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How to Draw Animals: Crocodiles, Alligators, Caimans and Gharials

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Final product image
What You'll Be Creating

Although crocodiles aren't the closest extant relatives of dinosaurs, they surely don't look much different than them. Big, scaly, ferocious, with huge jaws full of sharp teeth—they make a good reference for dragons, don't they? Let's take a look at four species of crocodilians (the family of crocodiles): the well known crocodiles and alligators, and lesser known species such as caimans and gharials.

1. General Crocodile Anatomy

Skeleton 

Let's take a look inside a crocodile to understand what makes its body look as it does.

First of all, notice how huge the skull is in comparison to the rest of the body. It's quite uncommon for modern vertebrates! Also, the body is very long and kept very close to the ground because of the short limbs and sprawling gait. The tail is long, very big, and makes up a significant part of the body.

crocodile skeleton drawing anatomy

All these bones would be hard to remember, but we don't need to do it. We can simplify the most important pieces of information into something much more useful:

crocodile skeleton drawing anatomy 2

To create the correct pose of an animal we need to know how it moves. As you may have noticed, crocodiles often "crawl" with their belly almost on the ground. It's because of their "sprawling" posture—their elbows and knees are pointing to the outside (B) instead of being kept on the sides of the body (A). However, unlike lizards, crocodiles aren't restricted to this movement; they can stand almost upright, with their limbs rotated the "correct" way. This lets them move very fast.

Another important thing to remember is that crocodiles drag their tails on the ground, which differentiates them from dinosaurs.

crocodile skeleton drawing anatomy 3
To remember this pose, imagine that crocodiles constantly do push-ups
crocodile skeleton drawing anatomy movement animation

Body

The crocodile's musculature is hidden well under the thick skin, so we don't need to learn about individual muscles. Let's just take a look at how invisible muscles define the visible silhouette:

crocodile anatomy drawiing muscles body
crocodile anatomy drawiing muscles body 2

2. Draw the Head of a Crocodile

Step 1

Start with a gentle curve. Attach a big circle to it, then another one in the middle, and one on the end.

Add a smaller circle to the last one (the tip of the "lips") and an ellipse on the top (the nose). Attach a circle to the biggest one—it will be the back of the lower jaw.

how to draw crocodile head

Step 2

Use the circles and the spaces between them to determine the curve of the crocodile smile.

how to draw crocodile head 2

Step 3

Add eyes on the top of the head.

how to draw crocodile head 3

Step 4

Base your final lines on the guide lines.

how to draw crocodile head 4

Step 5

Time for the teeth! Crocodiles have both their jaws the same width, so all the teeth will be visible. Can you see the curves of the "lips"? The longest teeth are where the curve is the the most convex.

how to draw crocodile head 5

Step 6

Draw the upper teeth according to this formula.

how to draw crocodile head 6

Step 7

Now, for the lower teeth—locate the convex parts...

how to draw crocodile head 7

Step 8

... and draw the teeth.

how to draw crocodile head 8

Step 9

Use the same circles to create the top view. Make sure to keep them in a row!

how to draw crocodile head 9

Step 10

Add the eyes on the top...

how to draw crocodile head 10

Step 11

... and the rest should be quite simple. Notice the V-shape!

how to draw crocodile head 11

Step 12

What's really interesting about the crocodile head is that what you see is actually a skull covered with skin—there are very few muscles in this area. There's just one great exception: the jaw muscles. Observe how they work to draw the opened mouth of a crocodile properly:

how to draw crocodile head jaws

Step 13

Alligators are very similar to crocodiles, but there are two things that make it easy to distinguish them. First, the lower jaw of the alligator is narrower than the upper one, so the lower row of teeth isn't visible on the top.

how to draw alligator head

Second, the head of the alligator is much wider, U-shaped, and less curvy.

how to draw alligator head 2

Step 14

Caimans, smaller relatives of true crocodiles, look just like smaller crocodiles—the snout is shorter, and the eyes seem bigger and more protruding.

how to draw caiman head

Step 15

Another member of the crocodile family, the gharial, has a really characteristic head:

  • very long snout with a distinctive bump on the end (males only)
  • even rows of teeth
  • protruding eyes
how to draw gharial gavial head

3. Draw the Eyes of a Crocodile

Step 1

Start with an ellipse and draw the pupil inside. Just like cats, crocodiles' eyes are slit in the light and round in the dark.

how to draw crocodile eyes

Step 2

Add the ridges around.

how to draw crocodile eyes 2

Step 3

Add simple lines to create scales.

how to draw crocodile eyes 3

Step 4

Crocodile eyes are protruding, so that the animal can keep them above the water level when its body is fully submerged. Remember that when drawing the eye—it shouldn't be "stuck" to a flat wall of skull, but should have a 3D structure.

how to draw crocodile eyes 4

Step 5

There's an ear right behind the eye, so let's include it.

how to draw crocodile eyes 5

Step 6

Add the scales.

how to draw crocodile eyes 6

Step 7

And finish it up.

how to draw crocodile eyes 7

4. Draw the Feet of a Crocodile

Crocodiles have five toes on the front feet and four toes on the hind feet. The webbing depends on the actual species:

  • Alligators have all their feet webbed.
  • Caimans and gharials have their back feet webbed.
  • True crocodiles may have their back feet webbed, or none at all, depending on the species.
how to draw crocodile paws claws feet
1—front feet; 2—hind feet

Step 1

To draw the feet, start with a general construction. The ellipse defines the point of "pushing".

how to draw crocodile paws claws feet 2

Step 2

Add the toes.

how to draw crocodile paws claws feet 3

Step 3

Add circles almost on the tip, to define the width of the toes.

how to draw crocodile paws claws feet 4

Step 4

Draw the outlines of the toes. Notice that this outline is pretty simple to draw even without any type of guide lines ("baby hands"), so you may skip the previous steps and go right here, if you feel confident.

how to draw crocodile paws claws feet 5

Step 5

Add the claws. Notice that not all of the toes end with claws! (Use the scheme from before as a reference).

how to draw crocodile paws claws feet 6

Step 6

Now, if your species has the webbing, add it.

how to draw crocodile paws claws feet 7

Step 7

Polish up the drawing.

how to draw crocodile paws claws feet 8

5. Draw the Crocodile Scales Pattern

Although the skin of a crocodile may look very complicated, it's actually friendlier for drawing than a snake or a fish. Let's see how to turn this chaos into order!

Step 1

Start with vertical bands around the body.

how to draw crocodile alligator scales pattern

Step 2

Cross them with horizontal lines just as below. The first of the squarish scales should appear.

how to draw crocodile alligator scales pattern 2

Step 3

The scales we've just sketched are the keeled ones—they have a ridge, or a small plate, in the middle.

how to draw crocodile alligator scales pattern 3

Step 4

Now, add horizontal lines on the rest of the squarish, but un-keeled scales. They don't need to be very even; it's even better if they are a little bit random.

how to draw crocodile alligator scales pattern 4

Step 5

The areas that are left are where all the chaos begins. Very small, roundish scales occur here in irregular rows. Create these rows:

how to draw crocodile alligator scales pattern 5

Step 6

Then cut these rows with short horizontal lines.

how to draw crocodile alligator scales pattern 6

Step 7

Some of the smaller scales are slightly keeled too, although with them it looks more like a hump. These scales will seem bigger and thicker among the others.

how to draw crocodile alligator scales pattern 7

Step 8

Place two big keeled scales behind the eyes, and two plates on top of them.

how to draw crocodile alligator scales pattern 8

Step 9

When it comes to the head, it's not actually covered in scales—it's rather cracked skin, so it has the same pattern as dried mud.

how to draw crocodile alligator scales pattern 9

Step 10

If you follow all the guide lines, you should have now a fully scaled crocodile. It's surely a lot of work! In the practical part of this tutorial I'll show you how to avoid this chore at least partially.

how to draw crocodile alligator scales pattern 10

6. Meet the Crocodile Species

We've already mentioned some of the crocodiles, so let's get to know them more closely. Remember—colors may vary depending on the actual species.

The Crocodile

"True crocodiles" belong to the largest of the family. They're usually olive-green, with darker patches that may create stripes. The underside is brighter, yellowish or creamy white.

how to draw crocodile
The Nile crocodile

The Alligator

As I've already said, alligators have wider snouts, with only the upper row of teeth showing when the mouth is closed. Their head is also smoother. They are darker than crocodiles, with a more whitish underside.

how to draw alligator
The American alligator

The Caiman

Caimans, such as the spectacled caiman, look like smaller crocodiles with big heads. To stress the difference between them and their bigger cousins, you can use brown as their main color.

how to draw caiman
The spectacled caiman

The Gharial (Gavial)

Gharials are the easiest to picture properly—their snouts are impossible to confuse with any other crocodilian. When it comes to colors, they can be black, dark brown, and even vivid green.

how to draw gharial gavial
The gharial

7. Practical Exercise—Draw a Crocodile Step By Step

Now we're going to take all this dry information and use it for something practical. Remember: I'm only showing you how to use it, so don't copy me step by step—rather, do the same as me, using the tips from previous steps in your own way.

Step 1

Start by sketching the idea right from your mind. You should include the simplified skeleton in this, but it doesn't need to be visible.

how to draw crocodile step by step

Step 2

Define the body blocks. If you're having problems here, remember—it's not about drawing crocodiles now. It means you should work on your manual skills and/or perspective before trying something as specific as animals.

how to draw crocodile step by step 2

Step 3

Sketch the head according to the instruction.

how to draw crocodile step by step 3

Step 4

Draw the outlines of the head.

how to draw crocodile step by step 4

Step 5

Add the teeth.

how to draw crocodile step by step 5

Step 6

Connect the head with the rest of the body by adding the neck. Bigger crocodiles and alligators have a "flagging" neck that gets flattened like a big bag of sand when the animal is on the ground.

how to draw crocodile step by step 6

Step 7

Now we're going to work on the scales. I promised to show you a non-chore way of drawing them, so let's see what we can do. Start by defining the basic lighting. It's light that sculpts details, so we don't need to draw them in the shadows.

how to draw crocodile step by step 7

Step 8

Draw the guide lines for scales, step by step, only in the light area and on its borders.

how to draw crocodile step by step 8
how to draw crocodile step by step 9
how to draw crocodile step by step 10
how to draw crocodile step by step 11
how to draw crocodile step by step 12
how to draw crocodile step by step 13
how to draw crocodile step by step 14
how to draw crocodile step by step 15
how to draw crocodile step by step 16

Step 9

Then draw the scales: solid in the light area and subtler in the transition area.

how to draw crocodile step by step 17

Step 10

If it's only a sketch, you can also add simple grids in the shadow looking like simplified scales.

how to draw crocodile step by step 18

Step 11

Finish the picture any way you want!

how to draw crocodile step by step 19

We're Done!

Now you can draw your own ferocious crocodiles! Feel free to use this information to create your own species, including dragons and other fantastic beasts. If you like this tutorial, make sure to check others of the series. Thank you for spending some time with me and see you next time!


Create a Bellydance Music Playlist Cover in Adobe Illustrator

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Final product image
What You'll Be Creating

Bellydance has a long history in Middle Eastern culture, and according to some experts it should be considered a dance of celebration, performance art or folk dance rather than entertainment of a seductive or provocative nature. Its roots are quite unclear, but it has had a presence in the history of Egypt, Turkey, Lebanon, Syria, Greece, and the "Khaleeji" region.

Traditionally associated with religious and erotic elements, the dance was created to fit the nature of a woman's torso muscles, hip and chest movement. Bellydancing focuses mainly on sensually weaving those body parts independently to the beats of the oriental music.

Bellydancers often dress themselves with colorful, highly decorated two-piece costumes (bra and skirt), free flowing gowns, embellished belts, shimmery scarves, coin belts or kaftan wear. They might also adopt props like zills, swords, veils, or canes for their dance.

Nowadays bellydancing can be spotted at weddings, family occasions, celebrations, festivals, and restaurants.

In this tutorial I will take you through the creative process of creating an album cover, from illustrated sketch to final EPS format. Learn to create cover art which you can upload to your track playlist. We will begin by sketching on Adobe Sketch, move on to some handy tools in Adobe Illustrator CC (2014 release), and incorporate Adobe Color CC into the work.

For some musical inspiration while you work, head over to SoundCloud, and immerse yourself with some exotic melodies and lush tunes from the Arab world.

1. Adobe Sketch and Illustrator Setup

Step 1

One of my commonly used pieces of software on-the-go is Adobe Sketch, which you can download right onto your iPad. It's a great tool to sketch out your ideas wherever you are, its tools behave realistically, and you can upload the finished work directly onto yourCreative Cloud and send to Adobe Illustrator/Photoshop CC automatically.

Let's begin. Open Adobe Sketch, rename your Project as "Bellydance Cover Art", and start sketching with your finger, or if you have an iPad-compatible stylus, that will work too. I work with the Intuos Creative Stylus, which you can also purchase from Wacom

Select the first Pencil tool from the top menu, and a dark blue tone, and start sketching.

Draw very lightly at first. The pen works on pressure, so the harder you press the darker the pencil stroke will be. Use the Eraser tool to remove any errors. Once you are satisfied, make sure you are logged in to your Creative Cloud. Now we can share the work, by clicking the Share menu, and Send to Illustrator.

using adobe sketch to sketch your drawing and share adobe sketch creative stylus pen illustrate share send to illustrator photoshop behance bellydance middle east cover art

Step 2

Your illustration will open by itself on Adobe Illustrator CC (2014), as "Bellydance Cover Art - Sketch 1.sket".

Now we want to create an album cover, so we need to customize the artboard to be a square fit. File > Document Setup, and select Edit Artboards. 

  • Name: Bellydance Cover
  • Width 22cm
  • Height 22cm

Click OK.

editing artboard on adobe illustrator cc name bellydance cover adjust width and height 22cm square artboard

File > Save As, Bellydance_Player_Cover_Art.ai.

We need to rename and lock the layer so that we can trace our drawing on top, so open Windows > Layers. Rename the layer as "Sketch".

Double-click the layer to open the Layer Options menu, and check Lock and Dim Images to: 25%, and OK.

locking layers and creating new layers layer options panel sketch lock print dim images 25 trace percentage illustrator adobe

On top of the Sketchlayer, Create New Layer, and name it "Artwork", so we can begin tracing the work on this layer.

One cool feature of the new Adobe Illustrator CC (2014) is that you can create your own custom Tools panel, to combine all the tools you commonly use for drawing.

Go to Windows > Tools > New Tools Panel, name it "Artwork Tools", and click OK. A new Tools panel will appear. You can just drag and drop any tool from the original Tools bar to the custom panel, and then close the original tools bar, to keep only the tools you need.

Create layers and customize tool panel on adobe illustrator CC 2014 release new tools create new layer workspaces

You can later save the custom Toolspanels in your Workspaces, by creating a workspace dedicated to drawing. Windows > Workspace > New Workspace.

File > Save (Command-S).

2. Tracing Tools

Step 1

Before we begin to trace out the artwork, let's learn some new featured tools.

Typically when I trace, I like to trace the small tidbits on top and move down to the skin, hair and background, since the larger areas don't need much work. The belly dancer's costume is fully embellished, so we can begin by filling up the forms in her outfit. 

The Pen Tool (P) is one of the most important tools in Adobe Illustrator. In the 2014 release of Illustrator CC, new updates to the tool give you more precision and flexibility when crafting your art. One main feature is the Pen Tool Preview, which lets you see your path (red line) before you place your anchor points, and saves you from cleaning paths later.

Pen Tool preview option in adobe illustrator CC tracing points

Another cool feature to test out is the ability to drag unequal point handles.

In previous versions, when you added a point, equally paired anchor handles were created. Now when adding a new point and holding the Command and Alt keys down, you can vary the length of the new anchor point handles, and control your curves more, without ruining your shape.

adobe illustrator cc creating control unequal paired anchor points hold down command control keys in adobe illustrator cc 2014 release

Another handy tool to test out is the Curvature Tool (Shift-~). It's basically the Pen Tool (P) with a curving twist option. It helps you to draw your curves more smoothly and quickly.

It's a bit tricky to get the hang of the first time, so take your time to try it out. One trick of this tool is the ability to draw perfect circles. Simply select the Curvature Tool (Shift-~), and click once in the center of each circular guide. With four clicks you can create a circle.

curvature tool shift  creating perfect circle in adobe illustrator cc 2014 release

And in case you want to have a straight line between the points, just double-click the center of each guide.

using the curvature tool sfift  to create smooth curves and straight lines

If there is an existing path you wish to fix, simply select the shape with the Selection Tool (V), and then take the Curvature Tool (Shift-~) and select the path, in order to convert it into a smooth curve.

selection tool and curvature tool to convert straight path to smooth curve on illustrator cc 2014 release

If you find it difficult at first, just use the Ellipse Tool (E), especially when you need to draw the coin ellipses.

Once you get the hang of the new features, all you really need to trace the artwork are the Pen Tool (P), Curvature Tool (Shift-~) and Ellipse Tool (E). Set your stroke to black with no fill color, and start tracing.

tracing using the pen tool P curvature tool Shift   and ellipse tool E on adobe illustrator cc

Step 2

Color is essential to good design, so you need to make sure you choose the right hues. There are several apps to help you choose the right color scheme. I used Adobe Color CC. For this album I decided to go with fiery red tones.

Create your color schemes, name them, and save.

Adobe Color CC color scheme generator hot reds blood red

Adobe Color CCgenerates themes you can sync with Adobe desktop apps like Photoshop and Illustrator, and mobile apps like Illustrator Line, Illustrator Draw, and Photoshop Sketch.

Open Windows > Color Themes.

If you are connected through Creative Cloud, click the refresh button and all your themes will be synced onto Illustrator.

Refresh color themes

Let's color!

As you go along, arrange the stacking order of the shapes according to their proper layering.

To move an object to the top or bottom position in its group or layer, select the object you want to move and choose Object > Arrange > Bring To Front(Shift-Command-]) or Object > Arrange > Send To Back(Shift-Command-[).

To move shapes by one object to the front or to the back, select the object you want to move, and choose Object > Arrange > Bring Forward(Command-]) or Object > Arrange > Send Backward(Command-[).

color shapes using color scheme saved adobe color cc onto illustrator cc 2014

Step 3

Next trace the body parts, using the same tools, with the Stroke set to black and Fill to none.

use the pen tool p curvature tool shift   and ellipse tool to trace on adobe illustrator cc

In the Layers panel, Create New Layer under "Artwork", and give it the title "Background".

Trace with the Curvature Tool (Shift-~) one part of the smoke, in the "Artwork" layer, on top of the the belly dancer's hip. Then on the "Background" layer, trace the rest of the smoke illustration.

File > Save (Command-S).

artwork tracing drawing pen tool curcature tool and ellipse tool bellydance cover art

Step 4

Lock the "Artwork" and "Background" layers, Create New Layer on top of "Artwork", and give it the title "Text".

Open Window > Brushes. In the Brushes panel sub-menu, Open Brush Library > Artistic > Artistic_Calligraphic.

Open Window  Brushes In Brushes panel submenu Open Brush Library  Artistic  Artistic_Calligraphic adobe illustrator

The Artistic_Calligraphic panel will open. You will find a 40pt.flat brush. Drag and drop it into the Brushes panel, then close the Artistic_Calligraphic panel.

Double click on the 40pt.flat brush and the Brush Options panel will open. Adjust the setting to:

  • Angle: 62 degrees / Random
  • Roundness: 35 percent / Stylus Wheel
  • Size: 46pt / Random

Click OK.

40pt flat brush setting adjust degrees percentage size random stylus wheel pressure

Click B, a shortcut for the Paintbrush Tool, and with the newly amended brush selected, trace the Arabic text " Ya Habibi", which translates to "My Love". Not everyone has the Middle Eastern version of Illustrator, so it's easier to just draw the text at this point.

tracing arabic text with 40t adjust brush settings

Next let's place in the English text. Click T, the shortcut for the Type Tool.

On the top menu bar you will find:

  • Character: Here you can select the font of choice. I selected the Brody font.
  • Font Size: 59 pt.

Make sure Paragraph is Align Left and Left-to-Right Paragraph Direction.

Now rotate the text Rotate (R), so it's aligned with the Arabic "Ya Habibi".

character align left paragraph direction ya habibi text rotate tool type tool

Next, select the Type Tool (T) again, with Brody font, 32 pt, Paragraph: Align Left and Left-to-Right Paragraph Direction, and type in "Bellydance Music from the Middle East".

File > Save (Command-S).

Type tool align left align right bellydance music from the Middle East paragraph

Step 5

Lock the "Text" layer, and unlock "Artwork".

Move on to Adobe Color CC and select the skin, hair, smoke and background tones.

Once you are done, move back to Illustrator and the Sync Color Themes panel.

adobe color cc to adobe illustrator cc export color themes saved sync artboard

Start coloring the remaining elements on the artboard. While you color, arrange the stacking order of the elements correctly.

Select the object you want to move, and choose between:

  • Object > Arrange > Bring Forward(Command-])
  • Object > Arrange > Send Backward(Command-[)
  • Object > Arrange > Bring To Front(Shift-Command-])
  • Object > Arrange > Send To Back(Shift-Command-[).

If you feel you need to add or remove elements, do improvise as you go along.

artwork color palette bellydance illustration cover arrange back front backward forward

Window > Stroke, and open the Stroke panel options. Choose Weight: 2 pt and Round Cap: Round Join.

Check Dashed Line, and set Dash to 0 pt and Gap to 5 pt. This will create the bead effect on her dress embellishments.Try to vary the point values to create a variation in the piece.

dash and gap effects beads on dress embellisment bellydancer

File > Save (Command-S).

Select the Pencil Tool (N) and add in some more embellishments using the same bead settings.

Pencil tool N sketch bead effect embellishment adobe illustrator cc

Step 6

Unlock the "Background" layer and color in the smoke.

Open Windows > Gradient. Select the Rectangle Tool (M) and fill in the background color with a fire (yellow to red) Radial gradient.

Unlock the "Text" layer and give the text color.

For the Arabic illustrated font, Object > Expand Appearance. For the English type, Type > Create Outlines.

Expand appearance of fonts and outline type to fill color adobe Illustrator CC gradient background

Position the text as you find fitting.

Then with the Selection Tool (V) select all the text, and Group (Command-G). Drag slightly downwards, while holding down the Alt key, to Duplicate the text.

Windows > Transparency. Give the new group a Multiply transparency mode. Then Object > Arrange > Send Backward(Command-[), and File > Save (Command-S).

using group and direct selection tool to arrange and duplicate text with transparency multiply adobe illustrator

3. Pattern and Effects

Step 1

Lock the "Text" and "Artwork" layers, and move on to the "Background" layer.

Let's add a pattern to the background.

Select the Polygon Tool from our default Tools panel: Window > Tools > Default(the downside of a customized toolbar is the ability to drag the entire tool sub-menu with each tool).

Select All (Command-A), and press Command-2 to Lock Selection. We need to lock all the elements so they don't get in the way of our pattern design.

Create an orange filled polygon.

Select the shape and hold down the Shift key and you‘ll notice that the shape is constrained to moving only on a horizontal or vertical plane. If you hold down Option/Alt and Shift-Drag, it will make a copy that is lined up horizontally.

Now Command-D, to duplicate the action, and fill the artboard dimensions.

polygon tool duplicate shift alt drag selection copy

Group (Command-G) the polygons and then hold down Option/Alt and Drag to make a copy. Align the second group at an angle to the top polygons and Shift-Drag to copy one last polygon to fill the empty space at the end.

shift alt drag vertically to copy polygon group

Select both groups, and hold down Option/Alt and Drag to make a copyvertically. Then Command-D to Duplicate and fill the artboard dimensions.

Select both groups and hold down OptionAlt and Drag to make a Copy vertically Then Command D to Duplicate and fill artboard dimensions

File > Save (Command-S).

Select All (Command-A) and Group (Command-G). Then click Object > Arrange > Send To Back(Shift-Command-[) to send it behind the smoke.

Set Transparency to Screen mode, at 80%.

Select All Command A   Group Command G  Object  Arrange  Send To Back ShiftCtrl behind smoke  Set transparency to Screen mode at 80

Object > Unlock All (Command-Option-2).

Unlock the "Artwork " and "Text" layers.

Select all the smoke shapes, with the Direct Selection Tool (V), and give them a Screen transparency mode of 50–85%.

File > Save (Command-S).

screen transparency mode and percentage to smoke effect

Alter the transparency of the smoke as you see fit, and fix any colors or transparencies you find not so accurate in composition.

I went back and fixed the skin tones to a lighter shade, adjusted pattern transparency Overlay at 43%,addedcolor to the gradient background, and adjusted the text shadow.

Step 2

Finally all you need to do is export the image.

File > Save (Command-S).

File > Export, JPEG format, with Use Artboards checked, and click Export.

In the JPEG Options pop-up box, select RGB for Color Mode, with Screen Resolution of 72 ppi, and OK.

JPEG options box color mode rgb screen resolution 72ppi ok

Finally, open your music player of choice and add in the artwork to your playlist.

Playlist display artwork music player

Congratulations! Your Playlist Cover Is Ready!

We have created a playlist cover art, which you can upload to your favorite bellydance tracks.

We learned how to sketch on-the-go with Adobe Sketch and then share our work through Creative Cloud, and we discovered some handy tools in Adobe Illustrator CC (2014 release) like the new Pen Preview, Curvature Tool, customizing the Toolbar, use of brushes to create text, adopting the functions of Adobe Color CC, and many more tricks.

Hope you enjoyed this tutorial, and looking forward to see your version of the design.

Let's see those creations!

New Course: Advanced Retouching Techniques for Advertisements

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Creative advertising is what drives brands and makes them relevant to the modern world. In Advanced Retouching Techniques for Advertisements, you’ll learn how to use compositing and retouching in Adobe Photoshop to create an effective advertisement. 

What You'll Learn

In this course, you’ll learn how to incorporate a product shot, in this case a beer bottle, into a dramatic scene to help emphasise the beer and create an effective advert that you couldn't produce with natural photography.

Tuts+ instructor Lewis Moorhead will take you through the steps in detail, showing you how to create an advertisement by combining various stock images and retouching them to make the whole scene look realistic. 

Here's a free preview of some of the lessons from this course:

Document Setup and Background

In this lesson, you will learn how to set up the document and start to build up your image, starting with the background and night sky.

Adding Detail to the Tree-Trunks

This video is from later on in the course. Now that the scene is more fully developed, you will be completing the tree trunks as well as adding in parrots.

Initial Shadows and Highlights

Here you will start to add shadows and highlights on the trunks and trees. This will help to bring about the illusion of realism.

Start Learning for Just $15

You can take our new course straight away by subscribing to Tuts+. For just $15 a month, you get access to this course and hundreds of others, with new ones added every week.

How to Create a Detailed Pencils Illustration in Adobe Illustrator

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Final product image
What You'll Be Creating

In the following steps you will learn how to create a detailed illustration of pencils in Adobe Illustrator. 

For starters you will learn how to set up a simple grid and how to create the tip of your pencil using basic tools and effects along with some neat stroke techniques. Moving on, you will learn how to create the body of your pencil using basic vector shape building techniques and a bunch of linear gradients. 

Next, you will learn how to add subtle shading and a piece of text and how to easily recolor your entire pencil. Finally, you will learn how to create your own calligraphic brush and how to add some colorful scribbles using the Polar Grid Tool and the Scribble effect.

1. Create a New Document and Set Up a Grid

Hit Control-N to create a new document. Select Pixels from the Units drop-down menu, enter 1400 in the width and height boxes, and then click on the Advanced button. Select RGB, Screen (72 ppi), and make sure that the Align New Objects to Pixel Grid box is unchecked before you click OK.

Enable the Grid (View > Show Grid) and the Snap to Grid (View > Snap to Grid). For starters you will need a grid every 5 px, so simply go to Edit > Preferences > Guides > Grid, and enter 5 in the Gridline every box and 1 in the Subdivisions box. Try not to get discouraged by all that grid—it will make your work easier. And keep in mind that you can easily enable or disable it using the Control-" keyboard shortcut.

You should also open the Info panel (Window > Info) for a live preview with the size and position of your shapes. Do not forget to set the unit of measurement to pixels from Edit > Preferences > Units > General. All these options will significantly increase your work speed.

new docuemnt setup grid

2. Create the Main Shapes of the Pencil Tip

Step 1

Pick the Rectangle Tool (M) and focus on your Toolbar. Remove the color from the stroke, and then select the fill and set its color to R=181 G=135 B=101. Move to your artboard and simply create a 35 x 55 px rectangle—the Snap to Grid should make this easier.

create rectangle

Step 2

For this step you will need a grid every 1 px, so go to Edit > Preferences > Guides & Grid and enter 1 in the Gridline every box. Focus on the bottom side of your rectangle and pick the Direct Selection Tool (A). Select the left anchor point and drag it 17 px to the right and then select the right anchor point and drag it 17 px to the left.

edit rectangle

Step 3

Using the Pen Tool (P), create a 25 px horizontal path and place it exactly as shown in the first image. Make sure that this path stays selected and focus on the Appearance panel (Window > Appearance). Remove the color from the fill and then select the stroke. Make sure that the Weight is set to 1 px and replace the existing color with a random blue.

