bordeaux shape with 50% Opacity between the lips, and the shape with 25% Opacity to the left side of the lips. In the end draw a bright twinkle on the right side of the bottom lips.

making makeup

Step 9

Let’s start coloring the hairstyle. First select the shape of the hair and fill it with linear gradient from light brown to brown.

adding gradient to the hair

Next draw the shapes of the highlights, and then select them and press Unite on the Pathfinder panel. Fill this solid shape with vertical linear gradient from yellow to orange, reducing the Opacity to 60%.

adding highlights to the hair

In the end, add some blue shapes to the left side of the hairstyle and some bright highlights to the right side. Just select these colors from the skin using the Eyedropper Tool (I).

adding bright highlights to the hair

Step 10

It’s time to add some volume to the dress. Let’s start with the bodice. Draw the shapes of the shadows, and fill them with dark blue color, 30% Opacity. Then add the falling shadows using the same color with 60% Opacity.

adding shadows to the bodice

Now draw the shapes of the highlights, and fill them with light blue color, 30-60% Opacity.

adding highlights to the bodice

Let’s add some volume to the transparent details of the bodice. First use the Eyedropper Tool (I) to choose the main color from these details, and draw the shapes on the area where the fabric folds. Then use the same colors for the shadows and highlight from the bodice to draw volume on the sleeves and neckline. Reduce the Opacity to 20%

adding volume to the transparent details

Add some blue shapes to the left side of the bodice and some bright highlights to the right side. Use the Eyedropper Tool (I) to choose these colors from the body.

adding bright highlights to the bodice

Step 11

Now we’ll draw the petticoat. First make the “skirt” layer invisible. It will make our work on the white part of the skirt easier.

Add some shadows using the gray color with 50% Opacity. Here you can draw the shapes not as neatly.  

adding shadows to the petticoat

Choose the color from the contour, reduce the Opacityto 60%, and draw the deep shadows.

adding deep shadows to the petticoat

Now make the “skirt” layer visible. Here’s how the skirt looks now.

look of the skirt

Step 12

We’ll draw the skirt using the same principles as we used on the transparent details of the bodice.

First we’ll draw the shapes on the area where the fabric forms creases. Use the base blue color from the dress with 35% Opacity.

making creases on the skirt

Then draw the main shadows using the same dark blue color from the bodice. Reduce the Opacity to 20%.

adding shadows to the skirt

Now add some deep shadows to the small folds using the same color with 40% Opacity.

adding deep shadows to the skirt

Choose the white color with 15% Opacity, and draw the highlights on the lightest area. Don’t forget to add some volume to the back side of the skirt.

adding highlights to the skirt

In the end, add some bright gloss to the right side of the skirt.

adding bright highlights to the skirt

Step 13

It’s time to add some volume to the accessories. Let’s start with the gloves. Choose the gray color from the petticoat, and draw the shapes of the shadows using 35-50% Opacity. Then draw the blue shapes with 15% Opacity, adding some reflections from the skirt.

adding shadows to the gloves

We’ll add some volume to the dress’s decorative elements and shoes following this method. Use the Bordeaux color from the contour for the shadows, reducing the Opacityto 50%.

adding shadows to the accessories

Use the pink color for the highlights, and reduce the Opacity to 70%.

adding highlights to the accessories

In the end, add some blue and bright reflections.

adding reflections to the accessories

Step 14

Finally our character is ready!

ready character

5. Create a Pattern for the Dress

Step 1

Create a New Layer over the “bodice” layer. Here we’ll draw a simple pattern for the decoration of the dress.

Create two circles 3 x 3 px and 4 x 4 px using the Ellipse Tool (L). Draw some simple flowers using our brush, 2 ptStroke. Select each of them, expand and press Control-G.

drawing of the pattern

Step 2

Duplicate these shapes, pressing Alt, and place them on the dress randomly as you like. Delete unnecessary details on the creases using the Eraser Tool (Shift-E) with2-3 ptDiameter

adding the pattern to the dress

Step 3

Select the entire pattern and reduce the Opacity to 70%.

pattern on the dress

6. Create a Simple Background

Step 1

First fill the background with linear vertical gradient from dark to light color based on the main color. 

making gradient on the background

Step 2

Let’s draw a pattern. Create a 10 x 10 px rectangle using the main color of the background.

Now create two 5 x 5 px circles, and align them using the Align panel as shown below.

creating the pattern shape

Then unite these circles, select both objects (circles and rectangle), and click Minus Front on the Pathfinder panel.

use of the pathfinder panel

As a result we’ve got a rectangle with two holes. Drag this shape to the Swatches panel.

making a swatch

Select the background shape, press Control-C and Control-F, and apply our pattern from the Swatches panel.

background pattern

Wow! We’re Finished!

I like this old fashion style so much, and I hope you enjoyed the process. Thank you for creating with me! Please, share your result!

finished illustration

Want to Learn Something New, in Just 60 Seconds?

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In most of our tutorials and courses at Envato Tuts+, we aim to cover a topic in depth, giving you a comprehensive understanding of the concept or skill we're teaching.

But we also know that people don't always have time to read a long tutorial or watch a 15-part video series. 

So we've been trying out something different: a series of quick video tutorials, in which we introduce you to a new subject in just 60 seconds. It's been quite a challenge for our instructors to tackle complex subjects like building a WordPress theme or filming a documentary video, and cram all that information into just a minute. But the results have been impressive.

So far we've created more than 35 video tutorials across a wide range of subjects. You can browse a selection of them below, and if you've got a minute, why not play one of the videos and see what you can learn?

Web Design

Build a WordPress Theme in 60 Seconds

Creating a basic WordPress theme can be easier than you might think. Here’s how, in 60 seconds!

CSS Preprocessors in 60 Seconds

CSS Preprocessors do a number of things and can massively improve your workflow. Here's a quick-fire explanation.

Your First HTML Document in 60 Seconds

Creating your first HTML document is one of the most satisfying moments for any new web designer. Here’s how to do it in 60 seconds!

If you want to learn more, you can watch the full series of 60-second Web Design video tutorials.

Photo & Video

How to Film a Documentary Video in 60 Seconds

Filming a documentary is all about telling a true story. It is your job to make that interesting and engaging. Find out how in this short video.

Macro Photography in 60 Seconds

If you'd like to photograph small subjects up close and personal, then you can learn how in this video.

Cinematic Drone Video in 60 Seconds

Light unmanned vehicles are opening the skies to brand new kinds of affordable aerial filmmaking. With drones you can achieve cinematic shots that were once limited to big-budget productions.

If you want to learn more, you can watch the full series of 60-second Photo & Video tutorials.

Design & Illustration

Photoshop in 60 Seconds: Smart Objects

In this 60-second video, Kirk Nelson explores some of the amazing benefits of using Smart Objects in Adobe Photoshop.

Design in 60 Seconds: RGB and CMYK Color Modes Explained

If RGB and CMYK color modes have ever seemed confusing to you, this quick 60-second video will help out. 

Illustrator in 60 Seconds: How to Use the Pathfinder Panel

Having trouble figuring out how to use the different Shape Modes found under the Pathfinder panel in Adobe Illustrator? Well, worry no more, since in this short video you’ll learn exactly how to use them!

If you want to learn more, you can watch the full series of 60-second Design & Illustration video tutorials.

Code

Creating a Simple WordPress Plugin in 60 Seconds

The process of creating a WordPress plugin can be daunting, especially as you're just getting started. But before trying to create a large, multi-featured plugin, why not start off with the basics?

Gradle in 60 Seconds

Gradle is the de facto build system for Android Studio. It takes your project's source code, resources, and other dependencies, and packages them up into an APK file. But there's much more that Gradle can do. In this video, you'll learn what Gradle is and what it can do for you.

Create a React Class in 60 Seconds

React is a JavaScript library built and maintained by Facebook that aims to make it easy to build user interfaces using, you guess it, JavaScript.

In this video you'll learn about React as a library, and you'll see how you can begin implementing it in your projects.

Want to Learn More?

If you want to see more 60-second tutorials, here are those links to the overall series again:

If there's another subject that you'd like us to explain in 60 seconds, leave a comment below. Our instructors love a challenge!

How to Create a Retro Funfair Vector in Adobe Illustrator

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What You'll Be Creating

Wanna have some fun in the amusement park? Then join me in this tutorial and create a retro-style flat funfair scene, inspired by the Grease movie! No special drawing skills are required here—we’ll be working with simple geometrical shapes and the Pathfinder operations of Adobe Illustrator. What is more, we’ll learn how to use the brushes and the Draw Inside mode in order to apply a grungy texture to the objects just in a few clicks. 

Have you seen the Grease movie with John Travolta and Olivia Newton-John? Be sure to check it out if you like the 1950s. It has all sorts of things to create a proper retro atmosphere—clothes, hairdos, cars and music—everything you can imagine. For me, one of the most memorable moments of the movie is dancing at the funfair. So in this tutorial we’ll be creating a simplified and stylized version of this amusement park from the movie.

Feel free to browse the Funfair section of Envato Market to find out what the funfair elements look like and to gather some inspiration in case you want to make more objects in addition to those we’ll be making in this tutorial. You can also find some nice Vintage Funfair photo-references on PhotoDune that will give you a closer look. 

Let’s start!

1. Make a Fun Striped Pavilion

Step1

A large striped tent is one of the first elements that you think of when talking about retro funfairs. Let’s start building such pavilion from a triangle of 280 x 105 px, which we can make with the help of the Polygon Tool.

Then squash the shape with the Selection Tool (V) to make it flat.

make a triangle with polygon tool

Step 2

Take the Rectangle Tool (M) and form the wall of the pavilion, attaching it to the triangle roof. And let’s align the wall to the roof, using the roof as the Key Object. Select both shapes, hold Alt and click the triangle roof. You will see a thick selection outline, indicating the Key Object. Now we can head to the Align panel and click Horizontal Align Center.

Great! Now that the base is ready, let’s add those stripes! Use the Rectangle Tool (M) to make a 20 x 125 px narrow vertical stripe, filing it with pale red color.  

make the base of the tent

Step 3

Align the stripe to the left side of the wall, using the wall as the Key Object.

Copythe stripe and Paste in Front (Control-C > Control-F). Align the copy to the opposite side of the wall.

Select both stripes and go to Object > Blend > Make. Now we can change the settings to our liking in Object > Blend> Blend Options. Let’s set the Spacing to Specified Steps with 5 steps.

Go to Object> Expand Appearance to turn the Blend group into a set of separate stripes. Change the color of the wall to light yellow.

add stripes with blend tool

Step 4

And now let’s add some stripes to the roof as well. Duplicate (Control-C > Control-F) the roof, hold Alt and shrink the shape with the Selection Tool (V), making a narrow triangle. Fill it with red color.

Duplicate the created stripe, select its bottom anchor points with the Direct Selection Tool (A) and drag them to the left, so that the triangle is skewed and its top anchor point remains attached to the top of the roof.

Make another copy of the triangle stripe and move it further left.

Finally select the two copies that we’ve made and double-click the Reflect Tool (O) to open the options window. Flip the shapes over the Vertical Axis and click Copy to make the same stripes for the right side of the roof.

add stripes to the roof

Step 5

Apply slightly lighter colors to the roof elements in order to separate the roof from the wall. And let’s add some more details.

Take the Ellipse Tool (L), hold Shift and make an even circle, fitting it to the width of the central stripe. Use theSmart Guides (View > Smart Guides) to make it easier to “stick” the shapes to each other.

Align the shapes horizontally.

add circle details to the tent

Step 6

Let’s add more circles! Now select the circle and hit the Enter key to open the Move options window. Set the Horizontal value equal to the width of the circle. In my case, it is 28 px. If we want to move the circle to the left, the value must be negative, so we need to set the Horizontal value to -28 px and click Copy.

add circle details to the tent 2

Step 7

Great! Now just press Control-D several times to repeat the last action, creating more circles.

And then repeat the same for the right half of the tent, moving the copy of the central circle 28 px to the right and repeating the action.

Alternate the colors of the circles, making them match the colors of the stripes on the roof.

add circle details to the tent 3

Step 8

If you notice that some of the circles don’t fit the stripes, just move them left or right a bit or use the Selection Tool (V) to make the circles wider or narrower, squashing or extending the shapes.

adjust the shapes with the selection tool

Step 9

Now let’s delete the unneeded pieces. Select the side circles together with the roof and arm yourself with the Shape Builder Tool (Shift-M). Hold Alt and click the pieces that you want to delete.

Finally, Group (Control-G) all the circles and place them beneath the roof (Control-[), making them a bit darker. Don’t forget to group the elements of the roof as well to make your work more organized and neat.

use the shape builder tool to delete elements

Step 10

Add a dark-brown triangle for the entrance, placing it in the center of the wall.

Add a dark-brown triangle for the entrance

Step 11

Finally, let’s add a semi-transparent flat-style shadow. Duplicate (Control-C> Control-F) the pavilion and, keeping the copy selected, Unite it in the Pathfinder, creating a flat silhouette.

Use the Line Segment Tool (\) to make a vertical line and Align it to the center of the silhouette.

Keeping both shapes selected, Divide them in Pathfinder, splitting the silhouette into two equal halves.

Finally, delete the left half and switch the right one to Multiply Blending Mode, darkening the pavilion.

And that’s it! Our striped pavilion is ready! Now we can move on to the next element of our fancy funfair.

create a shadow in multiply mode

2. Draw Fancy Vintage Carousels

Let’s make a couple of carousels for our retro amusement park. 

Step 1

Let’s make the top part of our carousel from a 175 x 35 px rectangle of turquoise color. Select the bottom left anchor point with the Direct Selection Tool (A) and hit Enter to open the Move options window. Set the Horizontal value to 10 px in order to move the point to the right. Click OK.

Repeat the same for the bottom right anchor point, but this time set the Horizontal value to -10 px, moving the point to the left.

make the top part of our carousel from rectangle

Step 2

Now duplicate (Control-C > Control-V) the shape. Take the Selection Tool (V), grab the upper side of the shape and drag it down, turning the shape upside down. Make it a bit smaller and fill with light-yellow color.

Use the Direct Selection Tool (A) and the Move function to move the bottom anchor points closer to each other.

make the bottom of the carousel

Step 3

Take the Rectangle Tool (M) and make a column, fitting the bottom of the yellow shape (in my case the column is about 50 x 75 px). Add darker vertical stripes to the column in the same way as we did it with the wall of the striped pavilion.

Add a lighter stripe to the turquoise top of the carousel, and use the Shape Builder Tool (Shift-M) while holding Alt to delete the unneeded pieces outside the carousel.

add a striped column

Step 4

Now let’s add stylized seats or cabins that will be spinning around the carousel. Make a 15 x 15 px circle and pick the pale-red color from the tent, using the Eyedropper Tool (I).

Select the created circle, hold Alt and drag the circle to the side, creating a couple of copies. Use the Line Segment Tool (\) to connect the cabins to the carousel.

make the circle cabins

Add more cabins and connect them to the carousel. Place the circles on top (Shift-Control-]), so that the strings are hidden beneath the cabins.

make the circle cabins 2

Step 5

Let’s add a gentle shadow to the carousel. Select the basic parts (without the cabins) and duplicate them. Unite the elements of the copy in Pathfinder, creating a merged silhouette. Draw a vertical line across the silhouette and Align it to the center of the carousel.

Finally, Divide the line and the silhouette in Pathfinder, delete the left half, and switch the remaining part to Multiply mode.

That’s it! Let’s make another carousel.

add a flat shadow to the carousel

Step 6

For our next carousel, let’s use the triangle top of the striped tent and the column with cabins from the carousel that we’ve just made. Remove the stripes from the roof and fill it with a pale purple color.

prepare the elements

Step 7

Let’s adjust the roof a bit. Make a copy and move it up a bit. Select both shapes and use the Shape Builder Tool (Shift-M), holding Alt, to delete the pieces outside the roof. Make the top of the roof light purple-blue.

add details to the roof

Step 8

Now let’s replace the circle cabins with seats of a different shape. Grab the Pencil Tool (N) and draw a small bean-shaped seat. If you want the lines to be smoother while drawing, double-click the Pencil Tool (N) and move the Fidelity slider all the way to the right.

Make more copies of the seat and arrange them around the column. Make some of the seats smaller and fill them with lighter red color, creating distance between the objects.

draw  a seat with pencil tool

Step 9

Finally, extend the column and make it taller by selecting its bottom anchor points with the Direct Selection Tool (A) and dragging them down. Add another stripe to the roof. Finish up by adding a semi-transparent shadow to the right half of the object, making it look complete.

make the carousel taller and add a shadow

3. Make a Colorful Ferris Wheel

Step 1

We’ll start by making the most detailed part of the big wheel: the cabin. Make a light-turquoise rectangle of 20 x 15 px size. 

Use the Live Corners feature to make the corners of the cabin rounded. To do this, switch to the Direct Selection Tool (A) and pull a tiny circle marker closer to the center. If you’re working in earlier versions of Adobe Illustrator, you can use Effect> Stylize > Round Corners instead, which gives the same result.

Duplicate the shape and make the copy smaller, filling it with light-blue color, depicting the glass.

Keeping the glass selected, take the Eraser Tool (Shift-E), hold Alt and drag over the bottom half of the shape to erase it.

make a rounded cabin of ferris wheel

Step 2

Make two vertical stripes of a lighter blue color and rotate them 45 degrees by holding Shift and using the Selection Tool (V).

Place the stripes above the window and use the Shape Builder Tool (Shift-M) to delete the unneeded pieces.

Finally, add a 2 x 12 px stripe in the center of the window to divide it into two halves.

Place a darker-turquoise circle at the top of the cabin (Shift-Control-[).

make a rounded cabin of ferris wheel 2

Step 3

Now let’s form the wheel. Make a 270 x 270 px circle with grey Stroke and no Fill (you can set the Fill to none in the Color panel).

Place a 205 x 205 px circle inside the first one. Continue by adding colorful details in the center, consisting of two circles. Take the Scissors Tool (C) and click the side anchor points of the red circle to split it apart. Make the bottom part a bit darker.

make a ferris wheel from circles

Step 4

Use the Line Segment Tool (\) to make a vertical spoke of 270 px height (equal to the height of the bigger circle). Double-click the Rotate Tool (R) and set the Angle value to 36 degrees. Click Copy and press Control-D several times, adding more spokes.

Now that we have enough spokes, place the cabins at the tips of each spoke.

add spokes with line segment tool

Step 5

Recolor some of the cabins, making the wheel look more colorful and festive. And, finally, add the base to the wheel by making a 175 x 230 px triangle with 6 pt Stroke and no Fill. Send it to Back (Shift-Control-[), beneath the wheel.

recolor the cabins and add a footing

4. Create Additional Elements

Step 1

Funfairs are known for having a lot of exciting attractions and entertainment, such as shooting galleries, competitions, bumper car rides and so on.

Let’s create one of them, and later you can actually make more of those, using the created base. We’ll be making a shooting gallery shack. 

Start by making a striped green-white roof. You can check Part 2 (Step 3 and onwards) of Create a Colorful Cartoon Hot-Dog Van in Adobe Illustrator tutorial to see how to make exactly the same shape of the canopy.

Make a 270 x 150 px brown rectangle and Send it to Back(Shift-Control-[), beneath the canopy. Make a smaller and darker rectangle for the inside of the shack.

And, finally, create the targets of the shooting gallery. Make a 65 x 65 px circle of light-yellow color and add smaller circles inside with 5 px red Stroke and no Fill.

make a shooting gallery

Step 2

And now let’s make some plants and trees that will help us to create a nice green scene.

Start with the crown of the tree by making a 45 x 45 px circle. Use the Rectangle Tool (M) to make a narrow 3 x 55 px stripe for the tree trunk. Make the top of the trunk slightly rounded, using the Live Corners feature.

Now take the Pencil Tool (N) and draw a rounded bubbled shape for the cartoon bush. Use the Eraser Tool (Shift-E) and hold Alt to erase the bottom part of the bush to make it a straight horizontal edge.

make plants and trees with basic shapes and pencil tool

5. Create a Retro Funfair Composition

Step 1

Now let’s combine all the elements into a scene, making a balanced composition. Set the size of your Artboard to 900 x 500 px with the help of the Artboard Tool (Shift-O). Make a light-blue rectangle of the same size for the sky and a smaller 900 x 70 px green rectangle for the ground.

Use the Align panel to place the shapes properly, using the Align to Artboard and Align to Key Object features.

Place the created elements of the funfair next to each other, making some of them overlap. You may need to scale the objects, making some of them larger and others smaller. 

start making a composition

Step 2

Fill up the spaces between the objects with the trees and bushes that we made earlier. Make some of them smaller and others larger. Vary the colors of the tree crowns and bushes from light green to dark green to separate them from each other, adding depth to the image.

Fill up the spaces between the objects with the trees and bushes

Step 3

Use the elements that we’ve made for the bushes to add the fluffy clouds. Speckle the clouds over the sky and recolor them into white and light-blue colors, varying the sizes.

Our composition already looks finished, and you can actually stop at this step if you want to end up with clean and simple flat design.

However, if you want to add more of a retro touch to our image, go on to the next part and learn how to add texture to the objects.

add the clouds

6. Add a Grungy Texture Using Brushes

Step 1

Let’s use our purple carousel as an example. Duplicate its triangle roof and drag it to the very top of the carousel group in the Layers panel. 

Head to the Tools panel and find the Draw Inside button beneath the Fill and Stroke colors. You will see dotted corners around the selected object, indicating that you will draw inside this shape as you would inside a Clipping Mask.

use teh draw inside mode

Step 2

Now let’s select a nice grungy brush from the Adobe Illustrator library. Open the Brushes panel (Window > Brushes) and go to Brush Libraries Menu > Artistic > Artistic_ChalkCharcoalPencil. Select the Chalk brush on top of the list, take thePaintbrush Tool (B) and make a few strokes at the bottom of the triangle roof.

Now let’s turn our brushstrokes into shapes so that we can adjust them. Select the created strokes and go to Object > Expand Appearance. Fill the shapes with a very light-purple color and switch to Multiply Blending Mode, creating a gentle grungy effect and adding a shabby touch to the carousel.

use the chalk brush from the library

Step 3

Use the same Chalk brush or any other grungy brushes to your liking to add a gentle shabby effect to the other objects as well.

add grungy effect to the objects

You’re All Done! Our Retro Funfair Is Finished!