Return to your artboard, keep focusing on this blue path and pick the Direct Selection Tool (A). Select the right anchor point and simply drag it 9 px up as shown in the second image.

create path

Step 4

Make sure that your blue path is still selected and go to Effect > Distort & Transform > Roughen. Enter the attributes shown in the following image, click OK and then go to Object > Expand Appearance.

edit path

Step 5

Reselect your blue path along with the brown shape, open the Pathfinder panel (Window > Pathfinder) and click the Divide button. Make sure that the resulting group is selected and simply hit Shift-Control-G to Ungroup it. Now, select the bottom shape and replace the existing fill color with R=147 G=149 B=152.

cut trapezoid

3. Add a Subtle Wooden Texture

Step 1

Using the Ellipse Tool (L), create a 63 x 90 px shape and place it approximately as shown in the following image. Make sure that this new shape stays selected and move to the Appearance panel.

First, remove the color from the fill and then select the stroke. Replace the existing color with a random green and then click that "Stroke" piece of text to open the Stroke fly-out panel. Set the Weight at 2 px and then move to the Profile drop-down menu and select Width Profile 2.

first circle

Step 2

Make sure that your green oval shape is still selected and make a copy in front (Control-C > Control-F > Control-F).

Select this copy, make it 56 px wide and 80 px long, place it approximately as shown in the following image and then move to the Appearance panel. Select the existing Stroke and simply increase the Weight to 4 px.

second circle

Step 3

Make sure that the smaller green oval shape is still selected and make a copy in front (Control-C > Control-F > Control-F).

Select this copy, make it 49 px wide and 70 px long, place it approximately as shown in the following image and then move to the Appearance panel. Select the existing Stroke and simply decrease the Weight to 2 px.

third circle

Step 4

Make sure that the smaller green oval shape is still selected and make a copy in front (Control-C > Control-F > Control-F).

Select this copy, make it 42 px wide and 60 px long, place it approximately as shown in the following image and then move to the Appearance panel. Select the existing Stroke and simply increase the Weight to 3 px.

fourth circle

Step 5

Make sure that the smaller green oval shape is still selected and make a copy in front (Control-C > Control-F > Control-F).

Select this copy, make it 35 px wide and 50 px long, place it approximately as shown in the following image, and then move to the Appearance panel. Select the existing Stroke and simply lower the Weight to 2 px.

fifth circle

Step 6

Now, you need to make sure that these green oval shapes are concentric. Select all these shapes and pick the Selection Tool (V). Click on the border of the largest oval shape (it should get emphasized), move to the Align panel (Window > Align) and then click the Horizontal Align Center and Vertical Align Center buttons.

Make sure that all your green oval shapes are still selected and simply hit Control-G to Group them. Make sure that this new group is selected and go to Effect > Warp > Arc. Enter the attributes shown in the following image and click OK.

rarp circles

Step 7

Reselect your group of green shapes and go to Object > Expand Appearance. Make sure that the resulting group of shapes is still selected and simply hit Control-8 (or go to Object > Compound Path > Make) to turn it into a compound path.

Now, select your brown shape and make a copy in front using that same Control-C > Control-F keyboard shortcut. Select this copy along with your green compound path and click the Intersect button from the Pathfinder panel. Turn the resulting group of shapes into a new compound path (Control-8), make sure that it stays selected and move to the Appearance panel. Replace the existing fill color with a simple black (R=0 G=0 B=0), lower its Opacity to 20% and change the Blending Mode to Soft Light.

subtle wooden texture

4. Add Shading and Highlights for the Tip

Step 1

Using the Rectangle Tool (M), create an 18 x 55 px shape and place it as shown in the first image. Make it black, lower its Opacity to 20% and change the Blending Mode to Soft Light. Keep focusing on this new rectangle and pick the Direct Selection Tool (A). Select the top left anchor point and drag it 8 px to the right, and then select the bottom right anchor point and drag it 17 px to the left. In the end things should look like in the second image.

dark highlight

Step 2

Using the Rectangle Tool (M), create a 17 x 52 px white shape and place it as shown in the first image. Focus on the bottom side of this new rectangle and grab the Direct Selection Tool (A). Select the left anchor point and drag it 8 px to the right, and then select the right anchor point and drag it 8 px to the left. Make sure that this white shape stays selected, lower its Opacity to 80%, change the Blending Mode to Soft Light and then go to Effect > Blur > Gaussian Blur. Enter a 2 px Radius and click OK.

blurred highlight

Step 3

Using the Rectangle Tool (M), create a 17 x 60 px white shape and place it as shown in the first image. Focus on the bottom side of this new rectangle and grab the Direct Selection Tool (A). Select the left anchor point and drag it 8 px to the right and then select the right anchor point and drag it 8 px to the left. Make sure that this white shape stays selected, lower its Opacity to 20% and change the Blending Mode to Soft Light.

first white highlight

Step 4

Using the Rectangle Tool (M), create a 5 x 40 px white shape and place it as shown in the first image. Focus on the bottom side of this new rectangle and grab the Direct Selection Tool (A). Select the left anchor point and drag it 2 px to the right, and then select the right anchor point and drag it 2 px to the left. Make sure that this white shape stays selected, lower its Opacity to 25% and change the Blending Mode to Soft Light.

second white highlight

5. Create the Body of Your Pencil

Step 1

Return to gridline every 5 px, so simply go to Edit > Preferences > Guides & Grid and enter 5 in the Gridline every box. Using the Rectangle Tool (M), create a 15 x 400 px rectangle, place it as shown in the first image and pick a simple blue (R=39 G=170 B=225) for the fill color.

Switch to gridline every 1 px, so go to Edit > Preferences > Guides & Grid and enter 1 in the Gridline every box. Pick the Ellipse Tool (L), create a 15 x 18 px shape, place it as shown in the second image, and use that same blue for the fill color.

blue shapes

Step 2

Reselect both blue shapes and simply click the Unite button from the Pathfinder panel.

unite blue shape

Step 3

Return to gridline every 5 px, so simply go to Edit > Preferences > Guides & Grid and enter 5 in the Gridline every box. Using the Rectangle Tool (M), create a 10 x 400 px rectangle, place it as shown in the first image and pick a simple green (R=0 G=161 B=75) for the fill color. Focus on the top side of this new rectangle and switch to the Direct Selection Tool (A). Select the left anchor point and drag it 5 px down as shown in the second image.

green shape

Step 4

Switch to gridline every 1 px, so go to Edit > Preferences > Guides & Grid and enter 1 in the Gridline every box.

Using the Ellipse Tool (L), create a 10 px circle, place it as shown in the first image and use that same green (R=0 G=161 B=75) for the fill color. Make sure that this new shape stays selected, pick the Anchor Point Tool (Shift-C) and simply click on the left anchor point that makes up your green circle. In the end things should look like in the second image.

second green shape

Step 5

Reselect both green shapes and simply click the Unite button from the Pathfinder panel.

unite green shapes

Step 6

Return to gridline every 5 px, so simply go to Edit > Preferences > Guides & Grid and enter 5 in the Gridline every box.

Duplicate your green shape (Control-C > Control-F), select the copy and place it as shown in the first image. Make sure that this copy stays selected and go to Object > Transform > Reflect. Check the Vertical box and then click the OK button.

duplicate green shape

Step 7

Disable the Snap to Grid (Control-'). Make sure that your blue shape is selected and make two copies in front (Control-C > Control-F > Control-F). Select the top copy and move it 1 px to the left using the left arrow button from your keyboard. Reselect both copies made in this step and click the Minus Front button from the Pathfinder panel.

Make sure that the resulting shape stays selected, lower its Opacity to 15%, change the Blending Mode to Soft Light and then replace the existing fill color with the linear gradient shown in the following image. Keep in mind that the yellow numbers from the Gradient image stand for Opacity percentage, while the blue ones stand for Location percentage.

thin highlight

Step 8

Make sure that your blue shape is selected and make two copies in front (Control-C > Control-F > Control-F). Select the top copy and move it 1 px to the right using the right arrow button from your keyboard. Reselect both copies made in this step and click the Minus Front button from the Pathfinder panel.

Next, you need to copy the properties used for the thin shape made in the previous step and paste them onto the thin shape made in this step. Here is how you can easily do it. Go to the Layers panel, focus on the right side, and you'll notice that every shape comes with a little grey circle. It's called a target icon. Hold the Alt button from your keyboard, click on the target icon that stands for the thin shape made in the previous step, and drag onto the circle that stands for the thin shape made in this step.

thin highlight

Step 9

Make sure that your blue shape is selected and make two copies in front (Control-C > Control-F > Control-F). Select the top copy and move it 3 px to the right. Reselect both copies made in this step and click the Minus Front button from the Pathfinder panel.

Again, copy the properties used for the other thin shapes and paste them onto the thin shape made in this step.

thin highlight

Step 10

Make sure that your blue shape is selected and make two copies in front (Control-C > Control-F > Control-F). Select the top copy and move it 6 px to the right. Reselect both copies made in this step and click the Minus Front button from the Pathfinder panel.

Once again, copy the properties used for the other thin shapes and paste them onto the shape made in this step.

thin highlight

Step 11

Reselect your blue shape and simply replace the existing fill color with the linear gradient shown in the following image.

first body shape

Step 12

Select the green shape on the right and simply replace the existing fill color with the linear gradient shown in the following image. Don't forget that the blue numbers from the Gradient image stand for Location percentage.

second body shape

Step 13

Reselect your remaining green shape and simply replace the existing fill color with the linear gradient shown in the following image.

third body shape

6. Add More Shading and a Piece of Text

Step 1

Reselect all the shapes made so far and duplicate them (Control-C > Control-F). Select these copies and click the Unite button from the Pathfinder panel. Fill the resulting shape with a simple black.

shadow shape

Step 2

Make sure that your black shape stays selected, send it to back (Shift-Control-[) and then move to the Appearance panel. First, select the existing fill and go to Effect > Stylize > Drop Shadow. Enter the attributes shown in the top left window, click OK, and then add the other three Drop Shadow effects shown in the following image.

Return to the Appearance panel and add a second fill for your shape using the Add New Fill button. Select this new fill, make sure that the color is set to black, and go to Effect > Path > Offset Path. Enter a -1 px Offset, click OK, and then go to Effect > Stylize > Outer Glow. Enter the properties shown below, click OK and then return to the Appearance panel.

Select the existing stroke, make sure that the color is set to black, lower its Opacity to 50%, change the Blending Mode to Soft Light and then open that Stroke fly-out panel. Make sure that the Weight is set to 1 px and then check the Align to Outside button.

shading

Step 3

Reselect all the shapes made so far and go to Object > Transform > Rotate. Set the Angle at -90 degrees and then click the OK button.

rotate pencil

Step 4

Pick the Type Tool (T) and focus on the Character panel (Window > Character). Select the Ignis et Glacies Extra Sharp Bold font, setting the size to 10 px and the tracking to 100. Now, simply click on your canvas and add your piece of text. Make sure that it stays selected and go to Effect > Stylize > Drop Shadow. Enter the attributes shown in the following image and click OK.

add text

Step 5

Select the tiny grey shape that makes up the tip of your pencil along with the three long shapes that make up the body of your pencil, and duplicate them (Control-C > Control-F). Select these copies, click the Unite button from the Pathfinder panel and then hit Control-8. You'll use this new compound path to recolor your entire pencil. Make sure that it stays selected, replace the existing fill color with a simple black, and then change its Blending Mode to Overlay. In the end your pencil should look like in the third image.

recolor pencil

7. Multiply Your Pencil and Recolor the Copies

Step 1

Enable the Snap to Grid (Control-'). Switch to gridline every 1 px, so go to Edit > Preferences > Guides & Grid and enter 1 in the Gridline every box.

Using the Ellipse Tool (L), create a 105 px circle, make it blue (R=39 G=170 B=225) and place it as shown in the first image. Using the same tool, create a 15 px white circle and place it as shown in the second image.

blue white circles

Step 2

Select all the shapes that make up your pencil and switch to the Rotate Tool (R). Hold the Alt button from your keyboard, drag that reference point near the center of your tiny white circle, release the mouse button and the Rotate window should open. Set the Angle at 45 degrees and then click the OK button. Make sure that this newly created group stays selected and simply hit the Control-D keyboard shortcut six times. In the end things should look like in the third image.

multiply pencil

Step 3

Focus on the newly created pencils. Select the black compound paths used to recolor your pencils and change the Blending Mode from Overlay to Color Burn. Now, select these compound paths one by one and simply replace that black with the colors shown in the following images.

recolor pencils

8. Add the Round Scribbles

Step 1

Reselect that tiny white circle and get rid of it. Pick the Polar Grid Tool and simply click on your artboard. Enter all the attributes shown in the following image and then click the OK button. Make sure that this polar grid stays selected, place it as shown in the first image, and then go to Object > Transform > Rotate. Set the Angle at 22 degrees and then click the OK button.

polar grid

Step 2

Reselect your polar grid along with the blue circle and click the Divide button from the Pathfinder panel. Ungroup (Shift-Control-G) the resulting group, select the shapes highlighted in the second image, and simply delete them.

divide blue circle

Step 3

Select the eight shapes that make up your central circle and replace the existing fill color with the colors shown in the following images.

add colors

Step 4

Make sure that the colored shapes that make up your central circle are still selected and go to Effect > Stylize > Scribble. Enter the attributes shown in the following image and then click OK.

scribble effect

9. Create a Calligraphic Brush and Add More Scribbles

Step 1

Open the Brushes panel (Window > Brushes) and click the New Brush button. Check the Calligraphic Brush box and click OK. Name your new brush, enter all the attributes shown in the following image, and then click the OK button.

create calligraphic brush

Step 2

Pick the Brush Tool (B), select your calligraphic brush from the Brushes panel, move to your artboard and draw a bunch of wavy paths that connect your pencils with the colored scribbles. Use the colors shown in following image (the same colors used for the shapes that make up the central circle), and once you're done, don't forget to send these paths to back (Shift-Control-[).

use calligraphic brush

10. Add the Background

Step 1

Using the Rectangle Tool (M), create a 1410 px square, set the fill color at R=255 G=250 B=240, make sure that it covers your entire artboard and don't forget to send it to back (Shift-Control-[).

background shape

Step 2

Make sure that your background square is still selected, focus on the Appearance panel and add a second fill using that same Add New Fill button. Select this new fill, lower its Opacity to 50%, change the Blending Mode to Soft Light and replace the existing color with the radial gradient shown in the following image.

background gradient

Step 3

Make sure that your background square is still selected, focus on the Appearance panel and add a third fill using that same Add New Fill button. Select this new fill, make it black, lower its Opacity to 2%, change the Blending Mode to Multiply and go to Effect > Artistic > Film Grain. Enter the attributes shown in the following image and then click OK.

background effect

Step 4

Make sure that your background square is still selected, focus on the Appearance panel, and add a fourth fill using that same Add New Fill button. Select this new fill, make it white, lower its Opacity to 8%, change the Blending Mode to Multiply and go to Effect > Artistic > Sponge. Enter the attributes shown in the following image and then click OK.

background effect

Congratulations! You're Done!

Here is how it should look. I hope you've enjoyed this tutorial and can apply these techniques in your future projects.

final result

Quick Tip: Painting With Hard vs. Soft Brushes in Adobe Photoshop

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To know digital painting at any level, you need to know the best workflow while using the software. In today's quick tip, we'll tackle Hard vs. Soft Brushes in Adobe Photoshop. I'll show you the difference between the two, and the common painting scenarios that work best for each brush.

But I Can Already Draw...

Naturally, if you can draw on paper you should be able to paint in Photoshop, right?

Well, not really.

I've seen many great traditional artists struggle when transitioning to a digital medium. And the truth is, digital painting requires more than just basic drawing principles. It requires a complete understanding of the software you use and the limitless potential of its tools.

You see, to paint digitally you must reprogram your mindset into believing that you can change your painting at any time. Once you get to know the tools better, this realization truly comes to fruition.

Hard vs. Soft Brushes

Hard Versus Soft Brushes in Photoshop

So what are hard and soft brushes? Well, the Hardness of a brush directly pertains to how crisp the edges are. The more you increase the Hardness percentage, the cleaner the brush stroke. For a more diffused edge, simply decrease the Hardness.

Opacity also plays an important role in defining the Hard or Soft nature of a Standard Round Brush. The higher the Opacity, the more paint you're applying.

These are the settings that I consider for a Hard or Soft Brush.

Hard Brushes

  • 50–100% Hardness
  • 50–100% Opacity

Soft Brushes

  • 0–50% Hardness
  • 0–50% Opacity

You'll notice that there is a happy medium where the brush's edges aren't too much of either extreme. 50% Hardness becomes a great setting to paint in many details without worrying about the brush edges being too soft.

To show you which settings work best according to different painting scenarios, let's take a look at these examples.

Sketches

Let's start with the sketch. Sketches should always be made with a Hard Brush—typically at around 100% Hardness. Sometimes you'll see artists adjust settings for a more tapered end, but this option just allows the brush strokes to have a traditional feel, like a normal pencil sketch.

By keeping the brush edges solid, your sketches will always be nice and tidy.

A Sketch Made with a Hard Brush

In contrast, a Softer Brush will make it harder for you to notice certain details, especially because the diffused edges will cause areas to blend together. 

Sketches Made with Soft Brushes

Blocking in Colors

When artists "block in colors", they are setting the general color scheme or tonal value to their painting. Usually this process involves using a Hard Round Brush (50–100% Hardness) to lay the colors onto the sketch first.

Then they follow up by blending with a Soft Round Brush (0–50% Hardness).

Blocking in Colors with a Hard Brush

In this same scenario, if you start out with a Soft Round Brush you'll notice that the colors will muddy up together. You'll also have to spend more time applying many layers of colors just to get the same effect as a Hard Round Brush.

Blocking in Colors with a Soft Brush

Not only that, but most things in nature have some texture or weight to them. And it's much harder to convey this idea when you're only painting with a Soft Brush.

So think of digital painting like building a beautiful sculpture. Carve out the essentials with a Hard Brush first, and then smooth out whatever is necessary with a Soft Brush.

Finishing Details

Visually, a piece of cotton and a diamond stone are two very different textures. But most details you paint will need some form of a crisp edge—like a diamond stone.

Increase Hardness and Opacity for Finishing Details

Whenever you see yourself getting close to the finish line, kick the Hardness and Opacity up a couple notches. Use a heavier, more solid brush to paint in those final details.

So Basically, I Should Only Use a Hard Brush?

No, but you definitely want to be way more comfortable painting with a Hard Brush versus a Soft Brush. Consider the Soft Brush as a sidekick that helps polish everything up for the Hard Brush. Try to find a happy medium (literally, 50% Hardness) and always adjust according to what's right for the painting.

Hard vs. Soft Brush Mental Checklist

If you're experiencing problems and you feel like your painting just doesn't look right, it might be the brush edge. Keep a mental checklist as a reminder of what kind of details work best under these settings.

Hard Brushes Are Great For:

  • nature: general landscape and details like grass, rocks, trees, etc.
  • clothing and accessories
  • general face features
  • hair
  • shaping any other organic or inorganic materials

Soft Brushes Are Great For:

  • nature: the sky, clouds, smoke, fog, etc.
  • creating smooth skin
  • polishing textures
  • general blending (after color blocking)

Depth of Perception

The only other time you might use Soft Brushes heavily is when dealing with Depth of Perception. Depth of perception is that really cool effect where objects seem either closer or farther away from us according to which details are blurred.

Use Gaussian Blur Instead of Soft Brushes for Depth of Perception

But honestly, you can get away with this same effect by utilizing other tools, like Gaussian Blur. Don't worry, we'll cover incorporating different tools into your digital painting workflow in another lesson!

Conclusion

To succeed with your digital paintings, pay attention to the basics. Most of the headache you'll encounter can be easily managed by simply adjusting a tool's setting. Always try to take a break often so you can see your work with fresh eyes, and allow your paintings to tell you exactly what they need. Good luck!

Typography in Action: Design Simple & Effective Type Logos

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Final product image
What You'll Be Creating

Typography plays a huge part in the way brands are perceived, and how successful brands become with consumers. A wise choice of type can make a logo more memorable, more aspirational, more trustworthy and more exciting. Minimal typographic logos are simple to achieve, and can often have more impact than a symbolic logo design.

Here, we’ll take a look at how typography can be used successfully across logo design, and break down how you can create effective branding for different sorts of commercial businesses, using very basic typographic tips and tricks.

We’ll explore how simple tweaks to typeface, sizing, case, weight, tracking, alignment, and colour can really lift your typographic designs, and make them industry-appropriate in an instant. If you want to recreate the designs as you read, you will need to have access to Adobe InDesign.

Recreate the Designs Using InDesign

The designs pictured throughout this tutorial have been put together using Adobe InDesign. 

To recreate the logos as you read, open InDesign and create a new document for Print. Set the Size to A4, and the orientation to Landscape. Set the No. of Pages to 1 for now; you can add pages as needed. Click OK.

1. Play Up an Ampersand

Many companies are formed through partnerships or collaborations and will have an ‘and’ as part of their company identity, e.g. Smith and Sons, D&G, H&M, Jones & Partners.

Consider emphasising the ‘and’ of the company name by giving prominence to an ampersand, ‘&’, in the brand design. A decorative, ornate ampersand looks elegant and old-fashioned, giving the logo a sophisticated, grown-up appearance. A large ampersand also emphasises the collaborative nature of the company, which reassures the consumer or client that they are being looked after by an expert team. 

Formal businesses that provide client services, like law firms or financial consultancies, would suit this sort of brand design, as would educational or academic institutions, like universities and museums.

This example logo design was created usingCaslon 540 LT Std, set in Roman and Italic, though any serif font with a nice ampersand design could work just as well. The Italic weight of Caslon has a lovely curling ampersand, which complements the more traditional serif uppercase characters.

exaggerated ampersand

You can also set a prominent ampersand in a sans serif typeface. This transforms the look and mood of the logo design. This example design is set in BonvenoCF Light. It might work well for a digital agency or technology firm, or for a modern hospital or health trust.

sans serif font

Create the Logo in InDesign

Step 1

To recreate this serif ampersand design, hop over to InDesign and open up the document we set up earlier. 

Drag a guide down from the top ruler (View > Show Rulers) to provide a baseline to sit your text on. 

new document

Open the Layers panel (Window > Layers) and double-click the default Layer 1 title to rename the layer. Rename it as Guides and click OK

Click the Create New Layer icon at the bottom right of the Layers panel to create a second layer above Guides. Rename this as Black Text. Repeat the process to create another two layers, the first named White, and the top layer named Blue Ampersand.

layers panel

Step 2

Click on the Black Text layer to ensure you’re working on that layer. Now select the Type Tool (T) from the Tools panel and drag to create a square text frame.

Type a single letter into the frame and set the Font to Caslon 540 LT Std Roman, Size 150 pt. Sit the bottom of the letter on the baseline, marked out by the guide. Select the text frame and Edit > Copy, Edit > Paste, editing the letter. Sit the second frame to the right of the letter, with about a 20 mm gap between the two letters.

text frames

Step 3

Return to the Layers panel and click on the top layer, Blue Ampersand, to activate it. Create a third text frame and type '&' into it. Set the Font to Caslon 540 LT Std Italic, Size 170 pt. You can pull it out in a bold color for contrast—here I’ve used a strong blue, C=86 M=0 Y=19 K=0.

ampersand

Step 4

Lock the Blue Ampersand layer, and hop one layer down, to White. You can apply a touch of white to create the appearance that the far left side of the ‘W’ letter has been erased by the ampersand.

Select the Ellipse Tool (L) and drag to create a small oval to fit in the top right corner of the ampersand. Set the Stroke to [None] and the Fill to [Paper]. Repeat to create a second small oval that sits in the bowl of the ampersand.

blocking out background text

And you’re done! An elegant, classic logo design pulled together by a bold ampersand.

final design

2. Frames Can Give Logos a Stamp of Authority

Some brands need to have more than just their name as part of their brand identity. A client might ask you to include a slogan or office location(s) as well. 

You can balance out different sections of text by applying an A, B, C rule. A is the company name, and should be the largest heading. B is a sub-heading, for the next largest and next most important piece of information. The C heading is the smallest and least important piece of text.

So in this example, 'The Hotel Company' is A, 'New York London Paris' is B, and 'World-Class Service Since 1952' is C. 

wihout frames

All the text is set in Arial Bold and Regular. Increasing the Tracking (the space between all the letters) also increases the legibility of the logo and gives the letters some room to breathe.

That’s all fine and the text looks balanced, but the text still looks, well, just like text. How can we transform it into something that looks more like a logo?

Strokes and frames are really simple to apply to your branding designs, but are sometimes overlooked. Framed by four simple black solid strokes, the text is transformed into an understated, minimal logo.

with lines

Put a solid black frame around the text, and the logo appears more like a stamp. This design style would really suit lifestyle brands, or luxury retail.

with a frame

Create the Logo in InDesign

Step 1

Return to InDesign and drag a guide down from the top ruler (View > Show Rulers) to create a baseline.

Select the Type Tool (T) and drag to create a long, narrow text frame. Position it centrally on the page. Type the company name, and set the Font to Arial Bold, Size 40 pt and All Caps. Increase the Tracking to 130.

text frame

Step 2

Create a second, narrower text frame, and type in the office location(s). Set the Font to Arial Bold, Size 15 pt, All Caps and up the Tracking to 130. Position this frame centrally above the company name.

Set a third text frame below the company name, setting the Font to Arial Regular, Size 11 pt, All Caps and Tracking to 130, as before.

three text frames

Step 3

Select the Line Tool (\) from the Tools panel and, holding down Shift on your keyboard, drag from left to right to create a perfectly straight horizontal line. Position it to the right side of the B heading of the logo, and extend it to line up with the last character of the company name.

Set the Stroke Color to [Black] and the Stroke Weight to 0.3 mm. Open the Stroke Panel (Window > Stroke) and set the Cap to a Round Cap, to soften the end points of the line. 

black line
stroke panel

Step 4

Edit > Copy and Edit > Paste the line, positioning it to the left side of the B heading. Paste two more strokes, positioning them to either side of the C heading, and extending their lengths if needed. 

strokes either side of text

Step 5

To create a frame around the whole of the text instead, select the Rectangle Tool (M) and drag to create a frame that allows for around a 13 mm margin between the edge of the frame and the text on all sides.

From the Stroke panel, set the Weight to 1 mm and the Type to Thick-Thin.

framed logo

3. Choose Retro Type for Friendly Branding

Many businesses need a more friendly and accessible brand look than companies in more formal or exclusive sectors. Food brands, cafés, charities and creative agencies need to be approachable, and the typography they use in their brand designs can really help to reinforce this cheerful, open ethos.

Retro-inspired type designs are a great fit for these sorts of businesses. Simultaneously trendy and nostalgic, the right vintage-inspired typeface can make a brand seem warm and inviting.

Fonts that reference 1950s design styles, with their cheery, fun aesthetic, are great for logo designers. Check out this example logo design for a coffee brand. Set against a pastel colored background, the type runs along a curved path. You should keep the design flat (no shadows or gradients) for a modern take on the vintage look, to keep it fresh and relevant.

final logo

Create the Logo in InDesign

Step 1

Return to your InDesign document and create a new page. Open the Swatches panel (Window > Color > Swatches) and click the New Swatch icon at the bottom right of the panel. 

Double-click the name of the new swatch to edit it. Set the Mode to CMYK and the values to the following: C=35 M=1 Y=20 K=0. Click OK.

Select the Rectangle Tool (M) from the Tools panel and drag to create a frame 180 mm in Width and 60 mm in Height. Set the Stroke Color to [None] and the Fill Color to your new swatch, C=35 M=1 Y=20 K=0.

mint background

Step 2

Select the Ellipse Tool (L) and drag to create a rough oval, about 195 mm in Width and 100 mm in Height. Position centrally over the colored rectangle, with the top half of the oval sitting in the colored area.

Select the Type on a Path Tool (Shift-T), which you can find on the drop-down menu under the Type Tool (T) in the Tools panel. Hover over the left side of the top edge of the oval until a small ‘+’ icon appears next to your cursor. Click once and the edge of the oval will be transformed into a text path.

Type ‘The Little Coffee Co.’ and set the Font in the free-to-download Grand Hotel. Up the Font Size to 70 pt, and set the Font Color of ‘The’ and ‘Co’ to [Paper]. Set ‘Little Coffee’ in a new CMYK swatch, which you can create from the Swatches panel, C=64 M=55 Y=50 K=50.

If you need to adjust the amount of curve under the type, you can pull the bottom central anchor of the oval shape up (to reduce the depth of the curve) or down (to increase the depth).

ellipse tool

Step 3

Select the Type Tool (T) and drag to create a small, narrow text frame. Sit it centrally below the company name. Type ‘~(space)Est. 2005(space)~’ and set the Font in a thin sans serif type. Here I’ve used BonvenoCF Light, which has a slightly retro look. 