Great job! We’ve created a nice flat-style funfair composition, inspired by the Grease movie! We were using the basic shapes and simple Pathfinder operations and even added a grungy retro touch using the built-in Adobe Illustrator brushes.

I hope you’ve enjoyed following this tutorial and discovered some new tips and tricks, which will help you to create more retro-style flat images, such as a carnival scenery or vintage circus and so on.

If you want to take a closer look at the illustration that we were making in this tutorial and you want to have the night version of it, feel free to get a Retro Funfair Flat Style Illustration at GraphicRiver.

Have fun and don’t forget to share your result! Good luck!

retro funfair flat illustration grease movie

How to Create Pixel Art in Paint Tool SAI

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What You'll Be Creating

Do you like pixel art? In this tutorial I will guide you through the process of creating pixel art, and we will make a magical creature known as a Pegasus. Lots of pictures will help you to get the idea of working with pixels in Paint Tool SAI. Let’s do it!

1. Create a Clean Outline

Step 1

Our first step is to create a New Canvas with 450 x 450 px resolution. We don’t need a big canvas, because we will work with pixels. Take the Pen tool and start sketching! Because generally a Pegasus is a horse with wings, find some references of horses and bird’s wings. 

You can find some inspirational photos here: 

We can add motion to the image with a dynamic pose and flying locks of mane and tail. When an image has motion, it is always more interesting and fun.

Also remember: the clearer your sketch, the easier it will be to pixelate it, so try to make tidy lines.

Sketch of the future illustration

Step 2

To create the basic structure, we will make a black outline. Set the opacity of the sketch layer to 20-30% and create a New Layer on top. Take our Binary tool (in some versions of the program it can be called the Pixel tool), and start to pixel the outline. Your brush should have 1 px size and 100% opacity—make sure of it. Try to make your lines as smooth as possible. 

At first you can experiment on a different layer or canvases, until you feel confident working with the Binary tool and satisfied with your outline. Anyway, you can always erase all mistakes and move on.

Start drawing pixel outline

Step 3

When drawing wings, it would probably be better to create another layer and draw pixels there, so you don’t have to worry about messing about with lines. Then Merge down all layers except the sketch layer—you can either delete it or turn off its visibility.

Finished pixel outline

2. Pixel Coloring of the Pegasus

Step 1

Now that our pixel outline is complete, we can begin to fill our Pegasus with color. First, take the Magic Wand and select the part you want to color, such as the body or tail. Then create a New Layer on top and, using the Bucket tool, fill in the selected area. 

Repeat these steps with all parts of the Pegasus. And it would be better if you make a separate layer for each big part, because it makes coloring work so much easier. 

Filling with basic colors

Step 2

Zoom in on your drawing to about 300-400%. While working with the Bucket tool, you can see that there are some gaps of single pixels in some places. We’ll have to paint them separately with the Binary tool.  

Filling gaps with pixels

Step 3

After finishing work with the base colors, we can move straight on to creating shadows. On top of our body base color layer, create a New Layer and Clipping group it to the base color layer. Now we can paint in this area without worrying about stepping out into other areas. 

Basic shadows

Step 4

When drawing with pixels, you can get a desire to use many colors to make it look more realistic, but try to avoid this. It is better to use two colors for shadows and two colors for light and also a base color. It will make your pixel art look cleaner.

Pixel coloring of the tail

Also, you can experiment with adding one more bright color for highlights. This new color can be completely different from your main color palette—for example, I chose this emerald green, and it worked well in creating an interesting appeal.

And pixel coloring of the tail is complete! Well done!

Finished pixel coloring of the tail

Step 5

Now get to the mane—basically repeat the same steps you used with the tail.Create a New Layer and Clipping group it to the base color layer, and then, using the Binary tool, make the base middle shadows and dark shadows. You can either stay on the same layer for drawing highlights, or create a New layer for them.

Working on a mane

Gradually work on the highlights and add one more hue to make an interesting effect. I used the same emerald green as with the Pegasus tail.

Also it’s a good time to work on other details like the hooves and Pegasus's eye. We can make them look golden, just with the use of a dark yellow hue plus white.

Finished pixel coloring of the mane

Our progress, for now, looks pretty good. And as we've finished with the body of the Pegasus, let’s move to the wings.

Finished pixel coloring of the body

Step 6

And again, create a New Layer on top of the wing base color layer and Clipping group it to the base color layer.

At first, choose a color palette to work with. Two main color variations are enough. In this case I chose purple and emerald green, as for the tail. At this stage you can draw without worries—we need this step only to lay down all base colors for the wing. You can also work on the basic pattern for the feathers, pointing out color placement.

Placing base colors and main pattern

When we have all the basic colors in their places, we can continue detailing the feathers. Also, to make the working process more comfortable, you can use the Rotate tool to achieve better access to some parts of the drawing.

Main pattern of the second wing

And... done!

Both wings are finished

3. Continue Detailing

Step 1

We can make the wings more realistic by adding details to the feathers. Look at real-life birds—they all have these jagged edges on their feathers. Just create a New Layer on top of all layers and use the Binary tool to continue drawing.

Details for the feathers

Step 2

Also, to separate and distinguish the wings from each other, we can draw a white line between them, and also with the mane. Generally, we may draw this line to separate parts that have the same color palette, like wings, mane and tail.

Separating wings and mane

Step 3

Also, there is a cluttered place on the drawing that we shall fix. Create a New Layer for that and take the Binary tool to draw on this spot. Make the wing look as if it is on top of the tail, and don't forget about a white separating line to distinguish the wing and tail.

Fixing the problem spot

Step 4

And finally, let's make a pale yellow stroke around our Pegasus to emphasise the drawing.

Adding pale yellow stroke

Awesome, We've Done it!

Now you know how to work with the Binary (or you may find it as Pixel) tool in the Paint Tool SAI program. I hope this tutorial was helpful and you learnt something new about the topic. Good luck, and have fun with pixels!

Finished pixel art

How to Create an Animated Pixel Art Video Game Sprite in Adobe Photoshop

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What You'll Be Creating

You may want to make a retro video game or help with making the graphics for one. Then you’ll need a sprite: a pixel art character, animated and in different stances.

Then check this lesson out, as we’ll make a cute little bunny and give it a running loop animation.

If you find doing the actual pixel work too difficult or tedious, feel free to shop for great ready-made sprites as well as any other game assets on Envato Market.

1. Design the Character

Before the animation, we’ll do a static view of the character, and before doing that, we’ll need to figure out what it will look like.

Step 1

It's not such a necessary step if you're going to follow this tutorial exactly, but it was part of my process: sketching the character.

I sketched only the head. I tried a few different options and chose this style.

a simple sketch for the head

Step 2

To turn the bunny into pixels, I started drawing the eyes directly in Adobe Photoshop. The sketch wasn’t used much other than for defining the style.

If you’ve never done pixel art, you’ll want to create a New File in Photoshop and not make it very large—it can be 400 px by 400 px. You’ll want to work with a lot of zoom (like 700%) and use the Pencil Tool to draw one pixel at a time. I recommend keeping a second window of the same file open at 100% or 200% zoom so you can cycle between the windows and you can check on progress without the zoom.

I won’t follow a predefined sprite size, but I will make the character about as small as it can be while maintaining its main features. That’s why the eyes are a good starting point.

The eyes will simply be two lines, next to each other. Each eye is 3 px tall by 1 px across, and nearly black in color.

the eyes in pixels

Step 3

With the eyes done, you can proceed with the nose of the bunny plus a few other details. It’s ok if the lines are simple for now.

adding the nose and other details

Step 4

Now we can soften some of those lines. Also I’m already adding some teeth in front of the mouth, because bunnies have big front teeth.

softening the features

Step 5

Let’s give the mouth a smile.

drawing the mouths lines

Step 6

And let’s add some ears. Right now they’re pointing straight up, and that could work also for this character, but we’ll bend them a bit.

The ears are about as thin as possible, with just 1px for the inside and then the outline pixels on the sides.

drawing the basic lines for the ears

Step 7

Here’s one ear folding over, flapping down.

making an ear fold down

Step 8

And the back ear folds down the same way.

both ears folded down

Step 9

Now, to finish the head, we’ll give the bunny a relatively big puffy cheek.

drawing the cheek

Step 10

And now we can draw a body under the head. We’ll make our bunny anthropomorphic, or with a human-like shape. The torso will basically be like a teardrop shape.

adding a body

Step 11

We’ll give the bunny short legs and big feet. We can start with just one leg.

adding a leg

Step 12

The back leg is the same as the front one, but moved slightly to the side as it would otherwise be completely blocked by the front leg.

adding the other leg

Step 13

Finally I moved the legs one pixel to the left because I thought they looked a bit off-center, and I connected the front leg to the belly by removing the pixel separating them.

finishing the legs

Step 14

We’ll only have one arm visible in the standing position. The arm will have a kind of teardrop shape.

It will block some of the torso.

adding an arm

Step 15

Let’s clean up by removing the lines of the torso behind the arm.

finishing the arm

And now the basic outlines of the bunny character are complete.

2. Color the Bunny

Now we turn those character outlines into a finished static sprite.

Step 1

Pick a color.

What color would you like for your bunny? I went for a tan kind of color and applied it, for now, to all areas except the nose. You can fill the areas with the Bucket Tool.

filling with fur color

Step 2

Let’s give the bunny a cute white belly. Also a white pixel for the front teeth. The nose will have a little touch of pink, but mostly it will be white, as highlight.

adding white touches

Step 3

We give the bunny some shading: a darker version of the main fur color applied to areas where less light reaches. This shading can help give texture on the cheeks if we apply it with a bit of a pattern.

We’ll be keeping the back limbs and ears darker than the front ones. So the back leg gets only the new darker shade and the back ear gets mostly this shade except on the tippy top.

adding shading

Step 4

Extend the shading to the white belly. I added a light grey color with a slightly blue hue.

adding shading

Step 5

Some features will look better with less contrast, so I replaced some of the near-black color with dark brown on some inside pixels, like the mouth and neck.

I also added more detail with this dark brown to accentuate the puffy cheeks.

adding the darkest shade

And now the character, in its standing position, is finished.

3. Draw the Running Frames

Now let’s give the bunny some motion; we’ll make a running loop.

This animation can be done with any number of frames, but as this is a small character, six frames will do fine.

Step 1

Let’s get the limbs out of the way for now.

The bunny’s torso and head won’t change much while it's running, so we’ll get that ready and keep it pretty much constant while we work on all the frames.

I left a bottom line as reference for the leg height or ground position.

removing the limbs for now

Step 2

Lean the torso forward, simply by selecting the head and an area below the neck with the Rectangular Marquee Tool and then nudging 1 px to the right (which can be done with the right arrow key while the Move Tool is active).

In the end I moved the head forward 2 px.

leaning the torso forward

Step 3

We didn’t properly rotate the torso just now, which means we kind of stretched it, making it slightly longer. So to adjust it back, let’s shrink the torso vertically 1 px and clean up the lines.

Let’s also move the torso 1 px closer to the bottom line, because the legs will be flexed for most of the running animation, and thus they shouldn’t be the same height.

adjusting the height

Step 4

To do the legs, we only really need to work on one leg motion, as the other one will move the same way.

So the movement will need to be like a pendulum: the leg is bent through most of the motion except for when it extends forward (which is the first frame here)

So these would be the six frames of the leg motion (feel free to check more references of running frames). Notice the position of the foot when doing these. They're done in a bright color for contrast.

the leg motion frames

Step 5

We’ll work on all six frames side by side.

Here are the leg frames placed over the bunny. Do this in a New Layer.

Notice that the leg is not fixed to one point of the waist; when the leg goes back, it’s coming out of the back of the bunny, and when it goes forward, it’s coming out of the front of the bunny, to an extent.

placing the leg frames

Step 6

Here’s a quick way to start turning our guide lines into the final legs. First, replace the color with the fur color (you can do this with the Bucket Tool with the contiguous setting checked off), and instead of drawing the outlines around the legs, select the blank area around them with the Magic Wand and contract the selection (Select > Modify > Contract…) by 1 px. Then invert the selection (Select > Inverse) and then with the Bucket Tool (contiguous checked off) fill in with outline color.

basic color and outline for leg

Step 7

The legs aren’t finished yet, but let’s add a little skip to the bunny now because that will affect finishing the legs.

We’ll add the skip because while running we can’t expect the character to stay always at the same level. So we’ll bump the bunny up 1 px on the third frame, when the back leg is most extended, pushing the bunny up, and we’ll also need to add the skip on the sixth frame, when the opposite leg will be pushing the bunny up.

The frames with the skip are marked here with purple bottom lines. The other bottom lines have been turned into 20% black lines that can serve as shadows. On a platform game, this shadow might not be needed, but for now it will make the animation look better.

bunny skipping up on two frames

Step 8

To finish the leg, we have to make the foot chubbier, connect the leg to the body and also do a bit of shading.

Also, all bottom lines are now turned to shadows.

finishing the leg

Step 9

Now that one leg is finished, we just have to copy it.

After pasting it, we should move the new leg a couple of pixels to the right, just as the legs were slightly spread on the standing position.

Right now it looks a little bit funny because both legs are moving the same way, which is actually usable for this character, as bunnies tend to hop. But we’ll change that to make them look as if the bunny's running.

copying the leg

Step 10

To get the legs to run, they should cycle alternately, so that when one leg is extended to the front, the opposite leg is extended to the back.

Because we have six frames, that means one of the legs will move its frames three positions to one side (and then take the three disembodied leg frames and move them to the one-legged bunny frames).

The new legs layer should be behind the bunny body layer.

cycling the legs alternately

Step 11

To finish the back leg, you should simply shade it darker, if you want to keep the back limbs darker than the front as we did in the standing position.

finishing the back leg

This is how the frames are looking so far. Don’t worry about making this animation for now. We’ll finish the graphics and animate the running loop at the end.

how its looking so far

Step 12

Now it’s time to add the arms.

They’ll move pretty much like this. They’re bent throughout the running cycle, only extending back a little bit in the first frame. However, you can try your own variants to this motion to achieve different running styles.

the guidelines for the arms

Step 13

Place the arms over the body frames in a New Layer, and give them the right color and outlines, as we did with the legs.

starting the arm

Step 14

And then give the arms some volume.

giving volume to the arm

Step 15

And finally shade them to convey further volume.

shading the arm

Step 16

Then copy the arm. New Layer, behind the body.

copying the arm

Step 17

And finally shade the new arms and move them so that they cycle opposite to the original ones.

Remember that the arms move counter to the legs so that when the left leg is at the front the left arm should be at the back.

dividing the arms into opposite cycling

Now this is how the arms are looking.

how its looking so far

Step 18

Let’s add a bit of motion to the head, as that may be conspicuously static for now.

We’ll make the ears respond to the bunny’s motion. Here, on the frames where the bunny slightly skips up, I made the ears point down as though inertia is keeping them down while the bunny is skipping.

animating the ears

Step 19

On the frames after the skip, I made the ears less bent and more open, pointing forward.

animating the ears

Step 20

And finally I made the cheek fur move as well. Like the ears, a bit lower when the bunny skips up and a bit higher after the skip.

animating the cheek fur

And here’s how that is looking.

how its looking

Step 21

The last bit of work on the frames we’ll do will be on the torso, first by animating the white spot on the belly. The chest should be turning slightly as the bunny runs, so the white spot should respond to that motion.

So when the front arm points to the back, there should more of the white spot visible, and less of it when the front arm points forward.

moving the white spot on the belly

Step 22

We didn’t need to draw the tail when the bunny was standing up, but now that it’s running, it seems that the tail should show up.

So first I put a red square marking where I think the tail should go. It goes in a New Layer, and for now it can be on top of the other layers.

adding the tail

Step 23

Now give the tail some color, shading and outlines.

shading the tail

Step 24

An extra touch for the tail: it hides slightly behind the bunny’s body as the bunny’s chest is more visible.

rotating the tail

Step 25

To finish the tail, move the layer to the back and finish any shading/cleaning you see fit.

finishing placing of the tail

And the work on the frames is complete. Here’s what it’s looking like in motion—the extra detail work pays off, doesn’t it?

the frames are complete

Let’s turn those frames into a loop.

4. Make the Animation

We have six frames that will seamlessly loop into a running cycle. We just have to put them in motion.

Step 1

Copy the frames into a New File.

You’ll have to copy one frame at a time, in the proper order (left to right). To copy all layers at the same time, you have to copy merged (Edit > Copy Merged), and just remember to have no background color when copying.

You’ll want the new file dimensions to be only slightly larger than the bunny.

When you paste them they should line up properly; the bottom line stays the same on all layers, and the nose does too, except for the two frames in which the bunny skips up 1 px.

pasting the frames in a new file

You should end up with a file with six total layers; one per frame. No background.

the file should contain one layer per frame

Step 2

To make the animation in Photoshop, you’ll need to open the timeline window (Window > Timeline). It has a Create Frame Animation button unless it’s set to Create Video Timeline, in which case you change it to frame animation using the drop-down button.

bringing up the timeline window

Step 3

Press the Create Frame Animation button, and then press the timeline window options button, in the top right corner…

making frames from layers

… and select Make Frames From Layers.

making frames from layers

Step 4

Then finally select all frames and adjust their delay if you want (I chose a 0.1 second delay) and set the looping options to Forever.

adding frame delay time and looping the animation

And you've got your bunny running loop!

final product

You can now use this sprite in games or export the file to GIF.

Awesome Work, You're Now Done!

Congratulations, the bunny runs now! He’s ready to save princess bunny or cause mischief or whatever you might come up with for him.

This should help give you an idea of what it takes to design and animate sprites. You can have fun making your own, or get to work and apply these graphics to a game!

And if this was too tedious for you to do, remember you can find finished game assets on Envato Market!

8 Creative Tips for Creating Your Own Valentine’s Cards

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What You'll Be Creating

Be sure to catch the eye of your love interest this Valentine’s Day with a beautifully designed card. In this article we’ll look at eight professional tips for making your cards look especially unique and design-forward, and share some great templates for achieving your perfect design.

Sending a Valentine’s card might be daunting, but there’s no need to worry when your card looks as good as these.

To find even more romantic inspiration for your card designs, check out the huge range of Valentine's templates over on Envato Market.

1. Add a Touch of Vintage Charm

Vintage-inspired design isn’t going anywhere this year, and kitsch 1950s styles are having a moment in particular. These retro Valentine’s cards have been given an Americana twist with script typefaces and signage-inspired callouts. 

vintage valentines red
Retro Valentine's Cards

Try out these tips for achieving the punchy mid-century look; it certainly won’t fail to brighten someone’s day:

  • Use muted colors in pastel tones, like rusty red, sky blue, dusky pink and egg-yolk yellow.
  • Set type on a slightly angled or curved baseline, to give the design an authentically retro feel.
vintage valentines mint
Retro Valentine's Cards
  • Place drop shadows behind headers, to imitate the look of old-school diner and cinema signs.
  • Use ribbons, banners and kitsch arrows to frame items of text.
  • Apply a papery texture or filter to the background or foreground of the card to achieve an aged effect.
vintage valentines blue
Retro Valentine's Cards
  • Keep text simple and concise, to make your declaration of love center-stage.

2. Not an Old-Fashioned Romantic? Go Modern!

Ahh, the charms of modern-day romance. If you met your partner on Tinder or eHarmony, you might want to pay tribute to the way you met with a suitably tech-forward card design.

This app-inspired card design discards traditional flowers, pink and roses in favor of a much more pared-back style that wouldn’t look out of place on a Facebook feed.

modern valentines card
Modern Valentine's Card

Modern card styles can be a breath of fresh air and refreshingly gender-neutral. Follow these tips for recreating a clean, modern card design:

  • Apply a palette of punchy primary colors and create an app-inspired layout with a grid of colored sections.
  • Say it with emojis—place a single icon, emoji or simple line graphic in each section.
  • Use clean, sans serif fonts and avoid fussy script type.
  • Keep things clean with a pared-back, white background.

3. Can’t Paint? No Problem!

Hand-crafted cards have a nostalgic charm, and have the added bonus of looking as if you’ve gone the extra mile to create a card with a hand-painted design. But if painting’s not your strong suit, you can still recreate this simple yet strong style digitally.

painted valentines card
Painterly Valentine's Card

If you’ve created a graphic in Adobe Illustrator, go to the Brush Definition panel at the top of the workspace and open up the Brush Libraries Menu. Choose Artistic > Artistic_Paintbrush to open up a range of painterly brushes. You can apply the effect to the stroke of your graphic to give it a more hand-done feel.

Alternatively, make a genuinely hand-painted love-heart more flexible by scanning a copy of the painting into your computer. Switch up the color in Photoshop, or transform the drawing into a vector in Illustrator using the Image Trace panel (Window > Image Trace), which can be easily scaled, distorted or recolored.

If you’re looking for a quick fix for a lovingly hand-painted card, why not sneakily download this charming card from GraphicRiver instead?

4. You Don’t Have to Stick to Conventional Colors...

Sure, red might be traditional, but unconventional color choices can make your Valentine’s card really stand out from the crowd.

To show your potential beau how grown-up and glamorous you are, try a sophisticated combination of black, white and gold. Extra brownie points for adding a metallic foil to your design—guaranteed to dazzle your intended.

Team it with an abstract love-heart and calligraphic text, as in this beautiful Valentine’s card, for a very elegant take on the traditional Valentine’s.

gold valentines card
Black and Gold Valentine's Card

Other unconventional color combinations with a sophisticated edge to try out on your card:

  • Jade green and black
  • Silver and midnight blue
  • Gold and deep purple

5. ... But When In Doubt, “Think Pink”!

There’s just something so enduringly romantic and vulnerable about a soft shade of pink. It may be a more conventional color choice, but it finds new relevance with vintage-style cards.

Give your cards a design that wouldn’t look out of place on the set of The Grand Budapest Hotel with sugary pastel shades of pink, cream, baby blue and mint. 

pink vintage valentines
Vintage Pink Valentine's Card

Teamed with elegant calligraphic fonts and vintage-style touches, like ribbons and ornate borders, pink can look just right. 