Set the Font Size to 20 pt, Font Color to [Paper],All Caps and Align Center.

type on a path

Step 4

In this example design, we’ve introduced color to give the logo a more vintage look. However, a great tip for testing the strength and versatility of a logo design, particularly if it’s been designed in color, is to set it in black. If the design looks a little ‘off’ when the color is stripped away, the design probably needs a bit more thought.

without a background

You can also set the logo in white and set it in front of a photographic background to further test how it will work across different types of layouts and designs. Will it work equally well standing alone on a print document as it will as part of a webpage design, for example?

with a photo background

4. Make Your Type Designs Iconic

Type logos can be in danger of looking a little bland and boring next to their image-based counterparts. We’ve looked at how adjusting the typeface and size of characters and introducing frames can make a logo more interesting and dynamic. But how can you ensure your logo design is going to be memorable?

Many businesses, particularly in the retail sector, create ‘icons’, as well as logos, to represent their brand. Icons can work just as well as logos at small sizes, and are usually constructed on a square, rather than rectangular, layout. They often contain less information (no subtitles or other extra information) and, as a result, are often more versatile and memorable than logos.

A clothing brand, for example, might choose to use a punchy, memorable icon to print on merchandise. Small, symbolic designs attract attention even at small scale, and can further attract the eye with color application and contrast.

If you’re designing a logo that needs to stand out, and that will look attractive across a diverse range of media, from merchandise to shop windows, consider setting your type within a square or circular layout. Aim to strip out any unnecessary extra information and keep the design striking and minimal.

Take this example logo design, for a fictional clothing and accessories brand, Jodie. The type logo is fine, but not particularly interesting.

jodie logo with no color

The icon version of the design encloses the brand name in a colored circle, and sets the text in white for added contrast. This version looks immediately more modern and memorable. 

jodie icon

It’s also a more versatile design—you could simply switch up the color of the icon to give a different identity to the brand’s different ranges (e.g. for women, for men, for children, etc.).

alternative color icons

Create the Icon in InDesign

Step 1

Return to your InDesign document and create a new page if needed (add from the Pages panel [Window > Pages]).

Select the Type Tool (T) and drag to create a text frame 115 mm in Width and 40 mm in Height. Position the frame centrally on the page, and type ‘Jodie’ into the frame.

Set the Font to Callie Hand Regular, set the Size to 122 pt and set the text to Align Center.

text frame

Step 2

Create a second, much smaller, text frame and type ‘TM.’ into the frame. Position to the top right of the first text frame, just above the dot of the ‘i’.

Set the Font to Fira Sans Regular, Size 12 pt and Align Center. 

second text frame

Step 3

Select the Ellipse Tool (L) from the Tools panel and, holding down Shift, drag to create a perfect circle 91 mm in diameter. Position over the top of the ‘Jodie’ text frame. Right-Click (Windows) or Control-Click (Mac OS) > Arrange > Send to Back.

Set the Stroke Color to [None] and the Fill Color to a new pink CMYK Swatch, C=0 M=51 Y=20 K=0 (select New Color Swatch from the Swatches panel [Window > Color > Swatches]).

ellipse tool

Step 4

Adjust the text color of both text frames to [Paper] from the Character Formatting Controls panel running along the top of the screen or from the Swatches panel.

text color to white

Conclusion

Designing logos and icons can be incredibly simple when working with typography alone. Keep these tips in mind while designing to make your branding designs effective, memorable and client-appropriate:

  • Enhance an ampersandto give style and flair to otherwise conservative, formal logos. Don’t be afraid of overlapping characters or dramatically adjusting tracking or kerning to give your logo a unique and elegant look.
final ampersand logo
  • Frames and lines can be used to pull together multiple lines of text and give a logo an authoritative appearance. Stick to the A, B, C rule for sizing headings to give your design a sense of structure and order.
final framed logo
  • To make logo designs more friendly and less formal, adopt retro or hand-drawn fonts for a nostalgic twist. Set type in warm, complementary colors to inject more optimism into the design.
final retro logo
  • Consider designing a type-based icon for enhanced memorability and impact. Stick to a minimal design and simple color contrast to maximise the icon’s versatility.
colored icons

Find out more about choosing fonts for logo and other print design with this fun tutorial from Julie Felton.

Tuts+ Community Challenge: Created by You, February Round

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Welcome to our monthly feature of fantastic tutorial results created by you, the Tuts+ community! Every day visitors like you take the time to not only read our tutorials but try them out. This is an assortment of those comment submissions found throughout the Design & Illustration section. Check out this round of results and join in for the next roundup, published next month!

Vector Tutorial Results

The first set of pieces were taken from the comment sections of vector tutorials in an assortment of vector drawing programs. Check out the results below!

Create a Lisa Frank Inspired Colourful Pegasus in Adobe Illustrator

User Polipapelada took on the challenge of creating a fantastical pegasus in Asher Benson's tutorial, adding:

"This Feather Effect - amazing! :) Thanks for this fantastic tutorial!!"
Polipapeladas version of the pegasus

How to Create a Glamorous Cinema Poster in Adobe Illustrator

Kattie created this marvelous movie poster courtesy of Yulia Sokolova's tutorial! She added:

"Tnx for awesome tutorial! Here is my result ^__^"
Katties movie poster

How to Create Pixel Art Icons in Adobe Illustrator

Duken created some pixel art style icons in Adobe Illustrator thanks to Mary Winkler's tutorial, adding:

"Gracias por el tut+ Estuvo muy interesante !!!!"
dukens pixel art wallpaper piece

How to Create a Detailed MacBook Illustration in iDraw

User Ilez Seth created this detailed Macbook illustration using Andrei Marius's tutorial, adding:

"Absolutely awesome! Just finished this brilliance on my iPad."
Ilez Seth drew this macbook on his ipad

Quick Tip: Create a Simple Seashell in Adobe Illustrator

User Sonnetmcr allows us to spend a day at the beach with a fabulous version of Diana Toma's vector seashell tutorial.

"Great lesson! Thanks! Here's my work. I've found it difficult to do the Intersect operation like in Step 9. I had to make lots of copies of the shell itself and do Intersect operation with each thin shape."
Sonnetmcrs seashell illustration

How to Make a Neon Calavera Girl Vector Portrait in Adobe Illustrator

BrookeColor created her own version of the Day of the Dead inspired calavera totorial by Mary Winkler. She added:

"Took a crack it and tried to make it my own. Easier said than done haha. But the tutorial was flawless. Lots of fun! Thank you! :)"
BookeCandys calavera girl

How to Create a Halloween Illustration With a White Kitten in Adobe Illustrator

Butu drew this charming version of a Halloween inspired white kitten tutorial by Nataliya Dolotko, adding:

"Thanks very much Nataliya. This tutorial is really nice. Below is my try. Recently I followed one tutorial by Andrei for creating Spider, so I embedded it just for fun."
Butus white cat for halloween

Create a Mysterious Halloween Scene in Adobe Illustrator

Tanja rose to the occasion and created this delightful version of a Halloween scene from Yulia Sokolova's tutorial. She added:

"Hard but wonderful tutorial, tnx Yulia! <3"
Tanjas Halloween scene illustration

Adobe Photoshop Tutorial Results

This next set of tutorial results was taken from the comment sections of various Adobe Photoshop tutorials published here on Tuts+, and the contributions range from text effects to patterns and more! Check out the results below.

Create a 3D Retro Text Effect Using Layer Styles in Adobe Photoshop

Grizlee created a this personalized version of Rose's text effect tutorial, adding:

"Hello, thanks for your tutorial!"
Grizlees personalized version of the text tutorial

Harness the Elements: Paint Frozen Water in All Its Forms

Duken created a beautiful version of the frozen icicles tutorial by Monika Zagrobelna, adding:

"Aqui esta algo de lo que hice del primer tutorial, se que no quedo muy bien pero quiero mostrar. Saludos a todos y gracias por este tutorial."
Dukens painted icicles

How to Create Stylish Flat Space Icons in Adobe Photoshop

Joy Pham joined in on the fun of creating her own space themed icon set with Yulia Sokolova's tutorial. She added:

"I really had fun doing this..Thanks a lot.."
Joy Phams space icon set

Create an Easy 3D Metallic Text Effect in Adobe Photoshop

Daniele created a beautifully textured version of this tutorial by Rose. He added: 

"Ciao a tutti, ecco il mio lavoro."
Danieles text effect result

How to Create Custom Water Drop Brushes in Adobe Photoshop

User Zackrabie created some fantastic water drop brushes with Kirk Nelson's tutorial. He added:

"Very cool effect! The power of Photoshop always amazes me."
Zackrabies water drop result

Design Results

The final set of results are taken from assorted design tutorials that don't fit in the two previous categories, such as print design, fractals, and more. Check out the pieces users created below!

Create a Post-Apocalyptic Movie Poster in Adobe Photoshop and InDesign

Thủy Phan Bể Chén combined Adobe Photoshop and Adobe InDesign to create this fantastic rendition of Mark Mayers's tutorial.

"Here's my work based on your tutorial :D Thank so much."
Thy Phan B Chns movie poster design

How to Create a Historical Fiction Book Cover in Adobe InDesign

Crysander created this lovely book cover design with Grace Fussell's tutorial, adding:

"Thanks really much for that awesome tutorial. For a long time now, I wanted to do such book covers, but I was not sure how to do it. Here is my trilogy."
Crysanders historical fiction book cover design

Cartoon Fundamentals: How to Draw the Female Form

Spencer Price shared his own drawing based on the skills learned in Carlos Gomes Cabral's tutorial.

"Can't get enough of these. Thanks so much for sharing your mad skills. You helped me draw this. Now I just wish I could do it all from my mind quicker. My attempt."
Spencer Prices fantastic cartoon face

Cartoon Fundamentals: How to Draw a Cartoon Body

Naila Tabassum drew this fantastic rendition of a heroic character with Carlos Gomes Cabral's tutorial.

Naila Tabassums heroic character cartoon

How to be Involved in the Next Showcase

Have you created a piece based on one of our tutorials here in the Design & Illustration section of Tuts+? We're keen for you to share your results with us! Check out the general guidelines below to join in with our community:

  • Your artwork should be similar in some way to the tutorial that you followed or that inspired it. The aim of these showcases are to share what readers have created after following the tutorial.
  • Comment on the tutorial you used, attaching an image of your result. We're keen on all levels of ability: from beginner to advanced!
  • Include a comment about your result, yourself, or your process. We like knowing about you and what you're sharing.
  • Share the tutorial when you share that artwork elsewhere on the web. If you've posted your piece on sites like Facebook, Tumblr or Behance, link back to the tutorial so that other users know your source and can join in on the fun.

Many thanks to the users highlighted above who shared their results with the Tuts+ community. I look forward to checking out your brilliant versions of our tutorials in the near future, and welcome users new and old to participate in upcoming showcases.

Harness the Elements: Paint Liquid Water in All Its Forms

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Final product image
What You'll Be Creating

Water is a complicated structure. It is transparent, and despite it being so clear, we can see it somehow. And even in its most "normal" state, liquid, water has many forms, so different from each other. Although water looks so simple—and is simple in its construction—you can't learn how to paint it once and for all. It's because you don't really paint water, but the effect it has on the world seen through it.

In this tutorial you're going to learn how to render liquid water in many forms: drops, lakes, puddles, rain, and waterfalls. I'll show you how to use a variety of Adobe Photoshop tools to accelerate the process of painting. I'll also explain the rules behind all of these, so that you can modify my examples to your needs. The most important lesson from this will be how to use filters to create all the textures you need in a few seconds.

This is a continuation of the Paint Frozen Water tutorial and some of those tricks will be used here too, so make sure to check it out.

1. Paint a Water Drop

Before we start, let's take a look at what the effect we want is about:

  1. The light source: its direction is crucial here.
  2. The highlight: it makes the distinctive shiny dot in the front of the drop.
  3. The specular shadow: you can see the highlight because it's reflected instead of being let inside. That's why we have a shadow under it.
  4. Secondary reflection: the rest of light that was let in gets reflected outside.
  5. Cast shadow: because the light inside gets reflected, it's not cast here, hence the shadow.

Because a water drop is also a lens, it may focus bright light and let it into the cast shadow.

how to paint water drops

The natural state of a group of water particles is a sphere. However, because of gravity, we observe it as a flattened dome. It also means it changes in perspective: from an oval top view (1) to a dome side view (2).

how to paint water drops 2

Step 1

We're going to paint a water droplet with a method that will let you reuse it for as many drops as you wish. Feel free to modify my method to create the effect you like the most.

First, get yourself a background (for example this leaf texture; make the canvas not wider than 600 px), and draw an oval with a hard brush on a New Layer.

how to paint water drops photoshop style

Step 2

Double-click the layer to access the Layer Style. Set the Fill Opacity to 0 to make the droplet transparent.


how to paint water drops photoshop style 2

Step 3

Check Bevel & Emboss. This is going to create the shadow on the front and light on the back of the droplet.

  • Play with Depth (1) and Size (2) to fit both shadow and light inside the drop without making them sharp.
  • Set the Angle to the direction of the shadow (3).
  • Change the Gloss Contour to Gaussian (4).
  • Set the Highlight Mode to Overlay to give the light a brighter version of the background (5).
  • Play with the Opacity of the Shadow to achieve a natural effect (6).
how to paint water drops photoshop style 3

Step 4

Check Stroke—it will add a clean border between the inside and the outside.

  • The stroke should be almost invisible—play with the size to make it so (1).
  • Change the Fill Type to Gradient (3).
  • Adjust the Angle to our light source (4).
  • Play with the Scale to make the transition soft (5).
  • Drop the Opacity if the stroke is too sharp (2).
how to paint water drops photoshop style 4

Step 5

Check Inner Shadow—it will add a bit of volume to the droplet.

  • Adjust the Angle to that of our lighting (1).
  • Play with the settings to place the shadow just by the edges, leaving the center area clean (2).
  • Change the Contour to Rounded Steps (3).
  • Add a bit of Noise (4).
how to paint water drops photoshop style 5

Step 6

Check Color Overlay—it's not obligatory, but it will make the drop stand out more.

  • Set the Blend Mode to Overlay for good brightness and transparency (1).
  • Choose a greenish blue (e.g. #006372) as the color (2).
  • Lower the Opacity until it's barely visible (3), unless you want to have a colored liquid.
how to paint water drops photoshop style 6

Step 7

Check Gradient Overlay—it will give us the illuminated area on the back of the drop.

  • Set the Blend Mode to Screen for brightness (1).
  • Change the Angle to point to the place we want to illuminate (3).
  • Play with the Scale to place the gradient properly (4).
  • Lower the Opacity to make the light visible, but not white (2).
how to paint water drops photoshop style 7

Step 8

Check Outer Glow—it will imitate the light hitting around the droplet, which is very helpful in case of a dark background.

  • Change the Blend Mode to Screen for brightness (1).
  • Set the Color to white (4).
  • Make it quite small, scattered, and barely visible using the Opacity (2), Noise (3), and Size (5).
how to paint water drops photoshop style 8

Step 9

Check Drop Shadow—it will create the cast shadow behind the droplet.

  • Set its Angle to our lighting (2).
  • Play with the Distance, Spread, and Size to create the impression that it's behind the drop, but not under it (3).
  • Drop the Opacity to make the shadow more natural (1).
how to paint water drops photoshop style 9

Step 10

To add even more volume, check Inner Glow.

  • Set the Blend Mode to Multiply for darkness (1).
  • Set the Color to dark blue (e.g. #1e1e5a) (3).
  • Set the Source to Center (4).
  • Play with the Choke and Size to place the shadow in the center, just where the Inner Shadow ends (5).
  • If the effect is too strong, lower the Opacity (2).
how to paint water drops photoshop style 10

Step 11

Now we only need to add a dot of highlight on the front of the drop. Create a New Layer and paint it with a hard brush using pure white.

how to paint water drops photoshop style 11

Step 12

To make the highlight stand out more, simply check Outer Glow in its Blending Options.

how to paint water drops photoshop style 12
how to paint water drops photoshop style 13

Step 13

To make both styles easily reusable, open the Styles window (Window > Styles) and click the Create New Style icon with your chosen layer selected.

how to paint water drops photoshop style 14

Step 14

Now, every time you want to paint a drop, simply:

  1. Paint the shapes with a hard brush, each on a new layer.
  2. Apply the style of a droplet by selecting the layer and clicking the style.
  3. Add a new layer above the previous one and paint a white dot with a hard brush.
  4. Apply the style of a glow to the dot.
how to paint water drops photoshop style 15

Step 15

If you want to create a bigger drop, there are two things to remember for you:

  • Drops can't be very big, otherwise gravity takes over and destroys their shape. So this picture must be a macro view—with the observer being very small or very close to the scene.
  • The magnifying effect of a drop-lens is clearly visible in this view and should be stressed in your picture.

And, of course, the layer style we've created for small droplets must be modified to fit this bigger view.

how to paint water drops photoshop style 16

To create the magnifying effect:

  • Duplicate (Control-J) the background.
  • Duplicate the drop.
  • Put the duplicated background layer between two drop layers.
  • Make the Clipping Mask by hitting Control-Alt-G.
  • You can additionally cut the outside by selecting the drop (Control-click), inverting the selection (Control-Shift-I) and cutting (Control-X) the redundant part.
how to paint water drops photoshop style 17

Step 16

Go to Filter > Liquify (or press Control-Shift-X) and use the Bloat Tool (B) to make this part bigger.

how to paint water drops photoshop style 18
how to paint water drops photoshop style 19

2. Paint a Lake or a River

Step 1

We'll start with the same scenery as in the previous part, where we've set the water level and created the reflection. We should have the background, the clipping mask, and the reflection clipped to it.

how to paint water lake river photoshop

Step 2

Create a New Layer clipped (Control-Alt-G) to the previous one. Fill (G) it with dark brown or gray.

how to paint water lake river photoshop 2

Step 3

Duplicate (Control-J) the background and drag it over the clipped layers. Clip (Control-Alt-G) it too.

how to paint water lake river photoshop 3

Step 4

We need to get rid of excessively strong reflections underwater. Double-click the layer and go to the Blend If section. Hold Alt and drag the white arrow far to the left to make the brightest areas transparent.

how to paint water lake river photoshop 4

See? No specular reflections!

how to paint water lake river photoshop 5

Step 5

Create a New Layer and fill it with the color of the mountains (dark blue). We'll use this layer to give a bluish tint to the water.

how to paint water lake river photoshop 6

Step 6

Change the Blending Mode of the layer to Multiply and lower the Opacity as you see fit. The less clear the water (the deeper the lake), the less transparent it should be.

how to paint water lake river photoshop 7

Step 7

Let's come back to the reflection—it's the most important aspect of water. Duplicate it, put it above all the clipped layers, and unclip (Control-Alt-G) it for a moment. Lower its Opacity a little bit, just to see what's behind, and fix it as shown below. Use the Rectangular Marquee Tool (M) to select the area and drag it when holding Alt to copy. Your goal is to create the illusion that there's just water behind these columns. It doesn't need to be perfect—it only needs to cheat the system, not your eyes.

how to paint water lake river photoshop 8

Step 8

Clip the layer back. Double-click it and make the dark areas transparent by dragging the whole black marker to the right, and then Alt-drag its right half to the very end.

how to paint water lake river photoshop 9
how to paint water lake river photoshop 10

Step 9

This effect weakens with distance, so we need to conceal a part of it. Come back to the original reflection and drag it to the top (still clipped). Add the Layer Mask to it (a "camera" icon on the bottom bar of the layers tab) and add a black-white gradient to it—the black part should be in the foreground.

how to paint water lake river photoshop 11
how to paint water lake river photoshop 12

Step 10

We've got perfectly still water, which isn't very natural. What if we want to add slight ripples to it?

Click the lower of the reflections and go to Filter > Filer Gallery. Select Sprayed Strokes from the Brush Strokes list, change the Stroke Direction to Horizontal and play with the sliders to get the right effect (you may need to resize the picture first, since there's a limit for these settings).

how to paint water lake river photoshop 13
how to paint water lake river photoshop 14

Step 11

These were subtle ripples. We can make them stronger by adding a pattern, which will make it more believable for a river.

Create a New File; make it rather big. Fill it with any color, double-click it and add Satin (of the set Patterns) as the pattern. Then select it all (Control-A) and copy (Control-Shift-C).

how to paint water lake river photoshop 15
how to paint water lake river photoshop 16

Step 12

Paste the pattern to our main file. Use the Free Transform Tool (Control-T) to adjust it to the perspective—the pattern should be the thickest in the background and the biggest in the foreground. Control-drag the corners to adjust them separately.

how to paint water lake river photoshop 17

Step 13

The pattern looks a bit too regular. You can use the Patch Tool (J) to fix it—simply select an area with the tool and drag it to a place you want to have copied. No need to be perfect!

how to paint water lake river photoshop 18

how to paint water lake river photoshop 19

Step 14

Use the same pattern once again to make the background even denser.

how to paint water lake river photoshop 20

Step 15

Use the Layer Mask and a soft brush to blend the background into the rest.

how to paint water lake river photoshop 21

Step 16

Merge (Control-E) both ripple-layers and clip them.

how to paint water lake river photoshop 22

Step 17

Of this ripple-layer, we want only white to be visible—black should be transparent. Do you remember how to achieve this effect? (Hint: double-click...).

how to paint water lake river photoshop 23

Step 18

Change the Blending Mode to Overlay and enjoy the effect.

how to paint water lake river photoshop 24

The bright ripples in the shadow may look as if they are reflections on the bottom—if you want to go for this effect, erase the ripples from the columns' base.

how to paint water lake river photoshop 25

Step 19

Water is very reflective—it literally works like a mirror. It means it also reflects strong light all around. Our scene isn't the best example for it (the light source isn't reflected here), but I'll try to show you how to get the illusion of light reflected by ripples.

Create a New Layer and use the Rectangle Tool (U) to draw a rectangle. Put the Satin pattern on it.

how to paint water lake river photoshop 26

Step 20

Right-click the layer and Rasterize Layer Style. Change its Blending Mode to Overlay, and then use the Free Transform Tool (Control-T) to adjust the rectangle to the perspective. You can also use the Warp mode to break the regularity of the pattern.

how to paint water lake river photoshop 27

When you're ready, use the Layer Mask to blend the rectangle into its wall.

how to paint water lake river photoshop 28

Step 21

If the effect is too weak, duplicate (Control-J) the layer.

how to paint water lake river photoshop 29

Step 22

Use the same method for the other column.

how to paint water lake river photoshop 30

Step 23

We can also give a sort of "thickness" to the water by adding the Filter > Filter Gallery > Distort > Glass filter.

how to paint water lake river photoshop 31
how to paint water lake river photoshop 32

Step 24

If you want to paint a deep lake, with the bottom far from the observer, the bottom will not be visible. Instead, use a dark blue, green, or brown as the color of the water, with no "background" visible underneath.

how to paint water lake river photoshop 33

Big ripples, as we've used before, may not work well here. Let's try a different method. Create a New Layer clipped to the water area and fill it with black. Go to Filter > Noise > Add Noise. Then use Filter > Blur > Motion Blur with 0 Angle.

how to paint water lake river photoshop 34

Go to Filter > Filter Gallery > Artistic > Plastic Wrap to create small ripples. Then use the Free Transform Tool to adjust the perspective.

how to paint water lake river photoshop 35

Set the Blending Mode to Overlay and lower the Opacity.

how to paint water lake river photoshop 36

3. Paint a Puddle

Step 1

Again, we need the background and the reflection. Create a New Layer and use the Lasso Tool (L) to sketch the puddles.

how to paind puddle photoshop

Step 2

Fill the shapes with brown, and then lower the Opacity, so that the bottom is slightly visible.

how to paind puddle photoshop 2

Step 3

Put the reflection above the layers, and then click the puddle-shapes layer while holding Control—it will select them. Then invert the selection (Control-Shift-I) and Delete the outside. (We're not using the Clipping Mask, because the puddles are half transparent and so would be the reflection).

how to paind puddle photoshop 3

Step 4

Just like we did with the lake's reflection, we need to make the dark parts of the reflection transparent.

how to paind puddle photoshop 4
how to paind puddle photoshop 5

Step 5

Again, we need to apply Fresnel effect to the reflection. Use the Layer Mask for that.

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Step 6

Let's disturb the surface a little bit, using the Filter > Filter Gallery > Distort > Glass filter.

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how to paind puddle photoshop 8

Step 7

Duplicate (Control-J) the puddle shapes and put the layer above all the layers. Change its Fill to 0, and then double-click it to play with the settings. The actual values depend on the dimensions of your picture, but just keep in mind that the goal is to create a slight shadow inside...

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... and a brighter edge outside.

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4. Paint Light Rain

Step 1

Create a New Layer. Fill it with black, and then Filter > Noise > Add Noise. Use the Free Transform Tool (Control-T) to extend the borders of the rectangle.

how to paint light rain photoshop

Step 2

Go to Filter > Pixelate > Crystallize. Use the Free Transform Tool again to move the noise away from the foreground.

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Step 3

Go to Filter > Blur > Motion Blur to create real drops out of this chaos. Change the BlendingMode to Screen to remove the black background.

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how to paint light rain photoshop 4

Step 4

Use the Layer Mask to clean the drops off the columns.

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Step 5

Again, create a new noise layer.

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Go to Filter > Filter Gallery > Artistic > Dry Brush.

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If the dots are too weak, use the Levels editor (Control-L) and drag the right marker far to the left.

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Use the Motion Blur again to create the falling drops.

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Step 5

Let's disturb the surface of the puddles with light drops. Make sure all the background (ground, columns, sky, and puddles) is merged. Then grab the Soft Round brush, go into Quick Mask Mode (Q) and paint an oval on the puddle.

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Step 6

Hit Q once again to go out of the mode, and then Invert the selection (Control-Shift-I). Go to Filter > Distort > Twirl and play with the angle to get the right effect.

how to paint light rain photoshop 12
how to paint light rain photoshop 13

Step 7

Repeat for other areas. To make it faster, you can create a New Action. Paint the oval in the Quick Mask Mode, and then press Record and do the following:

  • Press Q
  • Press Control-Shift-I
  • Press Control-F (apply last used filter)
  • Press Control-D
  • Press Q
how to paint light rain photoshop 14

Use this action when you paint the oval, and then keep on painting.

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5. Paint Heavy Rain

Here's a surprising fact: we don't really know what rain looks like. Seriously. In our mind we usually picture it as tons of drops falling all around, but that's not what we actually see. If you don't believe me, just create a "rain brush" and spray it all over the picture. It just doesn't work like this! Raindrops move too fast and there are too many of them for our eyes to notice all of them at the same time—even cameras have problems with it.

Therefore, whatever we paint, it will be just a approximation—a painting of impression rather than an observable occurrence. We need to focus on what rain does to the scene instead of painting the raindrops, because we don't see the raindrops.

Step 1

The sky is too clear for our heavy rain. Add more clouds, for example by using a stock photo. Adjust it to the background by using the Layer Mask.

how to paint heavy rain downpour photoshop

Step 2

Open the Window > Adjustments window and click the first icon. Put this layer on the top and adjust it, so that the whole picture gets dark and gloomy.

how to paint heavy rain downpour photoshop 2
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Step 3

Use the Soft Round brush to paint thick rain in the background.

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Step 4

Use the Soft Round brush with low Opacity to make the other column mistier.

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Step 5

Make the puddles darker, too. You can use the Curves (Control-M) editor for it.

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Step 6

There will be too many drops to create ripples individually for them, so let's ripple them with a filter instead. Go to Filter > Filter Gallery and experiment with Distort > Glass and Artistic > Plastic Wrap.

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Step 7

Merge (Control-E) all the layers, and then duplicate it. Use the Layer Mask to select the first column. (If you want to see what you're painting in this mode, press \).

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Step 8

Go to Filer > Filter Gallery > Artistic > Plastic Wrap. Use it to imitate water flowing on the walls.

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Step 9

Use the Layer Mask to make the water on the darker side more transparent.

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Step 10

Do the same for the other column.

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Step 11

We're going to make the ground wet and shiny. Create a New Layer and fill it with any color, double-click it and add Satin (of the set Patterns).

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how to paint heavy rain downpour photoshop 14

Step 12

Right-click the layer and Rasterize Layer Style. Then, just like we did with the lake, adjust the pattern to the perspective with the Free Transform Tool (Control-T), by dragging its corners when holding Control.

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Step 13

Change the Blending Mode to Soft Light. Then double-click it and play with the Blend If settings to make the black transparent.

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Step 14

Use the Layer Mask to clean the overlapping parts.

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Step 15

Create a New Layer. Use the Soft Round brush to draw strong mist in the background.

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Step 16

Change the Opacity to 50%. Use the Layer Mask to remove the columns from the mist.

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Step 17

Merge all the layers except the mist. Right-click its mask and select Apply Layer Mask. Then Control-click it to select its area and use Filter > Blur > Motion Blur with the angle of your rain (your main layer needs to be selected for this). Now the background looks blurry because of all these raindrops, even though we haven't painted any.

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Step 18

Create a New Layer and paint over the other column with a hard brush.

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Step 19

Control-click the white column, and then hide the layer and select the main one. Use the Motion Blur once again, this time with a slightly smaller Distance.

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Step 20

Create a New Layer and fill it with black. Then go to Filter > Noise > Add Noise.

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Step 21

Use the Free Transform Tool to stretch the rectangle a bit over the borders.

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Step 22

Go to Filter > Filter Gallery > Artistic > Dry Brush. It will make various fine dots out of the noise. Change the Blending Mode to Screen to see them properly.

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how to paint heavy rain downpour photoshop 27

Step 23

Use the Motion Blur filter to create rain out of the dots. You can use the same method with different effects, to make it fit your expectations. Again, rain isn't an observable object, it's a very variable occurrence, and there are many ways to picture it believably. Feel free to use bigger drops, greater blur, or anything you like!

how to paint heavy rain downpour photoshop 28

Step 24

When heavy rain and a puddle meet, an interesting splash appears. In our scenery they won't be very noticeable, but I'll show you how to create a detailed one in case you want to use it for a macro scene.

Create a New File, fill the background with black and add a New Layer. Paint an oval.

how to paint heavy rain downpour photoshop rain splash

Paint a bigger oval above and connect them.

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Add "arms".

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Add a lot of fine dots and lines around.

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Lower the Opacity of the layer, and then create a new one and stress only some areas with white. Then delete completely the first layer, Merge Visible and Invert (Control-I) the colors. Go to Edit > Define Brush Preset to save it.

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Step 25

Come back to the main file. Create a New Layer and paint the splashes with your new brush. Remember to adjust their size to the perspective.

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Step 26

To make the splashes more natural, lower the Opacity and/or set the Blending Mode to Overlay. Duplicate the layer to strengthen the effect.

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Step 27

You can add the splashes on the wall that the rain is hitting. To get a proper angle without changing the setting of the brush, just Rotate the view (R).

how to paint heavy rain downpour photoshop rain splash 8

6. Paint a Waterfall

Just like with rain, a waterfall can be pictured in many ways. Since waterfalls are considered beautiful and they are photographed all the time, there's a good chance your painting will be compared to a photo. The problem is that photographed, fast moving water will look different depending on the shutter speed of the camera. The slow-shutter-speed waterfall is the easiest to render, and that's why this method was used in video games not so long ago—that's also why they looked so bad.

But hey, even modern AAA titles don't have perfect waterfalls, so why is that? Water is an extremely complex subject. Every drop works like a lens, and it takes a significant effort for the computer to render a lens effect. Just imagine what happens when you gather thousands, millions of lenses! That's why a complex waterfall must be broken into a set of "rules" that make it simpler for the computer to handle.

It's the same with painting. There are three ways for you:

  • You can paint a waterfall from a reference just as you would anything else—using patches and blobs of color.
  • You can create a waterfall out of all the drops, paying attention to every single one of them.
  • You can try to find the rules making a waterfall look as it does, and then find a way to re-create them in Photoshop.

Obviously, we'll try the third method! I've modified the scene for this purpose. It may not be your typical waterfall-base, but it will do.

how to paint waterfall photoshop

Step 1

Start by defining the direction of the flowing water. The greater the pressure, the bigger the arch. Pay attention to perspective!

how to paint waterfall photoshop 2

Step 2

Make sure the background is merged. Go into the Quick Mask Mode (Q) and paint the inside of the sketch.

how to paint waterfall photoshop 3

Press Q once again and invert the selection with Control-Shift-I. Then go to Filter > Filter Gallery > Distort > Glass. This way we'll distort what's beneath the water, just as water would optically do.

how to paint waterfall photoshop 4

Step 3

Create a New Layer and draw a rectangle with the Rectangle Tool (U). Go to Filter > Noise > Add Noise to fill it with chaos.

how to paint waterfall photoshop 5

Now use Filter > Pixelate > Crystallize to gather the tiny dots into clusters.

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Go to Filter > Filter Gallery > Artistic > Watercolor to soften the edges. Duplicate (Control-J) and hide it—we're going to need it yet.

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Last, go to Filter > Filter Gallery > Brush Strokes > Sprayed Strokes. Use Vertical for Stroke Direction. It should look a bit like water flowing down!

how to paint waterfall photoshop 8

Step 4

Use the Free Transform Tool (Control-T) to adjust the rectangle to the perspective. Grab the corners when holding Control to drag them individually.

how to paint waterfall photoshop 9

Step 5

Double-click the layer and change the Blend If settings to make the black areas partially transparent.

how to paint waterfall photoshop 10
how to paint waterfall photoshop 11

You can use the Color Balance editor (Control-B) to make it more bluish.

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Step 6

Duplicate (Control-J) the "water wall" and adjust it to higher layers. You can use the Warp Mode of the Free Transform Tool (Control-T) to achieve this.

how to paint waterfall photoshop 13

Step 7

My waterfall is partially in shadow, so I used the Layer Mask to make the water less shiny in that area.

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Step 8

Reveal the copy of the modified noise. Go to Filter > Filter Gallery > Artistic > Sponge. We're going to make flowing water foam out of this.

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Step 9

Use the Free Transform Tool (Control-T) in the Warp Mode to curve the rectangle.

how to paint waterfall photoshop 16

Step 10

Play with the Blend If settings to make the black areas transparent.

how to paint waterfall photoshop 17

Step 11

Again, use the Layer Mask to adjust the shading.

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Step 12

Come back to the background layer and select the water right beneath the waterfall in the Quick Mask Mode (Q).

how to paint waterfall photoshop 19

Use this selection to put a Filter > Filter Gallery > Distort > Glass filter on it. The river's surface can't be smooth when so much heavy water is falling into it!

how to paint waterfall photoshop 20

Step 13

Using textures is simple and fast, but they also give a boring, fake feel. We need to add some randomness. That's why we're going to paint more foam manually.

Create a New File and fill the background with black. Paint something chaotic like this. It doesn't need to look the same—most chaotic patterns will work well here.

how to paint waterfall photoshop 21

Invert the colors (Control-I) and Edit > Define Brush Preset.

how to paint waterfall photoshop 22

Change the settings (F5) as shown below.

how to paint waterfall photoshop 23
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Step 14

Use the brush to paint more directional foam. Now, it's all up to you how to use it. The more "curved" the waterfall, the more foam and the less clear water is visible.

Start by adding a lot of foam on the top—it's where water "tries to" flow to the front, but gravity pulls it down.

how to paint waterfall photoshop 25

The water is splashing heavily at the bottom, so add a whole cloud of foam here. Change the size of the strokes all the time—big, almost transparent strokes will work great in the borders.

how to paint waterfall photoshop 26

Foam is also flowing down the waterfall.

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If the pressure isn't very high, some water drops will fall down under the main curve.

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You can use theBubble brush from the previous part to add air bubbles here and there.

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Step 15

Let's make the wall under the waterfall properly wet. Select it in the Quick Mask Mode (Q).

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Add one of the filters we've used before for distortion, for example Glass.

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Step 16

Finish the picture by adding any details you like. I added a Plastic Wrap filter on the column right next to the waterfall to make it look wet. I also added bigger ripples to the river, as we did with the lake.

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Step 17

Now, there's a chance you don't like this effect. It may just not be compatible with your idea of a waterfall. Let's change the "shutter speed" of our picture and see if you like this other version better.

Basically, slow shutter speed adds nothing more than motion blur. The problem is that the Filter > Blur > Motion Blur filter uses only a single direction, and the waterfall is curved. We need to select it part by part, reducing the selection as the curve increases. Use the Quick Mask (Q) for it.

When it comes to the foam, you can unify it with Filter > Blur > Gaussian Blur, and add more of it with the Soft Round brush.

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Better? I hope so!

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Fluidly to the End!

In these two tutorials we've taken care of all the forms of water you can imagine. I hope it helps you in your future projects, whatever they may be! But that's not the end—if you want to harness all the elements, in the next tutorial of the series we're going to talk about the forms of fire. See you next time!


To the Point: Interview With Monika Zagrobelna

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Monikas dragon ilustration

In this installment of our interview series, I had the distinct pleasure of asking one of our own Tuts+ instructors, Monika Zagrobelna, questions about her artwork, process, and experiences as an artist and instructor. You may recognize her work from the numerous animal drawing tutorials here on Tuts+. I hope you enjoy getting to know the woman behind those fantastic tutorials and exploring more of her portfolio.

Monika, thank you so much for the interview! Let's start from the top: What got you into illustration?

I can’t really remember a time when I wasn't drawing at all. It was always fun for me, though I didn't take it seriously for a long time. As a kid I used to draw my own games for my friends. I even remember I created over 100 fake Pokémon that later were drawn with colored pencils, cut out of paper and used for duels like in the anime series. I've just always been creative, and drawing is a way for me to bring my countless ideas to life, so that others can see them too.

Monika in the Natural Museum of History
Monika in the Museum of Natural History at Wroclaw University in Poland.

Who or what are your main sources of inspiration?

I can be inspired by pretty much anything: my dreams, some line heard in a movie, an interesting fact about an animal… My ideas mostly come from nowhere; usually when I’m busy and I can’t do anything about them at the moment. When it comes to the works of great artists, I’m either extremely jealous or intimidated, but then it also makes me motivated to become as good as them. My favorite artists, usually in terms of their techniques, creativity, or way of teaching, are Sam Nielson, Stanley Lau, Therese Larsson, Bobby Chiu, and Christopher Onciu.

Dragons are Monikas favorite drawing subject
"Dragons are my favorite drawing subject".

Did you study art formally, are you self taught, or both?

Formally I’m an IT specialist with specialization in graphic design, so I was taught how to program, create web pages, and occasionally design a logo. Interestingly, I’m not good at any of these things, and what I’m really good at, creating and drawing, I have taught myself in my free time. However, I still have been learning from these amazing artists who give their time to share their skills on the internet for free, so I think the line between attending a professional art course and self-learning is a bit blurred nowadays.

One of the first dragon pictures Ive ever drawn dated probably 2006-2007
"One of the first dragon pictures I've ever drawn, dated probably 2006-2007."

What is your creative process like?

Not more than two years ago I used to simply draw. There was no process, no preparation. I didn't believe I could make a living from being an artist, especially in Poland, so it didn't matter how good (or not) I was. Then there was a moment when I realized that drawing wasn't only about talent and unconscious learning. Finally I understood that all these people on art forums aren't poor untalented artists who want to learn how to draw, but that they’re actually decent artists learning how to be better. I was a decent artist too, and I wanted to be better, but I didn't know how—so I started to learn.

 My study on dragon feet based on the American rhea the T-Rex and the emu
"My study on dragon feet, based on the American rhea, the T-Rex, and the emu."

Now I’m not able to just draw anything—it’s my curse and my blessing. Before I started learning, I thought I knew probably 60–70% about drawing. Now I know it’s more like 2%, and this number actually drops when I learn new things, because with every mastered topic there come ten topics I had no idea were there to learn.

So, before I create, I analyze the topic as extensively as possible. I rarely draw fully rendered works these days—I'd rather spend my time sketching and studying. Maybe I take it too seriously, but studying is actually a lot of fun for me. I love learning new things and understanding how something works, and that applies to everything, not only drawing. I believe there will come a day when I will be able to draw anything without preparation, but I hope it will not be too soon—the journey itself is exciting enough!

My preparation before drawing a werewolf
"My preparation before drawing a werewolf."

What programs and tools do you use in creating your work? Anything you're especially fond of that you'd like to recommend to readers?

My favorite tool is a soft pencil, but these days I usually create my sketches directly in Adobe Photoshop because it makes it easier to modify the pose or fix one element. What I really love about digital painting software is I don’t need to bring all my tools to the desk and clean up afterwards. However, if I had to start my digital painting adventure now, I wouldn't choose Photoshop—it’s too big and too complicated when all an aspiring artist needs is a set of basic brushes, a color palette and a canvas that can be easily cleared. Everything else is, and was for me for a long time, an obstacle in developing your skills.

I use a Wacom Intuos Pro M tablet, but I don’t see much difference between it and my old Wacom Bamboo (now it’s Intuos, I think). When I was “tabletless”, I used to scan my sketches and edit them in Adobe Illustrator; that’s very mouse-friendly, but now I can’t imagine myself being bound by a mouse. 

After studying something I create my own reference sheet for future use
"After studying something I create my own reference sheet for future use."

For how long have you worked as an artist? Is this your main line of work?

I don’t consider myself a professional artist yet. In March last year I got my engineer degree and at that time I was already writing for Tuts+, so there was never a need for me to look for a “real” job. Since writing tutorials requires a constant development from me, I treat it as a kind of training time for some other artistic job in the future.

Illustration for tutorial How to Draw Hares and Rabbits
 How to Draw Hares and Rabbits Tutorial

 What's your typical work day like? How about your work space? Can you give us an insight into how and where you work?

I get up at 7 everyday, be it a work day or weekend. I've learned it makes it easier to get up on Monday when there’s no Sunday-laziness to compare to. I sit at my computer at 8, check e-mails and social sites, reply to comments, and then get to work. I work according to the Pomodoro technique: 25 minutes of work, 5 minutes of break. It keeps my eyes and back healthy. I’m the most productive before noon, and then my efficiency gradually drops. If everything goes according to plan, I end working about 4pm, but there are lot of days, especially right before the deadline, when I work much later than 6pm. There was one tutorial, I won’t tell you which, that required me to work 18 hours a day for some time.

My kingdom I spend most of my life here
"My kingdom—I spend most of my life here."

After I finish my work day, I take a break for 30 minutes of pilates or yoga. Pilates is awesome if you work a lot at the computer, and my body likes yoga positions too. Then it’s time for… more work. I used to play a lot of computer games—I have a full Steam library, and I was even addicted to a MMORPG called Shadowbane at one time. Now I focus completely on what I want to achieve and there’s no space for games any more. I don’t feel I’m losing anything, though. It’s just that creating has turned into my biggest passion, and nothing compares to it. Luckily, I happen to have a loving partner who understands it!

Another generic dragon Did I mention they are my favorites
"Another generic dragon. Did I mention they are my favorites?"

I work at home, which has its good and bad sides. I have a self-built PC constructed especially for Photoshop, my Intuos Pro tablet, and, more recently, two monitors—one with awesome contrast and colors, and another, normal one, to see what most other people see on their screens. The second screen is also very useful for using references or looking at a full version of the picture when I’m working on details. I also have an assistant, Kinzie, a possibly-half-Norwegian-Forest-Cat, who does her best to distract me from working.

Kinzie at work
Kinzie at work.

You write fantastic tutorials for Tuts+ on drawing animals, both real and fantastic. What's your focus when creating tutorials?

I try to convince my readers that drawing isn't really about creating lines, but about knowing where and when to place them. So instead of creating step-by-step tutorials that result in only one picture in only one style, I focus on learning about the essence of the animal. When you learn the anatomy, knowing why the animal looks the way it does, you are able to use this knowledge in any style you wish. You can also easily create new, believable creatures based on what you know about real ones.

Illustration for tutorial Create a Run Cycle Animation From Scratch
Create a Run Cycle Animation From Scratch Tutorial

Before creating a tutorial I research the animal, fix my own misconceptions, and note everything that’s important for drawing. Sometimes I’m tempted to include even totally unrelated things (did you ever wonder why kangaroos aren't as intelligent as humans, despite being born in an even earlier developmental stage than us and having “hands” that could be used for manipulating tools? No…? OK, let’s go back to drawing), because I’m so fascinated by them. I've been drawing animals longer than anything else, so you could say it’s my obsession.  

Illustration for tutorial How to Draw Deer
How to Draw Deer Tutorial

For animal references, do you primarily use photographs, or do you draw from life as well?

Unfortunately, I have to drive one hour to get to my nearest zoo, and it also happens to have the most expensive tickets in Poland, so I have to rely on photographs most of the time. It’s not really that bad, as long as I use a lot of them and don't base my observations on only one or two. I made it my goal to visit zoos as often as possible. I even visited the Czech Republic to see my favorite snow leopards, and then I learned there are two specimens in Poland, three hours from my place (I saw them last year!).

I use these visits to extend my personal stock base, to observe the animals and to feel into them—to become them for a while. There’s a lot of controversy about zoos, but I know one thing for sure: if it wasn't for them, I would have no chance to see all these majestic animals alive, and neither would the photographers who bring us references to draw.

Monika observing cougars in Zoo Opole I love being so close to them
Monika observing cougars in Zoo Opole. "I love being so close to them!"

What do you find the most difficult to draw? How about the most difficult to teach?

Generally, all the non-live things are quite hard for me. I don’t like drawing architecture; it’s not natural for me to measure and count things when creating. I use simplified perspective rules for my animal drawings, but they don’t work for buildings or cars. I also don’t like designing environment art, backgrounds, locations, all of these; that’s not my thing. And what I can’t do, I can’t teach, so these would be also the most difficult to teach for me.

I prefer to focus on the creature Heres one of rare cases with quite detailed environment added
"I prefer to focus on the creature. Here's one of the rare cases with quite detailed environment added."

What projects are you currently working on?

There’s my big, personal project about human anatomy that I’d like to turn into a course one day; it’s a huge study I've been working on for over a year and it’s still far from done. I also cooperate with my partner on creating a quite unusual web app for time management. It’s something I could make use of, but I hope I won’t be the only user! There’s my book too. I've been writing it for a few years, but it was rewritten from scratch twice as my writing and storytelling skills developed. I hope this third time will be a charm. This book makes me motivated to learn how to draw humans; I so wish to picture my characters properly one day!

I constantly experiment with style of painting and shading
"I constantly experiment with styles of painting and shading."

 What are your plans for future work?

I would love to work as a freelance concept artist or an illustrator. Creating and interpreting things is what attracts me to drawing, so that could be a nice way to live. However, I don’t want to make any definite plans. Two years ago I would not have imagined myself where I am now, so I guess there’s no way to tell what the future will bring. I would like to create a book for artists about dragon anatomy, stylized for a real anatomy book. I’d like to write and draw comics. I’d like to create a browser game about animals. I’d like to create something that people will draw fan art for… But these are only vague projects. Time will tell!

 I like creating new beasts here a dragriffin
"I like creating new beasts, here a 'dragriffin'."

What words of advice do you have for emerging illustrators or artists who wish to engage in design as you have?

There is this quote I heard some time ago, and I think it’s very true: “Find your passion, become very good at it, and finally someone will pay you to do it." Today we’re not limited by the region we were born in. If your country doesn’t have art schools, take courses online; if there’s no art industry where you live, work as a freelancer for companies abroad. Don’t get discouraged—if you’re sure that art is what you want to do in life, focus on it, and give it all your heart. It will pay off one day!

Illustration for tutorial Design a Model Sheet of a Werewolf Warrior
Design a Model Sheet of a Werewolf Warrior Tutorial

Many thanks to Monika for taking the time to chat about her artwork, process, and experiences thus far as a working artist. For more of Monika's work, you can check out some of the links below as well as her tutorials here on Tuts+.

Bonus Kinzie
Bonus Kinzie! "Aren't you supposed to work?"

Two-Layer Color Pencil Technique

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Final product image
What You'll Be Creating

Colored pencils may seem like a childish medium, but in this tutorial I'm going to show you the two-layer technique. By layering two disparate colors, you can create a non-color-crayon-box color that matches what you see in real life. We'll start by making a swatch guide that showcases every color combination we can make, and then use that color knowledge to pencil a still life.

What You'll Need

2-Layer color pencil - supplies
  • 5.25" x 9" piece of paper (I prefer Stonehenge)
  • 7" x 9" piece of paper (I prefer Stonehenge)
  • HB pencil
  • Pen (optional)
  • Ruler
  • Color pencils: Poppy Red, Orange, Canary Yellow, True Green, Grass Green, True Blue, Ultramarine, and Violet 
  • Still life photo (available as an attachment to this tutorial)

1. Make Your Color Chart

We're going to be making a color chart that shows all of the color combinations for our two-layer technique. The two-layer technique is a great way to create neutral colors, darker colors, and also more complex colors that don't come in the color pencil box. We'll be making 28 boxes that measure 1" x 1" on our 5.25" x 9" piece of paper.

Step 1

We'll make the vertical margins for our 1" boxes. Measure in 1/4", then 1", then 1/4", then 1", and so on from left to right.

Draw in vertical margins for swatches

Step 2

Now we'll make the horizontal margins for our 1" boxes. Measure down 1/4", then 1", then 1/4", then 1", and so on from top to bottom.

Draw in horizontal margins for swatches

Step 3

Label each box with abbreviations of the color combinations so that you know which two colors will go in each. I used the following code for mine, but feel free to write out your colors fully. 

  • Poppy Red = R
  • Orange = O
  • Canary Yellow = Y
  • True Green = TG
  • Grass Green = G
  • True Blue = TB
  • Ultramarine = B
  • Violet = V

I went through the color palette from R to V and listed out all of the combinations. I'll list them out here so you can easily write them on your paper.

  • First row = R+O, R+Y, R+TG, R+G, R+TB, R+B, R+V
  • Second row = O+Y, O+TG, O+G, O+TB, O+B, O+V, Y+TG
  • Third row = Y+G, Y+TB, Y+B, Y+V, TG+G, TG+TB, TG+B
  • Fourth row = TG+V, G+TB, G+B, G+V, TB+B, TB+V, B+V
Label swatch boxes

Step 4

We're ready to start filling in the color chart! We'll start by penciling in the first layer of red in the top row. Since we're layering colors, don't press really hard. You don't want to fill in the paper solidly or else you won't be able to add another layer on top.

Pencil in first layer of reds

Step 5

Starting in the first box, pencil in the second color, in this case orange, on top of the red first layer.

Pencil in second layer of orange

Step 6

Move on to the second box and pencil in the second color for that one, which is yellow.

Pencil in second layer of yellow

Step 7

Move on to the third box and pencil in the second color for that one, which is true green.

Pencil in second layer of green

Step 8

Work your way through the rest of the first row. You should start to see the subtle differences between the boxes.

Pencil in second layers for all red combinations

Step 9

Now we're on the second row. Since the orange combinations don't take up the entire row, only fill in the boxes that have orange as the first layer.

Pencil in first layer of oranges

Step 10

Pencil in the second layer of orange combinations with their appropriate colors.

Pencil in second layer of oranges

Step 11

Moving on to yellow! Fill in the first layer of the yellow boxes.

Pencil in first layer of yellow combinations

Step 12

As you did with the red and orange combinations, pencil in the second layer of the colored pencils.

Pencil in second layer of yellows

Step 13

Continue filling in your color chart until all 28 boxes have two layers of colored pencils. I prefer to use a pen to go over the square borders afterward so that the color combinations stand out even more.

Finish color combination swatches

2. Sketch Your Still Life

Step 1

Pull out your 7" x 9" piece of Stonehenge paper and measure out 1" margins around the outside. 

Set margins for still life

Step 2

Then, using the photo linked in the supplies above, sketch out the still life. I recommend using the side of your pencil rather than the point because the hard edge of the point can dig a groove in the paper and leave a white spot in your finished drawing.

Sketch in still life

3. Pencil in the First Layer Colors

We're ready to put in some color! Using the photo as a reference, look closely at the colors in the fruit. Compare those colors to the ones in your chart. We're going to use this chart to help us decide what colors we'll be layering to match the colors in the photograph.

Step 1

I like to start with the lightest colors and work to darker ones when I lay in the first layer of color. So let's start by penciling in the yellows. I put in the yellows where the final color is yellow, yellow green, or a yellow orange.

Pencil in first layer of yellows for the still life

Step 2

Now we're going to pencil in the true greens. I put in the true greens where the final color is a medium green.

Pencil in the first layer of true green

Step 3

Orange is a bit lighter than the grass green, so let's layer in the orange as a first layer in the areas that will be a red orange or a dark brown.

Pencil in the first layer of oranges for the still life

Step 4

Now we can pencil in the grass green. In this photo, we'll be putting grass green in as the first layer of color in areas that are in deep shadow.

Pencil in the greens for the first layer

Step 5

Finally, we want to make sure we fill in the shadow on the table as well. Since the shadow on the table is lighter than the darkest dark in the fruit, we'll fill the first layer of color for the shadows in with a true green.

Pencil in the first layer of the shadows

4. Pencil in the Second Layer Colors: The Apple

Here is where the color chart really comes in handy. Use it to figure out which combinations on the chart match the colors in the photograph.

Step 1

To make things easier, I'll be working my way through the fruit individually so you can clearly see what I'm doing. I'm going to start by layering in a second layer of red into the apple where I want the final color to be a red orange or red yellow. I'll also add in a layer of grass green in the areas that need to be darkened, and some orange in the areas that need to be an orange yellow.

Adding a second layer of colors to the apple

Step 2

You can see we're getting somewhere, but the colors need to be pushed further. I'm going to go back in and add the first layer of color back over the top of the second layer to deepen the values. So I put red back over the green and yellow over the oranges.

Adding the first layer color again to the apple

Step 3

To push the darks even more, I'm going to add one last little layer of grass green over the darker areas. We're still just using two colors to create each final color, but the added layers help make the color more vibrant and closer to the photograph.

Pushing the darks in the apple

5. Pencil in the Second Layer Colors: The Lime

Step 1

Just as we did with the apple, we're going to pencil in the second layer of colors for the lime using our color chart and the photograph as guides. Pencil true green in over the yellow areas to create a yellow green. Then color in grass green over the first layers of true green to create a darker green. Finally, add in some violet as the second layer to the grass green to create the darkest spots of the lime.

Color in the second layer of the lime

Step 2

Due to the lime's vibrancy, we're going to add a layer of yellow to the entire lime to make it pop. We'll also draw in some of the dimples of the lime with more of the violet and grass green. Go slowly here to avoid overdoing it with the dark colors.

Add more yellow to the lime

6. Pencil in the Second Layer Colors: The Bananas

Step 1

Like limes, bananas can be a bit hard to color because we see them as being just one color, but if you look closer, you'll discover they have yellow oranges and yellow greens in their peels. We'll add in oranges and true greens on top of the yellow first layer to mix those colors. Also add in grass green on top of the first layer of true green to push the shadows on the banana.

Coloring in the second layer on the bananas

Step 2

To neutralize the banana further, we're going to add a third layer. I colored in a light layer of orange in the shadows to make them less green. I also added grass green to the ends of the bananas to get them closer to their brown color.

Add orange to the banana to neutralize it

Step 3

Just as we did with the lime, color over the entire bunch of bananas with the yellow colored pencil to really make things pop. Again, we're still keeping to the two-layer technique in terms of the number of colors, but an additional layer of the same colors pushes their vibrancy.

Add more yellow to make the bananas pop

7. Pencil in the Second Layer Colors: The Shadows

Since we used true green to lay down the first layer of color in the shadows, we'll neutralize it with violet. This is also the closest color combination when we use our color chart and the photograph as references.

Darken and neutralize the shadows with a second layer

8. Final Touches

If you want to push your still life just a tiny bit more, squint your eyes at the photograph and find the darkest darks. Then go in with your violet and ultramarine and gently build up a layer of that color to push the depths of the shadows. Here I darkened the tops and ends of the bananas, the shadows on the bananas, and the parts of the shadows on the table where they meet the fruit.

Push your darks overall

You've Made a Colorful Still Life!

Now that you have your swatches of color combinations, you can continue to use the two-layer color pencil technique to draw just about anything. The more color pencils you have in your box, the more color combinations you have, so don't fear making a new guide of swatches. Never fear adding too many disparate colors. If anything, you'll discover how to make the most lovely browns and grays.

How to Create Custom Water Splash Brushes in Adobe Photoshop

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Final product image
What You'll Be Creating

Water splashes are a beautiful phenomenon. The randomness of liquid physics ensures that every splash is unique. The result is a natural struggle of the fluid as an external force flings it around and gravity insists it return to a resting state. This struggle takes place in the span of a fraction of a second, and it often happens too quickly for us to be able to capture and appreciate the simple majesty of the effect.

Because water splashes are so familiar, yet elusive, they make for excellent compositional elements. The image of a splash also conveys movement and mood. If you want to use them in your own designs, you probably consider purchasing stock images as your only option. This Quick Tip is here to show you that with a bit of effort, you too can create your own beautiful water splashes to use!

1. It's All About the Light

The absolute first thing to discuss is the mechanics of capturing the water splash with a DSLR. It's more challenging than it looks. The main issue is the speed. The splash only lasts for a moment, and it will not be still. To capture it appropriately, the camera needs a very quick shutter speed. I found that anything slower than a speed of 1/1000 of a second resulted in motion blur.

The image below was captured at a shutter speed of 1/800 of a second.

Water at slow shutter speed

The movement and shape of the water is beautiful, but the shutter speed isn't quick enough to freeze the motion and provide sharp results.

The problem then with increasing the shutter speed is that light becomes a major issue. The faster the shutter, the less light gets through. In this image, the shutter speed is set at a blazing 1/2000 of a second. The drops are sharp and clear, but the overall image is way too dark.

Good shutter speed but not enough light

Now there are professional solutions to this problem. Off-camera strobes are ideal in this situation, especially ones that can fire off several times per second. If you have one of those, use it! But I'm guessing those pieces of equipment aren't all that common for graphic designers, especially since the price can range from hundreds of dollars to thousands!