To give your cards vintage charm, avoid garish hot pink shades—you want to channel Marie Antoinette, not your mom’s Eighties makeup.

Looking for an easy-to-use template instead? Check out this sugary sweet confection from GraphicRiver.

6. Go Back to School With a Chalkboard Design

Remember back at school when you had your first crush? Emulate that nostalgic feeling of romance with a chalkboard-style Valentine’s card.

Chalkboard styles are super-easy to recreate. Simply set the background to a dusky board background, and layer chalky fonts over the top—set in an off-white swatch for the most authentic effect.

Take inspiration from this charmingly rustic card template, and use a circular stamp border to frame your header. Adding doodle-inspired illustrations of hearts and arrows will complete the look.

chalkboard valentines
Chalkboard Valentine's Card

7. Think Outside the Box

Sending your Valentine’s card can be scary enough, but how can you make sure that you get that elusive first date? 

Avoid the awkward aftermath with an assertive card that has a quirky twist. Why not design your card as an event invitation? There’s no need for this to be the real ticket—just make sure you give some details about the place and time to meet.

Check out this Valentine’s event flyer for inspiration. Why not adapt this to create a Valentine’s card? 

valentines event ticket
Valentine's Event Ticket

Create a custom layout in Adobe InDesign, Photoshop or CorelDRAW, and get the card printed and trimmed professionally. Add a glossy coating to the print job for an extra-special touch. Design extras like bar codes and dashed folds add that extra dash of authenticity to the ticket design.

Now all that’s left to do is to cross your fingers and hope your date shows up at the venue...

8. Send a Romantic Postcard

Looking for another quirky idea to make your Valentine’s card that extra bit special? Why not transform your card into a romantic postcard that looks as if it’s been sent from a far-flung, exotic place?

postcard valentines
Postcard Valentine's Card

Postcards are super-easy to create from home and don’t need to be placed in an envelope. Create two rectangular canvases, for the front and reverse of the card, no more than 4 inches high and 6 inches wide. 

Adorn the edges of your postcard design with vintage-style stamp graphics, and use the line tool to divide up the reverse of the card into two sections to make the card look authentic. 

reverse of postcard
Postcard Valentine's Card

Print the card on a thick, matte card for a luxurious finish, and make sure to apply a real stamp in the top right corner to make sure it gets delivered!

Looking for a postcard style without the hassle? I love this vintage-style postcard template from GraphicRiver.

front of postcard
Postcard Valentine's Card

Conclusion

Valentine’s cards don’t need to be conventional or dull; there are plenty of ways you can inject more personality into your cards and create something that’s both heart-stoppingly romantic and utterly memorable.

Whether you want to give your cards a vintage twist or a modern edge, incorporate dazzling metallics or dusky pastels, or give your cards a completely different layout as a postcard or event ticket, you’ll be sure to create something that’s going to completely wow your love interest.

Choose a design that reflects your personality and interests, and you can’t go wrong. With a bit of luck and a shot from Cupid’s bow, you might find that the recipient of your card finds your unique card suits them just perfectly too.

If you're still looking for Valentine's inspiration, be sure to check out the great range of card templates over on GraphicRiver. You'll be sure to find something up your street.

Happy Valentine’s Day!


How to Create a Knitted Pattern in Adobe Illustrator

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What You'll Be Creating

In this tutorial, you will discover how easy it is to create a pattern with a knitted effect using just two basic shapes: the rectangle and the ellipse. This pattern is seamless, so you can use it as a background or wallpaper in your future projects. At the end of the process, I will show you a simple way to recolor the artwork.

Check out other knitted patterns to enlighten your inner inspiration! Knitting is very traditional, looks cozy and reminds us of warm sweaters, hats, and scarfs. You can find a lot of patterns at Envato Market

1. Create a Vector Pattern

Step 1

After opening your Adobe Illustrator and creating a New document 600 x 600 px Width and Height, we will start by drawing the background. Select the Rectangle Tool (M) and draw a dark blue square with 600 px Width and 600 px Height.

creating the background

Step 2

Take the Ellipse Tool (L) and create a tiny blue ellipse. Tilt it slightly to the left. Keeping the ellipse selected, take the Reflect Tool (O); as you’re holding down the Alt key, click on the right side of it. In the new dialogue window, select Vertical, Angle 90 degrees and press Copy. You will get a reflected copy of your ellipse. Those are knitted loops.

options of the Reflect dialogue window
creating the knitted loop

Step 3

Take the Rectangle Tool (M) and create a square. As later we want to move the knitted loop a particular number of pixels, we need to create this square with a particular size of its sides. In the new dialogue window, enter 20 px for the Width and the Height. Delete the fill color and set the stroke to any color. 

Place the knitted loop inside this square. Heads Up! Do not change the size of the square—make the ellipses smaller or bigger so that they fit into the square.

placing the knitted loop in the square

Step 4

Open the Align panel (Window > Align) and check Align to Artboard.

Aligning to Artboard

First, align the background to the art board by pressing the Horizontal Align Left and Vertical Align Top buttons.

Place the small square with the knitted loop in the top left corner of the background by pressing the same buttons on the Align panel.

placing the knitted loop in the corner of the background

Step 5

Select the small square and the knitted loops, group them (right-click > Group) and then press the Enter button. We want to move these objects to the right, but we want to be particular about the number of pixels (the same number of pixels as the square side). So when the new dialogue window pops up, enter the following options and then press Copy.

options of the Move window

Keep pressing Control-D to repeat your last movement until you fill in the whole width of the background.

moving the knitted loop horizontally

Step 6

Group the first line that you just created, without the background, and then press the Enter key. Enter the following options, and then press Copy.

options of the Move dialogue window

Keep pressing Control-D until you fill in the whole height of the background.

moving the knitted loops vertically

Step 7

Ungroup everything (right-click > Ungroup). Select the small square which we created with no fill and with a stroke color, and then go to Select> Same > Fill color—this will help you select all the small squares. Now, delete all the small squares by pressing the Delete key.

deleting the help square

Step 8

Time to make this into our pattern! Select the entire pattern using the Selection Tool (V). Drag and drop it in the Swatches panel (Window > Swatches).

Now, let’s see how we can change the colors of the pattern. This will be pretty quick too!

Create a few squares (no stroke color and any fill color) using the Rectangle Tool (M). Apply the knitted pattern that you just created from the Swatches panel to each of these squares.

Select the first square with the knitted pattern and go to Edit > Edit Colors > Recolor Artwork. In the new dialogue window, press the Edit button, and then press the tiny button that looks like a chain, Link harmony colors (located at the bottom right), and then simply drag the color handles to your choice of color. Enjoy how the color is changing on your pattern!

options of the Recolor Artwork dialogue window
recolored knitted patterns

Conclusion

Awesome work! I'm sure you’ve successfully made a bunch of adorable knitted patterns yourself as well. I hope you have enjoyed this tutorial as much as I did making it. Can't wait to see your creative results!

How to Create a Winter Landscape Photo Manipulation With Adobe Photoshop

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What You'll Be Creating

In this tutorial I'll show you how to create a winter landscape using a variety of photo-manipulation techniques. You'll learn how to combine different stock images together into a cohesive scene using adjustment layers, masking and brushes. You'll also learn how to paint the snow, make the sunlight, create lighting effects, take care of the details and more.

Tutorial Assets

The following assets were used during the production of this tutorial:

1. Add the Landscape

Step 1

Create a new 1500 x 1000 px document in Photoshop with the settings below:

new file

Step 2

Open the winter 1 image. Drag it into the white canvas using the Move Tool (V):

add winter 1

Step 3

Go to Layer > New Adjustment Layer > Hue/Saturation and set it as Clipping Mask. Reduce the Saturation value to - 93:

winter 1 hue saturation

Step 4

Browse the winter 2 image and add it to the main canvas with the help of the Move Tool and the Free Transform Tool (Control-T).

add winter 2

Step 5

Click the second icon at the bottom of the Layers panel to add a mask to this layer. Use a soft round brush with black color (soft black brush) to erase the left side and make only the foreground, right mountain and trees in this image visible and blended with the background. Take care of the trees to make them blend naturally with the existing ones.

winter 2 masking

Step 6

Use a Curves adjustment layer (set as Clipping Mask) to darken these areas:

winter 2 curves

Step 7

Make a Hue/Saturation adjustment layer and bring the Saturation value down to - 85:

winter 2 hue saturation

2. Add the Trees

Step 1

Open the trees image. Cut out the trees using the Magic Wand Tool (W).

isolate trees

Place it on the left side of the canvas:

add trees

Step 2

Add a mask to this layer and use a soft black brush to make the trees appear behind the existing trees; remember to make them blurrier and hazier. It helps to increase the depth of the scene.

trees masking

Step 3

Create a Hue/Saturation adjustment layer and set the Saturation value to -85:

trees hue saturation

Step 4

Use a Curves adjustment layer to darken the trees, and also increase the haze on them:

trees curves

3. Make Some Mist

Make a new layer on top of the layers. Use a soft brush with the color #a6a7aa with the Opacity about 30% to paint some mist on the edges of the top left and right and near the middle section:

add mist

Change this layer mode to Multiply 100%:

mist multiply mode

4. Add the Mountain

Step 1

Isolate the mountain from the background using the Magic Wand Tool and add it to the top left of the scene:

add mountain

Use a layer mask to make the mountain appear behind the trees and fade out into the mist:

mountain masking

Step 2

There is an unwanted detail on the mountain. Make a new layer and activate the Clone Tool (S). Use this tool to remove the indicated detail:

mountain clone

Step 3

Create a new layer, change the mode to Overlay 100% and fill with 50% gray:

burn tool new layer

Select the Burn Tool (O) with Midtones Range, Exposure about 15-20% to darken some details on the mountain. You can see how I did it with Normal mode and the result with Overlay mode:

burn result

Step 4

Use a Hue/Saturation adjustment layer and reduce the Saturation value to maximum (-100):

mountain hue saturation

5. Add the House

Step 1

Place the house image in the middle of the ground:

add house

Add a mask to this layer and make only the house and the lower area visible using a medium-soft black brush:

house masking

Step 2

We aim to make the main light source from the top center. Create a new layer with the same settings as in step 3 of the previous section. Use the Dodge and Burn Tool to refine the light and shadow of some details of the house, especially the lower right:

house dodge and burn

Step 3

Make a Hue/Saturation adjustment layer to desaturate the house. Bring the Saturation value down to - 84:

house hue saturation

Step 4

Create a Curves adjustment layer to darken the house:

house curves

On this layer mask, use a soft black brush to reveal the lightness on the parts in the light area:

house curves masking

6. Paint the Snow

Step 1

The first step in this stage is to add some bokeh. Make a new layer and select a hard white brush. Press F5 to change the settings for this brush:

bokeh settings 1
bokeh settings 2
bokeh settings 3

Use this brush to paint some random bokeh over the picture:

paint bokeh

Step 2

Lower the opacity of this layer to 80% and go to Filter > Blur > Gaussian Blur and set the Radius to 4 px:

bokeh gaussian blur

Step 3

Add a mask to this layer and make the effect more subtle and faded using a soft black brush:

bokeh masking

Step 4

Create a new layer and decrease the brush size. Change the settings of this brush as shown below:

snow settings 1
snow settings 2
snow settings 3

Paint some random bits of snow over the picture with different sizes and forms. Feel free to experiment and test your fingers; it was really fun!

snow painting

Step 5

Use a layer mask to reduce the snow intensity and opacity to create the view from far to near, and remember to make the snowflakes in the mist area more faded than the others.

snow masking

Step 6

Paint some bigger snowflakes in the edges of the scene using the same brush:

bigger snow bits

Apply a Gaussian Blur of 6 px:

big snow bits gaussian blur

7. The Basic Adjustment

Step 1

Go to Layer > New Fill Layer > Solid Color and pick the color #270902. Change this layer mode to Exclusion 100%.

new fill layer

On this layer mask, select a soft black brush with the opacity from 20 to 50% to  erase the foreground and the sky to reduce the effect there. Here are the results on the mask and on the picture:

fill layer masking
fill layer result

Step 2

Make a Color Balance adjustment layer and change the Midtones settings:

color balance

Step 3

Create a Curves adjustment layer and increase the lightness:

whole scene curves 1

Select the mask of this layer and use a soft black brush to make the light visible in the middle section only:

whole scene curves 1 masking

Step 4

Create another Curves adjustment layer to darken the scene, especially the sides:

whole scene curves 2

Use this layer mask to keep the light coming from the top center and the shadow occurring on the sides.

whole scene curves 2 masking

8. Make the Shadows

Step 1

We've defined the main light, and now it's time to make the house shadow. Create a new layer under the house one. Use the Polygonal Lasso Tool (L) to select the house only:

select house

Fill this selection (Shift-F5) with black and flip it vertically by choosingEdit > Transform > Flip Vertical. Move the shadow under the house and use Control-T to make it fit the main light direction:

shadow transform

Lower the opacity of this layer to 40% and apply a Gaussian Blur of 6 px to this shadow:

shadow gaussian blur

Step 2

Add a mask to this layer and reduce the opacity of the shadow part of the roof:

shadow masking

Step 3

Create a new layer and use a medium-hard black brush to paint shadows for the other elements in the light area: the snow pile, frozen string (not sure what it is), and the trees. You should vary the brush opacity to get a more natural result.

other shadows

9. Add the Light

Step 1

Make a new layer on top of the layers. Use a soft brush with the color #3a1b06 to paint on the top center of the sky. Change the mode of this layer to Linear Dodge 100%:

light 1

Step 2

Create a new layer and paint on the top center with the color #fff6ed to make the highlight. Change this layer mode to Overlay 100%:

light 2

Step 3

Paint with the color #e7e4e6 on a separate layer to make the light reflection on the edges of the mountains, house, snow pile, the roof, trees (the middle ones behind the house and the big one in the left) and the ground. Set this layer mode to Overlay 100%:

light reflection

10. The Final Adjustment

Step 1

Create a Selective Color adjustment layer and change the White settings. The aim is to add more saturation to the reflected light on the ground:

selective color

Use a soft black brush to erase the effect on the upper half:

selective color masking

Step 2

Create a new layer, change the mode to Overlay 100% and fill with 50% gray. Use the Dodge and Burn Tool to refine the light and contrast of some elements and add more details to the ground, the roof, and the trees.

details dodge and burn
dodge and burn result

Step 3

Use a Vibrance adjustment layer to boost the final effect:

vibrance

Congratulations, You're Done!

I hope that you've learned something useful for your future projects. Feel free to leave your comments in the box below—I'd love to see them. Enjoy Photoshopping!

How to Create a Greyscale Monochrome Vector Portrait in Adobe Illustrator

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What You'll Be Creating

In today's tutorial, I'm going to show you how to create a monochrome portrait from a photograph. Today's subject is the inspiring Aydian Dowling, who has given us permission to use one of his photos for this tutorial. 

If you're not aware who Aydian Dowling is, let me introduce you to him. He is a transgender vlogger and activist, who has documented his transition on his YouTube channel ALionsFears. He's the creator/owner of Point 5cc, a trans style clothing company which helps those going through their own transition.

Aydian had a successful year in 2015 when not only did his take on an iconic Adam Levine photo become viral, but he also became runner up in the Men's Health cover competition, becoming the first transgender man to be considered as a finalist, even winning the public vote in the process! He has been featured in many places and even interviewed by Ellen DeGeneres.

So let's get into creating Aydian in vector.

1. Greyscale Your Reference Image

Step 1

Aydian was kind enough to provide us with a high-resolution image of himself for this tutorial. He's been photographed by many people, but I have chosen a selfie he took of himself as I know for sure he will hold the copyright to the image. 

I've picked a photo of him which I feel is a true likeness of him. We all know there are photos of ourselves from certain angles in which we don't look ourselves. So as I want people to recognise Aydian from the portrait, I needed a true likeness.

Selfie of Aydian Dowling

Step 2

I'm going to use Adobe Photoshop to greyscale the image. I do this by going to Image > Adjustments > Black and White.

Depending on the image you're using, find the most appropriate preset or modify from the selection you have. I've opted for the Maximum White preset and then clicked on OK.

Maximum white preset is used

2. Set Up Your File and Create the Bases

Step 1

Open up Adobe Illustrator and create a New print document. 

I've used File > Place to place our reference image onto the artboard. Then I added a white fill Rectangle (M) set to 50% Opacity in a new layer. Finally I created a layer for adding my base shapes. 

Set up your layers

Step 2

With the Pen Tool (P), I create bases for each one of the key areas—apart from the hair. I give each one a fill of the average mid-tone colour from those areas.

Create the base shapes

3. Create the Skin Shading

Step 1

When I'm working on skin shading, I tend to work on the mid tones first. With the reference image in greyscale, it makes it easier to see these mid tones.

The shapes for the mid tones would be very time consuming to create, so what I do is draw the highlights on the face and then remove them using Pathfinder > Minus Front from a duplicate of the face base shape.

So with the Pen Tool (P), I draw the highlights of Aydian's face.

Drawing the highlights

Then I select the shapes and create a Compound Path (Control-8). This makes it easier to then select this single shape and a duplicate of the base to use Pathfinder > Minus Front.

Create the first skin shading shape

Step 2

Using the first shape as a guide, I then repeat this process to create further shapes to render the skin. By setting the layer to outline mode, I can make sure that the boundaries of the new shapes are not exact duplicates of each other, and therefore create an even graduation in shadow.

Create further shapes

Step 3

With the first four shading shapes created, I give them a grey fill and set them to Blending Mode Multiply, Opacity 15%.

Create the shading

Step 4

Now that the mid-tone shadows are done, I begin drawing the darker shadows. Again I'll be using the Pen Tool, but this time I won't be using the Pathfinder method. I'll just be drawing the overall shapes.

You'll notice on the screenshot below, I've gone beyond the face base. Don't worry about this as it will be rectified later.

Adding darker shadows

Step 5

As before, I add further shapes for the darker shadows. 

Adding further shadow shapes

Step 6

I then select the dark shadow shapes and apply Blending Mode Multiply, Opacity 15%. Here is our shading so far.

Dark shadows

Step 7

The shading shapes are then Grouped together (Control-G) and with a duplicate of the face base, I select both the group and the duplicate to create a Clipping Mask (Control-7).

Create a clipping mask

Step 8

Now I add further darker shapes. These will use a darker shade of grey and will be smaller shapes. They'll then be set to Blending Mode Multiply, Opacity 5%. They'll be grouped together and then added to the clipping mask.

Darker shadows are added

Step 9

Add highlights to the skin. These are done with transparent radial gradients, using an off-white colour. Gradients create a soft edge to the shapes, which make for a smoother transition in shadows and highlights. 

These are set to Blending Mode Screen, Opacity 30%.

Highlights are added

And this is how we're looking so far.

Highlights have been added

Step 10

I lay the shading and the reference image side by side and scour it for any obvious differences. Sometimes you may add too much shadow or too much highlight to areas, and by observing the original next to your shading, you can see where you need to make changes.

Of course this step only really applies if you're rendering someone you know or someone recognisable. This extra attention to detail can help push the likeness of your portrait closer to the photograph likeness.

Comparing the shading

4. Vector the Hair

Step 1

The first thing I'm going to do is create the hair base. I do this by tracing the reference image with the Pen Tool. I create a zig-zag line along the hairline but I don't make it exact, as I'll put more detailing into this soon.

The hair base

Step 2

To add detailing to the hair, I'm going to create a tapered Art Brush from a black Ellipse (L).

Tapered hair brush

Step 3

Using the Paintbrush Tool (B), draw small strokes around the hairline with the tapered brush. This is to give a more detailed hairline.

Then select all of the strokes and go to Object > Expand. While the strokes are still selected, select the base as well and use Pathfinder > Unite to combine all shapes to create one base shape for the hair.

Adding a more detailed hair line

Step 4

Now I have a more detailed hairline, the rest of the base needs more detailing. Fine hairs will be coming away from the base. In order to render these, use the Pen Tool (so that the strokes are more controlled) with the tapered brush to draw these fly-away hairs. Then repeat the process of Object > Expand and Pathfinder > Unite.

Adding hair strokes

Step 5

The style of rendering I'm working towards is less detailed than my previous portraits. More detailing will go into the base and the subtle shading than in adding hundreds and thousands of individual strokes.

To achieve this, you'll need to use the Appearance panel to add gradients to darken around the edges of the base shape. 

Using the Appearance panel

Step 6

As the base is darkened and Aydian's hair is blond, I'm going to need to add strokes to the hair which use Blending Mode Screen to create a lighter shade. I begin using larger strokes (3 pt) and a low Opacity and then as I add more refined details, I reduce the stroke weight (1 pt) and use a higher Opacity.

The initial strokes will be done with the Pen Tool so I have more control over the curves... then as I progress, I use the Paintbrush Tool.

Adding hair strands

Step 7

To help the hairline blend more into the skin and to give less of a harsh edge, I add loads of strokes along the hairline with a low Opacity. This helps add definition to some of the more defined strokes in the hairline and it helps show more gaps on the scalp.

Softening the hair line

Step 8

I notice that the roots of the hair and the sides of the hair aren't as dark as I'd like them. So what I do is create shapes to cover these areas set to Blending Mode Multiply to darken them. I then group them and use a duplicate of the hair base to create a Clipping Mask (Control-7).

Darkening the roots

Step 9

Finally, I add brighter strokes to the hair to create the peak highlights.

Adding peak highlights

5. Add Details to the Face

Step 1

When I create the skin, I also render the majority of the shading on the lips. I try not to render the lips separately from the skin as the lips are skin and I don't want them looking as if they're floating on top of the skin.

However, when I come to adding the finer details, I'll need to add smaller shapes to intensify the contrast in the lips. I recommend using the Blob Brush Tool (Shift-B) to create these shapes.

Adding detail to the lips

Step 2

When adding the eyes, I use Ellipses within Clipping Masks of the shapes of the eyeballs. I use the Appearance panel with the help of Offset Path to create the effect needed for the pupil and iris.

Step 3

Again, I compare the portrait with the original image side by side so I can modify the shadows and highlights where required. When using such low opacities, it can sometimes be hard to balance the contrast correctly. So it's always best to check in with the original image and look at the key areas.

For instance, notice how there are dark shadows around the right eye. These shadows should be darker than the shadows on the nose and so on.

Balancing the contrast

6. Refine the Hair

Step 1

Add darker strokes to the hair to help define it further. If you look at the original image, there are very definite strands and clumps of hair at the front of the hairline. This really needs to be replicated in the hair rendering in order to help make the portrait look more convincing.

Add defining strokes

Step 2

I then begin adding the facial hair and eyebrows. I start using Blending Mode Screen strokes with the tapered brush and Paintbrush Tool (B)

For the facial hair, I draw the strokes around the area first and then I fill in the strokes. This makes it quicker for me to render.

Starting rendering the facial hair

Step 3

I then use Blending Mode Multiply strokes to add shadowed strokes. I finish off by adding thinner Blending Mode Screen strokes to show some whiskers caught by the light.

Finish off the beard

Step 4

I finish off the portrait by adding eyelashes and highlights to the eyes. Everyone has eyelashes, although women may have more exaggerated lashes due to the use of mascara and cosmetics, so keep this in mind.

Adding highlights and eyelashes

Awesome Work, You're Now Done!

I finished the portrait off by using a blue fill over the top to create a blue hue. I used Blending Mode Burn to help intensify the contrast.

Then, as a nod to Aydian walking 2015's LA Marco Marco show, I added dashes of bright yellow in the background.

Those who follow my portrait tutorials will know I like to add beauty spots to symbolise a narrative. Aydian doesn't have any... so I've added one near his mouth as he's an activist.

I hope you've enjoyed this tutorial as much as I've enjoyed creating it. A huge thank you to Aydian for granting us permission to use his image for this tutorial.

See you in my next tutorial! 

The final portrait

Illustrator in 60 Seconds: How to Create and Export Color Swatches

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Want to create and export custom color swatches but don't know how? Well follow the steps presented in this little tutorial and you'll be able to master it in no time!

A Bit More Detail

Learn more about Adobe Illustrator on Envato Tuts+:

60 Seconds ?!

This is part of a new series of quick video tutorials on Envato Tuts+. We're aiming to introduce a range of subjects, all in 60 seconds—just enough to whet your appetite. Let us know in the comments what you thought of this video and what else you'd like to see explained in 60 seconds!

How to Create a Set of Fitness Icons in Adobe Illustrator

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Final product image
What You'll Be Creating

If you’re a sporty kind of a person or just looking for a motivation to start, this tutorial is for you! Let’s follow the process together and create a realistic set of icons, which will make you willing to start working out. We’ll be using basic shapes together with various effects and functions of Adobe Illustrator, which will allow us to create three-dimensional fitness gear. We'll be using the 3D effect with Map Art, textures, Blending Modes and more. 

In this tutorial we’ll be creating fitness icons, depicting the items which are well-known by both beginners and advanced level athletes. These are a fitball, a dumbbell and weight scales. Let’s make them one by one, starting with the fitball icon.

1. Make a Green Fitball Icon

Step 1

Take the Ellipse Tool (L) and let’s start by making a base of our fitball from a 170 x 170 px circle of bright green color. Make a copy of the circle (Control-C> Control-F) and keep it invisible (click the eye icon in the Layers panel), because we’ll need it later.

Take the Scissors Tool (C) and click the top and bottom anchor points to split the shape apart. Delete the left half.

making a base of our fitball from a circle

Step 2

Now let’s prepare a texture for the ball. Take the Line Segment Tool (\), hold down Shift and make a horizontal line of about 232 px width.

Hold Alt-Shift and drag the line down, creating a copy and leaving enough free distance between the lines. Keeping the lines selected, go to Object > Blend > Make. And now let’s adjust the blend group. Go to Object > Blend > Blend Options and set the Spacing to Specified Steps with 15 steps value.

You can move the two initial lines inside the blend group in the Layers panel in order to make the spacing between the lines bigger or smaller.

make a blend group from two lines

Step 3

Now go to Object > Blend > Expand in order to turn all the elements of the blend group into separate objects. Drag and drop the group onto the Symbols panel (Window > Symbols), leaving the Symbol Options as default.

Drag and drop the group onto the Symbols panel

Step 4

Now that we have the texture and base ready, let’s turn our flat shape into a three-dimensional ball! Select the semi-circle that we made earlier and go to Effect > 3D > Revolve.

You will see our semi-circle turns into a nice sphere. Find the Map Art button in the bottom of the window and click it.

apply Effect  3D  Revolve

Step 5

Now that we have the Map Art window opened, let’s apply the created texture! Select our lines texture in the Symbol drop-down menu and stretch it all over the map. Tick the Preview checkbox in order to make sure that the texture covers the whole object.

When you’re satisfied with the result, click the OK button to return to the 3D Revolve Options window.

apply the texture in map art

Step 6

From here, you can rotate the fitball by rotating the cube icon in the Options window, setting your objects at the desired angle. I’ve rotated the ball as shown in the screenshot below, making the concentric circles on top visible to the viewer.

After you’ve selected the desired position of the fitball, click OK and Object > Expand Appearance of the shape to apply the effect. Then find your ball in the Layers panel and delete the sphere, leaving only the stripes texture. You will probably find the sphere parts inside a Clip Group, so just select the whole group and delete it.

rotate the ball and expand it

Step 7

Let’s make the base of the fitball visible again (the 170 x 170 px circle, which we made in the very first step). If you don’t have a copy of the circle left, no problem—just create a new 170 x 170 px circle and Align it to the stripes.

Select the stripes and apply a three-colored radial gradient from light green to dark green and to light green again, positioning it as shown in the screenshot below.

Duplicate the stripes on top (Control-C > Control-F) and fill the copy with radial gradient from green to black, switching the Blending Mode to Screen, so that the black color becomes transparent, leaving only the bright highlight spot.

It is actually hard to see any difference in colors in this step, because the base of the fitball is too bright. Let’s adjust it a bit.

color the stripes

Step 8

Select the circle base and fill it with radial gradient from light green to darker green, placing the center of the gradient closer to the top of the fitball.

Duplicate the circle base (Control-C > Control-F) and fill the copy with three-colored radial gradient from white to green and to white again, switching to Multiply mode. This will darken the central part of the ball, giving it more contrast and dimension.

color the circle base

Step 9

Let’s make another copy of the circle base (Control-C > Control-F) and add a nice glowing overtone at the edge of it. Fill the copy with a radial gradient from black to green, moving the black slider almost all the way to the right, as shown in the picture below. Switch the Blending Mode to Screen.

add an overtone in screen blending mode

Step 10

Let’s make the ball more glossy and vivid. Draw a smaller circle on top of the ball and fill with radial gradient from bright green to black, switching to Screen mode. Now it looks like a bright highlight.

 Draw a smaller circle on top of the ball and make a highlight

Step 11

Finally, the finishing touch! Let’s add an ambient overtone at the edge of the ball, making it look more true to life. Make another copy of the basic circle and fill it with dark radial gradient from black to dark blue, switching to Screenmode, this way creating a subtle glowing effect. 

add an ambient glowing overtone

2. Make a Chrome Dumbbell

Step 1

Now we’re moving to our second piece of fitness gear—a dumbbell—and we’ll start by making its weight plates.

Use the Rounded Rectangle Tool to make a 10 x 70 px shape. Let’s fill it with a complex linear gradient, varying the shades of grey in order to create a realistic chrome-looking surface.

make a chrome weight plate

Step 2

Let’s add a couple more shapes to make the plate more three-dimensional and thick. Make a copy and Paste it in Back (Control-C> Control-B).  Scale it up to 12 x 70 px, set the Blending Mode to Screen and lower the Opacity to 65% in the Transparency panel to make the shape light and semi-transparent.

Make another copy beneath the previous one (Control-C > Control-B) and increase its size to 13.5 x 70 px. Apply exactly the same appearance as we have for the main shape—the chrome linear gradient in Normal Blending Mode, 100% Opacity (you can pick it up with the Eyedropper Tool (I)).

add more shapes to the plate

Step 3

Let’s add the last copy at the bottom, extending it to 15 x 70 px size. This time fill it with a three-colored linear gradient of dark-grey shades, making the shape darker than the top elements.

Now that we have all pieces of the weight plate ready, go on and Group (Control-G) them.

add a darker shape to the dumbbell

Step 4

Hold Alt-Shift and drag the plate to the right, creating a copy right next to the first group. Press Control-D to repeat the action, creating another copy. Great, now we have three plates.

Vary the size of the copies, making each new plate taller than the other.

add more plates and vary the size

Step 5

Let’s form a handle of our dumbbell from a 120 x 10 px rounded rectangle. Fill it with a complex linear gradient with contrasting shades of grey, giving it a smooth chrome look. Place the gradient vertically, as shown in the screenshot below.

orm a handle of dumbbell from a rounded rectangle

Step 6

Let’s add a pair of 35 x 25 px rounded rectangles for the rubber holders. Fill them with dark-grey linear gradient and Send to Back (Shift-Command-[), partially hiding them behind the plates.

add dark rounded rectangles for holders

Step 7

Select the plates and double-click the Reflect Tool (O) to open the options window. Flip the elements over the Vertical Axis and click Copy to add the plates to the opposite side.

Add a final detail to our dumbbell: a grip in the middle of the handle. Make a light-grey rectangle, aligning it to the center of the handle, and switch it to Multiply mode.

reflect the plates and add a grip

Great! The dumbbell is done. Now we can move on to our last icon.

The dumbbell is done

3. Make the Bathroom Scales With a Large Dial

Step 1

Let’s start shaping the scales from an 80 x 85 px rectangle, filled with radial gradient from light grey on top to darker grey at the bottom.

shape the scales from a rectangle 1

Step 2

Let’s make the bottom of the shape narrower. Take the Direct Selection Tool (A) and select the bottom left anchor point. Hit Enter to open the Move options window and set the Horizontal value to 5 px (the Vertical value should be set to 0 px).

Repeat the same for the bottom right anchor point, but this time set the Horizontal value to -5 px, moving the point to the left.

Use the Live Corners feature to make the corners a bit rounded (use the Direct Selection Tool (A) to pull the circle markers) or use Effect> Stylize > Round Corners for the same purpose.

shape the scales from a rectangle 2

Step 3

Now let’s add the mechanical dial to our scales. Make a 20 x 20 px circle at the top of the rectangle and fill it with radial gradient from white in the center to grey at the edges.

make a dial face from circle

Step 4

Let’s add a balance pointer to the dial. Make a small blue circle in the center of the dial face and use the Polygon Tool to make a narrow red triangle. Use the Live Corners feature to make the triangle smoother, and shrink it down to 3 x 13 px. 

Bring the triangle to Front (Shift-Control-]) placing it on top of the dial.

add a balance pointer to the dial

Step 5

Take the Line Segment Tool (\) (or the Pen Tool (P)) and make a short black stroke on top for the gradation line of the scales. Add another line in the bottom, group (Control-G) them both and Align Horizontally to the base of the dial.

Double-click the Rotate Tool (R) and set the Angle value to 90 degrees. Click Copy to create two more lines.

add graduation lines

Step 6

Duplicate the first pair of lines (the vertical ones) and make the copies thinner by lowering the Stroke Weight in the control panel on top (or in the Stroke panel).

Now, keeping the thin copies selected, open the Rotate options window again and set the Angle value to 360/60. Adobe Illustrator will calculate the needed degree for you, so just click OK and keep pressing Control-D to get as many copies as you need.

add graduation lines with the rotate tool

Step 7

Now that the dial is almost complete, let’s duplicate the circle dial base and Bring it all the way to Front (Shift-Control-]). Use the Pencil Tool (N) to draw a wavy line across the circle and Divide the shapes in the Pathfinder. Delete the lower half. Fill the upper half with linear gradient from light grey to black and switch to Multiply mode. Make it a bit smaller, forming a glossy highlight.

You can darken the dial edges a bit more, making it more three-dimensional.

form a glossy highlight

Step 8

Now let’s move to the scales and shape them out. Select the rectangle that we’ve made and go to Object > Path > Offset Path. Set the Offset value to -3 px, creating a smaller shape on top of the base.

shape the scales 1

Step 9

Fill the created shape with linear gradient from light blue to darker blue.

Duplicate the circle base of the dial and make the copy larger, expanding the circle around the dial. Create a thin stripe with the Rectangle Tool (M), placing it right in the center of the blue shape.

Finally, select both the big circle and the stripe and Unite them in the Pathfinder, merging them into a single lollipop-shaped silhouette.

shape the scales 2

Step 10

And let’s cut it out. Select the lollipop shape and the blue shape and use the Minus Front function of Pathfinder to cut the blue shape into two equal pieces. Press Control-8 to turn the pieces into one Compound Path. Use the Live Corners feature to make the shape rounded and smooth.

shape the scales 3

Step 11

Let’s make the surface of the scales a bit more textured. Duplicate the blue shape and head to the Swatches panel. In the Swatch Libraries Menu, go to Patterns > Basic Graphics > Basic Graphics_Patterns and find a lined pattern USGS 8 Sewage Disposal.

add texture to the scales 1

Step 12

Double-click the selected pattern in the Swatches panel and now you can edit it! Fill the strokes with bright blue color and double-click anywhere outside the Tile square to exit the Isolation mode. Set the Blending Mode to Multiply and play with the Opacity value in order to make the pattern fit and look true-to-life.

add texture to the scales 2

Step 13

Let’s add some more details to make the scales three-dimensional and glossy!

Select the blue shape and go to Object > Path > Offset Path. Apply a 0.5 px Offset, creating a thin outline around the blue shape, and fill it with darker gradient, so that it looks like a rim.

Make another Offset Path, but this time set the Offset value to -2 px, creating a smaller shape inside. Fill it with dark linear gradient from dark blue to black. Switch to Screen mode, turning the shape into a glossy highlight.

add details to the scales

Step 14

Make three stripes, using the Rectangle Tool (M), and turn them into a Compound Path by pressing Control-8. Fill the stripes with linear gradient from dark blue to black, and switch to Screen mode.

Rotate the stripes 45 degrees and place them over the weight scales, making a highlight on the glossy surface. Use the Minus Front function of the Pathfinder to cut the highlight, making it fit the blue shape.

add a glossy highlight

Step 15

Finally, let’s make the silver base of our weight scales realistic as well. Copy the base and Paste in Back twice (Control-C > Control-B > Control-B), making the lower copy larger and darker. Select two copies and go to Object> Blend > Make. If the blended shape is not smooth enough, go to Object > Blend > Blend Options and set the Spacing to Smooth Color.

Select the third shape (which is on top) and fill it with linear gradient from white to black, switching to Screen mode in order to make the shape vivid and bright.

use blend to make the shape dimensional

Step 16

Now that our icons are finished, we can add a light background to make them pop out. And we can also put a gentle shadow beneath each icon by making an oval and filling it with squashed radial gradient from light-pink to white. Switch the shadow to Multiply mode in order to make it semi-transparent.

add background and shadows

You’ve Got It! The Realistic Fitness Icons Are Finished!

Awesome job! We’ve managed to make a set of fitness icons, making them glossy and detailed by using various effects of Adobe Illustrator, such as the 3D effect, and applying simple textures. I bet this was tricky and fun! I hope you’ve found some new tips and tricks that inspire you and can be useful in your future work.

You can try using these techniques while creating a new set of icons on a different topic or go ahead and expand the existing setup to nine icons or even more. If you want to see what other icons can be made, check out the full Fitness Icons Set, which is available in both AI and EPS formats, including raster PNG versions of each icon.

Have fun and keep doing cool designs!

Realistic Fitness Icons Set

International Artist Feature: Russia

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For this article in the international artist series we turn to Russia, featuring five illustrators and designers who create fantastic work, from illustration to surface design to interior design and more! I asked each artist how their country and culture inspired their work, and they delivered fantastic answers. Enjoy!

Fil Dunsky

Fil is an illustrator from Saint Petersburg, Russia, who focuses on character design and advertising. His work, which you can check out in full in his portfolio, is colorful and wonderfully expressive. 

Here and Now

"You know it might be strange but I really love Russia: cold winters, a lot of snow, and I love people here. I have traveled to many, many countries. It was beautiful and nice there, but everytime I got back to Russia I felt so much love and something expands inside. This is what I can’t explain at all.
Here and Now
Here and Now

Mail.ru

"I get a lot of inspiration from Russia. Russian nature is awesome. One of the best. We have four seasons which are completely different and fantastically beautiful. And there is something special in Russian places; some feeling.
Mailru
Mail.ru

In its Right Place

"I also get inspiration from Russian artists and illustrators like Dmitry Mitrokhin, Oksana Grivina, and Andrei Gordeev."
In its Right Place
In its Right Place

Chinese Wrigley Calendar

Chinese Wrigley Calendar
Chinese Wrigley Calendar

Logo Machine

Logo Machine is a design studio in Saint Petersburg, Russia, that provides logo design, packaging design, branding services, and more. Anastasiya Kiseleva works as an illustrator within the studio and took time to answer my questions. You can check out Logo Machine's work below or in their studio portfolio. Additionally, you can check out Anastasiya's personal portfolio as well.

Logo Collection #1

"If we’re taking the country as an environment that forms taste, then here in Russia, the situation was pretty sad. I was growing up in the time when people were only discovering different graphic editing programs and rushed to use ALL of the features offered at once in a single design.
"This, of course, led to the eye-hurting terrible works that, unfortunately, became normal and acceptable. Those who didn’t have Photoshop used the unlimited power of WordArt. It took a while to get rid of this desire to use inappropriate gradients and effects. You can still see such things on the streets though. Especially the streets of small towns.
Logo Collection 1
Logo Collection #1

Dance School Logo

"All these things are visual garbage and nowadays more and more designers think about getting rid of bad design in the streets of Russian cities. They develop special rules of billboard placement, make the rebranding of entire cities. Under a thick layer of poor design the cultural heritage and beautiful architecture of the cities were lost. To understand it and decide to do something about it we had to learn a lot of things from the more advanced western countries.
Dance School Logo
Dance School Logo

America Buffet

"Since childhood I always had different creations of the Soviet era before my eyes: cartoons, toys, movies, books and illustrations from these books. At the same time many western products also became available for us and we instantly became Disney and Lego fans. Everything looked different, better and cooler. Perhaps our generation was influenced much more by the Western culture.
America Buffet
America Buffet

Hockey School Logo

"As I child I was always drawing characters from western cartoons, Barbies and Kinder Surprise toys because when you’re a kid all you’re doing is replicating the things you see. In high school I was greatly influenced by Russian literature and poetry. I loved Dostoevsky, his grim, dark stories and lonely, lost characters. I tried to make illustration for Pushkin poems.
"At the time it helped me a lot to form some sort of visual style and the main theme of my works. I can’t exactly say how much the Russian culture influence my works now but I’m pretty sure it has created a certain foundation and helped me to form a personal view on the world."
Hockey School Logo
Hockey School Logo

Anastasia Ibragimova

Anastasia is an interior and digital artist based in Saint Petersburg, Russia. Her work combines retro sensibilities in aesthetically pleasing compositions both in interior mock-ups and 3D art. You can check out her portfolio for more fantastic work, and you'll also see a selection from it below!

The Life Aquatic

"I think that almost every person is affected by his surroundings: nature, architecture, people and their stories. However, it can work in a very interesting way: you can merge with what you see and reflect this mood in your works, but sometimes you want to portray something that is the complete opposite of the reality surrounding you.
"I think, both approaches are good. Anyway, you have an opportunity to show people the world the world the way you see it. 
The Life Aquatic
The Life Aquatic

New Year Preparation

New Year Preparation
New Year Preparation

Children's Art School Atrium

"Most of all I am influenced by literature and of course art. I try to go often to exhibitions and to art galleries. I like to study art. It seems to me, the more you know, the more simply you can interpret what is seen. That gives you creative freedom."
Childrens art school atrium
Children's art school atrium

Space Invaders

Space Invaders
Space Invaders

Evgeny Kiselev

Evgeny is an artist also based in Saint Petersburg. His work is often abstract and perfect for a variety of surface designs, posters, and products as you'll see in his portfolio. Check out a selection of his work below!

Martini Soda Flirt Box

"In the early 2000's, the country had a very low level of contemporary visual culture. But against the emptiness in the background I had a strong interest in everything new and unusual.
Martini Soda Flirt Box
Martini Soda Flirt Box

Dairy Culture Art Edition

"The foreign design community on the internet had become, for me, a breath of fresh air at the time. It was a powerful stream of visual information that greatly impressed me and has influenced my work.
Dairy Culture Art Edition
Dairy Culture Art Edition

Incredible Factory Bags

"In my early childhood, I was a big fan of the works of Russian avant-garde artists of the early twentieth century. In our family, there were great books with works by Rodchenko, Malevich, Kandinskiy, and Filonov. Even then, these artists became my main authorities.
Incredible factory bags
Incredible Factory Bags

Computer Arts 141 Cover

"Years later, I was interested in the rich heritage of Russian folk art with a lot of different techniques and styles. I often mention the folk ornaments in my work and always try to breathe new life into them, make more modern and bright."
Computer Arts 141 Cover
Computer Arts 141 Cover

Roman Dementev

Roman is an illustrator and graphic designer based in Tolyatti, Russia. His work has a fluid and fun quality to it that especially shines through with his character design. You can check out more of his art in his portfolio or in the small selection of pieces below!

Summertime Gals

"I don't want to offend anybody but I truly believe that Russia is one of the most multicultural countries. And don't forget it's the biggest country in the world. Europe and Asia, ice-cold North and tropical South - we have it all.
Summertime gals
Summertime gals

The Bard, the Monk & the Knight

"So, when I say that the Russian culture has influenced my works, it means that the whole world with the diversity of cultures has influenced them as well. And I think it's great!
The Bard the Monk  the Knight
The Bard, the Monk & the Knight

Pirates. Characters 2015

"The great Russian landscape painters for example [influence me]. Painters such as Isaac Levitan, Alexei Savrasov, Ivan Shishkin etc has influenced me in some way."
Pirates Characters 2015
Pirates. Characters 2015

Two Friends, One Night

Two Friends One Night
Two Friends, One Night

Many thanks to the wonderful artists featured above. You can follow them further around the web at the following links:

How to Create a Detailed Beer Label in Affinity Designer

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Final product image
What You'll Be Creating

We are going to create this fun canine cowboy character using Affinity Designer. As we'll only be employing vector shapes and effects, this illustration can be used for everything from online purposes to full colour t-shirts and beyond.