The other aspect of this speed issue is timing. Catching the water splash directly in frame is nearly impossible when working with a single exposure. The better option is to use a continuous release and capture several frames to ensure you get one that is useable. This compounds the light problem, as not every flash is capable of firing off continuous exposures.

My solution? Clamp lights! And lots of them!

Clamp lights

I found these lamps at my local hardware store for about $10 apiece. They are very simple and clamp onto almost anything. I use them for just about everything now! I also recommend Natural Daylight colored light bulbs with as high a wattage as you can find. In my setup I'm using three 23 Watt CFL bulbs and one 50 Watt flood light bulb.

three 23 Watt CFL bulbs and one 50 Watt flood light bulb

This much light is needed to compensate for the shutter speeds. Just for comparison, here's a shot of my hands holding some water under those lights with a "regular" shutter speed of about 1/100.

hands holding some water under lights with a regular shutter speed of about 1100

Now here's how it looks with the shutter speed dialed up to 1/3200.

hands holding some water under lights with a fast shutter speed of 13200

For your own project, you will need to experiment with the lighting and shutter speeds to get the right balance for you.

2. Surface Splash Technique

This is the first of two techniques to capture water splashes. It's the easier of the two and should be used to build confidence in the shots, before attempting the second technique.

Step 1

For this approach you will need a simple glass aquarium filled about a third of the way with water. Set up the clamp lamps pointing down into the water. It's important to use a dark background, like a black sheet or curtain. Fortunately, due to the high shutter speeds, it's unlikely you will need to worry about any light spills onto the curtain showing up in the shots.

Add lights over an aquarium of water

Step 2

Mount the camera on a tripod right at the water level. The lens should be looking over the surface of the water. Be watchful of reflections, although the shutter speed will help keep most of those out since they generally won't be bright enough to be visible. In this shot, I brightened up the reflections just to give a better idea of the camera position.

Camera position with reflections visible

Step 3

To create the splash, drop an ice cube into the water right in front of the camera. Why an ice cube? Because there's no color in it to reflect into the splash. They float and are easy to fish out of the water, and they are cheap and readily available! Drop the ice while holding down the shutter to shoot continuous shots.

Drop Ice into the water tank

Step 4

Remove the ice cube from the water, and then carefully use a napkin to wipe the splash drops off the sides of the aquarium.

Clean the drops off the tank sides

Step 5

Repeat the process several times. This will require patience.

Drop the ice again and again

I ended up taking around 100 shots just to get four or five images worth using.

Water splashes taken using the ice technique

3. Hand Splash Technique

Ready for the next level of water splash shots? This technique is a bit more difficult due to the additional moving parts. Basically the idea is to cup water into your hands in front of the camera, and then capture the splash as you let the water go into a mid-air splash. The results are quite different from the previous technique as there's no surface for the splash to interact with.

Step 1

The setup for this technique is a little different. It requires a bowl of water, a large basin to catch the water, and an assistant who doesn't mind getting a little wet!

Setting up for the hand spalsh technique

Step 2

Mount the camera on the tripod and aim the lens at a point about 2 feet in front of it—the lamps should all be focused on this same point. Scoop up some water between your hands (or have your assistant do the wet work!) and hold it in front of the camera.

Cup the water infront of the camera lens

Step 3

While the camera is shooting continuous shots, release the water! Pay attention to the hand movements. Different release techniques will create different shaped splashes.

Release the water

Step 4

Repeat the release technique slightly higher than the camera lens to capture the drops as they fall. Just as with the prior technique, have patience and keep trying until you have several good frames.

Handful of usable images

4. Going Digital

Time to dry off the hands, stow the lights and camera gear, and get those images into Photoshop! The goal is to create a set of custom brushes that will be readily available for future digital projects.

Step 1

Select an image to begin working with. The clearer and sharper the splash appears, the better the results will be.

Open one of the images in Photoshop

Step 2

Increase the contrast with Layer > New Adjustment Layer > Levels. Adjust the slider handles by pulling the outer handles inwards until the image appears crisp and sharp.

Adjust Contrast with Levels

Step 3

Photoshop brushes disregard any color information, so it's the best practice to do likewise when crafting custom brushes. Add a Hue/Saturation adjustment layer and pull the Saturation slider down to -100.

Desaturate the image

Step 4

Add a New Layer above the image layer. Use a soft edged brush with black paint to paint over the surface of the water, the top edge of the aquarium, any hint of a reflection and any out of focus drops. The idea is to isolate the splash shape as completely as possible.

Isolate the splash image with a layer of black paint

Step 5

Photoshop determines brushes by dark pixels over white. The splash photos are the opposite of that. So add an Invert adjustment layer to reverse the colors. 

Invert the black and white areas

Step 6

Go to Edit > Define Brush Preset. Give the brush a name and hit OK. This brush will now be added to your library of brush presets.

Create the brush

5. Use My Brushes

I fully encourage you to create practical effect brushes on your own. It's not a very difficult task and it is incredibly rewarding. Cultivating the skill to transition visual effect from practical to digital will open up new possibilities for your digital designs. But if you don't have the time or capability to create these brushes on your own, I've included mine here for you to use on your personal projects.

Step 1

Download the attached file for this tutorial, WaterSplashBrushes.abr. Then go to Edit > Presets > Preset Manager. In the Brushes section, use the Load button to navigate to the downloaded file.

Load teh new Brushes

This will add 13 new Water Splash brushes to your Brush Preset library

Water Splash Brush Gallery

Step 2

Go be amazing! Use these brushes to add an interesting natural element to your digital artwork.

Water splash brush in Adobe Photoshop

Want More?

Can't get enough custom creative brushes in Photoshop? Check out the rest of our series on creating Photoshop Brushes from Scratch. Hungry to learn more about how to use custom brushes in photo manipulation projects? Check out my profile of courses and tutorials here at Tuts+ and find all that, and much more!

Creating your own library of digital resources pulled from real-world practical effects is a skill that will pay off exponentially in the future. Instead of searching stock sites for interesting textures, try creating some for yourself! I'd love to see them in the comments below.

55 Time-Saving, Productive Workflow Tips for Designers

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Want to save time on your design work? Yes! Great, then let's dig in.

This article is overflowing with time-saving tips that will not only have you working more proficiently, but get you punching above your weight. Learn how to crank up your output, while avoiding burnout and income plateaus, all by working just a little bit smarter as a designer.

Get a productive primer on task, time, and project management techniques. Learn how to put web services and graphic software to work for you. Turn your work patterns into a system that produces more, faster. And discover habit-building techniques to put these rapid-fire, quick tips to action in your day-to-day work as a designer.

Jump into these 55 productive tips to hustle more strategically, get more done, more consistently, focus better on the design work you so enjoy doing, and start cooking up some high-energy growth. Let’s get to it!

Get Started With Task Management

OmniFocus 2 for Mac
OmniFocus 2 for Mac.

1. Filter your projects down into actionable tasks. 

It’s difficult to sit down and say that you’re going to design an entire website, from branding through to coding. Even a small website is a complex project, with multiple tasks to complete. Get into the habit of breaking down large projects into incremental tasks, then scheduling those components to work on. Any big project can be broken down into a series of milestones and individual tasks.

2. Apply one-touch task management. 

Get familiar with the basics of the popular productivity system Getting Things Done. In GTD you’ll learn the touch it once principle, which recommends that you process and assign tasks as they come in. So, when you read an email, either act on it immediately (if it takes two minutes or less), or add that task to your task management system and assign a time to take action on it. Don’t just read it and then leave it to start over with later. If a simple graphic request comes in, do it right away. Otherwise, add the task to your schedule.

3. Focus on your most important design tasks (MITs). 

Identify and prioritize your most important tasks for the day. Keep it to a limited number of tasks to work on, such as three. Also, try to tackle them as early in the day as possible. This gives your day purpose. These might be components of a big client design project or that hand lettering side project that you’ve been meaning to dust off. The big rocks only move if you pick them up every day. Learn more about what an MIT is and how MITs relate to your goals

4. Tackle your difficult tasks first thing. 

This is known as eating the frog—yes, that metaphor makes it easy to remember. It’s all too easy to start work with your email, get distracted on incoming requests, and not make headway on your most important graphic design projects. This is especially true of those important tasks that you just don’t want to do and are procrastinating on. Start your day with a big win, dig in, and get that tough task accomplished first thing. 

5. Outsource simple graphic tasks or those you just don’t like.

There’s no greater drain on your productivity than doing work you don’t enjoy, or that places a drag on your more important design work. You can outsource graphic design tasks that are time-consuming and repetitive through Envato Studio, such as: converting a raster logo to vectorremoving a background from a product photo, or photo retouching and color correction. Browse through their numerous graphic design services, to discover design tasks that you’d rather hire someone to do, allowing you to focus your limited time on the design work you feel is important.

6. Hire code service providers to solve technical headaches.

As a designer, you’re more inclined to enjoy focusing on the visual side of your client projects. If that’s the case, then take a look at hiring service providers to fulfill coding tasks. You can provide the big picture planning, art direction and customer support, and dig into the design work you love doing, while hiring experts to take care of coding problems. Here are a few coding services to get started with at Envato Studio, such as: migrating a WordPress website, fixing small WordPress and PHP issues, cross browser testing and fixing, and PSD to responsive HTML5+CSS3. Browse through more website and programming services as well.

7. Take your big list of tasks and bundle the related ones. 

Task bundling leads to greater efficiency, especially with the less critical tasks or repetitive tasks that can otherwise be distracting to your workflow. Instead of leaving social media open all day, jump in for just 20 minutes and post across all channels at once, then close it down. If you need to do recruiting tasks, such as checking job boards, or emailing potential clients, tackle those tasks together. This will free up the rest of your time to concentrate on your more important design work—distraction free.

8. Use the right task management software for you. 

There are so many task management software options today—hundreds to choose from. There’s no greater time-sink than shifting between task software, but using any decent task app will improve your efficiency. Do some basic research, then choose one and stick with it for a while. Here are a few to consider, listed from simple to complex (and I’ve used all of these): ClearTeuxDeux, WunderlistThings, and OmniFocus.

Better Manage Your Time

Harvest entry
Harvest entry.

9. Develop a daily routine that works for you. 

Chaos may sound creative, but it isn’t conducive to cranking out a number of design projects on a daily basis—and it’s far from reliable. Your creative work routine gives you a foundation for getting things done, not just when you feel like it, but every day. For some inspiration, take a look at: Benjamin Franklin’s routine, famous creative routines, and more classic creative routines. Notice how unique your daily work routine can be, as long as it’s consistent.

10. Apply time boxing techniques to get things done. 

Time boxing is the action of fixing a time period to work on a task, group of tasks, or a project. Whether you opt for working in increments of 25 minutes, as with the Pomodoro technique, or prefer to work in larger chunks of time (such as two hour increments), time boxing will have you breaking down your open-ended design projects into manageable work sessions. Learn more about time boxing and why it’s so effective.

11. Maximize your high-energy time. 

Every creative is different. You may prefer to work late, crafting visuals well into the night, but many of us experience our most clarity shortly after waking up. Take note of your circadian rhythm, so you can schedule your most challenging tasks when you are at your peak. Schedule your low energy tasks for times of the day when your energy is typically lower. Learn more about assigning energy levels as contexts to your tasks.

12. Find your focus and flow. 

Focus on one task at a time, unplugging all distractions, such as email and Twitter. Avoid surfing the web and put your phone into silent mode during a work session. Be mindful of what you’re working on, and work slowly and conscientiously at first, as this will open you up to getting into a groove on a project. It’s hard at first, but the more often you get into flow with your design work, the easier it is to do again—and again. Learn how to find your focus and get into the zone.

13. Take care with meetings and other time killers. 

Meetings can be helpful, especially when it’s a complex issue that needs talking out. It’s all too easy to get sucked into unproductive meetings though. Avoid meetings that are unnecessary. Also, protect the high energy times in your schedule, as meetings don’t require the same level of creativity as designing. Take care against similar time killers. Grabbing a cup of coffee can turn into a conversation, can turn into an hour of your most productive time spent talking about some political issue, rather than cranking out the design work you needed to get done today. 

14. Add software efficiencies and custom automation to your workflow. 

Start making use of software that can automate actions you commonly do or make tasks quicker and easier to complete. TextExpander is useful for saving lots of typing time. Also, if you're on a Mac, then start using Alfred to work more efficiently. There are a number of apps you can use to make your workflow more efficient and automated. Take a look at optimizing your workflow with custom setups with these types of apps. Learn more about automation on your Mac. Also, maybe even learn a little bit of coding to customize your automation further.

15. Run time experiments and track your time. 

You can use a spreadsheet to manually track how long your design tasks take, or use a time tracking app like Toggl or Harvest, or even record how long tasks take you in a written journal. You can track your time for client projects, in order to feed into accurate billing, but that same type of tracking can be used to improve your output. Once you know how long a task takes you on average, experiment and see if you can improve those times—continually look for ways to improve. Learn more about leveraging time tracking to improve your design efficiency.

Step Up Your Project Management

Podio project item
Podio project item.

16. Tackle larger design projects like an agency. 

If you work at a design agency, then you know how powerful it is to have a full team to step up and work on big client projects. You also know how important it is to have a single vision coming from your art director and to have one person in charge of project management. Freelance designers can level up with a similar approach and start taking on larger design projects. Moving towards an art direction and project management role means learning how to lead a team. It can be a difficult move, but will allow for scaling what you can offer your clients well beyond just the time you can personally work on their design projects. 

17. Assemble your design team. 

You may have some design friends who specialize in skills that differ from yours. If not, start making some. These are the type of connections that work really well for collaborating on larger design projects. Keep an eye out at conferences and in design forums. Grab contact details and keep in touch. Use popular design sites to reach out and discuss client project opportunities. Dribbble Pro, for example, allows you to send direct messages to fellow designers about potential work projects and opens up greater search options. 

18. Set your projects up with pipelines. 

Sure, adaptability is key if you’re tackling a new project that you’ve never worked on before. But if you’re consistently building websites for similar clients, or offer another regular design service on an ongoing basis, then break your design projects down into milestones. This will allow you to schedule multiple complex projects and deliver on them reliably—giving you consistency to scale.

19. Outsource components of large-scale client design projects. 

Make use of creative service providers on Envato Studio to fill any holes in your design team. Take a look at services like logo design and branding, social media graphics, information graphics, or packaged video services. Bring on a professional to handle coding for WordPress, web programming, mobile and app scripting, or Ecommerce & CMS Development. These services can be used for any stage of your design project pipeline, allowing you to customize what you do yourself and what you bring on a professional service provider to fulfill. 

20. Scope your projects well from the get-go and avoid "scope creep”. 

Contracts don’t sound sexy compared to cranking out a lovingly flat design. But they set the tone and scope of each project in a professional manner. On any large project, clients will inevitably ask for more features, or email you at 1am with their next big idea to add to their project. With a clear scope established, you’re in a great position to rework deadlines, and increase the project budget, with each additional design request your headache of a client makes. 

21. Keep on top of communication with your clients. 

Opt for short, to-the-point, consistent updates with your clients. Sure this takes time, but it will save so much more time in the long run by avoiding misunderstandings that can derail a large design project. 

22. Get client sign-off on designs throughout the project. 

There are some great tools for doing this, such as DesignSignoffPixelapse and LayerVault. These types of tools are also built to collaborate with your design team, present design options and the ideas behind your work, and handle version control.

23. Settle on project management software that works for you and your team. 

There are a lot of options to consider for project management software, such as: how the app feels, costs, features, client support, complexity, cloud integration, and more. Here are a few popular options to consider, from simple to complex: TrelloBasecamp, Daylite, StreamtimeAsana, and Podio.

Put the Internet to Work for You

Zapier Trigger
Zapier trigger.

24. Use affordable cloud-based services for your design business. 

For virtually any aspect of your business, there is a SAAS app that will help streamline your workflow. It can take some time to set up these components, but once done, you can work a whole lot faster.

25. Set up your lead generation machine online. 

In additional to your portfolio on your own domain, publish multiple folios with every major service online, such as at Dribbble, Behance, Krop, and Coroflot, as well as niche folio sites like LogoPond. Set up client landing pages with tools like LeadPages, Instapage, or Unbounce. Collect client information with Formstack, Wufoo, or Gravity Forms. Keep regular contact with clients through a newsletter powered by MailChimp, AWeber, Emma, or Constant Contact

26. Take care of critical, client-related business in the cloud. 

Store your client details in an easy to reference contact or client relationship manager, such as Highrise, Insightly, or Podio. Send proposal and contracts with apps like Quote RollerBidsketch, or Motiv. Track client invoices and keep track of accounts with FreshBooks, Xero, or QuickBooks

27. Share files quickly with your team and clients. 

Use popular services like Dropbox or Google Drive to share files in the cloud. Explore more cloud-based file sharing tools. Also, look at quick ways to send files to your clients, with tools like WeTransfer or DropSend.

28. Use social media time saving tools without overdoing it. 

Use tools like Buffer for quick posting or Hootsuite for managing your social channels. There are so many social media channels and tools available. It’s best to take a minimum approach here, and only put as much time into social media as you see a return with. Experiment with one social channel, one tool, and one strategy at a time, and stick with what works for your needs. 

29. Snap software together online into automated workflows across apps. 

Instead of looking for one software solution that does everything (i.e. the holy grail), you can instead use each app online for what it’s great at, then put it together with other awesome apps to form online workflows. Take a look at apps like Zapier and IFTTT to get started with snapping these Lego pieces together. You can use these to build custom components for your design business workflow or offer unique services to your clients.

Leverage Web Services to Scale

Envato Studio PSD to Wordpress site
Envato Studio PSD to WordPress site.

30. Click services together into full-path fulfillment options. 

Much like the SAAS software mentioned in the previous section above, you can click coding and design services together like Lego pieces as well—building full-path solutions you can offer your design clients. 

31. Start with templates and assets, then hire providers to customize them. 

Envato Market is the place to get professional WordPress templates, in any theme style you can imagine. Across Envato Market you can purchase affordable code and graphic assets to build client projects. The service providers on Envato Studio are familiar with these themes and components, many being very active in Envato Market, so these are the very experts you can tap into to customize these components and click them together for your clients.

32. Offer a full branding package solution. 

If branding isn’t your speciality, or if you’re just too busy with other design work, then you can still offer these services to your clients. Through Envato Studio, click together logo design, with branding documentation, as well as business cards, professional icon sets, and stationery design services, allowing you to offer a complete range of branding services. There are multiple styles to consider, from clean and simple to complex illustrative

33. Offer integrated online marketing graphic packages. 

Using Envato Studio services, put together complete social media design packages for your clients, such as integrated Facebook cover and profile picture design and Facebook timeline designs. Or offer professional web banners ad design packages or Twitter background with header and profile designs.

34. Offer full WordPress websites with programming service support. 

Have an Envato Studio service provider on call for PSD to WordPress theme development, installing WordPress themes and setting up your recommended plugins, and WordPress customization for your clients.

35. Offer website design with coding service workflows. 

Take advantage of Envato Studio service providers to convert your client's design landing pages, premium home page web design, or professional full multi-page PSD website design. Then have these designs fully coded with services like PSD to responsive HTML5 or coded website customizations

36. Pay a pro price for an expert service. 

Sure, five dollars for a logo is cheap, but if it’s off the mark, then you’ll need to have it redone by a professional—wasting your very valuable time. If you’re in a tight spot, need assistance, and want to take a chance on a hobbyist, then go for it. Keep in mind though that you often get what you pay for. Envato Studio service providers offer high quality, affordable services, but not bottom of the barrel pricing.

37. Choose service providers that are quick and easy to use.

Do you really have time to wade through and give feedback on 99 or more designs? Or how about spending time crafting a brief, posting a job on a freelance marketplace, and reviewing a slew of incoming pitches? Instead, it’s quicker to work with just one, high-quality, reliable designer, which you can find quickly through Envato Studio. And this way you can build a relationship with them; they can become a fixture of what you offer through your design business.

Use Graphic Software Shortcuts

Photoshop Action
Photoshop action.

38. Set up your software workspace optimally. 

Get familiar with the options for customizing your Photoshop workspace to your liking. Learn how to setup Illustrator's workspace and other app workspaces. Customize the workspace setups for the variety of design work you do. For example, you may need different tools for working with typography in Illustrator versus the setup for the vector illustration work you do. 

39. Create reusable templates for your recurring projects. 

Setting up graphic templates for your projects is a great time saver. They allow you to use the same document again and again to kickstart similar projects. Here’s how to create a book template in InDesign to get started with creating your own. Or you can jump over to GraphicRiver to purchase an assortment of graphic templates as client needs arise, such as print templates, presentation templates, or brochure templates.

40. Create a library of files for your most used graphic resources. 

Keep your most used icons on one artboard or all your textures in one file you can access quickly from PS or AI. If you work with a team, then keep it accessible through Dropbox. Use a consistent, logical naming convention for your files as well. This way, when you need a graphic you often go to, you know where to find it.

41. Get familiar with keyboard shortcuts, and create your own, in all your most used graphic applications. 

Memorize useful keyboard shortcuts in Photoshop and other graphic apps you use on a regular basis. Also, create your own shortcuts for anything you do on a regular basis, which has you clicking through panels or sifting through menus. Here’s how to create custom keyboard shortcuts in Illustrator, including how to apply additional workspace customizations.

42. Create and put actions to work for you. 

Create Photoshop actions for common tasks you perform often. Actions can be recorded and then played back, saving you time on repetitive graphic tasks. Actions are simple to get started with, but there is so much you can learn to do with them. For more on actions, jump into our course on how to set up actions in Photoshop to showcase your projects.

43. Enhance your use of actions with batch processing. 

Take Photoshop actions further with batch processing. You can learn how to process hundreds of files. Quickly change file types, resize multiple files, apply compression, and more with this automation tool.

Systemize Design Business Procedures

Google Intranet Site Template
Google Intranet site template.

44. Create standard operating procedures for your design and business work. 

All the services and online tools mentioned in the article can be turned into workflows. It’s helpful, especially as your team grows, or your design business explodes, to document your procedures. These are guidelines and instructions on how your business operates. They are the groundwork for a productive, reliable business. They help position you to outsource or hire staff to complete tasks you’re currently doing yourself. Learn more about how to document procedures and systematize your design business

45. Use checklists to avoid mistakes and time-consuming failures. 

Checklists are a special type of procedural document that are particularly helpful for standardizing workflows, and ensuring quality goals are met. Checklists help keep your design projects from crashing and burning like an ill-prepped B-17 Bomber, especially as you add more members to your team. Learn more about the power of checklists. 

46. Set up an intranet to house your procedures. 

Google Apps for Work is a good choice for an easy to make design business intranet. You can start by documenting your procedures as Docs in Google Drive and then level up to using a Google site for housing those procedures. Learn more about setting up your intranet with Google Sites.

47. Document your procedures as you grow. 

As you add more components to your design business, keep track of how you market, land sales, interact with your clients, fulfill services, and communicate. Give step by step instructions for how to complete tasks that are critical to your business operation. If you make use of service providers at Envato Studio, document what services you use and how they fit into your workflow.

Build Productive Habits

Coachme App
Coach.me App.

48. Approach making changes as a series of simple habits to form.

Making changes to your design business involves building positive habits. There is way too much in this article to try to change in a single day, week, or even a month. Improving your productivity involves implementing a series of permanent changes, one at a time. 

49. Start by making tiny changes. 

Actions take time to become habits. Start small, and repeat an action until it becomes routine. For example, if you want to work more quickly by using keyboard shortcuts, then add one keyboard shortcut to your workflow today. Then use it every day, for a week or two, until it becomes a go-to part of your workflow. Then add another keyboard shortcut until it’s a permanent habit. Instead of trying to change too much and getting overwhelmed, just make one tiny change after another.

50. Assign triggers to your new habits. 

This can be as simple as scheduling an hour every Friday to document one of your workflows. Or limiting processing email to an alarm that goes off on your phone at 10am every morning. Firing up Photoshop can direct you to set up your ideal workspace for the project at hand, grab related templates you’ve created, and get started in much the same way on every project. Triggers are any event that you can assign an action to. They are really helpful for building habits.

51. Add those tiny habit changes together. 

Habit stacking involves chunking habits together into routines. Your morning routine may start rather disorganized. But every little habit change to your routine you make will add up. You might start with grabbing a coffee, clearing your desk, and firing up your laptop every day. Then you add the new habit of writing down your day's MITs next, adding this important task to your morning work routine. Repeat that one action until it’s a standard action when you get to work. Then move on to adding the habit of focusing on your most important creative task next, creating a stacked routine triggered by the start of your workday. The more you repeat these types of actions daily, the more ingrained your routines will become.

52. Hire a coach, form a support group, or tap into a productive platform. 

Look online, or in local meet-ups, for like-minded designers to share the journey of building productive habits with. Close groups are particularly helpful if you want creative accountability for your productivity goals. Learn more about starting a thriving mastermind group. Or join a community, find a mentor, or hire a coach. Coach.me is one such community to find a productivity coach on. Here is an interview with designer and illustrator Jeff Finley, formerly of Go Media, discussing the coaching he does there. 

53. Experiment with emotional hacks. 

Working smart and structured is a robotic path to greater productivity, but we’re not robots—so that only goes so far. We’re emotional. Get a feel for what motivates you and add positive triggers to your daily routines. Whether it’s hopping from office to coffee shop between your work sessions, taking a moment to browse design galleries for inspiration, listening to energizing playlists to fire up your designs, or rewarding yourself with a creative task after tackling something difficult and business-y, look for ways to add energy to your workflow by tapping into your emotional triggers.

54. Appreciate every improvement you make and continue your path of productive growth.

It’s important to stay positive about the changes you’re making. Maybe make note of it once a week in your journal using Evernote or your favorite note-taking app. Celebrate with a sweet treat and coffee, or just take a couple of minutes to recognize your progress in a moment of mindfulness. Take this positive momentum and push on to the next change you plan to make a habit of.

55. Track your progress and continue to set new targets. 

As you make note of your progress each week, take time to analyze the goals you've met, or make note of missteps and how you can improve them, and then set new habits to work on. You can also look at dedicated goal apps to help you with this tracking, such as Strides, GoalsOnTrack, and Lifetick. Or hack together a custom habit tracking system from your favorite task manager, such as Nozbe, as productivity expert Michael Hyatt does.

Take It One Step at a Time 

There is a lot of ground covered in this post. It's a lot of work to build your own productivity system, start new habits, and apply time-saving shortcuts. 

Get started by setting up a few tools and workflows, try things out, and find what works for you—even if it’s initially messy. Even if, at first, you don’t feel uber productive.

Try tackling just one small improvement at a time—each week. Build positive routines as you stack your habits. Track your results, keep experimenting, and your design business and career will slowly but steadily grow.

Your workflow will get quicker. You’ll start outputting more, as you scale, through the assistance of service providers, procedures, and your new appreciation for hustling strategically—allowing you to do more without requiring more of your time.

What strategies have you used to optimize and hustle strategically?What lasting changes have made a big, productive impact on your design work?How have you saved time and paved the way for growth? Share your stories with fellow designers in the comments below.

Resources

Graphic Credit: Stopwatch designed by Ilsur Aptukov from the Noun Project.

Quick Tip: Working With Adobe Illustrator Vectors in InDesign

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Final product image
What You'll Be Creating

Adobe InDesign is a fantastic layout design program, but it isn’t usually the software of choice for editing images. Instead, Illustrator and Photoshop have traditionally been the best programs for editing vector and raster images, before saving and then placing them in InDesign.

In this quick tip tutorial we’ll take a look at an alternative method of working with images in InDesign, by pasting vector graphics directly into your documents. This gives you more flexibility and control over editing simple graphics while you work in InDesign, allowing you to switch up colors and stroke effects with ease.

We’ll weigh up the advantages and disadvantages of the technique, so you can start to play around with images in your InDesign layouts with confidence.

Pasting in Vector Graphics: The Advantages

So when is it a good idea to paste graphics directly into your InDesign artwork?

1. Simple Vectors Are a Breeze to Copy and Paste

In this example, I want to prepare a book cover layout which is covered in cute, collage-like clouds (learn how to create the book cover from scratch using this tutorial). 

book cover final

I’ve created a simple cloud outline in Illustrator using the Arc Tool (found under the Line Segment Tool drop-down menu, in the Tools panel).

I then went to Object > Path > Join to create an enclosed shape. 

cloud vector shape

The shape has a black stroke and no fill. It’s important when you copy and paste vector graphics that they have either a Fill or Stroke Color, as InDesign will otherwise not be able to paste the vector. You’ll get this message instead:

import failed message

As a final step I selected the cloud shape, complete with its black stroke, and went to Edit > Copy.

I then returned to InDesign and went to Edit > Paste. The cloud vector was dropped onto the page without a problem. 

pasted vector

2. Pasted Graphics Are Directly Editable

I can now apply formatting to the vector, adjusting the Stroke Color to [None] and setting the Fill Color to [Paper]. I’m also able to apply effects to the graphic, in the same way I would apply effects to shapes or frames created in InDesign. Here I navigated to Object > Effects > Drop Shadow to add a slight shadow behind the cloud. 

vector with effects applied

I could also add gradients, satin effects, bevel or emboss, etc., if I wanted to—all the different options which are accessible from the Effects window (Object > Effects).