We'll be creating this stylized portrait using the sketch below to guide us, combining simple vector shapes utilizing Affinity Designer's Pen Tool and shading effects to simulate light and shadow. 

canine cowboy pencil sketch

We'll start by drawing all of the main shapes in an organized layer based workflow and then fill the shapes with solid flat colour and add effects and shading to create a semi-realistic, believable cartoony character. 

Some knowledge of Affinity Designer's Pen Tool and basic shape creation will be beneficial but not absolutely necessary as we'll cover what is needed as we go.

Let's get started...

1. Prepare the File

Step 1

Right-click on the sketch to download it. 

Let's start by creating a new single-page RGB colour Affinity Designer file with the approximate dimensions of 20 cm x 20 cm (any square shape size will work). 

create a new file dialogue box

Step 2

Use the Place Image Tool from the Toolbar on the left-hand side to choose and place the sketch from your desktop or hard drive into your file. 

Step 3

Scale (resize) the sketch up or down if needed to fill the area by selecting the sketch with the Move Tool (V) (the black filled cursor top left on toolbar) and clicking and dragging on any corner handle of the selected sketch. 

canine cowboy pencil sketch resizing to fit

Step 4

Locate the Layers panel and you should see a new image type layer called Canine Cowboy.

Step 5

Go the top of the Layers panel to the right of the word Opacity, click and hold on the pull-down with Normal on it and select Multiply, the fourth option down the list. 

This will make the sketch transparent and allow us to see our sketch as we create all of the shapes. 

canine cowboy pencil sketch applying multiply mode to layer

Step 6

Now lock this layer for now by making sure the layer is selected and clicking the lock icon in the top right of the panel. 

Or you can right-click on the layer to access a menu of options, one of them being Lock.

lock the canine cowboy sketch layer

Step 7

After placing and sizing the sketch, I like to organize my Layers panel before starting to create any shapes.

Having your main elements organized on individual layers keeps everything manageable as the illustration develops. 

In Affinity Designer shapes on a layer below will appear behind shapes on a layer above. 

Have a look at the sketch and try to decide which elements should be on separate layers, or which shapes are in front and which are behind. 

Step 8

Starting with the background on the bottom layer, I create and name the layers: Hat, Head, Nose, Front Ear, etc. 

You create new layers by clicking the new vector layer icon in the bottom right corner of the Layers panel. 

Make sure you are adding Vector Layers with this icon asthe other icon is for adding Pixel Layers and we won't be using those in this tutorial.  

adding a vector layer

When you add a new layer this way, the layers are still empty as we haven't created any shapes yet. After adding and naming your layers, you now have a structure to build on. 

The following screenshot shows how I choose to set up my layers for this project based on the provided sketch.

layer stack with named layers

Step 9

Before we start making our shapes, let's make sure that the sketch layer is the topmost layer. 

Most likely all of the new layers were added on top of this layer. 

moving the canine cowboy sketch layer to the top of the layer stack

To move this layer up to the top, click to select it and drag it up in the layer stack to the top position in the panel. 

You should see a horizontal light blue highlight indicating its position. 

Let go when it's seated at the top. 

the canine cowboy sketch layer is now at the top of the layer stack

Step 10

Bring the Opacity of this layer down to 50% to see the artwork a little better as we create the shapes and element underneath it. 

Earlier we set the Canine Cowboy layer to Multiply so it will be visible as we create the illustration. Ensure this is still the case as it may have changed back to Normal after moving it.

2. Draw Your Shapes

The Pen Tool (P) is the heart and soul of Affinity Designer. 

It allows you to create smooth curves and corners as well as straight lines, sharp corners and everything in between. 

In my experience, success with the Pen Tool is knowing when to click and when to un-click, and the more you use it, the easier it gets. 

If you don't create the perfect line or shape straight off, you can easily make adjustments.

Step 1

When starting to draw the vector shapes in an illustration, I usually start with the easier, less complicated shapes. 

Any shapes that repeat are also a good place to start as you can see results more quickly. 

Step 2

Let's start this tutorial with the front ear shape. 

Making sure the front ear layer is selected in the Layers panel, chose the Pen Tool (P) and begin at the top of the ear. 

pen tool icon and position in toolbar

Click once and un-click to place a Node to start the shape at the top of the ear 

pen tool place the first node

Step 3

Then (without clicking) move your cursor down to the bottom left side of the ear and click, hold and drag near the bottom of the ear shape and keep holding and dragging until you have a smooth curve from the first node that roughly lines up with the sketch... 

placing the second node to create a gentle curve

 ... then un-click. 

One single click and release with no hold will create a single sharp node. 

Clicking and holding while dragging creates a curve and a curve-based node. 

We will be utilizing this technique for most of the creation of this tutorial. 

Step 4

Let's finish the path for this ear shape. 

If your path is still selected, click, hold and drag just to the right of the last node, following the sketch to form the bottom part of the ear.

placing the third node to form the bottom of the ear shape

Step 5

Un-click and finally return up to the first node (you should see a little circle shape near the Pen Tool cursor as you hover over the first node, indicating the path will be closed if you click on it. 

hovering over first node to preview the complete path cursor icon

Step 6

Click to close the shape path. You should now have an ear-shaped vector path. 

clicking on the first path node to complete the closed ear shape

Step 7

Let's go back and adjust the path. 

Depending on how you clicked, you may have to make some adjustments. 

If you have a sharp corner where you want a smooth corner, with the Pen Tool click and drag on the node and it will change to a smooth node. 

Keep dragging to make the adjustment. If you have smooth node where you wanted a sharp corner, click the node with the Pen Tool and Option key pressed. 

To select a node on the path, press A or select the Node Tool in the Tool panel.

node tool icon and position in toolbar
showing the node tool being used to adjust a path node

Step 8

To add a node to an existing path, select the Node Tool (A) and simply click on the path to create a new node. 

You can even click and drag on the path itself with the Node Tool to move the path.

It's usually good practice to create all of the main shapes before thinking about colour. 

Some shapes will need to be created as we develop the illustration, but for now let's get all of the main elements blocked in.

Here is my closed and adjusted ear shape. I use a 1 pt magenta line width to draw the shapes, as it's easy to see any areas I may have missed when it comes time to add colour.

finished ear shape in a 1pt magenta coloured line

Step 9

Using the same Pen and Node Tool techniques, let's continue drawing the inside shape of the ear and the rest of the main shapes, paying close attention to the sketch and making sure we are drawing on the correct layer. 

view of all of the basic shapes drawn showing the whole sketch underneath the paths

When building your shapes, only create the part of the shape that will be visible. 

For example, the bottom portion of the back ear will not be seen behind the hat, so there is no need to draw the whole ear. 

The laurel leaves and branch will be duplicated and flipped once they are drawn and shaded, so let’s just create the left side for now. 

3. Apply a Base Colour Scheme

Let’s concentrate next on applying colour to all of the basic shapes we’ve just drawn.

Step 1

Import the supplied colour palette by downloading the attached file to your hard drive or desktop. 

Step 2

Find your swatches panel in Affinity Designer (View > Studio > Swatches) and by clicking on the Three Small Horizontal Lines in the top right corner. 

Go to Import Palette > as Document Palette

Step 3

Navigate to where you saved the colour palette and it should show up in your Swatches panel. 

Alternatively you can use your own colour scheme.

revealing the location path to import the downloaded colour palette

Step 4

Once you have the Colour Palette imported, you can start selecting shapes and filling with flat colour. 

the new imported canine cowboy colour palette

Do this by selecting each shape or Shift > Selecting multiple shapes and then clicking on the desired colour swatch. 

Step 5

Follow the finished illustration as a guide or choose your own colour scheme for each shape. 

filling in the selected shapes and elements with colour

Continue filling in all of the shapes until all of the magenta lines are gone.

Another quick way to fill in shapes with the same colour is to pick an already filled-in shape of the colour you want. 

Shift > Select all of the shapes to colour, and then Command > Shift > V to paste that colour into all of the selected shapes. 

This technique is very powerful in Affinity Designer as it will also paste any copied effects or gradient attributes from one element to another.

Step 6

After I have coloured everything, I decided to apply some varying thickness to the branch. 

To do this, first select the branch. 

the selected branch with the stroke panel and pressure setting

In the Stroke panel, change the line thickness to 15.5 pt.

Step 7

Then click on Pressure in the lower right corner and you will see two nodes at the top of a pop-up window with a line connecting them. 

adjusting the selected branch with the stroke panel and pressure setting

The distance between them represents the length of the line selected. 

Clicking and dragging a node up or down will change the whole line width. 

Step 8

To change the line width independently, Option-Click each node and drag.  

For even more control, click the line anywhere to add more nodes, and adjust accordingly. 

Click Reset or delete a node if needed.

4. Shading and Effects: The Hat

The next part of the tutorial involves adding shading, lighting, and effects. This is the phase that brings the character to life. I generally use a combination of gradients, transparency, inner shadows, gaussian blurs, etc. We will cover the essential techniques involved along with the various settings I use. 

At this point, we can hide the sketch for now as it will just get in the way. 

Step 1

Click on the Checkmark on the right side of the Canine Cowboy layer to hide the sketch. 

hiding the sketch layer in the layers panel

Step 2

Let’s start by adding an Inner Shadow effect to the hat. 

Inner shadows are a great way to add a sense of dimension to any element quickly and easily. 

Select the main or middle part of the hat and locate the Effects panel (View > Studio > Effects)

Step 3

Enable an inner shadow by ticking the box beside the Inner Shadow effect and apply the values and settings from the screenshot. 

applying an inner shadow effect to the top of the hat

Pick a slightly darker colour than the hat’s base colour from your Colour panel. 

Step 4

To do this, click on the Colour Swatch in the inner shadow drop down, and a Colour Picker system will pop up. 

Step 5

Click on the colour system and pull down to access the Swatches mode. 

Your Colour Palette will show up in the List

Step 6

You may need to select the actual Document Swatch Palette from the second pulldown in this popup… 

Step 7

Adjust the Opacity and Radius of the inner shadow to something that works for you. 

Step 8

Play around with Offset and Angle too (although I didn’t add these on mine). 

There's an almost unlimited array of combinations possible with these settings. 

Opacity controls the overall value of the effect. 

Radius controls the size of the effect and its blur. 

Offset and Angle usually work hand in hand and allow for the effect to be offset or shifted and/or rotated (angle). We will cover this on the brim of the hat next. 

Step 9

Select the front brim of the hat. 

Apply the values and settings from the screenshot.  

applying an inner shadow effect to the bottom brim of the hat

Step 10

To simulate more of a shadow underneath the brim, add some offset and an angle of 90 degrees to shift the inner shadow effect towards the bottom to add more shadow below and towards the back of the hat.

This helps to suggest the curve of the brim as it turns under. 

Step 11

With these settings, you have a lot of control here. If you feel you want a sharper shadow, reduce the Radius to something that feels right. 

Step 12

For the colour on this shadow, add a bit of red to simulate some bounce colour off the fur below the hat.

Step 13

Now select the far brim of the hat. Here we will use a Gradient to add a shadow to the bottom and right side. 

Step 14

Select the Fill Tool (G) and click and drag on the selected shape similar to the screenshot, and assign a colour to the second Gradient Node similar to what I have here.

fill tool icon and position in toolbar
applying a colour gradient

This adds a nice shadow that simulates the space between the brim and the peak of the hat. 

Step 15

I would like to adjust this shadow colour a bit, so with the shape and the Second Node of the Gradient Tool still selected, change the colour system from wheel to HSL.  

Step 16

Move the L Slider to 32 to darken the level and the S Slider to 29 to add some saturation back into the colour. 

adjusting the colour in a colour gradient
adjusting the colour in a colour gradient
adjusting the colour in a colour gradient
adjusting the colour in a colour gradient

Now our hat is starting to take shape.

Let's add some thickness to the brims because right now they appear to be paper thin. 

Step 17

With the Pen Tool (P), click in behind the front ear along where the ridge of the brim behind it is and, making sure you are still on the hat layer, create a path along the brim going from right to left.

drawing a path that will become the hat brim highlight

It doesn’t have to be exact as it will be covering the current brim edge when finished. 

Step 18

Make any positioning adjustments if needed with the Node Tool (A)

Step 19

Make the line width 2 pt in the Stroke panel.  

adjusting the width of the path of the hat brim highlight

Step 20

Change the colour if need be to something light as this is going to be the edge of the brim that will catch the light.

Now we will adjust the thickness along the line to complete the effect of a nice edge. We want the front of the hat edge to come to a point as it dips down in the front. 

Step 21

With the path you just made still selected, in the Stroke panel click on the Pressure icon and adjust according to the screenshot.

adjusting the pressure setting of the path of the hat brim highlight

Step 22

Once you’ve done this, let’s move over to the second brim and do the same basic process. 

The reason that we are doing this as two separate paths instead of one is because on the second path we need the top end of the path to be behind the centre portion of the hat.

Step 23

With the Hat Layer still active, select the Pen Tool (P) and draw along the edge of the second brim. 

drawing a second path that will become the second hat brim highlight

Step 24

This time, because the brim is a little further back, let’s make the line width 1.5 pt

Notice that your new path is in front of the main centre hat element. Let’s move that in behind but still in front of the back brim. 

Step 25

In the Layers panel, drag the path layer down so it’s underneath the main centre hat shape.

adjusting the width of the path of the second hat brim highlight
moving the second hat brim highlight layer underneath the main hat layer

Step 26

Now, as we did earlier, let’s adjust the line width along the line with the Pressure adjustment.  

Depending on which end of the path you started the line, the pressure pop-up may look different than the one shown here. If it is the opposite to the screenshot, just flip the settings.

adjusting the pressure setting of the second path of the hat brim highlight

The hat is almost complete, but there are a couple more final touches we can add to really finish it off.

Step 27

Let’s add some dimension to the band and the top of the hat. 

We’ll start on the band by adding a shadow to the right side of it as it goes in behind the front brim. 

For this shadow, let’s try a different technique. Instead of the Gradient method we used earlier, we will add a duplicate band shape above and apply a dark colour and a transparency effect to it. 

Step 28

Select the band shape and Copy (Command-C) and Paste it (Command-V)

You should now have an exact copy directly on top of the original shape.  

showing the copied layer of the hat band shape

Step 29

Fill it with a dark colour and change the Layer Mode to Multiply.   

filling the hat band shape with a dark colour

Step 30

Select the Transparency Tool (Y) in the Tool panel—it looks like a wine glass.  

transparency tool icon and position in toolbar

Step 31

Click and drag on the shape from the top left of the shape to the bottom right. 

click and drag on the shape from the top left of the shape to the bottom right

Step 32

With the Transparency Tool (Y) still selected, notice on the gradient thumbnail there are two endpoints and a slider in the middle. 

The two End Points show the amount of transparency applied along the gradient. 

The solid black end point indicates 0% Transparency while the white end point indicates 100% Transparency

Step 33

Adjusting the Points positions or the Slider by clicking and dragging will adjust the transparency effect. 

You can add Points in between by clicking on the Line but we won’t do that for this shape. 

Step 34

Since we dragged from the top to the bottom, we’ll need to reverse the gradient direction to achieve the proper effect we’re after. 

To do this, simply redraw the gradient by clicking from the bottom right and up to the top left. 

redraw the gradient by clicking from the bottom right and up to the top left

It’s now flipped and looks more natural, as if there is a shadow going in behind the brim. 

Step 35

Let’s reduce the amount of shadow a bit as it looks a little too dark at the moment. 

There are a few ways to do this. 

You can select the bottom End Point and move it further away, you can select the bottom End Point and adjust the level of transparency Opacity as shown, or you can move the Slider to adjust the gradient.

adjusting the opacity of the gradient node

By using a Transparency Gradient here instead of a Colour Gradient to make the shadow, we are able to quickly select the original coloured shape below and change its colour without having to adjust the shadow as the shadow effect is sitting on the layer above and will affect the shape below instantly.

use the technique to quickly change the colour

Step 36

One last thing we will do to the hat band is to add a subtle highlight as it’s feeling a little flat currently. 

With the Pen Tool (P), create a path 2 pt wide horizontally left to right along but just below the top of the hat band.

Choose a colour that will make a nice highlight colour for the band. 

create a new 2 point path with round end caps

Step 37

To soften the effect, give the path Rounded End Caps and add a 0.9 px Gaussian Blur to the path from the Effects panel. 

apply a 9 pixel gaussian blur

Step 38

Finally, select the Transparency Tool (Y) and create a transparency effect similar to the screenshot by clicking and dragging the tool from left to right across the stroke. 

apply a transparency gradient and adjust

Step 39

By adding a third point on the line and adjusting its position and level of Opacity, we are able to create a nice highlight effect exactly where we need it. 

The left and right points have 0% Opacity so the highlight appears to disappear. We will reuse this technique on the front and top of the centre portion of the hat shortly.

Step 40

With the Pen Tool (P), create a path with an 18 pt line width and the same colour as the previous highlight colour. 

create a path 18 points in width

Step 41

Apply Pressure settings as shown to change the path shape.   

apply pressure settings to change the path shape

Step 42

Apply an 11 px Gaussian Blur and reduce the Opacity to around 75%

apply an 11 pixel gaussian blur and reduce the opacity to 75

Very quickly we added a nice highlight on the front of the hat, giving it a tangible quality. 

Step 43

On the sketch, there is an area at the top of the hat that forms an indentation.  

This will be the final detail on the hat before moving on to the glasses. 

unhide the sketch layer to see the indent area to create

With the Pen Tool (P), create the shape that will become the indent at the top of the hat and fill with a slightly darker colour than the hat base.  

Step 44

Select the Transparency Tool (Y) and drag from below the shape to almost the top of the shape. 

select the transparency tool and drag from below the shape to almost the top of the shape

Adjust until the shadow appears to disappear towards the top of the shape. 

Step 45

To add the highlight, we’ll reuse the earlier technique for the last time on the hat. 

Select the Pen Tool (P) and draw a curved horizontal 2.5 pt wide path just below the bottom of the indent and apply Pressure settings that bring the line ends to a point. 

draw a curved horizontal 25 point wide path just below the bottom of the indent

Step 46

In the Effects panel, with the path selected, apply a 4 px Gaussian Blur.

apply a 4 pixel gaussian blur
the finished hat

Congratulations! You’ve just created an awesome cowboy hat. Let’s move on to the sunglasses next.

5. Shading and Effects: The Sunglasses

The sunglasses are a big part of what makes this character so appealing, and they are a pretty simple setup. 

They are mainly all dark shapes with some key highlights. 

Let’s start with the lenses. 

Step 1

Select the right inner lens and Command Click > Shift and Drag a copy of the right lens off to the right side. 

drag a copy of the right lens off to the right side

Step 2

With the Pen Tool (P), create a shape that will be used to create the highlight shape. 

create a shape that will be used to create the highlight shape

Step 3

We will use a Boolean command to create a new shape based on the original shape so it will fit precisely on top of the lens.

Ensure that the new shape is a closed path or the Boolean won’t work.

Select the copied right lens and Shift-Select the new shape. 

select the copied right lens and shift select the new shape

You should have both shapes selected. 

Step 4

Locate the Boolean row of tools in the upper tool shelf and, with both shapes still selected, click the Divide or second to last icon in the row to chop the two overlapped shapes. 

click the divide or second to last icon in the row to chop the two overlapped shapes

Step 5

Now we will select and delete the shapes we don’t need. 

now we will select and delete the shapes we dont need

Select the remaining shape and drag it with the Shift key pressed to keep it lined up horizontally with the original lens shape. 

Step 6

Place it back on top of the original lens shape. 

This will be our right lens highlight. 

Step 7

Fill the new shape with a light pink colour to add a little warmth to the glasses highlight.  

fill the new shape with a light pink colour

Step 8

Using the Transparency Tool (Y), click just outside the top left of the shape and over to the right until you achieve the amount of reflected highlight you like.  

using the transparency tool click just outside the top left of the shape and over to the right

I’m going to increase the contrast by darkening all of the sunglass elements slightly.  

Step 9

Now let’s repeat the previous steps for the left inner lens. 

Copy Drag the lens off to the left this time, creating a shape used to chop up this shape into the left lens highlight.

create a shape used to chop up this shape into the left lens highlight

Step 10

Select both shapes and click the Divide Boolean Command as before from the upper Tool Shelf

Step 11

Move the shape into position over the left inner lens and apply the light pink highlight colour. 

Step 12

Using the Transparency Tool (Y), create a Linear transparency gradient similar to the right lens. 

Wow! These lens highlights are really giving the glasses a nice plastic sunglass look. 

Just a few more well-placed highlights will really bring them to life. 

Using the same technique as with the hat brim highlights, we’re going to use a few light-coloured strokes with pointy ends and well-placed transparency effects to suggest sunlight on the frames. 

Step 13

Using the Pen Tool (P), on the back frame layer draw a path similar to the one shown, make it around 1 pt in width and use the same pink colour from the lens highlights. 

Step 14

With the path selected, click on the Pressure setting and apply pressure to make both path ends go to a point.

apply pressure to make both path ends go to a point

Step 15

The path needs to softly fade to nothing, so let’s use the Transparency Tool (Y) again. 

This time we’ll go diagonally across the path as shown, allowing each end to fade out and keeping the highlight at 100% in the top left corner where the light source is coming from.

 allow each end to fade out and keep the highlight at 100

Step 16

Let’s continue to add a few more highlights on the Glasses Back Layer as shown.

add a few more highlights on the glasses back layer

These are ultra-thin lines, and because these are so thin (0.3 pt) we don’t really need the transparency effect here. 

Step 17

Let’s go back to the glasses front layer and add a few highlights in the same manner. 

For the bottom and right highlights I used a darker colour as these areas of the glasses aren’t catching as much of the sunlight.

use a darker colour for the right and bottom highlights

Step 18

One last adjustment and we will be done with the glasses. 

Let’s add a subtle soft highlight to add some dimension to the middle section. This was achieved in exactly the same way as the lens highlights. 

I created a shape to fit just inside the middle section, filled it with our pink highlight colour and then applied a transparency effect that just adds a nice, subtle highlight pulling that shape out a bit.

create a shape to fit just inside the middle section fill it with our pink highlight colour and then apply a transparency effect

Now that these awesome sunglasses are complete, let’s move on to the head.

6. Shading and Effects: The Head

With the dog’s head, not only do we need to add shading to define it, we also need to think about the shadows created from the objects adjacent to it, specifically the glasses, hat, handkerchief and front ear. 

Currently, without shadows, these objects seem to be floating in place and need to be grounded or visually connected to the head. 

Step 1

Let’s start by adding an inner shadow to the head shape. 

Pick a fairly dark, almost black colour, and apply these settings to the shape.  

apply a dark inner shadow to the head shape

This instantly adds interest and believability to the head. It’s a great start but we need to do a bit more. 

Step 2

Next, we’ll create a shape to add some shading along the top of the handkerchief. 

Using the same dark colour, create a shape that starts out just under the bottom jaw and curves up to just behind the ear before continuing down along the back of the neck and under the top of the handkerchief.  

fill the shape with the dark shadow colour

Step 3

Adjust the Opacity to 36% and apply a 21 px Gaussian Blur.

adjust the opacity and apply a gaussian blur

Step 4

Let’s create the dark shadow under the hat. 

Draw another shape that starts under the hat and completely covers the area of forehead between the hat and halfway down the back of the glasses as shown.  

fill the shape with the dark shadow colour

Step 5

Using the Transparency Tool (Y), let’s soften the hard edge at the bottom of the dark shape so it fades to nothing gradually. 

use the transparency tool y to soften the hard edge

Step 6

Next we’ll define the glasses shadow. 

Because we want the shadow to fall on the nose under the glasses, create the following shape on the Nose Layer. 

Start it under the right lens and sweep in a nice curve to behind the bottom of the ear and continuing up behind the arm of the glasses and back down, making sure to hug just inside the outside edge of the glasses. 

Step 7

Fill the shape with the same dark shadow colour.  

fill the shape with the dark shadow colour

Step 8

Apply a 12 px Gaussian Blur and adjust the transparency as shown.  

use the transparency tool y to soften the hard edge

Step 9

We need to add a bit more of a shadow to the lens, so let’s select the outer lens and add an outer shadow with the settings as shown. 

add an outer shadow to the right lens shape

This adds a nice solidity to the shadow. There is one more trick that will finish this shadow.

Step 10

To define a bit of an edge where the glasses are closest to the nose, create a shape similar to the screenshot, fill it with the shadow colour, and then apply the Transparency Tool (Y) to fade the shadow to transparent as shown. 

apply the transparency tool y to fade the shadow to transparent

No blur this time as we want the edge to be seen. It’s a subtle addition, but I think it adds a sense of weight to the glasses.

Step 11

Let’s add a shadow under the jaw to extend its length and give it some dimension. 

The same techniques apply here. Create the shape as shown, fill it with the dark shadow colour and apply the Transparency Tool (Y). No blur this time. 

fill the shape with the dark shadow colour and apply the transparency tool y

So far we’ve only been adding shadows to the head. Let’s add a couple of highlights to pull out some definition on the jawline and cheek areas.

Step 12

Create a shape similar to the one shown and fill it with a browny red colour that is lighter than the brown of the head base colour.  

create a shape and fill it with a browny red colour

Step 13

Add a 9 px Gaussian Blur to the shape and apply the Transparency Tool (Y) as shown to fade the highlight to 0% as it goes up the jaw.  

add a 9 pixel gaussian blur to the shape and apply the transparency tool y

Step 14

Let’s do a similar thing with the cheek.  

Create a shape similar to the one shown and fill it with the same light browny red as the jaw line highlight.

create a shape similar to shown and fill it with the same light browny red as the jaw line highlight

Step 15

Apply a 35.5 px Gaussian Blur to create a nice, soft, large cheek bulge.

apply a 355 pixel gaussian blur to create a nice soft large cheek bulge

7. Shading and Effects: The Ears

Let’s continue with the ears. This will be a quick setup. There isn’t really a need to add an inner shadow to the ears. 

Step 1

Let’s start on the front ear by adding a small transparency gradient right down at the bottom of the ear to hide the edge where it would join the head.  

This transparency gradient is applied with the Transparency Tool (Y) to the original front ear shape, but the transparency part of it is only right down near the bottom as shown.  

apply the transparency tool y down near the bottom

Step 2

While we still have the Transparency Tool (Y) active, select the inner dark shape of the ear and apply a gradient from left to right.

select the inner dark shape of the ear and apply a transparency gradient from left to right

Step 3

All that’s left is to add a vertical highlight on the left side of the ear to add a bit of dimension to the overall shape.

Create a path in a light browny red colour around 3 pt in width and apply a Pressure setting as shown.

create a 3 path in a light browny red colour then apply a pressure setting

Step 4

Finish the highlight by applying a 7 px Gaussian Blur to the stroke.

apply a 7 pixel gaussian blur to the stroke

Step 5

For the back ear, we will simply add a duplicate shape on top of the existing shape with a transparency gradient applied. 

Copy (Command-C) and Paste (Command-V) the back ear shape. 

This copies and places an exact duplicate directly in front of the original shape. 

Step 6

For this copied shape, let's fill it with the dark shadow colour and apply a transparent gradient with the Transparency Tool (Y) to it as shown.

apply a transparent gradient with the transparency tool y

That’s it, we’re all done with the ears!

8. Shading and Effects: The Nose and Snout

Continuing with the nose area, we will keep applying the same techniques as before. 

Let’s tackle the main part of the nose first before moving on to the tip.

Step 1

Select the main shape and let’s apply an Inner Shadow

Step 2

This Inner Shadow will need to be offset somewhat as we don’t want a hard edge to show up in the area that attaches to the head shape.  

Step 3

In the Inner Shadow settings, select the same dark shadow colour and apply the shadow settings as shown.  

This applies a nice shading on the top and left side of the shape but avoids the right side, which is perfect.  

Step 4

I’d like a little more shadow underneath the front section of his nose so let’s copy and paste the nose shape to create a copy directly on top of the original. 

Fill it with the shadow colour and apply a transparency gradient with the Transparency Tool (Y) as shown, making sure to start the gradient low enough to not add a line to that area that connects with the head.

fill it with the shadow colour and apply a transparency gradient

That looks good.

Now let’s add some volume to his snout.  

Step 5

Create and position a shape similar to the one shown and fill it with the same colour used in the cheek bulge shape from earlier.

create and position a shape similar as shown and fill it with a red brown colour

Step 6

Apply a 30 px Gaussian Blur to the shape.  

apply a 30 pixel gaussian blur

Step 7

Let’s add a similar effect on the top plane of his nose where the light would definitely be hitting.  

Create a shape similar to the one shown, in a lighter colour than the last shape because it would be catching more light. 

Step 8

Place it just under the top ridge of the nose and just to the left of his glasses, making sure that it is behind the nose tip shape. 

Step 9

Apply a transparency gradient with the Transparency Tool (Y) as shown. 

apply a transparency gradient with the transparency tool y

Step 10

To finish it off, apply a 9 px Gaussian Blur.

apply a 9 pixel gaussian blur

Step 11

To complete the main nose shape, let’s add a nice bright highlight to the top plane. 

In a light highlight colour, create a shape as shown and apply a linear transparency gradient with the Transparency Tool (Y) from left to right with an extra point in the middle set to 100% and the outside two points set to 0%.

create a shape as shown and apply a linear transparency gradient

Step 12

Let’s soften this as it’s a little too hard-edged currently. 

Apply a 2.5 px Gaussian Blur to the shape. That will complete the main part of the nose. 

apply a 25 pixel gaussian blur to the shape

Step 13

Let’s move on to the nose tip now.

Select the nose tip shape and apply a dark inner shadow effect as shown.  

apply a dark inner shadow effect

Notice the Offset applied to shift the darker portion down and to the right. 

Step 14

Let’s add a soft highlight to create some dimension for this nose tip shape. 

Create a shape as shown and fill it with a mid-tone highlight colour.

create a shape and fill it with a mid tone highlight colour

Step 15

Make sure the nostril shapes are in front of this shape. 

Step 16

Apply a transparency gradient with the Transparency Tool (Y) top to bottom, and then apply a 12.5 px Gaussian Blur to the shape. 

apply a gradient with the transparency tool y top to bottom apply a 125 pixel gaussian blur

The effect we want is subtle to suggest a soft, smooth surface. 

Step 17

To continue the softness effect, let’s add a small Gaussian Blur of 1.5 px to the nostrils.

add a small gaussian blur of 15 pixels to the nostrils

Step 18

To suggest a three-dimensional quality to the nostril, let’s add a soft highlight where the light would sit on the bottom ridges. 

Create these two shapes, fill with a light brown colour and apply a transparency gradient with the Transparency Tool (Y) to both that fades each end to 0%

create two shapes fill with a light brown colour
apply a transparency gradient with the transparency tool

Step 19

For the right nostril, create one more shape as shown and apply similar effects as the last two shapes, except here for the Gaussian Blur let’s make it a little sharper at only 0.5 px

create another shape as shown and apply similar effects as the last two shapes

We are almost done with the nose tip. 

Step 20

As dogs' noses are usually wet, let’s add one last highlight to the top of the nose tip.  

With the same light pink colour from the sunglasses highlights, let’s create a shape similar to the one shown, positioned just below the top edge of the nose tip. 

Step 21

Add a vertical transparency gradient with the Transparency Tool (Y) as shown. 

We’ll leave it as is, without a Gaussian Blur this time, to suggest a wet, glossy nose.  

Congratulations—you just finished the nose! 

We’ll tackle the tongue, teeth and inside the mouth next.

9. Shading and Effects: The Mouth and Tongue

The tongue presents a bit of a challenge, but with what we’ve covered so far and the techniques we’ve learned, I think we’re up for it!

Step 1

Let’s start by adding a bit of shadow to the top section of the tongue or the part inside the mouth. 

Duplicate the tongue shape by Copying (Command-C) and Pasting (Command-V)

Step 2

Fill the shape with a dark brown, not quite black.

fill the shape with a dark brown colour

Step 3

Apply a transparency gradient with the Transparency Tool (Y) as shown and reduce the shape's overall Opacity to 60%.

apply a transparency gradient with the transparency tool y

Step 4

We are now going to cut a copy of the tongue shape into two pieces. 

Copy (Command-C) and Paste (Command-V) the tongue shape. 

Step 5

Create a shape to use as shown, as a Boolean, to create two pieces. We'll cut it behind the front tooth. 

Step 6

Select both the tongue shape and the new boolean shape and apply the Divide function from the top Tool Shelf as we did earlier. 

Step 7

Discard the right half and the extra piece left over from the Boolean.

create a shape to use like shown as a boolean to create two pieces

Step 8

To start adding some definition to the tongue, let’s create a shape for the indent that goes down the middle of the tongue. 

We're using the front tooth as a place to hide the top border of this shape. 

This will give us a little more flexibility for shading. (Unhide the Sketch Layer if you need to see the line for creating this shape.)

create a new shape to define the tongue indent fill it with the pink colour

Step 9

Apply a dark red Inner Shadow to this new shape and a transparency gradient with the Transparency Tool (Y) that starts near the horizontal centre and extends left and down. 

Apply a dark red inner shadow and a transparency gradient

We want to fade out the Inner Shadow here. 

We don’t want the centre indent line to appear to go all the way down to the end of the tongue.

Step 10

On the left portion of the separated tongue shape, apply an Inner Shadow.

Step 11

Then apply a transparency gradient with the Transparency Tool (Y), this time from the bottom up as shown.  

Apply a dark shadow coloured  inner shadow and a transparency gradient

This adds a nice shadow contour around the bottom edge of the tongue and a subtle shadow that stops just before the tongue curves up and into the mouth.

Step 12

Let’s create the indent on the upper portion of the tongue. 

Create the shape as shown and fill it with the same pink as the tongue base colour.

create the shape as shown and fill it with the same pink as the tongue base colour

Step 13

This appears to be too bright. That’s because it’s on top of that shadow shape that we first created and will have to be moved underneath. We’ll do that shortly. First, let’s add an Inner Shadow to this shape.

Select the shape and apply an Inner Shadow as shown, using a dark red colour. 

select the shape and apply an inner shadow using a dark red colour

Step 14

Notice the Offset settings. 

This shifts the effect towards the bottom or the indent. 

Step 15

Let’s move this shape in behind the shadow layer we created earlier. 

Select the shape, and in the top tool shelf click either the first icon or the second icon as shown.

click on the move to back  icon

Either one will work here. Now notice how it looks correct with the dark shadow on top. The tongue is really looking like a tongue now. Just a few carefully placed highlights and we’ll be finished.

notice how it looks correct with the dark shadow on top

Step 16

At the end of the tongue, I’d like to add a highlight to suggest that the tongue is curling up a bit here. 

Create a shape similar to the one shown, and position it so the left side is along the centre of the tongue or the indent and the right side is hugging but not quite at the right edge. 

Step 17

Fill it with a bright yellowy white colour.  

Fill the shape with a bright yellowy white colour

Step 18

Add a 0.5 px Gaussian Blur and a transparent gradient with the Transparency Tool (Y). Note that the gradient has a centre Point added and is set to an Opacity of 28% and the two End Points are set to 0%.

add a 5 pixel gaussian blur and a transparent gradient with the transparency tool y

By keeping the shape away from the right edge of the tongue, it now appears that the tongue has some thickness to it.

Step 19

Let’s continue adding highlights to the tongue. 

Create these two shapes in the same light highlight colour and reduce their Opacity to 45%.

create these two shapes in the same light highlight colour and reduce their opacity to 45

Step 20

Apply a 1.4 px Gaussian Blur and a similar transparency gradient setup with the Transparency Tool (Y) as the previous highlight. 

Step 21

This time I made the Centre Point opacity 53%.  

apply a 14 pixel gaussian blur and a transparency gradient

Step 22

Add one more single highlight with similar settings to the last two as shown.

create a new shape apply a 19 pixel gaussian blur and a transparency gradient

Step 23

Let’s add a nice bright highlight to the tip as it turns up at the end, using the same procedure as before. 

Create a similar shape to the one shown, and add a 1.9 px Gaussian Blur and a three-point transparent gradient with the Transparency Tool (Y), setting the Centre Point on this one to 100% Opacity.

create a new shape apply a 19 pixel gaussian blur and a transparency gradient

A couple more highlight tweaks and we’ll be finished with the tongue.

Step 24

To add a bit of dimension to the inner tongue, create the following shape with the same light colour.

create the following shape with the same light colour

Set the shape's Opacity to 45%.   

Step 25

Apply a 9 px Gaussian Blur to it and a transparency gradient with the Transparency Tool (Y) as shown with the Centre Point set to 47%.

apply a 9 pixel gaussian blur to it and a transparency gradient

Step 26

For the last highlight on the tongue, add a shape as shown, using a similar setup as before. 

Step 27

Fill with the same light colour with a 45% Opacity.

fill with the same light colour with a 45  opacity

Step 28

This time apply a 1.4 px Gaussian Blur and the same transparency gradient with the Transparency Tool (Y) as previously.

 apply a 14 pixel gaussian blur and a transparency gradient

Step 29

For the throat opening shape, this is just going to be a simple Colour Gradient.

Select the throat shape and then select the Fill Tool (G).

select the throat shape and then select fill g tool

Step 30

Click on the top part of the shape vertically down as shown. 

add a colour gradient

Step 31

On the bottom end point, apply a deep red colour.

Step 32

Let's finish the mouth with the teeth.

Apply an Inner Shadow as shown on the front tooth with the same colour we used for the hat’s shadows.

Apply an inner shadow on the front tooth

This is a great example of the Offset function working perfectly for what we need here. 

Step 33

To do the back tooth, Copy the front tooth (Command-C), select the back tooth and Paste Style (Command-Shift-V)

As mentioned earlier—and it's worth saying twice in the same tutorial—this is a great way to transfer effects and colour that are the same to another shape or multiple selected shapes. 

That’s the mouth done! We are getting close now. Just the handkerchief, neck and leaves to finish off.

10. Shading and Effects: The Handkerchief

Step 1

Select the main section of the handkerchief and apply an Inner Shadow as shown, with the same colour as the teeth. 

apply an inner shadow

Step 2

Let’s add a shadow under the jaw that falls onto the handkerchief. 

Create a shape similar to the one shown, fill it with the dark almost black shadow colour used earlier, and adjust the Opacity to 35%.

Create a shape fill it with the dark almost black shadow colour

Step 3

Apply a transparency gradient with the Transparency Tool (Y) as shown.

apply a transparency gradient with the transparency tool y

Step 4

For the top front knot in the handkerchief, let’s apply a Colour Gradient with the Fill Tool (G).

Step 5

Then apply an Inner Shadow with the colour and settings as shown.  

apply a colour gradient with the fill tool g and an inner shadow

Step 6

It's the same idea for the bottom knot. Apply a Colour Gradient with the Fill Tool (G) and an Inner Shadow with the colour and settings as shown.

apply a colour gradient with the fill tool g and an inner shadow

Step 7

For the actual round knot, apply an Inner Shadow as shown.

apply an inner shadow

Step 8

Apply a transparency gradient with the Transparency Tool (Y) to both folds as shown and make duplicate copies of each these fold shapes.

Step 9

On the first fold, apply a Gaussian Blur of 23.5 px, and on the second fold apply a 16.5 px Gaussian Blur.

Apply a transparency gradient with the transparency tool y to both folds
make duplicate copies of each these fold shapes and on the first fold apply a gaussian blur of 235 pixels on the second fold apply a 165 pixel gaussian blur

Step 10

We are going to add a bit more depth to the shadows of these folds. 

Make duplicate copies of each these fold shapes again—Copy (Command-C) and Paste (Command-V) (there should now be three copies in total on top of each other).

Step 11

Remove the Gaussian Blurs of these latest copies by selecting each and deselecting the Gaussian Blurs in the Effects panel.  

Step 12

Change the colour to 40% Opacity of the dark shadow, almost black colour and set the mode to Multiply. Then apply transparency gradients with the Transparency Tool (Y) to each as shown.

change the colour to 40 opacity of the dark shadow almost black colour and the mode to multiply and apply transparency gradients with the transparency tool y

Step 13

Let’s add one more shadow to the handkerchief just under the knot area before moving on. 

Select the main handkerchief shape and Copy (Command-C) and Paste (Command-V) to duplicate it in place.  

Step 14

Fill with the same dark shadow colour and set to 57% Opacity and Multiply mode. 

Step 15

Apply a transparency gradient with the Transparency Tool (Y) as shown.

fill with the same dark shadow colour set to 57 opacity multiply mode apply a transparency gradient with the transparency tool y

Let's continue with the neck.

11. Shading and Effects: The Neck

Step 1

Select the neck shape and apply an Inner Shadow with the dark shadow colour as shown. 

apply an inner shadow

Because the neck shape was drawn close the edge of the handkerchief, the Inner Shadow will make a nice drop shadow for the handkerchief. 

Step 2

To fade the neck into the background for the final look, let’s add a transparency gradient with the Transparency Tool (Y) to the bottom of the neck shape as shown.

add a transparency gradient with the transparency tool y

12. Shading and Effects: The Laurel Leaves and Branch

Step 1

Select the top leaf and Copy Drag using the Command Key to make a duplicate off to the side, leaving the original leaf in place. 

We are going to cut this new leaf in two halves so we can shade each side according to the lighting we’ve established. 

Note: This process will be repeated for all of the leaves. Although I will demonstrate the process on one leaf, the steps are the same for each leaf.

Step 2

Once you have a duplicate copy of the leaf off to the side, create a path that we will use to cut the leaf roughly down its centre. Usually this would be a slight curve as opposed to a dead straight line.

Step 3

Let's cut the leaf in half. Select both the duplicated leaf and the new shape and apply a Boolean Divide function from the top Tool Shelf as shown. 

select both the duplicated leaf and the new shape and apply a boolean divide function

Step 4

Delete the extra piece and drag the leaf shapes back on top of the original leaf. 

Step 5

Select the right half shape and fill with a light green colour. 

Step 6

Apply a transparent gradient with the Transparency Tool (Y) as shown, keeping in mind the light source direction, which, as mentioned earlier, is coming from the upper left and down to the lower right.  

apply a transparent gradient with the transparency tool y

Step 7

Using the same colour, apply a similar transparent gradient with the Transparency Tool (Y) to the left-hand leaf shape.

Step 8

Repeat these steps for the remaining leaves, keeping in mind the light direction. 

Step 9

When they are all complete, we will add an Inner Shadow to the branch and then Copy Drag and Flip Horizontal all of the leaves to complete the laurel branches setup.

repeat these steps for the remaining leafs keeping in mind the light direction

Step 10

Let's add an Inner Shadow to the selected branch as shown.

add an inner shadow to the selected branch

Step 11

Now we will select all of the leaves and branch, Copy Drag out duplicate copies and then in the Tool Shelf locate the Flip Horizontal icon and press to Flip the selection. 

 copy drag out duplicate copies
locate the flip horizontal icon and press to flip the selection

Step 12

Drag into position to roughly mirror the left-hand leaf position.

drag into position to roughly mirror the left hand leaf position

Step 13

We’ll want to put these on their own Layer, so before deselecting them, Right Click and select Cut from the Menu, and then go to your Layers panel and select the Leaves Right Layer

Step 14

Go back to the document window, Right Click again and choose Paste

The leaves will be pasted exactly in the same place, except now they will be on the correct layer. 

While it’s not exactly necessary to do that last step, it’s good practice to keep everything on its own layer. 

Step 15

The last thing to do on this group of leaves is to update the light direction of the new leaves. 

Since we flipped them all horizontally, the light directions will need to be adjusted as well. 

Since we flipped them all horizontally the light directions will need to be adjusted as well

Step 16

I’d like to adjust the centre oval a bit because I am finding it a little flat and dark. 