I can also copy and paste the vector several times, and resize, rotate or flip it, easily and quickly.

several clouds with effects applied

It’s also really useful to have pasted vectors as you’re preparing different drafts or playing around with different color schemes for your InDesign layouts. If a client says they would prefer a pink background with a black cloud, I can switch up the colors in no time to let them see the result instantly, without needing to hop back and forth between Illustrator and InDesign, resaving different versions of the image file as I go.

switching up color

Pasting in Vector Graphics: The Disadvantages

It can be really useful to know that you can paste vectors into InDesign—after all, it’s quick, easy, and gives you direct control over image editing in InDesign.

But it isn’t always appropriate or even possible to paste graphics into your InDesign documents. Some notes of caution...

1. Complex Vectors Can Cause Problems

Graphics which have effects applied to them (e.g. gradients or transparencies), or have any excessive detail or texture, may cause problems when you try to paste them into InDesign.

Take this example. This is a group of characters typed up in REIS and then outlined in Illustrator

original text
outlined characters

When I copy the graphic, and head over to InDesign to Edit > Paste, the vector is pasted in without a problem, but the speed at which InDesign operates immediately begins to slow down dramatically. 

pasted into InDesign

Sure, I can edit the Fill and Stroke Color of the graphics from the controls panel at the top of the screen (or from the Swatches panel [Window > Color > Swatches]), but it’s going to take a while to do, and building up the rest of the layout is going to be hair-tearingly slow!

In another example, I tried to paste an even more complex vector graphic into the InDesign layout, but I got this message, saying that the program would simply embed the image instead, meaning that the editing power you were hoping for becomes redundant. 

warning message

There are ways of getting round this issue, if you still want to be able to edit more complex vectors directly in InDesign. Firstly, you can set the Display Performance to Fast Display, which can help to speed up the program and reduce any time delays as you navigate or apply formatting. Of course, this means you are less able to view the accurate result of any formatting changes you might make to the graphic, other than sizing or rotation, such as color or effects. 

display performance mode

You can also paste your vector graphics onto a separate layer and switch off the visibility of the layer as and when needed, which can improve the speed at which InDesign operates.

layers panel

You can also check that your Preferences are optimised to ensure that the graphic you are pasting preserves any original detail (such as a gradient effect). 

In Illustrator, go to Illustrator > Preferences > File Handling & Clipboard to edit your preferences for copying and pasting images. Ensure that the option for AICB (no transparency support) is checked and check the box next to Preserve Appearance and Overprints. Click OK when you’re done.

illustrator preferences

Back in InDesign, navigate up to InDesign > Preferences > Clipboard Handling and ensure that the option at the top of the Preferences window, Prefer PDF When Pasting, is not checked. Click OK.

InDesign preferences

2. InDesign Links to Images for a Good Reason

Linked images, not embedded or pasted, take up much less space, and are more efficient for your workflow as a result. 

Placing (File > Place) and linking images in InDesign creates a connection between the placeholder image on the page and its file location on your computer. This is good practice, particularly if your document is going to be image-heavy. You can view the InDesign document on High Quality Display (View > Display Performance) and see your document in high-resolution without sacrificing speed or performance, if your images are linked, not embedded.

This also means you can create multiple copies of the linked image in InDesign without a problem, and you can also easily relink or relocate multiple instances of the same image by simply hopping over to the Links panel (Window > Links) and clicking the Relink... chain icon.

links panel with missing links
corrected links

When you’re ready to export your InDesign work for print or digital, InDesign brings back the original graphics that are linked to in the document, setting the final exported file with the resolution quality of the original images.

Conclusion

Pasting vector graphics straight into your InDesign layouts can be a huge timesaver, and is particularly useful when you’re still in the experimental, draft stages of a design, where you want to be switching up colors and effects constantly without the hassle of having to resave and relink freshly edited Illustrator images all the time.

You can see how editing the formatting of a graphic will change the look of your designs in real time, which promotes a speedy, dynamic workflow.

However, there are some pitfalls to be wary of. Complex Illustrator vectors can lose detail (such as gradients or transparencies) when pasted, slow down InDesign to a painful extent, or even refuse to be pasted at all. 

The basic rule is: If you have a simple vector shape, with no effects applied to it, you’ll be good to go ahead with copying and pasting across; but exercise caution if you have a more complex vector design.

How to Create a Stylized Captain's Portrait in Adobe Illustrator

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Final product image
What You'll Be Creating

Ahoy, mateys! In this tutorial we will learn how to draw a stylized flat portrait of a funny captain, using basic shapes, warp effects and some custom brushes and textures. Get ready and hoist the sails!

1. Form the Captain’s Head

Step 1

Start by taking the Rounded Rectangle Tool in Adobe Illustrator, click it once on the Artboard to reveal the pop-up menu, and set the Corner Radius to 5 px. Form an even square by holding down the Shift button, and fill it with linear gradient from pale yellow in the bottom to darker pink on top, imitating a skin tone.

make a head base with  Rounded Rectangle Tool

Step 2

Let’s start forming a nose by adding another rounded rectangle and applying a linear gradient from light pink to white. Switch the Blending Mode to Multiply in the Transparency panel, thus darkening the nose and making it blend nicely with the face. Move the nose closer to the left side of the face shape, making the head of our character turned to the side a bit, like the three-quarter view used in portraits.

form a nose with Rounded Rectangle Tool

Step 3

Add another rectangle perpendicular to the nose bridge, and add two tiny dark brown squares for the nostrils.

form the nose and nostrils

Step 4

Now let’s render the tip of the nose! Add another pinkish rectangle and move it closer to the left, partially covering the left nostril. Copy the nose tip and Paste it in Front twice (Control-C> Control-F > Control-F). Move the upper copy up and to the right a bit by pressing the up and right arrow keys a few times. 

Select both the moved shape and the one below it and use the Minus Front function of the Pathfinder panel to cut off the unwanted parts, leaving only a thin stroke. Apply the same gradient in Multiply Blending Mode as we have on the bridge of the nose. For this purpose, just select the created thin stroke, take the Eyedropper Tool (I), and pick the color gradient from the nose bridge, thus forming a gentle shadow on the tip of the nose and making it more prominent.

form a nose tip

Step 5

Time to add some highlights! Put a couple of rectangles above the nose bridge and the nose tip, filling them with linear gradient from brown to black. Switch the Blending Mode to Screen, creating a warm overtone.

add highlights in screen blending mode

Step 6

Let’s add a pair of cartoon eyes and fill them with gradient from grey to white. Add two more rectangles in Multiply Blending Mode behind the eyes to deepen the eye-sockets.

add eyes

We need to fix the overlapping parts of the nose bridge and the shadows around the eyes. For this purpose, select all three shapes and take the Shape Builder Tool (Shift-M). Now you can click and drag the mouse over the parts you want to unite. Let’s unite those parts of the eye shadows which are hidden behind the nose bridge.

unite the shapes with shape builder tool

Step 7

Add a couple of thick eyebrows, filling them with linear gradient from light brown at the upper edge to darker brown at the bottom. Rotate one of the brows a bit, creating a friendly look on the captain’s face.

add eye brows

Step 8

Form a simple ear by making a small rounded rectangle, filled with skin tone color. Select the Eraser Tool (Shift-E), hold downthe Alt key,clickyour left mouse button and drag the mouse over the left part of the ear. You will see a white rectangle covering the shape. Release the mouse button in order to delete the unneeded part. Duplicate the ear shape, reducing the size of the copy slightly and making it darker to form the inner part of the ear. 

Create a bigger rounded rectangle and Send it to Back (Shift-Control-[), behind all other objects. Fill the newly created shape with the same brown gradient as on the eyebrows, forming a thick beard.

form the ear and the beard

Step 9

Let’s continue styling the sailor’s beard by adding another rounded rectangle perpendicular to the basic beard shape. Keeping it selected, go to Object > Path > Add Anchor Points. Select the lower point in the middle of the bottom part of the rectangle with the Direct Selection Tool (A) and Convert selected anchor point to smooth by clicking the Convert button in the control panel above. Finally, drag the modified point down a bit, creating a nice curve.

style the beard

Step 10

Find the spot where the bottom part of the beard intersects the basic beard shape and add another anchor point with the Add Anchor Point Tool (+). Select one of the anchor handles with the Direct Selection Tool (A) and, holding down the Shift key, rotate the handles perpendicular to their initial position. Adjust the length of the anchor handles to make a nice flowing line.

style the beard 2

Step 11

Select both beard parts and Unite them in Pathfinder. Duplicate the beard twice and move the upper copy up and to the right, as we did with the nose tip.Use the Minus Front function to cut off the unwanted parts.

style the beard 3

Fill the created part with the linear gradient from light brown to white, and switch it to Multiply Blending Mode, forming a shadow in the bottom part of the beard.

style the beard 4

Step 12

Let’s make our captain more brutal by styling a bushy moustache! Start by adding a small rounded rectangle on the left part of his face and place it behind the nose (Control-[). Duplicate the created shape and drag the copy down and to the right. Press Control-D once to repeat the last action, creating another copy.

add mustache

Select all three parts of the moustache and use the Reflect Tool (O) to create a mirrored copy, forming the second half of the moustache on the other side of the face. Add a tiny pink rectangle for the lower lip of the character.

add mustache  2

2. Create the Captain’s Hat & Clothes

Step 1

We’ll begin with the character’s forage cap. First of all, let’s form the cap peak. Take the Polygon Tool and set the Sides quantity to 3 in order to make a triangle. Squash the shape and Convert its upper anchor point to smooth. Select the anchor point in the bottom part of the shape and move it up with the up arrow key. Place the cap peak above the captain’s forehead and make it more three-dimensional by adding a gentle highlight in Screen Blending Mode.

render the forage cap

Step 2

Make a narrow rounded rectangle filled with linear gradient from dark blue to lighter blue. Go to Effect > Warp > Arc and set the Horizontal Bend value to 22% to make the shape slightly arched. Object> Expand the shape and place it under the cap peak, thus creating a decorative cap edging.

render the forage cap 2

Step 3

Add a golden button with the help of the Ellipse Tool (L) by placing one even circle inside the other and filling both of them with linear gradient from dark orange to bright yellow.Move on and start forming the top of the cap by making a light greyish-blue rectangle with the Rectangle Tool (M).

render the forage cap 3

Step 4

Transform the shape by moving its upper right anchor point down, making a sharp angle on the upper left side. Create a similar shape to form the second half of the forage hat. Darken the colors of the cap and add a simple anchor emblem to the front part, making the cap more detailed. You can find out how to make a simple anchor silhouette in my Seamless Anchor Pattern in Adobe Illustrator tutorial.

render the forage cap 4

Step 5

Add an upside-down triangle for the chest, filling it with skin tone, and form a neck-piece made up of two triangles. Fill them with linear gradient from dark blue to light blue on top, adding dimension to the shoulders. Put a couple of white stripes on both sides of the neck-piece.

form the clothes

Step 6

Add a wide ellipse to shape the body of our captain, making him broad-shouldered and manly.

shape the body from the ellipse

3. Make a Smoking Pipe & Stylized Smoke

Step 1

Start forming the upper part of the pipe by creating a squashed ellipse and filling it with dark brown linear gradient. Create the inner part of the pipe by placing a smaller, darker squashed ellipse inside the first one.

render the smoking pipe

Step 2

Render the bottom part of the pipe by adding a dark brown rounded rectangle and erasing its upper half with the Eraser Tool (Shift-E) as we did with the captain’s ear. Make a copy of that part and move it to the right in order to create a highlight with the help of the Minus Front function of Pathfinder andScreen Blending Mode.

render the smoking pipe 2

Move the highlight from the edge closer to the center and make a couple of strokes with the Eraser Tool (Shift-E), crossing the highlight.

render the smoking pipe 3

Step 3

Form the mouthpiece of our pipe by making a narrow rounded rectangle. Go to Effect> Warp > Arc and set the Vertical Bend value to 8%, making the rectangle much wider from the left side. Object> Expand Appearance of the shape and applythe Arc effectonce again, but this time set the Horizontal Bend value to 57% to make the shape smooth and arched. Don’t forget to Expand the object in order to apply the effect completely.  

Form the mouthpiece of our pipe

Step 4

Place the mouthpiece between the captain’s moustache and his lower lip and combine both parts of the smoking pipe, adding a golden overtone to make the pipe look polished.

combine both parts of the smoking pipe

Step 5

Let’s move on and render a stylized square tobacco smoke, which comes out from the pipe. First of all, form a group of rectangles of various sizes, overlapping each other and moving up and to the right from the captain’s figure. Now let’s move the squares a bit, aligning them towards each other. Select the bottom two squares and head to the Align panel. Set Align to Key Object and select the Horizontal Align Left function, to align both squares to the left side.

render a stylized square tobacco smoke

Step 6

Align other squares to each other by the left or right side if needed. When you’re satisfied with the result, select all the squares and Unite them in Pathfinder, forming a single object.

render a stylized square tobacco smoke 2

Step 7

Let’s make the shape smoother. Go to Effect > Stylize > Round Corners and set the Radius value to 7 px.

render a stylized square tobacco smoke 3

Step 8

Fill the smoke with greyish-blue color. Duplicate the shape twice and form a narrow stroke for the shadow with the help of the Minus Front function of Pathfinder.

render a stylized square tobacco smoke 4

Step 9

Apply a linear gradient to the created stroke, making it darker than the basic smoke shape. Select the shadow shape and take the Knife Tool (you can find it in the same folding menu as the Eraser Tool). Move the Knife across the shadow, making diagonal cuts at the corners. This way we create a nice shiny effect, something like a mirrored glass.  

render a stylized square tobacco smoke 5

Step 10

Although we're creating a flat-style image, it shouldn’t look too flat. We need to separate the objects from each other, adding more space and dimension. Simple shadows can help us a lot! Start from the smoking pipe by duplicating it and Uniting all the shapes of the created copy in Pathfinder, thus making a pipe silhouette.

Move the created object down a bit and fill it with linear gradient from brown to white, switching to Multiply Blending Mode and making a gentle shadow on the captain’s lower lip and beard.

put shadows in Multiply Blending Mode

Move on and put a shadow under the character’s moustache and nose, and also under the peak of his cap. Feel free to add more shadows where needed—under the ear or over his chest.

put shadows in Multiply Blending Mode 2

4. Form a Decorative Rope Frame With the Pattern Brush

Step 1

Let’s give our artwork a completed look by placing the captain into a thematic frame. Firstly, we need to make a stylized rope for our future brush. Start by making a small rounded rectangle with a bigger corner radius, so that it looks almost like an ellipse. Use the Rotate Tool (R) and set the Angle value to -30º. 

Select the shape and, holding down the Alt and Shift keys simultaneously, click and drag the shape to the right, creating a copy. Make sure you have the Smart Guides turned on (View > Smart Guides), so that the shapes snap to each other, making your workflow easier. Press Control-D to repeat the last action, creating another copy of the rope element.

make rope elements

Step 2

Make the side elements darker to alternate the colors of the entire rope. Now we need to make a bounding frame, which defines the repeating element, helping us to create a seamless brush stroke. Take the Rectangle Tool (M), set the Fill and Stroke colors to none, and form a square, crossing the middle parts of both side elements. Move the square behind all other elements (Shift-Control-[).

The Smart Guides will help you to be more precise, marking the center of the shapes and showing their intersection. Add a few minor details such as highlights and shadows to the rope, making it more detailed.

make rope elements 2

Step 3

Select all the created elements together with the bounding frame and drag them to the Brushes panel. Select the Pattern Brush and leave all options as default in the pop-up Options window.

create a pattern brush

Step 4

Let’s see our brush in action! Take the Ellipse Tool (L) and create an even circle around our captain. Duplicate the circle and, keeping both the circle and the captain selected, click the right mouse button and Make Clipping Mask, thus making the unneeded parts invisible. Select the second circle and apply the rope pattern brush that we’ve created. You can also take the smoke out of the Clipping Mask and place it on the very top (Shift-Control-]), making it pop out.

form a frame with the pattern brush

Step 5

Let’s add a simple paper ribbon to balance the composition. Form a rectangle in the bottom part of our frame and fill it with a sandy yellow color. Add two smaller rectangles of darker yellow on both sides of the ribbon.

make a ribbon

Step 6

Create a darker triangle between the edges of the upper and lower shapes, thus forming a fold. Select the side shapes, go to Object > Path > Add Anchor Points and drag the side anchor points that we’ve added closer to the center, making the shapes look like tiny flags.

make a ribbon 2

Step 7

Group all parts of the ribbon (Control-G) and go to Effect > Warp > Arc, setting the Horizontal Bend value to 20%.

make a ribbon 3

Step 8

Let’s Object> Expand our ribbon and add a few notches to make the paper look old and shabby. For this purpose, add three anchor points with the Add Anchor Point Tool (+), select the middle point with the Direct Selection Tool (A) and Convert it to corner. Drag the converted point down, creating a triangular notch on the ribbon.

make a ribbon 4

Step 9

Put some more notches here and there and move on to the background behind the captain. Let's add some depth to our image by placing a dark blue gradient shape behind the captain (double-click on the captain or right-click and Isolate Selected Clipping Mask in order to edit the objects inside the mask). Speckle some tiny circles above the dark background, depicting a night sky. Add another rectangle behind the captain, making it a bit darker than the sky in order to form the ocean surface. Go to Effect > Distort & Transform > Zig Zag and set the Size value to 6 px and the Ridges per segment to 5. Make the points Smooth, thus creating an ocean wave.

render a night background

Step 10

Add several thin stripes for the waves and apply the same Zig Zag effect, creating smooth curves.

render a night background 2

Step 11

Let’s fill the empty space of our ribbon with some text. Make up a phrase and choose an appropriate font to fit in the composition. I’ve used the Amatic Bold free font, which you can get from Font Squirrel.Object > Expand your text, turning it into a vector object, and apply the Arceffect with 15% Horizontal Bend value. Switch the text color to darker brown in order to fit our image color palette.

add your text to the ribbon

If you notice that some parts of the text are crossing the empty space, just delete the unneeded parts with the help of the Shape Builder Tool (Shift-M) by clicking them while holding down the Alt button.

add your text to the ribbon 2

Step 12

Glorious! Now we have only some minor details left to add to give our artwork a more interesting and completed look. 

First of all, let's Copy the captain’s beard and Paste it in Front (Control-C > Control-F). Open the Swatch Libraries menu in the Swatches panel, go to Patterns > Basic Graphics > Basic Graphics_Textures and find the Hatching texture. Apply it to the beard copy, imitating separate hairs. Use the Scale tool (S) to reduce the size of the texture elements by setting the Uniform Scale value to 70% and ticking the Transform Patterns checkbox. You can switch the textured shape to Multiply Blending Mode and reduce its Opacity in the Transparency panel to make it more true-to-life.

add hair texture

Step 13

Finally, let’s add a soft noise effect to our picture, making it more grained and textured. Start by placing a square of a size of our artwork on top of all other objects. Fill it with light greyish-yellow color and switch to Multiply Blending Mode. Then go to Effect> Effect Gallery > Texture > Grain. Set the Intensity to about 72 and the Contrast to 53 and select the Sprinkles Grain Type. This way you get a nice gentle grain effect.  

add grain filter to make a noise effect

Land Ahead! We’ve Finally Reached It!

Great job, mateys! We’ve successfully created a funny stylized captain’s portrait, using only basic shapes and effects. I hope you’ve discovered some new shores and destinations for your creativity and will use the described tips and tricks in your future artworks. Good luck!

funny stylized captains portrait final result

New Course: Icon Design in Sketch

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The process of icon design may seem intimidating at first. However, once you've learned the basic ideas and techniques, you can apply the skill of icon design to create beautiful graphics to represent apps, software and much more. 

Our new course, Icon Design in Sketch, will show you the fundamentals of designing simple app icons for iOS and OS X using Sketch.  

What You'll Learn

With the help of Tuts+ instructor CJ Melegrito, you'll create two simple app icons using Sketch: one for iOS and one for OS X.

App icons designed in Sketch

By the end of this course, you'll be ready to apply everything you’ve learned to design beautiful iOS and OS X app icons of your own. The course ends with an optional assignment to design an iOS and OS X icon for a Cinema Schedule app. 

Watch the Introduction

Start Learning for Just $15

You can take our new course straight away by subscribing to Tuts+. For just $15 a month, you get access to this course and hundreds of others, with new ones added every week.


Learn to Paint Beautiful Realistic Lips in Adobe Photoshop

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Final product image
What You'll Be Creating

Lips in humans are instruments of emotion. Not because we speak with them, but also because of the infinite amount of feelings they can convey. As an artist who paints a still picture, you need to be able to express and suggest all that in one single shot—your painting.

This might sound easy enough, but most times it isn't. You have to master the various emotions' anatomy, while also using light, texture and color to suggest moods and themes.

Take for example the same pair of lips—one of them painted in breezy, light, natural, innocent colors while the other is done in fiery red, shiny lipstick ones. Just seeing the lips means the mood is already set!

So now we'll go over a technique (among many others—everyone has their own way of painting) for painting realistic lips.

1. Different Lip Shapes

First, a few basic lip shapes. From top to bottom, left column: normal lips, full lips, small lips.

From top to bottom right column: thin long lips, angelic lips, Hollywood lips.

Different shapes of lips

2. Lips Seen From Different Angles

Now here are some different angles:

Lips in various angles

3. Lips Expressing Different Emotions

And some expressions!

Lips experssing different emotions

4. Drawing the Base Sketch of the Lips

Step 1

Create a new document, and set it to 600 px width and 400 px height. Set its background to Transparent, RBG color mode.

Then once you have that open, name the existing layer "Skin", grab the Paint Bucket Tool (G) and set your foreground color to #c99e7e

Step 2

Make a new layer and name it "Sketch".

Set your foreground color to #603521 and take the Brush Tool (B), set to a hard, round brush with both Opacity and Size Jitter turned on. Sketch out the shape of the lips.

The sketch of the lips

5. Adding Base Color to the Lips

Next, it's time to start coloring.

We'll assume the light source is straight in front, at a 0 degrees angle, to make all this easier.

Create a new layer and name it "Lips color". Set your foreground color to #571b13 and taking a hard, round brush with Opacity Jitter turned on, begin filling in with color inside the borders of the lips. Ease out around the corners, so that it blends a little with your background skin color:

Painting the lips base color

6. Lips Basic Shading

Step 1

Create a new layer. Name it "Basic Shading". Set your foreground color to #be4852 and grab the Brush Tool (B), set to a hard, round shape, with Opacity Jitter turned on. Paint around the top of the upper lip, and around the middle of the bottom lip. This will begin to create a tiny 3D effect already.

Adding base shading

Step 2

Then set your foreground color to #b85365 and paint around the bottom of the upper lip and the top of the lower lip, like this:

Adding basic highlights

7. Blending the Colors

Next, set your foreground color to #c54d59 and your background one to #701c1e.Remember that lips are convex structures, and since our light source is centered, the middle area of each lip will receive the most light.

Paint softly to enhance the middle of the bottom lip, as well as switch between your foreground and background colors using the X key to create the "crease" effect on the center of the upper lip.

After that, use the Smudge Tool set to a soft, round brush to blend in the colors.

Blending the colors into one another

8. Plumper Lips and Base Lip Creases

Step 1

Set your foreground color to #701c1e and start brushing around the bottom of the bottom lip, to give it more of a 3D aspect.

Plumper bottom lip

Step 2

Next, create a new layer and set your foreground color to #742528.

Lower the size of your brush to a very small one—say around 3 or 4 pixels, depending on the size in which you draw—and brush vertical, slightly curved lines on the bottom lip to create creases. Lower the layer's opacity very much, so that they are only barely visible:

Bottom lip base creases

9. Adding in Environmental Lighting

Next, we'll deal with the beginnings of the environmental lighting. Environmental light is the light (aka color, in Photoshop) that bounces off the edges of an object, enhancing its 3D appearance.

Step 1

Create a new layer and name it "Enviro Light".

Take the Brush Tool (B) and set it to a hard, round brush with both Opacity Jitter and Size Jitter turned on.

Set your foreground color to #8f503b and paint around the bottom edges of the bottom lip to create a beige effect, such as this:

Bottom lip environmental light

Step 2

We'll do the same thing as in Step 1, but on the top of the top lip now. Like this:

Top lip environmental light

10. Refining the Lips' 3D Look

Step 1

Next, set your foreground color to #692229 and brush around the top of the bottom lip. This will create the light shadow that the upper lip casts upon the bottom one. Then grab the Dodge Tool, set it to a soft, round brush with Range: Highlights and Exposure: 30% and brush around the ends of the bottom lip to make a soft highlight:

Adding the top lip shadow to the bottom lip

Step 2

Next, set your foreground color to #9b3337 and paint around the bottom of the top lip to create more environmental light.

Then set your foreground color to #d2a192 and your background one to #802424 and begin to give a more defined shape to the crease in the middle of the top lip. Press the X key to easily switch between your foreground and background colors. You can add in some soft creases to the top lip at this stage as well:

Detailing the upper lip crease

11. Lip Creases and Wrinkles

Step 1

Create a new layer, and name it "Lip Wrinkles". Set your foreground color to #490e0e and lower your brush size to a small one, only a few pixels large. Draw vertical, curved, random strokes on both lips, making sure the ones on the bottom lip are around the center and the ones on the top lip are around the edges:

Darker colored lip wrinkles

Step 2

Then set your foreground color to #c88e82 and paint a copy of the first lines, using the new color. Make sure the lighter lines are parallel to the first and placed to the left of them. At the end, you can use the Smudge Tool to soften them up a bit, and lower Opacity to taste.

Lighter colored lip wrinkles

12. Adding Base Gloss

Set your foreground color to a dirty white like #f7dcde, and set your Brush Tool (B) to a soft, round brush with Opacity Jitter turned on. Create a new layer, and name it "Gloss 1".

Brush random vertical shapes around the middle of the bottom lip, like this:

Basic gloss texture

13. Adding More Gloss and Further Detailing

Repeat the process to add more gloss, further refining the wrinkles. At this point I also used the Hue/Saturation command (Image > Adjustments > Hue/Saturation) to redden the lips some more.

Also, set your foreground color to #3c0a0a and brush around the bottom of the top lip, to create the shadow it casts on itself.

Detailing the gloss texture

14. Detailing the Upper Lip

Time to give the upper lip some love too!

Step 1

Create a new layer, and then paint a blurry blob halfway between the two upper lip "hills". Make sure it's just slightly visible, as a faint glow. Then on top of that, use the same technique as before to paint the white highlights. Make sure that the layer's opacity/fill is set to 100%, otherwise you won't notice the light intensity difference between the fuzzy blob and the highlights!

Detailing the upper lip

Step 2

Create a new layer. Set your foreground color to #eccece and use a small, hard, round Brush (B) to brush light wrinkles over the top lip:

Adding light wrinkles to the upper lip

15. Adding Texture to the Lower Lip

Set your foreground color to #6f1e16 and your Brush (B) to a small, soft, round shape.

Brush soft, curved, vertical strokes onto the lower lip, to enhance the wrinkles.

Texturing the lower lip

16. Creating the Light Reflections

Step 1

Set your foreground color to #f8d7db and take the Pen Tool (P), set to Shape Layers mode. Create several random shapes, always keeping in mind the vertical orientation.

Light reflections basic shapes

Step 2

Lower the Opacity of the Pen Tool layer to taste—but make sure it is only slightly visible, as if many windows would be reflected in it:

Finishing the light reflections

17. Adding Final Touches to the Lips

As a final touch to the lips themselves, create a new layer above all your others, and set it to Color Dodge blending mode. Set your foreground color to a light tone such as #f1d992.

Take a soft, round Brush (B) and paint around the mid-top of the bottom lip and the top of the top lip, to enhance your highlights. Then lower the layer's Fill to taste. 

Final touches added to the lips

18. Painting the Interior of the Mouth and the Teeth Base

Step 1

Create a layer under all your Lips layers (but above your Skin color background layer). Name it "Mouth Background"—yes, very creative I know...

Then, set your foreground color to #2b0201 and using a hard, round Brush (B), paint with the dark maroon the area between the lips:

Painting the mouth interior dark area

Step 2

Next, make a new layer again, and name it "Teeth". Set your foreground color to #52221d and, following the sketch, draw the base shapes of the teeth:

Painting the base for the teeth

19. Adding Detail to the Teeth

Step 1

Start off by setting your foreground color to #6d4848 and your background one to #2f0503.

Then take a medium-soft, round brush with Opacity Jitter turned on, and paint the middle of the teeth (think of them in a convex way). Use the darker color to shade the outer edges. Also, lower the size of your brush to just a few pixels and define the boundaries between the teeth more:

Adding the teeth base shading

Step 2

Next, set your foreground color to #856262 and define the bottom edges of the teeth—especially the frontal two ones—better:

Painting teeth separations and base highlights

Step 3

Using the same color, add a couple of strokes to highlight the following areas:

  • the left corners of the right-side teeth
  • the right corners of the left-side teeth
Blending in the teeth ends

Step 4

Lastly, set your foreground color to #a18c8c and add two highlights of color around the inner corners of the left and right two front teeth:

Final touches to teeth

20. Painting the Base Skin Shading

Step 1

Create a new layer and place it right above your background "Skin" one.