Let's change the colour and add an Inner Shadow to give it some dimension to match the branches.

add an inner shadow

Step 17

Now let’s add a subtle shadow to the inside shape to make it appear to be sitting back and inside the outer oval.  

add a subtle shadow to the inside shape to make it appear to be sitting back

13. Finishing Up

Step 1

For the finale and to pull everything together visually, let’s add an oval in behind everything in a complementary light purple to frame our friendly fellow and put a lid on this long tutorial.

On the Background Layer, create a large oval using the Oval Tool (L)

on the background layer create a large oval using the oval tool l

Step 2

I am filling mine with a soft gradient of light blue to light mauve (purple) colour using the Fill Tool (G).

Step 3

Apply a 43 px Gaussian Blur to the oval to soften the edges and push forward the sharper contours of the character.

apply a 43 pixel gaussian blur to the oval
The finished tutorial illustration

Awesome Work, You're Done!

Well, that is going to be a wrap on this Canine Character tutorial. 

I hope you enjoyed this tutorial and have picked up some pointers or learned something new along the way. Thanks for hanging in to the end—it was a long tutorial but worth it I hope.

We learned how to place a sketch into the document, organize a layer structure to keep our project manageable, how to wield the mighty Pen Tool and make use of some of the basic shape tools to create shapes and elements, how to concentrate on one stage at a time going forward, and how to block in a carefully chosen colour scheme. 

We also learned that by using and repeating just a few key techniques and effects, we are able to create almost any kind of visual element we require.

Here is a final “post finish” screenshot of some tweaks I made to push the image little further.

a final post finish screenshot of some tweaks I made to push the image little further

With all of the ground we covered in the tutorial, perhaps you could add these adjustments or some tweaks of your own to your final image? 

Good luck, and happy Affinity designing!!


How to Create a Dark Lady Photo Manipulation With Adobe Photoshop

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Final product image
What You'll Be Creating

In this tutorial, I'll show you how to create a dark photo manipulation in Adobe Photoshop, featuring a creepy lady with a foggy forest, a dark gate, flying bats and an eerie atmosphere. 

First we'll add the forest and gate and darken them to define a night background. We'll add the model later after doing some retouch and match her with the rest using adjustment layers, masking and then with the Dodge and Burn Tool. We'll decorate the dark night with some bats, smoke and random particles. After that we'll change the color, contrast and light of the whole scene and do some makeup on the model to complete the tutorial.  

Tutorial Assets

The following assets were used during the production of this tutorial:

1. Add the Forest and Gate

Step 1

Create a new 1500 x 1500 px document in Photoshop with the settings below:

new file

Step 2

Open the forest image. Drag this image into the white canvas using the Move Tool (V):

add forest

Step 3

Go to Filter > Blur > Gaussian Blur and set the Radius to 6 px:

forest gaussian blur

This step is to add some depth to the scene.

Step 4

Use an adjustment layer to darken the forest. Select Layer > New Adjustment Layer > Curves and decrease the lightness:

forest curves

Step 5

Open the gate image. Place it in the front of the forest using the Free Transform Tool (Control-T):

add gate

Step 6

Create a Curves adjustment layer and set it as Clipping Mask. Reduce the lightness of the gate to match it with the forest background:

gate curves

2. Prepare the Model

Step 1

Open the model image and isolate her from the background using the Polygonal Lasso Tool (L). Make a new layer between the background and the extracted model one and fill it with a dark brown color. There are some unwanted details of the hair I want to remove:

hair detail

Create a new layer (set as Clipping Mask) and activate the Clone Tool (S). Use this tool to clean up the indicated hair detail:

hair cloning

Step 2

Create a new layer and use a hard round brush with the color #363135 and size about 3-5 px to fix the model's hair:

paint more hair

Step 3

The cloak's form does not look very good, so we'll retouch it a bit. Hide the background and the fill layer and press Control-Shift-Alt-E to merge all the visible layers into a new one. 

Use the Polygonal Lasso Tool to select a part of the lower right of the cloak (the right from the viewer). Click the second icon at the bottom of the Layers panel to add a mask to this new layer and then press Control-I to invert the mask. We have this result:

cloak masking
cloak masking result

Step 4

Merge all the transparent layers again using Control-Shift-Alt-E. Use the Polygonal Lasso Tool to select the upper part near the hair:

select cloak area

Right-click this selection and choose Layervia Copy. Use Control-T to fill in the lower missing part of the cloak:

add missing cloak

Add a mask to this layer to blend it with the existing cloak.

cloak blending

Step 5

Use the same method on the other side of the cloak, to make the cloak larger.

before adding more part
after adding more part

3. Add the Model

Step 1

Merge all the transparent layers into a new one using Control-Shift-Alt-E. Place the merged model on the left side of the gate:

add model

Step 2

Create a new layer and set it as Clipping Mask. Use the Clone Tool to remove the nail and some wrinkles on the cloak:

clone details

Step 3

Make a new layer (set as Clipping Mask) and use a soft brush with the color #a67b72 and the Opacity and Flow about 20-22% to brighten and soften the model's face. Paint on the chin, cheeks, nose and forehead:

soften model skin

Step 4

The model looks too hazy compared to the background. To correct it, create a Curves adjustment layer and increase the contrast of the model. On this layer mask, use a soft black brush with the Opacity varying from10% to 30% to reveal the light on the model and define some details for her. Here are the results on the mask and on the picture:

model curves 1 masking
model curves 1 result

Step 5

The model's head, especially the face, looks too obvious, so use another Curves adjustment layer to fix it. The selected areas show where to paint on the layer mask:

model curves 2

Step 6

Create a new layer (set as Clipping Mask), change the mode to Overlay 100% and fill with 50% gray:

dodge and burn new file

Use the Dodge and Burn Tool (O) with Midtones Range, Exposure about 10-30% to paint and define more details for the model, especially the clothes. You can see how I did it with Normal mode and the result with Overlay mode:

DB normal mode
DB overlay mode

Step 7

To desaturate the blue on the cloak, create a Hue/Saturation adjustment layer and bring the Saturation of Blues down to -83:

model hue saturation

4. Add the Bats

Step 1

Open the bats image. Isolate the bats from the background using the Magic Wand Tool (W) or any tools you prefer. Add some of them to the current document using the Move Tool and Control-T and set these layers under the gate one. Make the bat on the right side of the scene bigger:

add bats

Step 2

Apply a Gaussian Blur of 4px to the bats in the middle and on the left and3 px to the big bat on the right (it's meant to be closer to the foreground so should be less blurred and more visible than the others):

bats gaussian blur

Step 3

Select the bat layers and press Control-G to make a group for them. Change this group mode from Pass Through to Normal 100%. Make a Hue/Saturation adjustment layer to desaturate the bats:

bats hue saturation

Step 4

Create a Curves adjustment layer and decrease the lightness. We're aiming to add a light source on the top left behind the model's head. So on this layer mask, paint on the sides of the bats where the light should be reflected.

bats curves

5. Create the Dark Atmosphere

Step 1

Make a new layer on top of the layers and press D to turn the foreground/background to default (black and white). Go to Filter > Render > Clouds:

clouds filter

Lower the opacity of this layer to 30% and use a layer mask to clean up the smoke effect on the upper half of the image and leave it visible somewhere on the bottom:

smoke masking

Step 2

Drag the particles image into our working file and change the mode to Multiply 100%.

add particles

Step 3

Add an Invert adjustment layer to reveal the black particles:

particles invert

Step 4

Add a mask to the particles layer and reduce the particles' intensity, especially on the face and body of the model. We don't need too much.

particles masking

Step 5

Apply a Gaussian Blur of 3 px to make the effect subtle.

particles gaussian blur

6. Add the Branches

Step 1

Cut out the tree from the original image and select the branches you'd like to add to the bottom sides of the working document. Here are the ones I've chosen:

select branches
add branches

Step 2

Apply a Gaussian Blur of 6 px to these branches to increase the depth of field.

branches gaussian blur

Step 3

Make a group for the branches layers. Create a Hue/Saturation adjustment layer and bring the Saturation value down to -89:

branches hue saturation

Step 4

Add a Curves adjustment layer and reduce the lightness. You can see how I masked off the branches with the screenshots below.

branches curves masking
branches curves masking result

7. The Basic Adjustment

Step 1

Create a Gradient Map adjustment layer on top of the layers and pick the colors #e10019 and #00601b. Lower the opacity of this layer to 20%.

gradient map

Step 2

Make a Color Balance adjustment layer and change the Midtones and Highlights settings:

whole scene color balance
color balance result

Step 3

Add a Photo Filter adjustment layer and pick the color #47f4de:

whole scene photo filter

Step 4

Create a Levels adjustment layer and bring the Midtones value up to 1.34. Paint on the areas around the middle of the scene to make the middle (shown in the screenshot below) brighter.

whole scene levels

8. Add the Color and Light

Step 1

It's time for the most interesting stage of the tutorial. Use the Lasso Tool to select an area of the bottom right and set the Feather to 80:

select bottom right

Go to Layer > New Adjustment Layer > Channel Mixer and change the Red channel settings:

channel mixer 1

Step 2

Repeat the previous step with a Hue/Saturation adjustment layer to bring more red to the bottom right area:

bottom right hue saturation

Step 3

Do the same with the top left, but make it blue instead of red:

top left  channel mixer
top left hue saturation

Step 4

Increase the light on the top left, behind the model, using a Curves adjustment layer in the same way.

top left curves

Step 5

Use a Vibrance adjustment layer to enhance the color effect:

whole scene vibrance

Step 6

On a new layer, use a medium-soft brush with the color #0c9ec7 to paint the light reflection on the big bat and the contour of the model, especially the parts illuminated by the blue light.

blue light 1

Step 7

Paint the light on the left side of the gate using the same brush. It might not be so easy and requires some patience, so I recommend that you use a tablet pen to achieve a better result.

blue light 2

Step 8

Time for the red light. Make a new layer and paint on the bottom of the cloak with the color #1e0203. Set this layer mode to Color Dodge 100%:

red light 1
red light 1 result

Step 9

Paint on the bars of the right side of the gate and the branches, the bottom of the big bat, and the lower part of the cloak, especially the wrinkles with the color #df151a. Make the effect on the parts nearer to the light stronger and more visible.

red light 2

Step 10

Use the same brush to paint inside the model's eyes to create an evil look.

red eyes

Step 11

Change the brush color to #fb9e5a to paint the highlights of the eyes. They should follow the original direction of the look, so paint them on the bottom of the red areas.

eyes highlights

Step 12

Use a brush with the color #332841 to paint some dark makeup for the eyes and increase the terrible effect.

eyes make up

Step 13

To make the model's skin paler, use a soft brush with the color #08b4d3 and Opacity and Flow about 10-15% to paint on the face and the uncovered skin area on the breast:

pale skin

Congratulations, You're Done!

I hope that you've learned something useful for your future projects. Feel free to leave your comments in the box below—I'd love to see them. Enjoy Photoshopping!

How to Create Spring Flowers From Basic Shapes in Adobe Illustrator

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Final product image
What You'll Be Creating

Welcome to my unusual tutorial, which mixes an Illustrator tutorial and a bit of botany. You will learn how to draw four different spring flowers using basic shapes, some warp effects and moving anchor points. You will also learn the botanical names of their parts. You won't have to make any sketches before we start—meaning that you don't need to have drawing skills, you just need to love spring and flowers!

It's an easy tutorial without the Pen/Brush/Pencil Tools, but I assure you that it won’t be a simple, six-petal-flower made from the Polygon Tool, as we did before. In the end, you’ll be surprised that you created beautiful flowers that you normally see during the spring.

If you like to go to the forest in the springtime to pick early spring flowers, if you love to see colorful flowers on your dining table, if you enjoy gardening, then this tutorial is just for you! By the way, you will love the big collection of spring flowers on Envato Market. Let’s get straight to it!

1. Create the Snowdrop Flowers

Step 1

We’ll start by making the petal of our first flower, a snowdrop. Using the Ellipse Tool (L), draw an oval. In the image below, you can see which fill color you need. Then we will warp it so that it resembles a petal. Go to Effect > Warp > Inflate. Enter the options you see below.

creating the first petal of snowdrop

Step 2

Expand this shape (Object > Expand Appearance). We want to give the petal more volume, so make a lighter copy behind and lighter, smaller copy in front. You don't need the stroke color that’s shown in the image below—it’s just marked to show the boundaries of the ellipses.

creating the first petal of snowdrop 2

Step 3

Let's create the veins of the petal. First, draw an ellipse, and then you will need to get a sharp corner with the help of the Convert Anchor Point Tool (Shift-C). Simply click on the top and bottom anchor points. 

While keeping this shape selected and holding the Shift and Alt keys together, move it to the right. You will get a copy of this sharp shape. Press Control-D twice more and you will get two more copies. Group these four sharp shapes (right-click > Group). 

After that, go to Effect > Warp > Bulge. In the new dialogue window, adjust the options as you see in the image below.

creating veins on the first petal of snowdrop

Place the veins on the petal.

placing veins

Step 4

To create another petal, we will warp the previous one. So make a copy of the petal and warp it (go to Effect > Warp > Arc).

creating the second petal of snowdrop

Step 5

Place the petal that you just created in the previous step on the left side and behind the original petal that is straight.

Create a copy of two veins and place them on the petal on the left.

If you want, you can select the entire left petal including the veins and group it together to make it easier to maneuver (right-click > Group). Hit the Reflect Tool (O) and click on the middle of the first petal, while holding the Alt key. In the new dialogue window, check Vertical, Angle 90 degrees and press Copy. You will get a third petal on the right.

placing the second petal and creating the third petal of snowdrop

Step 6

Now we will create a part of the flower where all petals sit—the receptacle. I told you that I mixed in some botany! So start with an ellipse with vintage green fill color. Then warp it. Then expand it (Object > Expand Appearance). Finally, add a lighter, smaller copy of it in front.

creating the receptacle

Step 7

Place the receptacle over our petals from earlier. Add a line using the Line Segment Tool (\)—this is our stem. Make sure that the Round Cap on the Stroke panel is checked and the stroke weight is thick.

creating the stalk

Step 8

Create a few more snowdrops by copying-pasting. Flip them around so that they are looking in different directions.

creating more snowdrops

Step 9

We still need leaves, and we will make them from our friendly ellipses, of course.

Delete the stroke color and set the fill color. Draw a few ellipses in different sizes and warp them as you want. You need to go to Effect > Warp > Arc, check Vertical in the new dialogue window and move the slider in the Bend section in different directions.

Expand each leaf (Object > Expand Appearance).

creating leaves of snowdrops

Step 10

Place the leaves close to the stem.

placing leaves

2. Create the Willow Branches

Step 1

Let’s move on to our second set of flowers—the willow branches. We will start by creating a branch.

Draw an ellipse and move down the left and right anchor points. First you need to select the anchor points using the Direct Selection Tool (A), and using the arrows on your keyboard, move them down. That's the willow branch.

creating the branch of the willow

Step 2

Next up is the willow catkin. Using the Ellipse Tool (L), create an ellipse.
Move down the left and right anchor points to make it more like an egg shape. 

Add lighter copy in front (Control-C, Control-F) and make the copy smaller.

Change the fill color to dark brown and draw a smaller ellipse on the bottom, which needs to be slightly rotated to the left.

At the end, add a few yellow circles over the catkin. We’ve just made a willow catkin. Better group it now, as it will be easier to move them later.

creating the willow catkin

Step 3

Place this willow catkin on top of the branch.

Create a copy, and then place it on the top left side of the branch. Rotate this slightly to the left.

While holding down the Alt key, move this catkin down. Keep pressing Control-D and the copy of the catkin will move along the branch.

Once you fill up the left side of the branch, right-click and press Transform > Reflect. Check Vertical in the new dialogue window and Angle 90 degrees. Then hit Copy. Now you should have a willow branch full of catkins.

multiplying willow catkins

Step 4

You can make a new one by rearranging the catkins.

creating another willow catkin branch

Step 5

Rotate and warp the branches to show that they are flexible.

warping branches

3. Create the Bluebell Flowers

Step 1

Go ahead and create a violet ellipse to start the first petal of our bluebell.

Keep this petal selected, and then take the Convert Anchor Point Tool (Shift-C) and click on the bottom anchor point—you will get a sharp corner.

Next, use the Direct Selection Tool (A) to select the top and bottom anchor points and move them up.

Copy-paste behind (Control-C, Control-B) the first shape, and make it wider and darker.

creating the first petal of the bluebell

Step 2

Copy-paste the first petal that you created and warp it. This is the left petal of the bluebell. Expand this shape (Object > Expand Appearance).

Now we're going to create the right petal. Make sure that the new copy stays selected and right-click with your mouse. Press Transform > Reflect, select the Vertical axis of reflection and press Copy. Move it to the right.

We’ll now create the back petals. Simply copy the first straight petal, make a copy of it, change the fill color to a darker color, and place it in the back. Add another dark petal for the back.

creating the second third fourth and fifth petals of bluebells

Step 3

Remember the receptacle we used for the snowdrops? Go ahead and take a copy of it now for the bluebell. Remember the leaves we used for the snowdrops? Let’s take a copy of it for the sepal of the bluebell. Voila! We’ve just created our first bluebell flower!

placing the receptacle and sepal on the bluebell

Step 4

Now that we have the bluebell flower, let’s create the flower bud of the bluebell. In the image below, you can see that we first take a violet ellipse, and then warp it, add a smaller, lighter copy in front, and add a receptacle and sepals. That's all for the bud. And you guessed it right! Better group them now (right-click > Group).

creating the bud of the bluebell

Step 5

Let’s go ahead and add stems to our bluebell flowers and buds. Delete the fill color and set the stroke color. Using the Line Segment Tool (\), we will draw stalks. The stroke weight should be thick and Round Cap on the Stroke panel should be checked off. 

Place flowers on each stem. Then add small leaves, just like the real bluebell flowers. You can take the sepals and turn them into regular leaves.

creating the stalk and placing leaves

4. Create the Anemone Flowers

Step 1

Make sure that you have deleted the stroke color and set up the fill color. The last flower that we’ll be creating today is the anemone.

After creating a light beige ellipse, which is our first petal, warp it using the options shown below. Expand the appearance. To show the volume of the petal, let's create a copy behind and make it lighter. Again, I just marked the outlines with the black stroke so that you can see better—you don't need the black stroke for your piece.

creating the first petal of the anemone

Step 2

Take a copy of the veins from the snowdrop and place them on our anemone petal. Group it—our first petal is complete.

Now we need to make five of them. Keep it selected, take the Rotate Tool (R) and while holding down the Alt key, click under the petal. In the new dialogue window, enter Angle 72degrees and hit Copy. Press Control-D three more times to get the rest of the petals.

creating another petals of anemone

Step 3

Place a yellow circle in the middle as a stigma, the middle part of flower.

To make our anemone more realistic, let's create stamens. Stamens actually consist of two parts: a filament (a tiny stalk which grows on a stigma) and an anther (where the pollen is stored).

Take the Arc Tool, delete the fill color and set the stroke color. It has to be slightly darker than the stigma. Draw many small filaments as shown in the following image. After that, remove the color from the stroke, make the fill color light yellow, and draw many small circles for the anthers.

Your finished artwork should look close to the last flower in the following image.

finishing creating the anemone

Step 4

Now I'm pretty sure you know how to create the anemone's bud. Try to do it by yourself, so you can get some practice.

creating the bud of the anemone

Step 5

Draw in a few stems—the stoke color is the same as for the stem of the snowdrops. Place flowers and buds (as many as you want) on each stem.

creating the stalks and placing the bud and anemone flowers on stalks

Step 6

Using the Eyedropper Tool (I), take the same fill color as the leaves of snowdrops. Make sure that you don't have any stroke color. The image below has the stroke color to show you the boundaries and that the entire leaf is made from different sizes of ellipses.

So let’s go ahead and draw three ellipses as shown below. Then add three on the bottom. Select all of them and press the Unite button on the Pathfinder panel (Window > Pathfinder). 

On the third leaf down below, you can see two marked anchor points which you want to delete using the Delete Anchor Point Tool (-).

Using the shapes you just got and maybe adding a few extra ellipses, form a leaf.

creating the leaf of anemone

Step 7

Select all the ellipses you used to form the leaf (everything from the previous step) and press the Unite button on the Pathfinder panel (Window > Pathfinder). Delete the unnecessary anchor points using theDelete Anchor Point Tool (-).

If you’d like, you can move the handles of the anchor points to make the leaf little bit smoother.

creating the leaf of anemone 2

Step 8

Add a long, dark green ellipse as the stem. Then go to Effect > Warp > Arc and warp the leaf.

You can create a few of them, but be sure to expand every leaf.

warping the leaf

Step 9

Place the leaves close to the stems of the anemones.

placing leaves

5. Create the Backgrounds

We’re almost there! Let’s draw four darker circles in which to place our beautiful flowers.

creating the circle background for each flower

Awesome Work, You're Done!

Phew! That was some hard work, right? But you did an awesome job!!

I hope that the spring has already blessed your city with nice weather and a pocketful of sunshine. I wish you all a bright and happy spring, filled with beautiful flowers. See you next time!

placing each flower on the circle background

15 Best WordPress Portfolio Themes For Creatives

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Whether you're a photographer, a painter, or a web designer, one thing remains a constant: You need a portfolio. After all, portfolios are the time-tested, best way to give potential clients a look into your work history and methodology. 

I'll give you an example. A photographer needs a portfolio to display his best work with categories for featuring different types of photos like black and white or nature-themed. Likewise, a web designer needs a creative portfolio that can be used to show off her latest client projects and even provide space to write about the development process. 

Portfolios can take on many shapes and many styles. But the important commonality here is that they are, in fact, important. If you want to ensure your work resonates with its target audience, and pick up a few new clients or customers, you can use WordPress portfolio themes to build a stunning representation for your work on the web. 

Useful WordPress Portfolio Theme Features

While the best portfolio themes can vary widely in presentation style, they often include a similar feature set. Getting familiar with what is offered aids in the decision-making process. It let's you know what to expect in a solid portfolio theme purchase and allows you to quickly compare creative options. A few popular features include: 

  • Dedicated portfolio page layouts. These give you the ability to customize the look of your portfolio without having to dig into code. 
  • Masonry, grid, and list options. Because varied presentation options are the spice of life and can help maintain visitor interest. 
  • Portfolio item descriptions. This lets you describe each project and give visitors insight into how you work. 
  • Slideshows. Adding an interactive element can pique visitor interest. 
  • Parallax sliders and backgrounds. More smooth moving parts create visual interest and support for your work. 
  • Video backgrounds. Inclusion of video backgrounds can help engage visitors if you're taking a storytelling approach to displaying your portfolio pieces. 
  • Galleries. Act as a nice supplement to portfolios and let you display more than one image or video per portfolio piece. 