Then set your foreground color to #edb087 and your background one to #b35f51.

Take a soft, round, big brush and paint the top half in the lighter color, and the bottom half in the darker color:

How to paint the skin base

Step 2

Next, set your foreground color to #f2d6ab and your background one to #903a39. Brush around the bottom of the lip with the darkest color, to create a shadow which follows the lip shape.

Then, with your lighter color, paint the chin as a lighter bump that goes from darker at the ends to shiny at the center:

Painting the chin

Step 3

Next, set your foreground color to #f2d6ab and your background one to #b76141 and paint two spikes going up from the upper lip creases. Make the highlight stronger the closer you are to the lip, and weaker the further away you get.

Then, using the darker color, paint a cone of shadow between them, darker at the top and lighter as you get closer to the lips:

Painting the lips crease

21. Blending the Lips With the Skin

Then set your foreground color to #84372a and your background one to #d78765.

Using the darker color, paint around the corners of the lips, darker the closer you are to the separation line between the lips, and lighter as you go outward. Focus mainly on the sides and the upper part.

Then press X to switch your foreground color with your background one, and start brushing lightly around the bottom of the separation line, to create a depth effect:

Blending the mouth with the skin - painting the lips corners

22. Adding Skin Texture

Go to Filter > Noise > Add Noise. Set it to Uniform, Monochromatic, around 2.5 intensity, and click OK. Then take the brush provided in the .abr attachment and paint lightly to create skin pores—alternate between light and dark colors for the best effect:

Adding the skin texture

23. Optional: Painting Lips Makeup

You can always take it a step further and add makeup—let's try a Queen Amidala-esque one!

Set your foreground color to #ffffff and create a new layer. Set your layer to Linear Light mode and lower the Fill to 30%.

Then brush with a medium hard round brush with Opacity Jitter turned on around the top and bottom of the center of the lips.

Paint more around the center and less around the edges:

Adding lips makeup

24. Admire Your Handiwork

Mandatory official step to motivate you to do more and better!

I hope you found this useful, and that you enjoyed the journey. If you try this out and wish to share your result and/or hit bumps along the way, feel free to drop a comment below about it.

How to Create the Definitive Designer's Essential Pack in Adobe Illustrator

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Final product image
What You'll Be Creating

Because I believe that all designers have their own secret essentials pack, I decided to show you how to build a small yet cute set of illustrations that you can use however you like.

The entire creative process will focus on using the Rectangle Tool's basic shapes, which we will adjust here and there.

1. Setting Up Our Document

Open up Adobe Illustrator, and create a New Document(File > New) using the following settings:

  • Number of Artboards: 1
  • Width: 600 px
  • Height: 600 px
  • Units: Pixels

And from the Advanced tab:

  • Color Mode: RGB—standard digital color model for the digital medium
  • Raster Effects: Screen (72 ppi)
  • Align New Objects to Pixel Grid: checked
setting up a new document

2. Layering Our Document

If you’ve followed any of my other tutorials, you might have noticed that I have a “thing” for Layers. So the current tutorial won’t be the first exception to drop the layering process, which I find helps us achieve a better sense of control over our elements.

Now that I've pointed that out, go to the Layers panel, and create six layers, naming them as you see below:

  1. background
  2. notebook
  3. pantone book
  4. ipod
  5. dice
  6. pen
setting up the layers

3. Creating the Notebook

Step 1

Make sure you’re on the notebook layer, lock all the other ones, and then using the Rounded Rectangle Tool, create a 176 x 230 px shape with a Corner Radius of 16 px. Use #695858 to give it a nice leather color.

creating the notebooks base shape

Step 2

As you might have noticed from the final example image, the left side of the notebook needs to be hard cut, meaning we need to get rid of the top and bottom rounded corners. To do so, simply grab the Direct Selection Tool (A), click on the shape we just created, and then drag and select the left middle anchor points.

adjusting the notebooks base shape left side

Step 3

Once you have them selected, simply press Delete to erase them, and then use Control-J to unite the remaining anchors, and form a whole shape.

notebook base shape with no left side rounded corners

Quick tip:To make sure that the elements you are designing are positioned in the exact same place as mine, use the Transform panel to lock this first object onto the following coordinates:

  • X: 315 px
  • Y: 300 px
positioning the notebooks base shape

Step 4

As we now have our right side basic shape, we need to create the left side binding. To do so, click on the Rectangle Tool (M) and draw an 8 x 230 px object, which we will color using a darker shade #5C4D4D and place exactly on the left side of our previously created shape.

creating the binding base shape

Step 5

Now that we have our basic shape for our notebook, it’s time to start adding some details. As our illustration is line-based, we need to create the thick outline that overall adds some playful weight to our composition.

Quick tip:I want to take a quick break here, and explain why I chose to use the Offset Path function instead of giving our objects a basic stroke value.

Due to the imperfect nature of the Alignto Pixel Grid in Illustrator, I found that instead of having to reposition each object that has received a stroke (because it will shift position by a couple of pixels), it is easier and handier to simply create a back shape that acts as an outline. This way, you can create the highlights more easily, as you don’t have to duplicate the object and then make sure to get rid of its stroke.

Below you have two examples of the same object jumping positions while trying to replicate the outline using Offset Path (in the first one)...

outline using offset path

... and a 6 px Stroke set to the Outside (in the second one).

outline using stroke

Now, let’s continue by duplicating the two notebook parts that we have until now (select them both and Control-C > Control-F), and then uniting them using the Pathfinder panel.

uniting the notebooks base shape with the binding

Step 6

Selecting our newly formed shape, go to Effect > Path > Offset Path and change the values as indicated below:

  • Offset: 6 px
  • Joins: Round
creating the notebooks outline

Step 7

As soon as the offset is made, change the shape’s color to a darker shade #453939, expand it (Object > Expand) and then position it under the notebook by right-clicking on it and then Arrange> Send to Back.

sendind the notebook outline to the back

At this point our illustration should look something like this.

basic version of the notebook illustration

Step 8

Because almost every part of our illustration will have an outline, we need to add one to the binding too.

To do so, simply grab the Rectangle Tool (M) and create a 4 x 230 px shape, color it using the same value as for the larger outline (#453939) and then position it (using the Align panel) on the right side of the binding, horizontally aligning the two.

Quick tip:In case you’re new to the Align panel, you should know that in order to position two objects in relation to one another, you must first have them selected and then define one of them as the key object by simply clicking on it, and then make use of the different options which are pretty straightforward.

adding an outline to the notebooks binding

Also, if some options like the Distribute Spacing aren’t visible, that’s because you need to activate them by clicking on the small down-pointing arrow in the top right corner, and then selecting Show Options.

align panel show options dropdown

Step 9

Our next task will be to add some highlights and shadows to the notebook. First let’s take care of the right side highlight. Simply copy (Control-C) and paste in place (Control-F) the lighter notebook object twice, and then move the upper duplicate 2 px towards the left.

To be as accurate as possible, enable the Pixel Preview (View > Pixel Preview orAlt-Control-Y).

previewing the pixel arrangement in Pixel Preview

Step 10

With both duplicates selected, use Pathfinder’s Minus Front option to cut out the part that we don’t actually need.

creating the notebooks highlight

Step 11

Change the resulting shape’s color to white (#FFFFFF) and then go over to the Transparency panel (on the right side toolbar) and adjust the values as below.

  • Blending Mode: Overlay
  • Opacity: 20%
changing the notebooks highlight blending and opacity settings

Step 12

Next, we will add a highlight for the binding.

Using the Rectangle Tool (M) create a 2 x 230 px white shape (use the same Overlay Blending Mode with an Opacity of 20%) and then position it by using the Horizontal Align Right option.

adding a highlight to the notebooks binding

Step 13

To add a shadow to the binding, simply duplicate the highlight we just created, align it to the left margin of our binding shape, and then make sure to change the color to black (#000000), the Blending Mode to Multiply and to lower the Opacityto about 10%.

adding a shadow to the notebooks binding

Step 14

Once we’ve added the highlights and shadow, we can move to adding the subtle sewing which will add to the feeling of leather.

Using the Pen Tool (P), draw a line that starts at the very top of the notebook (not the outline) and ends at the very bottom, and set its Weight to 1 px. Color it using the same #453939 value that we used for the outlines.

creating the notebooks stitch

Step 15

Add small breaks in the line, by using the Stroke panel, and checking the Dashed Line option, giving it a value of 4 px.

changing the stroke settings of the stitch

Step 16

As I’ve already positioned the leather stitch in my version of the design, in order to help you visualize it more clearly, you will have to make sure to distance it at about 2 px from the binding’s outline so that it looks like mine.

positioning the notebooks stitch

Step 17

Next we will work on adding the angled scratch-like lines that will go over the right side of our notebook.

Grab the Rectangle Tool (M) and create two 1 x 438 px shapes, positioning them at a fair distance from one another.

creating the diagonal line blend

Step 18

Now comes the interesting part, as we need to create a total of about 57 individual pieces. You might be tempted to copy the first and then press Control-F 57 times, but a quicker and more efficient solution would be to use the Blend tool.

With both of the objects selected, go to Object > Blend > Blend Options.

blend options

Step 19

From the Blend Options popup box, set the Spacing toSpecified Steps, enter 57 in the right value field, and then press OK.

specifying the number of steps in the blend

Step 20

For those new to the Blend tool, you should take note that the blend itself won’t be created until you go back to Object> Blend and then click on Make (or if you prefer shortcuts, Alt-Control-B).

expanding the blend

Step 21

As you’ve probably already seen, the objects in the blend itself are linked, which means we need to expand the blend (Object > Expand) and then ungroup it (right-click > Ungroup).

blend expanded

Step 22

Once you’ve ungrouped the objects from the blend, make sure to click on the first one on the left (to mark it as the key object), and then using the Align panel, horizontally distribute the rest at a distance of 4 px from one another.

positioning the blends elements

Step 23

Once you’ve distanced them correctly, regroup them (Control-G) and then rotate them at a -45° angle (right-click> Transform > Rotate).

rotating the blend

Step 24

Now all we need to do is position the lines on top of the right side of our notebook, and apply a mask onto it so that it will cover only the surface that we want it to.

Select the grouped objects, and using the Transformpanel, position them using the following coordinates:

  • X: 326 px
  • Y: 266 px
positioning the rotated blend

Step 25

Zoom in a little(Alt-scroll wheel) and select the right side (the brighter) of the notebook, copy it (Control-C) and then paste it on top (Control-F) of the lines we positioned earlier.

As soon as you’ve done that, simply select both the lines and the pasted object and create a Clipping Mask (right-click > Make Clipping Mask).

masking the rotated blend

Step 26

You might have noticed that our clipped diagonal lines are now overlaid onto the right side highlight and the vertical stitch we created a few moments ago. To correct this, simply select both the highlight and the stitch and move them up by using the Arrange > Bring to Front option.

bringing the notebooks highlight and stitch in front of the diagonal blend

Your illustration should now look similar to this.

notebook almost finished

Step 27

For the circle part, with the anchor point, we will first create an 80 x 80 px circle using the Ellipse Tool, and color it using #453939. Next we will flip the fill with the stroke (Shift-X) and set it to a thicker value of 4 px.

circle stroke settings

Step 28

Expand the resulting circle (Object > Expand) and then position it using the following coordinates in the Transform panel.

  • X: 298 px
  • Y: 304 px
positioning the vector circle

Step 29

For the anchor point, create a 20 x 20 px rounded rectangle with a Corner Radius of 3 px, and then horizontally align them, making sure that you have 8 px both on the top and bottom side of the rectangle going outside the height of the circle.

adding the anchor point to the vector circle

Step 30

To finish the vector circle representation, simply create a 68 x 4 px rectangle which will act as our handles, and position two 10 x 10 px circles at each end.

adding the handles to the vector circles anchor point

Now that the notebook itself is done, we just need to add the elastic strap and then we can move on to the other objects in the pack.

notebook with vector circle representation

Step 31

Before we begin working on the band, I recommend grouping the elements that form the notebook (select them all and hit Control-G),so that we can easily move and adjust different parts of the band.

Using the Rectangle Tool (M) create a 14 x 238 px object, color it using a lighter shade #9B7B7B and then position it at a distance of about 24 px from the right side of the notebook.

adding the elastic band to the notebook

Step 32

Duplicate the shape (Control-C > Control-F), color it in the same dark shade as the notebook’s outline (#453939),and then go to Effect > Path > Offset Path to create the outline section.

creating an outline for the elastic band

Step 33

Now that we have our strap outline, we need to push it to the back along with the notebook itself. To do so, select both the newly created object and the grouped notebook, and right-click > Arrange > Send to Back.

positioning the outline of the elastic band

Step 34

For the strap’s highlight create a 2 x 238 px white object, and set its Blending Mode to Overlay, making sure to lower the Opacity to 20%. Then position it by vertically aligning it to the right side of the strap segment.

adding a highlight to the elastic band

Step 35

Cast a subtle shadow onto the notebook, by creating a black 4 x 238 px rectangle, with the Blending Mode set on Multiply and the Opacity lowered to 10%. Then position it immediately on the left side of the strap’s outline.

adding a subtle shadow to the elastic band

Step 36

To finish off the strap, we will need to create the dotted pattern. First create a 2 x 2 px circle, color it in the same shade as the outlines (#453939), and horizontally align it to the strap, making sure to position it about 12 px from the top of the strap’s outline.

creating the elastic band pattern

Step 37

Now using the Ellipse Tool (L) create four 1 x 1 px circles, and position them at a distance of 1 px from the central larger shape we created previously. Use Pixel Preview(Alt-Control-Y) to get a better view on things.

first element of the elastic band pattern

Step 38

Group all five circles (both the larger center one and the orbiting smaller ones) using Control-G and then create a copy by selecting and then dragging down 4 px while holding Alt.

positioning of the second elastic band pattern element

Step 39

Duplicate the pattern by pressing Control-D 21 times (or by using the Blend trick I showed you when we created the diagonal lines on the notebook).

notebook illustration finished

4. Creating the Pantone Book

Step 1

Move up onto the pantone book layer, and using the Rectangle Tool (M) create a 50 x 212 px shape which we will color using #D8CECE. Position it with the help of the Transform panel using these coordinates:

  • X: 442 px
  • Y: 297 px
creating the basic shape for the pantone book

Step 2

Give the base form an outline by duplicating it (Control-C > Control-F), and then using the Offset Path Effect.

  • Offset: 4 px
  • Joins: Miter

Also change its color to #453939 and make sure to send the object to the back (right-click > Arrange > Send to back).

creating an outline for the pantone book

Step 3

Now that we have the base pantone shape and its outline, we need to create the little cutout in the lower right corner. We will do so by using the Ellipse Tool (L) to draw a 10 x 10 px circle, which we will copy and then subtract from both the main shape and the back outline.

adding the cutouts to the pantone book

Step 4

Once you’ve added the cutouts, it’s time to give the top one an outline. Simply paste (Control-F) the previously copied circle, and flip its fill with its stroke (Shift-X), making sure to set the Stroke to a thicker 4 px value. Also don’t forget to expand the shape using Object > Expand while you have it selected.

pantone book with cutouts added

Step 5

Now how about adding some color to our little illustration? Create a 50 x 118 px rectangle horizontally top align it to the pantone’s main shape and then change its color to #74B586.

adding the top color value to the pantone book

Step 6

Add three color box values at the bottom of the green rectangle by creating two smaller 16 x 8 px shapes (which will go towards to outer margins) and one 18 x 8 px which will be placed right in the middle.

Color the first box using #7CC290, the second one using the same green as the bigger object (#74B586), and the last one using#639C73.

adding the middle color variant to the pantone book

Step 7

Add a highlight and shadow by creating two 4 x 212 px rectangles (one black and one white) and positioning them on each side of the pantone’s left and right margins. Set the shadow’s Blending Mode toMultiply lowering the Opacity to 14%, and the highlight to Overlaywith an Opacity of 24%.

adding the highlight and shadow to the pantone book

Step 8

Separate the green section from the lighter brown one of the pantone book by adding one 50 x 4 px rectangle and positioning it at the bottom, and another 50 x 3 px rectangle which will go just above the three colored box values.

adding horizontal separators to the pantone book

Step 9

Since our pantone book is almost done, all we need to do is add some little details that will make it pop.

First let’s draw the little plus sign by creating a 4 x 16 px rectangle, coloring it using a darker shade (#5A8C68) and then duplicating it (Control-C > Control-F) and rotating the resulting object at a 90° angle.

Then group the two and position them at about 14 px from the top and 6 px from the left.

positioning the plus sign onto the pantone book

Step 10

Once we’ve finished the plus sign, it’s time to add some horizontal lines that resemble actual text. For the top green section, create three rectangles (#5A8C68) with the following values:

  • rectangle 1: width 26 px / height 4 px
  • rectangle 2: width 12 px / height 4 px
  • rectangle 3: width 18 px / height 4 px

After you’ve created the lines, position them at about 12 px from the plus sign, making sure to left align them to it, giving them a line space of 4 px and a 2 px between the bottom two pieces.

positioning the text line onto the pantone book

Step 11

For the lighter brown section, create nine rectangles as follows:

  • rectangle 1: width 14 px / height 4 px / color #969191
  • rectangle 2: width 22 px / height 4 px / color #A8A1A1
  • rectangle 3: width 28 px / height 4 px / color #A8A1A1
  • rectangle 4: width 8 px / height 4 px / color #969191
  • rectangle 5: width 12 px / height 4 px / color #A8A1A1
  • rectangle 6: width 8 px / height 4 px / color #969191
  • rectangle 7: width 14 px / height 4 px / color #A8A1A1
  • rectangle 8: width 8 px / height 4 px / color #969191
  • rectangle 9: width 18 px / height 4 px / color #A8A1A1
positioning the bottom text lines to the pantone book

Your pantone book should look something like this.

pantone book finished

5. Creating the iPod

Step 1

As before the first thing we need to create is our base shape. Using the Rounded Rectangle Tool, draw a 72 x 66 px object with a Corner Radius of4 px and then color it in a light grey (#999999). Don’t forget to position it correctly using the following coordinates:

  • X: 169 px
  • Y: 370 px
creating and positioning the base shape of the ipod

Step 2

Duplicate the previously created shape (Control-C) and paste it on top (Control-F). Using the Offset Path function, create a new object with an offset of 4 px and color it in a darker grey (#545454). Also make sure to send the object to the back of our iPod’s main body.

creating the outline for the ipod

Step 3

Next we’ll add the shadow and highlight by simply duplicating the lighter grey shape of the iPod twice and moving the upper duplicate 4 px to the left. With both copies selected, use Pathfinder’s Minus Front function to cut out the unwanted section.

adding a highlight to the ipod

Step 4

Set the resulting shape’s Blending Mode to Overlay, lowering the Opacity to 20%.

setting the blending mode and opacity level for the ipod highlight

Step 5

To create the shadow, simply duplicate the highlight (Control-C > Control-F) and then vertically reflect the shape (right-click > Transform > Reflect).

Make sure to align it to the left side of the iPod and to change its color to black (#000000) setting its Blending Mode to Multiply and its Opacity to10%.

adding the shadow to the ipod

Step 6

Next, we’ll create the top section buttons. Grab the Rounded Rectangle Tool and draw an 8 x 4 px object with a Corner Radius of 1 px. Color it in a darker grey (#A8A8A8) and then position it using the following coordinates:

  • X: 191 px
  • Y: 333 px
positioning the top section button on the ipod

Step 7

Using the Direct Selection Tool (A) select the bottom-centered anchor points and delete them, uniting the remaining form using Control-J. Then select the bottom anchor points one more time and move them up 1 px.

deleting the bottom anchor points of the top section button

Step 8

Create the highlight and shadow by using the same technique we followed for the iPod’s body.

adding a highlight and a shadow to the top section button

Step 9

Add an outline to the shape by duplicating the main object and applying an Offset Path effect, with an Offset of 4 px, Round Joins and the default Miter Limit. Once the outline is created, select it and send it to the back, grouping (Control-J) all the button components (main body, highlight, shadow and outline).

adding an outline to the top section button

Step 10

Create the second button by copying (Control-C) and pasting (Control-F) the first instance and then positioning it at about 2 px towards the left, making sure to send them both to the back of our iPod.

duplicating the top section button

Step 11

For the front buttons, we will need to first create the ring in relation to which we will position the rest of the elements. Using the Ellipse Tool (L) create a 42 x 42 px light grey circle (#808080), flip its fill with its stroke, and then give it a thick 14 px weight.

setting the stroke settings for the front ipod ring

Step 12

Expand the shape (Object > Expand) and then center it both vertically and horizontally to the iPod’s main object—the light grey one.

positioning the front ipod ring

Step 13

When it comes to the front buttons, will first create the bottom minus one and build up from there.

Using the Rectangle Tool (M), create a 2 x 6 px object, which we will color in a darker grey (#999999). Horizontally align it to the ring and then position it at the middle of the bottom section of our ring.

adding the minus button to the ipod

Step 14

Copy the minus button, and move it to the top section of the ring, making sure to keep it centered as we did with the bottom one. Create another instance and rotate it at a 90° angle, thus creating our plus button.

adding the plus button to the ipod

Step 15

For the previous and next buttons we will create one instance which we will then reflect and position in its correct place.

Before we start creating the arrows, let’s grab the vertical section of the plus button and move it to the left, positioning it using the following coordinates:

  • X: 145 px
  • Y: 370 px
creating the first element of the previous button

Step 16

Once you have the first section of the previous button positioned, we need to grab the Pen Tool (P) and create a left oriented arrow with a height of 6 px and a width of 3 px which we will stick to the front line section.

creating the second element of the previous button

Step 17

To finish the button, duplicate the arrow and position it exactly on the right side of the one we already have, grouping all three of the elements together (Control-J).

previous button finished

Step 18

To create the next button, simply duplicate and reflect the one created just a few moments ago and then position it on the right side of the ring using these coordinates in the Transform panel:

  • X: 190 px
  • Y: 370 px
ipod almost finished

Step 19

For the play/pause button we’ll need to create a slightly bigger version of each of the elements that we’ve already drawn. For the pause section, simply create two 2 x 8 px rectangles, color them using #808080, distance them at 2 px from one another, and once grouped, position them at the following coordinates:

  • X: 173 px
  • Y: 370 px
creating the pause button for the ipod

Step 20

When it comes to the play button, again using the Pen Tool (P) create a right oriented arrow with a height of 8 px and a width of 6 px.

creating the play button for the ipod

Our iPod should now be ready for use.

ipod finished

6. Creating the Dice

We’re almost there guys. The final pieces of our illustration are the dice and the crayon, so it won’t be long until you’ll have a cool looking self-made vector pack.

Step 1

Assuming you’ve already moved up onto the dice layer, grab the Rounded Rectangle Tool and create a 30 x 30 px object with a Corner Radius of 3 px, which we will color using #DBDBDB and position after the following coordinates:

  • X: 190 px
  • Y: 278 px
creating and positioning the first dice

Step 2

Duplicate the dice’s base shape and after coloring it in a darker grey #545454 give it an Offset Path of 4 px, sending the resulting outline to the back (right click > Arrange > Send to Back).

creating the outline for the first dice

Step 3

Repeat the same process for creating the shadow and highlight used in the iPod part, keeping the same values for both the Blending Modes and the Opacity levels.

dirst dice with highlight and shadow

Step 4

In order to complete the dice we need to add the little dots that indicate the number it has landed on. Using the Ellipse Tool (L) create a 6 x 6 px circle and color it in the same dark shade as the outline (#545454). Then using the Align panel, position it right in the center of the dice.

creating the first dot for the dice face

Step 5

For the other dots, simply duplicate the middle one four times, and then position each of the copies at a distance of 3 px both horizontally and vertically from the centered one.

first dice finished

Step 6

To create the second dice, just copy the one we already have and move it so that you have about 10 px between the two. Then duplicate the centered dot and align one copy to the left dots and the other to the right ones.

both dice finished

7. Creating the Pencil

Step 1

To start building the pencil, we’re going to rely on the good old Rectangle Tool (M) and create a yellowish (#F4D484) 12 x 122 px object which we’re going to position after the following coordinates:

  • X: 150 px
  • Y: 246 px
creating and positioning the pencil

Step 2

In order to create the tip, we’ll first have to draw the main pinkish (#E2C3C3) shape from which we will build on the rest of the object. Using the Pen Tool (P) create a downward pointing triangle, with a width of 12 px and a height of 14 px, placing it exactly at the end of the pencil’s body.

creating the pencils tip

Step 3

As you’ve probably gotten used to by now, we need to add an outline to our little yellow buddy. To do so, first create a duplicate of both the main body and the tip (Control-C > Control-F), color them using the grey from the iPod’s outline (#545454) and after that apply an Offset Path of 4 px to get it looking chunky. Also always remember to send the outline to the back as we don’t want it obscuring our main shapes.

creating an outline for the pencil

Step 4

As we want the bottom side of the pencil to stay flat, we will need to expand the outline (Object> Expand) and then remove the top middle anchor points using the Direct Selection Tool (A), uniting the remaining ones (Control-J) and moving them up by 4 px.

deleting the bottom anchor points of the pencils outline

Step 5

Next we need to add some vertical lines to delimit the three sections of our pencil’s body. Create two 2 x 120 px rectangles and position them at a distance of 4 px from one another. After that quickly group them (Control-J) and horizontally top align them to the pencil.

adding vertical dividers to the pencils body

Step 6

As the tip needs some detailing we will start working on adding the round sections that are usually a result of sharpening the pencil.

Using the Ellipse Tool (L) create two smaller 2 x 2 pxcircles and cut them in half by deleting the top anchor points. Once you’ve done that, use the Direct Selection Tool (A) to move the bottom anchor points down by 1 px.

adjusting the pencils tip round sections

Step 7

Again, using the Ellipse Tool (L), create a slightly larger 4 x 4 px circle deleting only the top anchor this time. You should now have three shapes looking like these.

pencils tip round sections finished

Step 8

Position all three shapes at 2 px from one another, group them and then horizontally bottom align them to the pencil's base yellow rectangle.

aligning the pencils tip round sections

Step 9

In order for the rounded shapes that we’ve just created to be visible, we will need to give them an Offset Path Effect (Effect > Offset Path), expand and unite the resulting offsetand then delete the top section so that it won’t interfere with the yellow section of our pencil.

adding an outline to the pencils tip round section

You should now have something like this.

basic pencil shapes

Step 10

Add the shadow and highlight by creating two 2 x 120 px rectangles and aligning them to the left and right margins of the yellow section of our pencil. Change theirBlending Modes and Opacity level to match those of the iPod.

adding a shadow to the pencils main body

Step 11

As you can see, neither the shadow nor highlight manage to cover the bottom rounded sections we created a few steps ago. To correct this, simply select the left and right smaller shapes using the Direct Selection Tool (A) and copy (Control-C) and paste them (Control-F) on top of the originals. Then use the Eye Dropper Tool (I) to apply the same color styling used on the top rectangles. Once you’ve done that, unite the shadow and highlight with their bottom respective parts using Pathfinder’s Unite function.

uniting the pencil shadow

Step 12

Since we've started adding highlights and shadows, let’s do the same for the pencil’s tip itself. Double-click on the pinkish section to enter Isolation Mode and then create two duplicates of the shape, moving the one on top 2 px to the left. With both of them selected, use Minus Front to get rid of the unwanted part.

creating a highlight for the pencils tip

Step 13

Select the resulting shape and change its Blending Mode to Overlay, lowering its Opacityto 24%.

pencil tip with highlight

Step 14

Repeat the same process in Isolation Mode but this time move the upper duplicate 2 px to the right, changing the resulting shape’s color to black (#000000), its Blending Mode to Multiply and its Opacity level to 24%.

pencil tip with highlight and shadow

Step 15

Don’t worry about the overlaying effect created by the intersection of the shadow and highlight, as we will create a dark grey section that will cover it up.

Grab the Rectangle Tool (M) and create an 8 x 6 px object (#545454), which we will horizontally align to the pencil and position at about4 px from the bottom of the pencil’s outline.

creating a mask for the pencils tip shadow and highlight

Step 16

We could leave the last object as it is, but as I’m really detail-driven I feel we should mask it using the pinkish section of the pencil. So select the pencil’s tip, copy and paste it on top, and then with both it and the grey rectangle selected, right-click > Make Clipping Mask.

masking the pencils tip highlight and shadow

8. Adding a Colored Background

To add a finishing touch to our design, make sure you’re on the background layer, and create a 600 x 600 px square (the same size as our Artboard). Color it using#999999 and then simply align it both vertically and horizontally to our Artboard.

adding and aligning a background to the illustration

It’s a Wrap!

I hope you managed to follow the steps provided in the tutorial and most importantly learned some cool stuff along the way.

Sorry for the length, but I wanted to create something that even early Illustrator adopters could understand.

Celebrate Adobe Photoshop's 25th Birthday With 25 Inspiring Resources on Tuts+

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This year, Adobe Photoshop turns 25! Let's celebrate this iconic software's birthday by sharing with you some of the awesome resources here on Tuts+. Not only that, but for the next month, one of our premium video courses on Photoshop is free to access! Read on to find out more.