These are just a sampling of what many creative WordPress portfolio themes include. Your mileage may vary. But now you have a better appreciation of what to expect as you begin browsing through the many WordPress portfolio themes currently available on ThemeForest. 

WordPress portfolio themes available on ThemeForest
Best WP Portfolio Themes for Creatives, available for sale and download on Envato Market (ThemeForest).

The WordPress themes included here are some of the very best options for creating a portfolio out there right now. And best of all, these are the top sellers, the themes that many people have already tried and loved. 

Best Portfolio WordPress Themes - To Display Your Creative Work Online

With a good understanding of what makes up the very best portfolio WordPress themes available for creatives of all types, we can move on to the theme showcase. Here you'll find 15 of the very best (and the best-selling) portfolio themes money can buy:

1. Ronneby - High-Performance WP Portfolio Theme

If you need to display your creative work online with a robust canvas of options, Ronneby is a great choice! It's dubbed a high-performance WordPress theme and for good reason. It can be used to create just about any kind of site you want, and is certainly up for the task of making a stunning portfolio. 

It comes with a versatile set of display options, with over 40 layouts, plenty of portfolio options, numerous demo layouts, and several plugins like Slider Revolution, Visual Composer, and Ultimate Addons for Visual Composer. 

This responsive and retina-ready theme includes one-click installation, 8 pre-made headers, Mega Menu options, modern typography, portfolio hover variants, 23 portfolio page types, 48 styled widgets, over 1,700 font icons, and it's WooCommerce-ready. Support and updates are included as well. 

Ronneby WP Creative Folio Theme

2. Kalium - Creative WP Theme for Professionals

The Kalium theme was designed with creative people in mind, offering a host of features for creative professionals that help them get their work in front of prospective clients. It comes with many pre-made demos that can be installed with a single click, saving you a considerable amount of time. 

It's packed with numerous plugins that make designing custom layouts a breeze including Visual Composer, Revolution Slider, and LayerSlider. Plus it comes with shortcodes, can be translated, and supports unique portfolio options including hover styles, Dribbble Portfolio integration, and over 30 portfolio types. Other features include over 700 Google Fonts, unlimited skins, over 800 icons, multiple footer styles, and the whole thing is responsive and retina-ready. 

This theme packs the features you need to create a stunning portfolio to showcase your creative work!

Kalium Creative Portfolio WordPress Theme

3. Porto - Responsive WordPress Theme for Creatives

Porto is another fantastic portfolio theme that offers a multitude of options for building a website that's a bit more corporate in its presentation style. It comes with 25 unique homepage versions, light and dark skin options, RTL support, and a super powerful admin panel that let's you customize to your heart's content. 

This theme is super fast, is compatible with WooCommerce, supports unlimited header layouts and Mega Menus, is mobile and retina optimized, and comes with full support and documentation. Visual Composer and Master Slider are included as well. 

Porto - Responsive WordPress Theme for Creatives

4. TheFox - Creative Multi-Purpose WordPress Theme

TheFox is a multipurpose WordPress theme that offers plenty of options for creating a stylish portfolio that suits the needs of creatives from all walks. This theme is responsive and super flexible, allowing for numerous customizations to build the perfect site to suit your needs. 

It comes with loads of demos, plenty of documentation, support, and a video tutorial for quick setup. Also included are 30 homepage designs, over 250 design details, a robust theme options panel, Visual Composer, Premium Slider, and a shortcode generator. You also get a one-click demo importer, Mega Menu, WooCommerce compatibility, CSS3 animations, unlimited colors, header options, and so much more. A flexible and robust WordPress folio theme to display your best creative work.

The Fox - best portfolio wordpress themes

5. Unicon - Design-Driven WordPress Portfolio Theme

Unicon was made with designers in mind, offering plenty of customization options without bogging down users. It comes with a Drag & Drop Page Builder, a responsive and retina-ready design, 50 Page Builder elements, and one page layouts. It also features multiple headers, sticky headers, Revolution Slider, Mega Menus, one-click setup, over 650 Ultrasharp icons, and over 50 premade layouts. It packs high-quality code, numerous features, free updates, as well as the display options you need to make a rockstar online portfolio!

Unicon - Creative WordPress Portfolio Theme

6. Uncode - Multi-Use WordPress Portfolio Theme

Another best-selling WordPress portfolio theme worth checking out is Uncode. This theme is multi-use, so it can be configured to suit just about any purpose. However, it comes packed with loads of portfolio features sure to please creatives of all types: designers, illustrators, photographers, and more. It also includes several high-quality plugins like Visual Composer, Layer Slider, Revolution Slider, and iLightbox. 

It's WooCommerce compatible and WPML ready. It comes with 20 homepage layouts, a full admin options panel, grid layouts, over 6 menu styles, and dedicated portfolio and blog templates for total control over your design. 

Uncode - Multi-Use WordPress Portfolio Theme

7. Atelier - Creative Multi-Purpose WordPress Theme

While the primary focus of the Atelier theme is e-commerce, it's also perfect for portfolios and comes with the features to back up that claim. It comes with 12 demos that can be installed with one click, a minimal design, speed and SEO optimization, and a responsive design. 

It also packs in 10 different header types, animated headers, 5 cart animations, multiple product display types, and drag-and-drop page builder. It features Visual Composer compatibility, numerous page types including portfolio and blog. You can make quick use of it's shortcodes, RTL support, Mega Menus, and more. 

Atelier - Creative Best WordPress Theme

8. Rhythm - Best Flexible Portfolio WordPress Theme

Rhythm is another theme that can be whatever you want it to be, from a one-page portfolio to a multi-page experience. It comes with Mega Menu, Fullscreen Menu, and Side Menu, and multiple page layouts to suit a variety of needs. 

This flexible creative WordPress theme also comes with Visual Composer, Revolution Slider, over 10 blog pages, and multiple shop pages. It packs in 38 different demos, one-click installation, a full theme options panel, and Google Fonts. 

With over 40 different portfolio pages and a multitude of layout options, you can display your portfolio with poise—and be backed by the power to extend your site as you grow!

Rhythm - Best Portfolio WordPress Theme

9. Scalia - Multi-Concept WordPress Theme for Creatives

Scalia is another best-selling WordPress theme that offers multi-concept solutions for businesses, shops, and creatives. This theme's numerous portfolio layouts and gallery options make it a great choice for displaying your creative work. It features five different designs to suit varying tastes and includes 100 unique page templates.

There are 8 blog styles, multiple shop pages, quick finders, and more. It also comes with Visual Composer, Mega Menus, and a responsive design. It's robust and ready to be extended with WPML, sliders, and WooCommerce compatibility. 

Scalia - Multi-Concept Creative WordPress Theme

10. Borderland - A Daring Multi-Concept WordPress Theme

Borderland is a creative WP theme that can be used for a variety of purposes, but we're focusing on its portfolio features today. 

It comes with 12 beautiful demos that can be imported with a single click, WooCommerce shop compatibility, Ajax page transitions, Fullscreen Elated Slider, a clients carousel, and a testimonials shortcode.

It features numerous layout options, such as portfolio single templates, portfolio list layouts, hover animation effects, multiple blog layouts, sliders, and custom post formats. You can also put parallax backgrounds, video backgrounds, and a number of additional features to work. Grab this WP theme today to create a stylish portfolio and to standout on the web!

Borderland - Best WordPress Theme

11. PhotoMe - Creative Photo Gallery Photography Theme

If photography is your outlet of choice, you'll love the PhotoMe theme. It comes jam-packed with over 50 gallery and portfolio layouts, one of which is certain to fit your next project. 

It also comes with 8 demos, all of which can be imported with a single click and supports a multitude of options and portfolio templates for customizing your site to best display your work. 

This theme supports the Live Customizer, features a responsive layout, comes with a Content Builder, blog templates, and a one page layout. It also packs in Revolution Slider, WooCommerce support, and includes support and documentation. PhotoMe is a feature-rich theme you can use to set up your photography portfolio online! 

PhotoMe - Creative Photo Gallery Photography Theme

12. Photography- Photography WordPress Portfolio Theme

This is a WP theme that's ideal for photographers and is aptly named Photography theme. This responsive theme comes with 24 demos that can be installed with just one click, dark and light style options, as well as over 70 gallery and portfolio templates—to display your best work. 

It also features, infinite scroll, a photo proofing section with password protection, Live Customizer support, a Content Builder, 8 menu layouts. It comes with support, documentation, and professional files to get your photography portfolio started right. 

Photography - Photography WordPress Portfolio Theme

13. Kinetika - Fullscreen Creative Photography WP Theme

Kinetika is a fullscreen photography theme that includes numerous gallery and portfolio features that allowa for the creative display of your latest and best works. If you're a photographer or need to display your work at full-screen, then this is a great WordPress portfolio theme to start with.

It includes a promotion box, a portfolio and blog carousel, fullscreen slideshows and videos, and a proofing gallery. You'll also get slideshow text, multiple headers, video page backgrounds, and a fullscreen menu. And it packs in Revolution Slider, WooCommerce compatibility, WPML compatibility, as well as optimization for speed and SEO. 

Kinetika - Best Photography WP Theme

14. Foundry - Highly-Flexible Wordpress Portfolio Theme

Foundry is another multipurpose theme that can be used to create a knockout portfolio to impress your clients. The design here is flat, responsive and totally professional, all while being super easy to customize thanks to the inclusion of Visual Composer, and numerous page builder elements. 

It also comes with great display options, such as: fullwidth and boxed layouts, ready-to-use demo pages, over 20 homepage designs, coming soon pages, Mega Menus, and multiple menu styles. It has easy to customize components like one-click color changes. It includes features like, page notifications, Google Fonts, WooCommerce compatibility, and well as documentation and video tutorials. 

You can have your portfolio online quickly, but also all the WordPress theme features you need to work with as you grow your reputation and expand your folio of professional work.

Foundry - Highly-Flexible Wordpress Portfolio Theme

15. Vigor - A Fresh WordPress Theme for Creative Folios

The last theme to make our cut of the best-selling portfolio WordPress themes is Vigor. This theme is easy to customize and ideal for creating a compelling portfolio that truly captures attention. If you want your portfolio to stand out online, this is the theme to grab!

It comes with a powerful admin interface, multiple header layouts, Edge Slider, parallax, animations, a masonry gallery, fullscreen menus, Mega Menu, and video backgrounds. As well as great visual display options, like LayerSlider, Visual Composer, portfolio lists, single items, and sliders, a client carousel, and pretty much everything you'd ever need to display your work in-style online.

Vigor - WordPress Theme for Creative Folios

How to Make a Portfolio Using Creative WordPress Themes

1. Carefully Install Your Theme

After picking the right theme for your situation, make sure you install it correctly. This means following the theme's included documentation as well as following general theme installation best practices

It's a good idea to create a child theme for the portfolio WordPress theme you select as well, since this will ensure that the customizations you make won't be deleted when a theme update is released. 

2. Use The Theme's Customization Settings

Speaking of customization, it's a fantastic idea to get familiar with how you can customize your chosen theme. Most good themes come with thorough documentation, so be sure to read that to find out all of the little things you can modify or adapt to suit your needs. 

Whether it makes use of the theme options panel, Live Customizer, or includes a custom settings screen, familiarize yourself with what's included and make use of it to the greatest extent possible. 

3. Optimize Your Portfolio Items

While you're perusing your theme's documentation, you'll likely come across some specifications about how to approach your portfolio items. That is, you should pay attention to the sizing specifications, formats accepted, and your layout options. Then, you can go through all of the items you'd like to feature in your portfolio and optimize them accordingly. 

A great portfolio layout won't help you if your items don't fit the format correctly. Everything will look "off." To avoid this, take the appropriate time to resize and format your images. A pristine end result will be worth it. 

4. Keep Your Portfolio Up-to-Date

Once your site is up and running with your new WordPress portfolio theme, be certain to keep your portfolio up to date. Set aside some time each month to review your work and see if something new should be included in the lineup. Doing this keeps your site fresh and ensures you're always putting your best face forward. 

Pick the Right Portfolio WordPress Theme Now!

Trying to cobble together a portfolio site can feel maddening when starting from scratch. But with a fantastic selection of creative portfolio WordPress themes to choose from, you can't go wrong. With a little research, you're certain to find the perfect theme to suit your personality and to act as your representation on the web. We have a whole lot of choices on ThemeForest, brought to you by the largest global community of creatives.

How to Create Dramatic Lighting in Your Digital Painting Portraits

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Final product image
What You'll Be Creating

Artists are fussy. Whether we're dealing with composition, color, or lighting, we tend to change our minds a lot. Luckily, with Photoshop, you can make dramatic changes to your portraits in a fraction of the time. In this tutorial, I'll show you several ways you can light any digital portrait quickly and easily.

1. The Initial Black and White Portrait

Step 1

In order to demonstrate these different lighting scenarios, I'll be using one digital portrait as the main base for each effect. Get started by converting your photo reference to a sketch using a Hard Round Brush.

Create a Digital Sketch Based on a Reference in Photoshop
Woman stock photo from Envato Market.

Step 2

Next, use the Brush Tool (B) to begin painting the initial grayscale tones of the painting. Stick to black and white in order to effectively illustrate the lighting setup from the original reference. If you're a beginner, this is the easiest way to learn light and shadow without the distraction or intimidation of color.

Digitally Painting Black and White Base Tones
Notice that the light source comes straight from the upper left side just like the original reference.

Step 3

Now that you have the base tones all set, begin painting more shadows. Keep your layers separate according to my blend mode method for easy shading. Since the light source comes from the top-left corner, I'll keep this in mind when moving on to the next lighting scenarios.

Painting More Shadows onto Your Digital Painting

Continue refining your painting. Use a Hard Round Brush to clean up each area for a well-defined portrait. Keep the portrait on a layer separate from the background in order to experiment with future lighting effects from behind.

Refine the Details of Your Black and White Portrait
How to Light Digital Painting Portraits Art by Melody Nieves

Here's the final portrait. If you keep the painting minimal, it will act as a great base for the next lighting effects.

2. The Spotlight Effect

Step 1

The first setup we'll create is a simple spotlight effect. The inspiration comes from this portrait on Envato Market, and it'll be easier to recreate this using the light source in the current position. Create a New Layer and set it to Multiply. Use a dark gray to begin painting soft shadows on the right side of our subject with a Soft Round Brush.

Paint Shadow onto Digital Portraits for Spotlight Effect

Paint more shadows onto the neck and hair, paying special attention to the direction of the light to cast an angular shadow. Black out some of the hair just like the reference for added drama.

Create Dramatic Angular Shadows in adobe Photoshop

Step 2

Now incorporate some more light into the scene. On a New Layer set to Overlay, paint white highlights across the left side of the face and hair. Use a Hard Round Brush at 100% Hardness to make your brush strokes incredibly crisp. You can also create brilliant shine by simply using the Eraser Tool (E) to delicately soften any hard edges.

Painting Highlights for Spotlight Effect

Place a layer underneath your portrait to paint some soft white light onto the wall behind our model. This will reinforce the lighting scheme because light has a tendency to bounce onto nearby surfaces.

Spotlight Digital Painting Art by Melody Nieves

And that's it! This is probably one of the easiest ways to create intense lighting for any portrait. Now let's move on to our next effect!

3. The Dramatic Blinds Effect

Step 1

We're all probably guilty of taking cheesy photos in front of a window. Since the blinds block out the natural sunlight coming in, the shadows give a cool and mysterious touch to any portrait. Let's recreate this effect using most of the spotlight effect as our first step. Simply delete the original highlight layer because we'll need custom highlights for this scenario.

I'll be studying this Envato Market picture for the blinds reference.

Create a New Layer above your previous shadows. Using a Hard Round Brush, begin drawing straight lines across your subject while holding down Shift. Hit Control-T to Free Transform, rotating the lines so that they're now at an angle.

Draw Lines for Blinds Lighting Effect in Adobe Photoshop

Step 2

Let's blur the lines for a subtler effect. With the layer selected, go to Filter > Blur > Gaussian Blur, and blur the lines with a Radius of 20 pixels. If the lines are too strong on her face, simply use the Eraser Tool (E) to lift some of the shadow.

Blur Lines using Gaussian Blur Filter
Instantly the blur makes this effect look more realistic!

Step 3

Now it's time for the highlights! Pay special attention to the areas in which sunlight is hitting the model. Emphasize the highlights in those areas and don't forget to include some on the right side for a nice contrast against the shadows. Continue to add subtle highlights towards the left side. There isn't as much light with this effect so you don't have to go overboard with it.

Add Highlights to Intensify the Blinds Lighting Effect

Sometimes dust has a way of catching the light. So to finish this lighting scenario, paint tiny white dots gathered near the light source for a cool effect.

Blinds Lighing Digital Painting Art by Melody Nieves

How easy was that? I love recreating fun scenarios like this because they're easily recognizable.

4. Rim Lighting

Step 1

Rim lighting is a really cool effect when the subject is outlined with bright light. Many instances of rim lighting can be found in combination with silhouettes, but the effect is also possible with natural lighting.

For this example, I'll be using this gorgeous Envato Market reference as a guide. For this scenario, we'll dramatically change the direction of the main light source. On a layer underneath the model, first paint some soft white light behind her.

Painting Light Behind Your Portrait in Adobe Photoshop

Step 2

Next, let's paint some shadows. Just like our previous scenarios, begin painting shadows on a New Layer set to Multiply. This time, concentrate the shadow on the background as well as her face to create a slight silhouette effect. Keeping the background darker will also allow for better contrast when we add the rim light.

Create a SIlhouette Painting Effect in Adobe Photohshop

Continue adding more angular shadows to effectively illustrate the lighting scheme. Concentrate them on the face and neck to help carve out a more 3D look in this step.

Understanding Shadows and the Direction of Light in Photoshop
Notice that the angle of the shadows changes because the light source is in a different position.

Step 3

Once all the shadows are done, you can begin outlining the model with rim light. Use a tiny HardRound Brush to sketch white light all around the model. Try not to make it look too perfect or else it won't look natural.

Outline a Portrait for Rim Light Effect in Photoshop
Don't just outline the edges. Bounce highlights onto the hair to make your painting appear more 3D.

Continue to add more shine and crisp details. Add even more light by setting a New Layer to Overlay and using white to paint bright highlights all around her head and the edges of her hair.

Digitally Painting Rim Lighting Art by Melody Nieves

Here's the completed effect. Just by casting shadows onto her face, we've completely changed the original lighting scheme.

5. Colorful Lighting

Step 1

Who doesn't love color? When I saw this retro reference on Envato Market, I knew I had to recreate the effect! To do this, we'll use the original grayscale portrait as a base.

First, fill a New Layer with white underneath your gray background and decrease the Opacity of the gray one to 35%. Using a bright peach color, paint it all over the hair and lips. Afterwards, set the layer to Subtract. This mode automatically makes the hair appear black as night without losing its detail.

Use Subtract to Add Color to a Digital Painting

Step 2

Time for color! Fill a New Layer with a bright blue color and set it to Color Burn, adjusting the Opacity to 25%. Then, on a separate layer, paint a nice bright red softly at an angle and set it to Pin Light with an Opacity of 39%.

Use Color Burn and Pin LIght to Add Color to a Painting
Always experiment with color and Layer Blend Modes for interesting effects!

Create the colorful artificial light by painting the colors baby blue and pink on a layer set to Overlay. Duplicate the layer twice to intensify the effect by hitting Control-J.

Add Colorful Artifical Light to a Digital Painting
Always use Overlay to incorporate more colorful lighting into your paintings!

Because we're incorporating color into the portrait, we'll now need to make sure that the colors are reflected onto the skin and hair. Paint bright red and blue hues on a layer set to Color across the face. A touch of red to the lips will also add to the color scheme.

Reflecting Color Artificial Light in Adobe Photoshop
By making the red color softly touch the skin, this painting now truly fits the scene.

Step 3

Turn up the drama in your portrait with intense shadow. Just like in the previous steps, use Multiply to emphasize shadows on the right side and towards the bottom for added style.

Add Shadow to a Colorful Portrait in Adobe Photoshop
Shadows add instant realism! Always experiment to find new ways to add style and intensity to your painting.

Time for highlights! Use a Hard Round Brush to paint bright, beautiful highlights across the hair. Dance both colors on each side, experimenting with how much the red and blue colors are reflected onto the opposite side.

Add Colorful Highlights to Hair in Adobe Photoshop

Continue tweaking the colors and highlights to make all the elements in this scenario more cohesive.

Digitally Painting Colorful LIghting Effect by Melody Nieves

Completely different from the rest of our examples, this final portrait stands on its own because of its beautiful two-toned color effect!

Conclusion

You can add drama to any boring portrait by painting intense light and shadow.

Even if you start with a much simpler portrait, challenge yourself to experiment with as many lighting setups as you can. Keep referencing new and exciting photos to push your skills even further.

Practice makes perfect. And these quick examples are simple yet effective.

I really hope you've enjoyed this tutorial. Feel free to ask me any questions in the comments! For more tips on digitally painting portraits in Adobe Photoshop, check out these tutorials below:

Illustrator in 60 Seconds: How to Use Drop Shadows

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The Drop Shadow Effect

Ever wondered how you can add more depth to your designs? Well, wonder no more, since in the following moments you'll see how you can do just that using Adobe Illustrator's Drop Shadow effect.

You will learn how easy it is to create interesting shadows that you can use and apply on any future designs with just a couple of clicks.

So without wasting any more time, let's get to it!

A Bit More Detail

Learn more about Adobe Illustrator on Envato Tuts+:

60 Seconds?!

This is part of a series of quick video tutorials on Envato Tuts+ in which we introduce a range of subjects, all in 60 seconds—just enough to whet your appetite. Let us know in the comments what you thought of this video and what else you'd like to see explained in 60 seconds!

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