5 Photoshop Sessions to Master

Sometimes just one tutorial on a topic isn't enough and you want to learn an area of Photoshop from more than one tutorial. We have several collections of themed content, which will help you explore specific areas of design with Photoshop or a specific process, here on Tuts+. Here are my five favourite from the past few years for you to get your teeth into.

Photoshop Basix

Are you new to Photoshop? Have you been trying to teach yourself the basics of Photoshop, but found the amount of educational material available on the net a bit overwhelming? Photoshop Basix, by Adobe Certified Expert and Instructor Martin Perhiniak, is a series of 25 short video tutorials, around 5 to 10 minutes in length, that will teach you all the fundamentals of working with Photoshop.

Pixels Image Size and Resolution

Photoshop Brushes from Scratch

Join us in this series to learn how to create your own Adobe Photoshop brushes from scratch. Ideal for beginners and pros alike, these tutorials cover everything from the basic textures to more advanced techniques, taking your brush making skills to the next level.

How to Make Your Own Watercolor Brushes in Adobe Photoshop

Animation in Adobe Photoshop

Create your own animated GIFs and loops using Adobe Photoshop with this series of tutorials made of fun projects. 

Create a Run Cycle Animation from Scratch in Adobe Photoshop

Isometric Pixel Art

Create your own world using Adobe Photoshop with our isometric pixel art series of tutorials by René Alejandro Hernández.

These tutorials are ideal for beginners and show you pixel by pixel how to create your own people and buildings.

Isometric Pixel Art Neighborhood Block in Adobe Photoshop

Introduction to Photoshop Layer Styles

Photoshop layer styles are a popular way to add effects, such as drop shadows and strokes, to layers in a non-destructive way. In this Session, we'll show you how to unlock their potential!

Introduction to Photoshop Layer Styles

5 Beginners Photoshop Tutorials

If you're just starting out, perhaps the first place to explore the potential of this program is by trying our beginners tutorials. Here are just five of the tutorials we've posted over the past year which have gone down well with our community.

5 Advanced Photoshop Tutorials

Looking for something more challenging? Here are some recent advanced tutorials you may have missed which will inspire you to explore Photoshop further. 

5 Inspiring Photoshop Text Effects

Text effects in Photoshop will always be popular, which is why we publish so many of them to cope with the demand! Here's a selection of my all time favourite text effect tutorials, using a variety of techniques from simple layer styles, to photo manipulation to 3D effects.

5 In Depth Photoshop Video Courses

Tuts+ have over 480 video based courses to help you learn creative and technical skills. Of those we have over 60 courses specific to a variety of Photoshop users. So if you use Photoshop for design and illustration, website design or to complement your photography, we've got you sorted. Here are five of my personal favourites.

Photoshop Essentials

It’s easy enough to pick up Photoshop and mess around with it for a bit, but if you want to really get things done, you need a few essential tips. Fortunately, we’ve got you covered.

Mastering the Wacom Tablet in Adobe Photoshop

One of the most valuable pieces of equipment for digital drawing is the pressure-sensitive graphics tablet. The leading manufacturer of these tablets is Wacom, and its products are remarkable. Yet simply owning the device doesn’t necessarily translate to creating better digital artwork. This course aims to initiate the beginning digital artist into the world of digital drawing with a tablet. Primarily focused on use in Adobe Photoshop, this course will teach you how to set up, customize, use, and master your own tablet.

Working with Text in Photoshop

Working with type in Photoshop is never as straightforward as we think, so in this course Howard Pinsky will first teach you the basics of type and then on to more advanced effects that can be accomplished, such as 3D effects, chrome text effect and much much more. So if you have been struggling with how to use type effectively in Photoshop, then struggle no more!

Photoshop for Photographers

With all of its tools and functions, attempting to learn Photoshop can be an intimidating prospect. In this course, Photoshop expert Dave Cross will help you learn to use the tools and techniques that are essential to any photographer's workflow. You won’t learn about every single tool and menu, because you don’t need to! Instead, you will finish this course with a strong understanding of key Photoshop techniques for photographers, including best practices, working non-destructively, adjusting images, retouching, resizing, working with Camera Raw and Lightroom, and much more.

Advanced Retouching Techniques for Advertisements

Creative advertising is what drives brands and makes them relevant to the modern world. In this course you’ll learn how to use compositing and retouching to create an effective advertisement. You’ll learn how to incorporate a product shot, in this case a beer bottle, into a dramatic scene to help emphasise the beer and create an effective advert that you couldn't produce with natural photography.

Our Birthday Gift to the Photoshop Community!

We love Adobe Photoshop here at Tuts+ and we want to help celebrate with style. If you're new to the software or want to brush up on your Photoshop skills, for the next month, we've made available our Photoshop Essentials video course for free! We think everyone should get to know this wonderful program and this is one of the best ways to start.

Happy Birthday Adobe Photoshop, you look fabulous for 25!

Design a Search Bar and Image Display Interface in Adobe Photoshop

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Final product image
What You'll Be Creating

Adobe Photoshop is famous not only for its image editing feature, but also for its capabilities to design user interfaces. In this tutorial we are going to design a three-dimensional search and image display interface. We are going to use lots of vector shape features, and then apply Layer Styles to add a 3D effect.

Tutorial Assets

You will need the following free assets to follow this tutorial:

1. Preparing the Canvas

Step 1

Start by making a new file (Control-N) with size 400 pixels × 300 pixels. For its background, select White.

New file dialog box
Blank canvas with white background

Step 2

Click the Add Adjustment Layer icon and then select Solid Color. In the next dialog box, select a light color for the background.

Add Adjustment Layer Solid Color
Select canvas color

Step 3

Double-click the Solid Color adjustment layer and then activate Pattern Overlay. For the pattern, select a free pixel pattern. Reduce its Opacity to 10% to keep it subtle.

Pattern Overlay
File background

2. Design a Search Box

Step 1

We want to keep all the layers organized. Start by making a new group layer.

Create a new group

Step 2

Draw a rounded rectangle with corner radius 6 px. For its color, use grey.

Draw a grey rounded rectangle

Step 3

Double-click the rounded rectangle shape and then apply the Layer Styles Stroke, Inner Shadow, and Gradient Overlay. These styles will add a 3D effect to the shape.

Stroke
Gradient Editor for Stroke
Inner Shadow
Gradient Overlay
Result after adding layer styles

Step 4

Duplicate the shape by pressing Control-J. Change its color to blue. We are going to convert it into a button.

Duplicate shape for search button

Step 5

Change the Layer Style settings. Feel free to play around with the settings, especially if you use different colors in the vector shape.

Inner Shadow
Gradient Overlay
Stroke

Step 6

Cut the button by adding a rectangle shape on its left side and then set its mode to Subtract Front Shape.

Cut the button

Step 7

Inside the search area, draw a white rounded rectangle with corner radius 2 pixels. Make sure it is placed in the center of the empty space.

Draw white rounded rectangle

Step 8

Double-click the shape to add the Layer Styles Bevel & Emboss, Stroke, Inner Shadow, Gradient Overlay, and Outer Glow. These effects will add a mild embossed effect to the search area.

Bevel  Emboss
Stroke
Inner Shadow
Gradient Overlay
Outer Glow

Step 9

Duplicate the search area vector shape. Change its color to green. Cut it by adding a rectangle path on its left side with mode Subtract Front Shape.

Add green shape
The result after adding green shape inside the search area

Step 10

Add these Layer Styles to the shape.

Bevel  Emboss
Stroke
Inner Shadow
Gradient Overlay
Outer Glow

Step 11

Add a label on top of the green shape. In this tutorial, I'm using the font NuOrder. Feel free to use any font. Double-click the text layer and then add the Layer Styles Drop Shadow and Gradient Overlay to add depth to the text, which will increase its readability.

Add text label
Gradient Overlay
Drop Shadow
Search bar label with layer styles

Step 12

Add an arrow next to the label. You can draw it using two overlapping triangle shapes, with the last shape set to Subtract Front Shape.

Draw arrow shape

Add the same Layer Styles to the arrow shape as in the label.

Layer styles added

Step 13

We are going to add a magnifier icon on top of the search button. To draw it, start by making a doughnut shape made from two overlapping circle shapes.

Draw magnifier icon

Then add a rounded rectangle shape for the magnifier handle.

Draw magnifier icon

Step 14

Double-click the magnifier icon to add Layer Styles. In the Layer Style dialog box, activate Bevel & Emboss, Stroke, Inner Shadow, Gradient Overlay, and Outer Glow. A combination of all these Layer Styles will turn the icon into a nice hole that goes through the button.

Bevel  Emboss
Stroke
Inner Shadow
Gradient Overlay
Outer Glow
Search bar with magnifier icon

Step 15

Add a label on the search area. To make it readable, add a subtle Drop Shadow Layer Style.

Add label in search area
Drop Shadow

Step 16

Duplicate the main shape and place it on top of the search bar. Add the Layer Styles Inner Glow and Gradient Overlay from black to white with low Opacity.

Duplicate main shape
Inner Glow
Gradient Overlay

Reduce the Fill layer to 0% until we have only the gradient sitting on the search bar.

Reduce Fill to 0

Step 17

Now, we want to turn the search bar into a 3D shape. Start by duplicating the search button and moving it down a few pixels. Change its color to a darker blue. Make sure the duplicated shape is placed behind the search bar.

Adding 3D effect

Step 18

Repeat this step for the search bar main shape. Move it downward a few pixels and change it to a darker color.

Adding 3D effect

Step 19

Double-click the shape and then add the Layer Style Drop Shadow. Remember that you will always need to add a drop shadow to every 3D shape.

Drop Shadow
Search bar with shadow behind it

Step 20

We also want to add a highlight on top of the button. Control-click the top search bar shape to make a new selection based on its shape. Make a new layer on top of every layer. Click Edit > Stroke. Set the stroke color to white.

Adding highlight

Step 21

Remove the selection we have just made by pressing Control-D. Soften the stroke line by applying a Gaussian Blur filter.

Adding highlight

Step 22

Add a layer mask and remove some of the highlight by painting it with black.

Adding highlight

3. Image Display

Step 1

To keep all the layers organized, as always we start by making a new group layer. We will place every layer in the next step inside this group layer.

Create a new group

Step 2

This image display interface is going to use the same style as the previous search bar. That's why we are going to start by duplicating the basic shape of the search bar. We want to take the main search bar, button, search area, its highlight, and its rear side.

Duplicate search bar basic shape

Step 3

Clearly, we want it to be bigger. Use the Direct Selection Tool to select points on the upper part of the display interface and then pull it upward a few pixels.

Select upper part of the interface
Pull selected points upward
Bigger base size

Step 4

Add an image that is going to be displayed above the display area layer. Convert it to a Clipping Mask by pressing Control-Alt-G. The image will go inside the display area.

Adding image
Convert image to Clipping Mask

Step 5

Activate the Polygon Tool. From the Option Bar, set Sides to 5, and activate Star and Smooth Corners, with Indent Sides By: 50%. Click and drag to start drawing a star shape. Double-click the vector shape layer and then activate the Layer Styles Bevel & Emboss, Stroke, Gradient Overlay, Outer Glow, and Drop Shadow.

Draw star shape
Bevel  Emboss
Stroke

For the gradient, use the gold gradient available in the default gradient preset.

Gradient Overlay
Gradient type
Outer Glow
Drop Shadow

Step 6

Activate the Move Tool and then Alt-drag the star shape to duplicate it. We want to have four stars on the right side of the display. These stars will represent the image rating.

Duplicating star

Step 7

Select all the star layers in the Layers Panel. Make sure the Move Tool is active. Click the distribute icon in the Option Bar to fix the stars' alignment and spacing.

Fix the stars alignment and spacing
Image display with stars

Step 8

Activate the uppermost star layer and then change setting in its Bevel & Emboss Layer Style to Down. Change its Inner Shadow color and also its gradient in Gradient Overlay.

Bevel  Emboss
Inner Shadow
Gradient Overlay

This star should be perceived as an unselected star. In this case, we have a display rating 3 stars out of 4.

Three stars out of 4

Step 9

Our next work is adding a floating 3D banner in the display area. Start by drawing a rounded rectangle shape with corner radius 6 px. We are consistently using 6 px corner radius to match it with the basic shape of the search bar.

Draw a rounded rectangle

Step 10

Extend the corner of the banner by adding a 6 px × 12 px rectangle shape. We need this size, 6 px and 12 px, to match the corner radius of the banner, 6 px. You'll understand the reason soon.

Extend rounded rectangle corner

Step 11

Next, add a circle with 6 px radius and set it to Subtract Front Shapes.

Reduce with circle shape
Result in 100 magnification

Step 12

Double-click the shape and then apply the following Layer Styles.

Bevel  Emboss
Stroke
Inner Shadow
Gradient Overlay
Outer Glow
The result is not yet perfect. We need to add a shadow to make it curvy.
Shadow is missing

Step 13

Make a new layer on top of the banner and convert it to a Clipping Mask (Control-Alt-G). Paint some shadow manually on left side of the banner.

Draw shadow manually

Step 14

For the rear side of the banner, draw a rounded rectangle with a darker color. As on the front side, use a corner radius of 6 px. Add the same Layer Style as for the front side.

Rear side of the banner

Together, the result is a floating banner.

Floating banner

Step 15

Draw a new layer between the front and rear side of the banner. Paint shadow manually using the Brush Tool.

Paint shadow inside the rear side

Keep on adding shadow behind the banner as shown in the following picture. Draw the banner shadow on the canvas and its shadow on the image display.

Draw banner shadows

Step 16

Add text on the banner. Double-click the layer and then activate the Layer Styles Drop Shadow and Gradient Overlay.

Add text on the banner
Gradient Overlay
Drop Shadow

Conclusion

Here's the final result of our search bar and image display interface. In this tutorial, you have learned how to add a three-dimensional effect to a flat vector shape, draw simple icons with vector tools and Layer Styles, and make the perfect rounded rectangle manually. I hope you enjoyed the tutorial and learned some new techniques from it.

The result display image interface and a search bar

Draw Your Mind Out: How to Create Without Thinking

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Final product image
What You'll Be Creating

Artists are usually pictured as spontaneous, slightly crazy individuals. When they get inspired, they forget about everything and just... create. 

However, when you're merely a beginner artist, it doesn't seem to work like this. Yes, you get inspired, but you can't allow yourself to forget about everything—instead, you go and search for a reference or two, or a tutorial, or a set of tips. In the process you lose your primary idea and modify it to what you're learning. You want to draw a new species of big cats? Sorry, there's no tutorial for the vision in your head, but here's how to draw a tiger.

The problem is, you can't become that free-drawing artist before passing through the learning phase. "Senior" artists simply have their heads full of various memory-references created consciously at one time of their lives, and they use them while working without any visible reference. 

But that doesn't mean you're fated to draw only generic things until you reach this phase. Follow me to see a method of drawing your mind out, even when you have no idea what it is you want to draw!

Turn It Upside Down

When you start your picture from a reference, there's little chance you'll draw something truly original. A reference constrains you—be it a certain pose, or a perspective, or the lighting. You can change it, adjust it by using other references, but this very beginning is extremely important for the final effect.

Let's assume that your typical process of drawing looks like this:

  1. inspiration
  2. idea
  3. looking for a reference that fits the idea as closely as possible
  4. starting a picture
  5. adjusting details to your idea
  6. finishing the picture

There's a clash between steps 2 and 3—it's just impossible to find a reference that reflects your idea perfectly. That's why you use something more general and fix the inaccuracies later. But what about the situation when your vision isn't very clear? How to find a reference for that?

how to find perfect reference
What kind of a reference would I possibly need for this idea?

Let's shuffle the list a bit:

  1. inspiration
  2. idea
  3. starting a picture
  4. looking for a reference for what you've just started
  5. adjusting details to the reference
  6. finishing the picture

"Hey", you say, "This is what I did when I was at the very beginning. My pictures looked terrible and that's why I started using references in the first place!" Well, maybe you did, maybe you didn't. Take a look at steps 4 and 5. This is where the secret is hidden!

Inspiration and Idea

This one is the easiest, usually. Inspiration comes on its own, even when it's not expected. You're watching a movie where a dragon kills a unicorn, and you're thinking: "What if there were a unicorn that could stand a chance against a dragon? What would such a creature look like?" When you're inspired, you feel heat in your heart—the urge to go and bring the idea to reality. And the more things stop you (e.g. you're at work, or school, or there's dinner to be cooked), the stronger the heat and the more promising the idea looks!

how to get inspiration drawing
When it comes to inspiration, there's nothing more powerful than a "what if" question

Inspiration is pure, full of endless promises. Nothing can go wrong here. Then it gives birth to an idea, a child of yours. Your ideas are based not only on the inspiration, but on what you are—on your desires, fears, memories. They're perfect as they are, because they're yours.

However, as long as they're in your mind only, they don't seem real. You have a lot of things in your mind, right? A lot of imaginary stuff that nobody should care about. But this idea, it's something you're in love with. You want it to be real, and in order to do this you need to place it somehow in minds of others. You need to create it.

Starting a Picture

When you were a child, this phase was easy as pie. What's more, you didn't even need any prior inspiration to draw. You were given a sheet of paper and a pencil, and this was enough to start drawing. There was always something you could draw, after all! Without thinking, you proceeded to draw your family, your pets, a character from your favorite show. And if your picture didn't resemble it at all for others, you were happy to explain your parents or your teacher what they should see in it.

What has changed? When you were a kid, your audience was more understanding towards you. You were just too little to do any better. Now, you're not so little any more. A lot of other people of your age draw awesome things, and the same is expected from you, if you want to be considered a good artist. 

A plain sheet of paper and a pencil aren't enough to start drawing any more. You need an idea, something creative, because another drawing of flowers in a vase won't impress anyone. But it's something you're probably good at, creating ideas. If only bringing them out were easier...

how to start drawing photoshop
Artistic tabula rasa—the clean canvas that you can fill with anything. That's why it's so hard to start!

There is a time in the life of every artist when just drawing isn't enough. You can't just draw wolf paws forever and ever, waiting for them to become more realistic on their own. There's a time when you should suspend creating and start learning. This is when you understand how to find what you need in tutorials and references to complete the gaps in your knowledge.

But there's a problem in all this. Once you were able to draw your idea, even though others didn't recognize it. Now you're not able to draw your idea, even though others do recognize what you've drawn. You just wish they recognized what you wanted to draw, and not what it turned out as. And all you can do for now is to learn more and more, endlessly, waiting for the time when you'll be able to draw anything you want just as you want it!

Is there any way to fulfill this dream about "just drawing" without learning, and learning, and learning? Do you really need to learn wolf anatomy in detail when you want to draw a wolf-like creature once in your life? Can't you bypass it somehow?

Get Prepared

In order to picture your idea as accurately as possible, you need to draw it without any middlemen. The problem is you rarely know exactly what you want to draw, no matter how clear the idea is. That's where references come to help—but at the same time, they bring a lot of "noise" you didn't plan. I'm going to show you a method, step by step, to start your picture without a reference. Because the start is what really matters!

Inspiration Comes First

You can use many ways to get inspired, but I'll show you one that you may not know about. It works great if you need a fast inspiration with a clear idea. Do you recall any situation when you were doing a repetitive task all day, and then when you closed your eyes you were still seeing it very clearly? We're going to use it!

Visit the front page of your favorite online art gallery, something with a lot of great, mind-boggling artworks that you can see all at the same time. You can select a category that you're interested in, or use a mix of them all. Now, simply browse them. Spend at least 30 minutes looking and scrolling. Stay focused, don't let your mind wander. Pay attention to the act of observation!

DeviantArt page
DeviantArt will give you a variety of inspiration-inducing works

After seeing loads of them, maybe dozens, maybe hundreds, sit down or lie down comfortably. Close your eyes and stop thinking for a while. If you did this properly, you should still see the artworks before your closed eyes! This is because of the brainwash you've just experienced. Your mind tries to sort all this gigantic amount of visual information you have seen in a short period of time, and, obviously, it fails.

What you see now with your "third eye" (with your brain, not eyes directly, because your closed eyes see black only) is not a mix of artworks you have seen, but a mix of elements of them. And they get combined into completely new artworks. At the beginning you may only get fragments of ideas, which is enough to be inspired, but if you practice this way of seeing, you may observe it all with clear, colorful details—like in some dreams.

Stay sitting or lying down for some time, watch this new gallery, and when something draws your attention, observe it carefully. This effect is temporary—the longer and the more intensively you've been watching the gallery in reality, the stronger, the clearer, and the longer the visions will be, but they all will fade, eventually. Make the most of them!

To Be Inspired, or Not to Be Inspired

The problem about having a clear idea is it's very easy to get disappointed when it doesn't come out as we wanted. If you're not an experienced artist, it's much better to have a general idea, e.g. "a frightening beast", "a cute, fluffy creature with huge fangs", etc. If you decide to create without a clear idea, you can still use the method of browsing a gallery—it will stretch your mind like a muscle.

What's interesting is that you're able to draw things you could never imagine, if you only let yourself. In order to do this, you must start drawing without any idea. Keep on reading to learn how.

Exercise Short-Term Muscle Memory

You might have heard about muscle memory—if you use your hand in a certain way often, it learns this motion and then it takes less effort for you to repeat it properly. In drawing, it means that if you draw something from a reference, with time it'll become easier to draw manually, without thinking about it.

You also may know about short-term memory. It's when you read a phone number and "carry" it in your mind from a screen/paper to the keyboard of your phone. Then it's lost, because it's not needed. If you wanted to keep it for longer, you'd need to repeat it a few times and practice recalling it over a longer period of time.

When you draw from imagination (i.e. after long practice), you're using both long-term muscle memory and long-term "true" memory. When you draw directly from a reference, you're using "true" short-term memory, omitting muscle memory, as it has nothing to say about it yet. But there's also short-term muscle memory, and it's the basis of warm-up drawings.

Let's say you practice drawing wolves from imagination. You use references first, and then you try to draw a wolf without a reference and it turns out pretty nice. However, next day you'll probably need to start from scratch again. Even though you remember the details, your new wolves look clumsy and your hand doesn't seem to help you at all.

When you practice something intensively for a short period of time, your hand kind of learns to foresee your next movement. That's why your drawings may look better and better as the practice continues without breaks. But when you end it, that memory gets discarded, since you're not using it any more. A lot of these sessions are required for this memory to get "imprinted" in you.

But it's not always needed! You may not want to learn how to draw wolves—you just want your creature to have an anatomy similar to the wolf. Is there a way to learn it just for a while?

You've probably already realized it. The way is: use references to warm up your hand and to show it what kind of movements you expect from it. Then discard the references and draw what you want, using short-term muscle memory of that recent drawing.

warm up sketches drawing how to start
My warm-up sketches from the Draw a Werewolf Warrior tutorial

More precisely, when you're inspired and you have a more or less clear idea, instead of searching a perfect reference for it, analyze the idea. What does it consist of? Does it have any elements that you can borrow from reality? If so, find references for them. Any references, not necessarily perfect ones. If your creature is wolf-like, gather a bunch of photos of wolves in various poses and shapes. 

Then simply sketch them very fast, very loosely. Don't think too much, turn on good music, and make it as sweet and simple as a warm-up exercise before an intense cardio training. You can even talk to someone while doing it, or listen to an audio-book!

Do it for every element. If your creature is winged, sketch the wings of various birds, big and small, of sparrows, eagles, and vultures. If it has the eyes of a predator, find pictures of lions, crocodiles, hawks, sharks. Don't analyze, just draw right from a reference. You're teaching your hand, not your mind, so don't over-think it.

If your idea is more elusive than that, just look for pictures that have anything to do with it. If you only know it's some kind of a fierce animal, draw all the fierce animals you can think of. It will help you prepare not only your hand, but also your mind.

Just Draw!

Time for the most important part. You have your idea, you're very excited about it—or, you have nothing, but you're still very inspired—and your hand has just learned various movements you may need. There's no time to waste now—go and draw!

But... How?

This is the question, isn't it? Let's analyze it, step by step.

Step 1

If you had a finished picture, no matter how detailed, you could squint your eyes and see it become a dark blob of certain shape. This shape is usually present in your picture from the very start—your personal touch is hidden in it. That's why using a reference for this first step kills the spirit of the picture—it's as if you were borrowing the "personal touch" from someone else.

But this time is different! Use only your idea and your hand "charged" with useful movements to draw this general shape of your creature. Do it quickly, and the less you think over it, the better. Before you let your hand learn on its own—this time, let it draw on its own.

how to draw without reference

If you're struggling with creating anything, or you can't seem to find any attractive idea, find some kind of a pattern, something random. Have you ever looked at wallpaper or a floor and seen something that wasn't there? Our minds are great at this. Use this feature to find your idea along with its basic lines in any chaos.

how to draw without reference 2
Just relax and look—you can find it everywhere!

The fact is you don't need an idea to start a picture. Draw anything, a tangled thicket of lines and blobs. Let your mind find something in it—something you could never imagine consciously. Treat it as a "connect the dots" game—observe it and add lines that will make it complete.

how to draw without reference 3
There's no better way to fight art-block than to draw a bunch of chaotic lines! They take almost no time, so you can try as long as something promising turns out

Step 2

Congratulations, that was the hardest part! Now, add the limbs, all of them. Legs, wings, additional appendages... A tail, if present, may find its spot in this step, too. Just make them quick and simple, no paws, and even the joints may be rather figurative. Make them follow the rhythm you've established in the first step. 

how to draw without reference 4

Step 3

Your mind should now recognize something in this chaotic shape, and this will give you a direction to follow. Use this feeling to decorate that big blob with smaller shapes that roughly resemble something—maybe horns, maybe the silhouette of wings, maybe a mane, spikes, or hard scale-plates.

how to draw without reference 5

Step 4

We're diving into details now. Squint your eyes and try to tell what you see. If some of the elements resemble something, but not as much as they could, fix them. Add some smaller details like eyes, nose, paws with fingers and claws, smaller spikes here and there. You can refine the joints, and define the muscles roughly, just to establish the general shape of the body once and for all.

how to draw without reference 6

At this stage you should know what you're seeing, even though it may not be clear for others. Repeat this step as many times as needed until you're sure about all the elements. However, it should stay just a loose sketch—don't clean it up!

how to draw without reference 7

Now, an important hint. Although you may think there's only one way to picture your idea properly, there are probably thousands of them. You can use the fact that this phase is so quick and effortless to prepare a whole set of sketches. Then you just need to choose the one that "feels" the most accurate. If you prepare only one sketch, you'll never know if it's the best you could do!

While drawing, turn on some music that fits your topic. For example, epic orchestral pieces will be great for designing a knight, and African rhythms for drawing a lion-like predator. It's your subconscious that's really creating at the moment, so give it as much help as possible from every sense. Me, I like to get the same facial expression that I'm trying to draw (even if it's a dragon), so that I can feel it more clearly.

how to draw without reference 8

Find Your References

Oddly enough, we've survived that creation phase without any reference! Thanks to this, your sketch is truly yours, with your own style, and you may like it more than a super-refined sketch based on a reference.

But, as we mentioned before, this was just a workaround. We can't draw properly something we don't know. If we don't know how a wolf paw looks, we need a reference—otherwise you'll draw only what you think it looks like. However, with our base sketch established, we should know exactly what references we need. So, look at your picture, see what it is made of, and find its counterparts in real world.

how to draw without reference 9
I've searched for photos of "lizard spikes", "flint", "bark", "fern", and others to get this design right

If you did this traditional way, you would need to adjust your idea to a reference. Now you adjust a reference to your idea! What can go wrong?

Because you haven't used a reference for the anatomy, you might have made some mistakes that are revealed now. It's your job to separate stylization/exaggeration from harmful misconceptions. For example, a calf larger than a thigh may be OK, but redundant joints require some skill to be drawn believably. If you're a beginner, stay with safe solutions—go back to "crazy" anatomy when you have more experience.

Anatomy may not be the only thing that can look wrong in your sketch. Fix everything that needs to be fixed, but not more than this. This is what references are for—they let you draw things you have never learned to draw. Let them do their job!

Finish the Picture

Now I can't help you any more. There are so many things you can do with your sketch! But this is the most fun part. The idea is established and it won't go anywhere, no matter what you do now. What's important, you can use this sketch as a base for painting tutorials, like this winged hussar or this werewolf warrior. Simply skip the sketch-creation part and go learning!

Final creation

Conclusion

Drawing, as long as it's not your job (yet), should be fun. Focusing on improvement is very important, but it may weaken your creativity. Don't let your ideas rot in your mind—let them out from time to time. It will remind you why you started to learn how to draw in the first place, and will give you power for the harder lessons to come. It will also train your creativity, and that's an important skill to have in this job.

Why learn, then, if you can draw anything without it? The more references you have in your mind, the easier it is for you to start a "general shape" that resembles something real, and to guess the details you need to add to make it realistic. It's because the more elements you already know, the easier it will be for you to find them before they're complete.

So, as always, it's all a matter of balance. Keep on learning, but never forget why you're doing it. Use your creative sketches to find out what you can't do, and then focus on fixing it. Good luck!

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